Fix a bunch of shaders
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@@ -23,8 +23,8 @@
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#pragma multi_compile __ ENVIRO_HALTONOFFSET
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#include "UnityCG.cginc"
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#include "../../../Core/Resources/Shaders/Core/EnviroFogCore.cginc"
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#include "Core/EnviroVolumeCloudsCore.cginc"
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#include "./EnviroFogCore.cginc"
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#include "./EnviroVolumeCloudsCore.cginc"
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uniform half4 _MainTex_ST;
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float4x4 _LeftWorldFromView;
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