Possible fix for locked drink/eat anim

This commit is contained in:
Lucien 2026-05-21 13:47:10 +02:00
parent 81061382cc
commit 6e3a87d59b

View File

@ -343,7 +343,8 @@ AnimatorStateMachine:
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_StateMachineBehaviours:
- {fileID: -1931153641401969202}
m_AnyStatePosition: {x: -150, y: 40, z: 0}
m_EntryPosition: {x: 310, y: -120, z: 0}
m_ExitPosition: {x: 720, y: 60, z: 0}
@ -599,7 +600,7 @@ AnimatorStateMachine:
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: -6800523925022368253}
m_Position: {x: 400, y: -80, z: 0}
m_Position: {x: 410, y: -80, z: 0}
- serializedVersion: 1
m_State: {fileID: 2380044907357951534}
m_Position: {x: 410, y: 0, z: 0}
@ -3735,6 +3736,20 @@ AnimatorStateTransition:
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!114 &-4738892171723079579
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ae67ece6484d88542bbf3f5e69dfb3fc, type: 3}
m_Name:
m_EditorClassIdentifier:
constraint: 1
interrupedAnim: 12
--- !u!1101 &-4655390957276206758
AnimatorStateTransition:
m_ObjectHideFlags: 1
@ -5981,6 +5996,20 @@ AnimatorStateTransition:
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!114 &-1931153641401969202
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ae67ece6484d88542bbf3f5e69dfb3fc, type: 3}
m_Name:
m_EditorClassIdentifier:
constraint: 1
interrupedAnim: 13
--- !u!1101 &-1828843295210597659
AnimatorStateTransition:
m_ObjectHideFlags: 1
@ -8555,18 +8584,18 @@ AnimatorStateMachine:
- {fileID: -2108005851219352118}
m_EntryTransitions: []
m_StateMachineTransitions:
- first: {fileID: -1395468597926689958}
- first: {fileID: 411531533518700860}
second: []
- first: {fileID: -1579995056181703242}
second: []
- first: {fileID: 411531533518700860}
second: []
- first: {fileID: -7448563200367427012}
second:
- {fileID: -748102009989761206}
- first: {fileID: 6482788772242386950}
second:
- {fileID: -63830430343019236}
- first: {fileID: -1395468597926689958}
second: []
- first: {fileID: 725683335656276177}
second: []
m_StateMachineBehaviours: []
@ -9177,7 +9206,8 @@ AnimatorStateMachine:
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_StateMachineBehaviours:
- {fileID: -4738892171723079579}
m_AnyStatePosition: {x: -260, y: 60, z: 0}
m_EntryPosition: {x: 420, y: 250, z: 0}
m_ExitPosition: {x: 760, y: 70, z: 0}