From 7faf1b6859e904b44b45bb513e6a0b68fba34cda Mon Sep 17 00:00:00 2001 From: Lucien Date: Fri, 21 Aug 2026 11:07:03 +0200 Subject: [PATCH] Fix trees not clickable when they are entities --- Sources/CocaTrees/Scripts/DitherFade.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Sources/CocaTrees/Scripts/DitherFade.cs b/Sources/CocaTrees/Scripts/DitherFade.cs index 06ba63bb..ce841118 100644 --- a/Sources/CocaTrees/Scripts/DitherFade.cs +++ b/Sources/CocaTrees/Scripts/DitherFade.cs @@ -36,6 +36,9 @@ namespace Toria.Game } //TEMPORARY before finding a better solution for raycasts to ignore tree (whether or not entities) + if (GetComponentInParent()) + return; + foreach (Collider collider in GetComponentsInChildren()) collider.gameObject.layer = LayerMask.NameToLayer("Ignore Raycast"); }