add Cave and Dungeon
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@@ -22,8 +22,6 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Name: cuttlefish-01 - Default
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m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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- _GLOSSINESS_FROM_BASE_ALPHA
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- _NORMALMAP
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@@ -36,7 +34,6 @@ Material:
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stringTagMap:
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RenderType: Opaque
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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@@ -96,10 +93,10 @@ Material:
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- _Surface: 0
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- _ZWrite: 1
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m_Colors:
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- _BaseColor: {r: 1, g: 1, b: 1, a: 0.078125}
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- _Color: {r: 1, g: 1, b: 1, a: 0.078125}
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- _BaseColor: {r: 0.8584906, g: 0.8584906, b: 0.8584906, a: 0.078125}
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- _Color: {r: 0.8584906, g: 0.8584906, b: 0.8584906, a: 0.078125}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 1, g: 1, b: 1, a: 1}
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- _SpecColor: {r: 0, g: 0, b: 0, a: 1}
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m_BuildTextureStacks: []
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--- !u!1002 &2100001
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EditorExtensionImpl:
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