Asset renamer kill my work
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@@ -8,10 +8,9 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: M_RockStoneFoliage_01a
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m_Shader: {fileID: -6465566751694194690, guid: 1caa1cbf1210e6f46b59e4604b348b46,
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type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_Shader: {fileID: 4800000, guid: 69c1f799e772cb6438f56c23efccb782, type: 3}
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m_Parent: {fileID: 2100000, guid: 36ac94758697e04409e1fcf01f2def28, type: 2}
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m_ModifiedSerializedProperties: 4
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m_ValidKeywords:
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- _ALPHATEST_ON
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m_InvalidKeywords:
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@@ -19,10 +18,9 @@ Material:
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 1
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: 2225
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m_CustomRenderQueue: -1
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stringTagMap:
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MotionVector: User
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RenderType: TransparentCutout
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disabledShaderPasses:
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- TransparentDepthPrepass
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- TransparentDepthPostpass
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@@ -33,131 +31,18 @@ Material:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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- _BaseMap:
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m_Texture: {fileID: 2800000, guid: 1891d2eb30b873c4aa55a496624cd83a, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailNormalMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _EmissiveMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _GrayScaleMask:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MRA:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _NormalMap:
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m_Texture: {fileID: 2800000, guid: 67668adaee7c1e847af941828d04b9f1, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ORM:
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m_Texture: {fileID: 2800000, guid: e18a8efcc7e915f488925f3e1909e8cb, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_Lightmaps:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_LightmapsInd:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_ShadowMasks:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- _AOIntensity: 1
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- _AddPrecomputedVelocity: 0
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- _AlphaClip: 1
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- _AlphaCutoffEnable: 0
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- _AlphaDstBlend: 0
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- _AlphaSrcBlend: 1
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- _AlphaToMask: 1
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- _AlphaToMaskInspectorValue: 0
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- _BaseNormalStrength: 1
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- _BaseTintIntensity: 0.48
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- _Blend: 0
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- _BlendMode: 0
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- _BlendModePreserveSpecular: 0
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- _CastShadows: 1
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- _ConservativeDepthOffsetEnable: 0
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- _Contrast: 1
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- _Cull: 2
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- _CullMode: 2
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- _CullModeForward: 2
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- _DepthOffsetEnable: 0
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- _DetailNormalStrength: 0
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- _DetailNormalTiling: 1
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- _DoubleSidedEnable: 0
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- _DoubleSidedGIMode: 0
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- _DoubleSidedNormalMode: 2
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- _DstBlend: 0
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- _EmissiveIntensity: 0
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- _EnableBlendModePreserveSpecularLighting: 1
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- _EnableFogOnTransparent: 1
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- _MaskContrast: 1
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- _MaskPower: 0.5
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- _MaskSize: 2048
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- _MetallicIntensity: 1
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- _NormalStrength: 1
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- _OpacityIntensity: 1
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- _OpaqueCullMode: 2
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- _QueueControl: 1
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- _QueueOffset: 0
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- _RayTracing: 0
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- _ReceiveShadows: 1
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- _ReceivesSSR: 1
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- _ReceivesSSRTransparent: 0
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- _RefractionModel: 0
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- _RenderQueueType: 1
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- _RequireSplitLighting: 0
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- _RoughnessIntensity: 3
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- _SrcBlend: 1
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- _StencilRef: 0
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- _StencilRefDepth: 8
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- _StencilRefDistortionVec: 4
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- _StencilRefGBuffer: 10
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- _StencilRefMV: 40
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- _StencilWriteMask: 6
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- _StencilWriteMaskDepth: 8
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- _StencilWriteMaskDistortionVec: 4
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- _StencilWriteMaskGBuffer: 14
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- _StencilWriteMaskMV: 40
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- _SupportDecals: 1
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- _Surface: 0
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- _SurfaceType: 0
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- _TransparentBackfaceEnable: 0
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- _TransparentCullMode: 2
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- _TransparentDepthPostpassEnable: 0
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- _TransparentDepthPrepassEnable: 0
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- _TransparentSortPriority: 0
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- _TransparentWritingMotionVec: 0
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- _TransparentZWrite: 0
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- _UV_Tiling: 0.2
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- _UseAOMap: 1
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- _UseMask: 0
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- _UseOpacity: 0
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- _UseShadowThreshold: 0
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- _WorkflowMode: 1
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- _ZTest: 4
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- _ZTestDepthEqualForOpaque: 3
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- _ZTestGBuffer: 4
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- _ZTestTransparent: 4
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- _ZWrite: 1
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- _ZWriteControl: 0
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m_Colors:
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- _BaseTint: {r: 1, g: 1, b: 1, a: 0}
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- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
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- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
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- _EnableHeightBlend: 0
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- _HeightTransition: 0
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m_Colors: []
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m_BuildTextureStacks: []
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--- !u!114 &2729580817515540645
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MonoBehaviour:
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