Add a way to set option of a UISwitchSelect without triggering the callback
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@ -136,6 +136,20 @@ namespace DuloGames.UI
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/// </summary>
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/// <param name="optionIndex">Option index.</param>
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public void SelectOptionByIndex(int index)
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{
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SelectOptionByIndex(index, true);
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}
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/// <summary>
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/// Selects the option by index.
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/// </summary>
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/// <param name="optionIndex">Option index.</param>
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public void SelectOptionByIndexWithoutNotifying(int index)
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{
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SelectOptionByIndex(index, false);
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}
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void SelectOptionByIndex(int index, bool notify)
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{
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// Check if the option index is valid
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if (index < 0 || index >= this.m_Options.Count)
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@ -150,7 +164,7 @@ namespace DuloGames.UI
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this.m_SelectedItem = newOption;
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// Trigger change
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this.TriggerChangeEvent();
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this.TriggerChangeEvent(notify);
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}
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}
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@ -258,14 +272,14 @@ namespace DuloGames.UI
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/// <summary>
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/// Tiggers the change event.
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/// </summary>
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protected virtual void TriggerChangeEvent()
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protected virtual void TriggerChangeEvent(bool invokeCallback = true)
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{
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// Apply the string to the label componenet
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if (this.m_Text != null)
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this.m_Text.text = this.m_SelectedItem;
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// Invoke the on change event
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if (onChange != null)
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if (onChange != null && invokeCallback)
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onChange.Invoke(this.selectedOptionIndex, this.m_SelectedItem);
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}
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}
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