43 lines
1.8 KiB
HLSL
43 lines
1.8 KiB
HLSL
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// Advanced customization parameters
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// To prevent overusing multi_compile keywords, these options are exposed here as they're one-time toggles (meaning you won't be toggling them at runtime)
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// Note that changes to this file will be lost when you update Beautify! Remember to revert this file to your preferences after updating.
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// Uncomment this one to support Orthographic Camera
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//#define BEAUTIFY_ORTHO
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// Comment out this one to disable sharpen
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#define BEAUTIFY_ENABLE_CORE_EFFECT
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// Comment out this one to apply sharpen regardless of depth
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#define BEAUTIFY_DEPTH_BASED_SHARPEN
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// Comment out this one to disable brightness, contrast and vibrance effects
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#define BEAUTIFY_ENABLE_COLOR_TWEAKS
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// Comment out this one to disable dithering. Can improve performance on old mobile devices.
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#define BEAUTIFY_ENABLE_DITHER
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// Dither is applied at the end of stack. Comment out this line to apply dither at the start.
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#define BEAUTIFY_DITHER_FINAL
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// Comment out this line to simplify eye adaptation to brightness increase/reduction (old method)
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#define BEAUTIFY_EYE_ADAPTATION_DYNAMIC_RANGE
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// Uncomment this to enable occlusion on objects that do not have colliders
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#define BEAUTIFY_SUN_FLARES_OCCLUSION_DEPTH
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// Uncomment this line to use an alternate ACES tonemap operator
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//#define BEAUTIFY_ACES_FITTED
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// Uncomment this line to use a color-based edge detection algorithm instead of a depth based method. Useful for 2D projects.
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//#define BEAUTIFY_OUTLINE_SOBEL
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// Uncomment this line to use a formula instead of Look-Up texture to produce Sepia effect
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//#define BEAUTIFY_USE_PROCEDURAL_SEPIA
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// Uncomment this line to improve LUT transform in Best Performance mode
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//#define BEAUTIFY_BETTER_FASTER_LUT
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// Uncomment this line to enable AntiAliasing
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#define BEAUTIFY_EDGE_AA
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