From 025d189ef9090328c02d1b400f7500a1e960ff11 Mon Sep 17 00:00:00 2001 From: DraiRuben <118186514+DraiRuben@users.noreply.github.com> Date: Tue, 18 Aug 2026 14:35:47 +0200 Subject: [PATCH] Fixed edgeFusion blend layers not working as intended --- .../Beautify addon/Runtime/Scripts/EdgeFusionRenderPass.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Imports/Beautify addon/Runtime/Scripts/EdgeFusionRenderPass.cs b/Imports/Beautify addon/Runtime/Scripts/EdgeFusionRenderPass.cs index b98c2779..50c83e67 100644 --- a/Imports/Beautify addon/Runtime/Scripts/EdgeFusionRenderPass.cs +++ b/Imports/Beautify addon/Runtime/Scripts/EdgeFusionRenderPass.cs @@ -338,8 +338,8 @@ namespace EdgeFusion { bool taa = cameraData.antialiasing == AntialiasingMode.TemporalAntiAliasing && !cameraUsesMsaa; int cameraCullingMask = cameraData.camera.cullingMask; - int effectiveBlendLayers = settings.blendLayers.value & cameraCullingMask; - int effectiveDoubleSided = settings.doubleSidedLayers.value & cameraCullingMask; + int effectiveBlendLayers = settings.blendLayers.value; + int effectiveDoubleSided = settings.doubleSidedLayers.value; int effectiveSpecialGroup = settings.specialGroupLayers.value & cameraCullingMask; uint rlMaskSingle = settings.renderingLayerFilter.value;