Asset renamer kill my work

This commit is contained in:
Williams
2026-08-23 00:22:28 +02:00
parent 61694da9ab
commit 306eb9a3ce
884 changed files with 77298 additions and 331 deletions
+7 -122
View File
@@ -8,10 +8,9 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: M_RockStoneFoliage_01a
m_Shader: {fileID: -6465566751694194690, guid: 1caa1cbf1210e6f46b59e4604b348b46,
type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_Shader: {fileID: 4800000, guid: 69c1f799e772cb6438f56c23efccb782, type: 3}
m_Parent: {fileID: 2100000, guid: 36ac94758697e04409e1fcf01f2def28, type: 2}
m_ModifiedSerializedProperties: 4
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
@@ -19,10 +18,9 @@ Material:
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2225
m_CustomRenderQueue: -1
stringTagMap:
MotionVector: User
RenderType: TransparentCutout
disabledShaderPasses:
- TransparentDepthPrepass
- TransparentDepthPostpass
@@ -33,131 +31,18 @@ Material:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: 1891d2eb30b873c4aa55a496624cd83a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissiveMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _GrayScaleMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MRA:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalMap:
m_Texture: {fileID: 2800000, guid: 67668adaee7c1e847af941828d04b9f1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ORM:
m_Texture: {fileID: 2800000, guid: e18a8efcc7e915f488925f3e1909e8cb, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AOIntensity: 1
- _AddPrecomputedVelocity: 0
- _AlphaClip: 1
- _AlphaCutoffEnable: 0
- _AlphaDstBlend: 0
- _AlphaSrcBlend: 1
- _AlphaToMask: 1
- _AlphaToMaskInspectorValue: 0
- _BaseNormalStrength: 1
- _BaseTintIntensity: 0.48
- _Blend: 0
- _BlendMode: 0
- _BlendModePreserveSpecular: 0
- _CastShadows: 1
- _ConservativeDepthOffsetEnable: 0
- _Contrast: 1
- _Cull: 2
- _CullMode: 2
- _CullModeForward: 2
- _DepthOffsetEnable: 0
- _DetailNormalStrength: 0
- _DetailNormalTiling: 1
- _DoubleSidedEnable: 0
- _DoubleSidedGIMode: 0
- _DoubleSidedNormalMode: 2
- _DstBlend: 0
- _EmissiveIntensity: 0
- _EnableBlendModePreserveSpecularLighting: 1
- _EnableFogOnTransparent: 1
- _MaskContrast: 1
- _MaskPower: 0.5
- _MaskSize: 2048
- _MetallicIntensity: 1
- _NormalStrength: 1
- _OpacityIntensity: 1
- _OpaqueCullMode: 2
- _QueueControl: 1
- _QueueOffset: 0
- _RayTracing: 0
- _ReceiveShadows: 1
- _ReceivesSSR: 1
- _ReceivesSSRTransparent: 0
- _RefractionModel: 0
- _RenderQueueType: 1
- _RequireSplitLighting: 0
- _RoughnessIntensity: 3
- _SrcBlend: 1
- _StencilRef: 0
- _StencilRefDepth: 8
- _StencilRefDistortionVec: 4
- _StencilRefGBuffer: 10
- _StencilRefMV: 40
- _StencilWriteMask: 6
- _StencilWriteMaskDepth: 8
- _StencilWriteMaskDistortionVec: 4
- _StencilWriteMaskGBuffer: 14
- _StencilWriteMaskMV: 40
- _SupportDecals: 1
- _Surface: 0
- _SurfaceType: 0
- _TransparentBackfaceEnable: 0
- _TransparentCullMode: 2
- _TransparentDepthPostpassEnable: 0
- _TransparentDepthPrepassEnable: 0
- _TransparentSortPriority: 0
- _TransparentWritingMotionVec: 0
- _TransparentZWrite: 0
- _UV_Tiling: 0.2
- _UseAOMap: 1
- _UseMask: 0
- _UseOpacity: 0
- _UseShadowThreshold: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZTestDepthEqualForOpaque: 3
- _ZTestGBuffer: 4
- _ZTestTransparent: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseTint: {r: 1, g: 1, b: 1, a: 0}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _EnableHeightBlend: 0
- _HeightTransition: 0
m_Colors: []
m_BuildTextureStacks: []
--- !u!114 &2729580817515540645
MonoBehaviour: