Fix a bunch of shaders
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@@ -24,7 +24,7 @@ Category {
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#pragma exclude_renderers gles
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#include "UnityCG.cginc"
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#include "../../Resources/Shaders/Core/EnviroFogCore.cginc"
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#include "./EnviroFogCore.cginc"
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sampler2D _MainTex;
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fixed4 _TintColor;
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