Fix a material
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@@ -8,17 +8,15 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: M_Candle_Inst
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m_Shader: {fileID: -6465566751694194690, guid: 4b5e69ee188cb8144bb65acc82fcf1cc,
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type: 3}
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m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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m_InvalidKeywords:
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- _DISABLE_SSR_TRANSPARENT
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 1
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: 2225
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m_CustomRenderQueue: -1
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stringTagMap:
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MotionVector: User
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RenderType: Opaque
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@@ -52,6 +50,34 @@ Material:
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m_Texture: {fileID: 2800000, guid: abc00000000005633379490618385103, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _BumpMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailAlbedoMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailMask:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailNormalMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _EmissionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 2800000, guid: abc00000000005633379490618385103, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _NormalMap:
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m_Texture: {fileID: 2800000, guid: abc00000000012026353331308342016, type: 3}
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m_Scale: {x: 1, y: 1}
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@@ -60,6 +86,18 @@ Material:
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m_Texture: {fileID: 2800000, guid: abc00000000008365679335488884958, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _OcclusionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ParallaxMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SpecGlossMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_Lightmaps:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@@ -85,22 +123,35 @@ Material:
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- _Blend: 0
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- _BlendMode: 0
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- _BlendModePreserveSpecular: 0
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- _BumpScale: 1
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- _CastShadows: 1
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- _ClearCoatMask: 0
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- _ClearCoatSmoothness: 0
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- _ConservativeDepthOffsetEnable: 0
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- _Contrast: 1.2
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- _Cull: 2
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- _CullMode: 2
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- _CullModeForward: 2
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- _Cutoff: 0.5
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- _DepthOffsetEnable: 0
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- _DetailAlbedoMapScale: 1
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- _DetailNormalMapScale: 1
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- _DoubleSidedEnable: 0
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- _DoubleSidedGIMode: 0
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- _DoubleSidedNormalMode: 2
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- _DstBlend: 0
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- _DstBlendAlpha: 0
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- _EnableBlendModePreserveSpecularLighting: 1
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- _EnableFogOnTransparent: 1
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- _EnvironmentReflections: 1
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- _GlossMapScale: 0
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- _Glossiness: 0
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- _GlossyReflections: 0
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- _Metallic: 1
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- _NormalStrength: 1
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- _OcclusionStrength: 1
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- _OpaqueCullMode: 2
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- _Parallax: 0.005
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- _QueueControl: 1
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- _QueueOffset: 0
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- _RayTracing: 0
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@@ -112,7 +163,11 @@ Material:
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- _RequireSplitLighting: 0
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- _Roughness: 1
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- _Saturation: 1
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- _Smoothness: 0.5
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SrcBlend: 1
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- _SrcBlendAlpha: 1
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- _StencilRef: 0
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- _StencilRefDepth: 8
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- _StencilRefDistortionVec: 4
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@@ -146,9 +201,11 @@ Material:
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- LocalObjectBoundsMax: {r: 100, g: 100, b: 100, a: 0}
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- LocalObjectBoundsMin: {r: 0, g: 0, b: 0, a: 0}
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- View_BufferSizeAndInvSize: {r: 1920, g: 1080, b: 0.00052, a: 0.00092}
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- _Color: {r: 0.8, g: 0.8, b: 0.8, a: 1}
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
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- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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- _Tiling: {r: 1, g: 1, b: 0, a: 0}
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- _Tint: {r: 1, g: 1, b: 1, a: 0}
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m_BuildTextureStacks: []
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