Add realistic Animals assets

This commit is contained in:
Williams
2026-06-05 19:59:55 +02:00
parent 57a960fdc2
commit 9ea2f109c4
1565 changed files with 579482 additions and 1 deletions
@@ -0,0 +1,611 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 0
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 1
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 0
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 500
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 500
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 2
m_PVRDenoiserTypeDirect: 0
m_PVRDenoiserTypeIndirect: 0
m_PVRDenoiserTypeAO: 0
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 0
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &177442347
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 177442351}
- component: {fileID: 177442350}
- component: {fileID: 177442349}
- component: {fileID: 177442348}
m_Layer: 0
m_Name: Plane
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!23 &177442348
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 177442347}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 9bbba6cb3bec52b4f99f99b2f1fe2691, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &177442349
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 177442347}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &177442350
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 177442347}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &177442351
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 177442347}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 8, y: 8, z: 8}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &605368943
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4103125720167816, guid: 07ea1423d780b874783feb63c2706dfd, type: 3}
propertyPath: m_LocalPosition.x
value: -0.968
objectReference: {fileID: 0}
- target: {fileID: 4103125720167816, guid: 07ea1423d780b874783feb63c2706dfd, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4103125720167816, guid: 07ea1423d780b874783feb63c2706dfd, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4103125720167816, guid: 07ea1423d780b874783feb63c2706dfd, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4103125720167816, guid: 07ea1423d780b874783feb63c2706dfd, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4103125720167816, guid: 07ea1423d780b874783feb63c2706dfd, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4103125720167816, guid: 07ea1423d780b874783feb63c2706dfd, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4103125720167816, guid: 07ea1423d780b874783feb63c2706dfd, type: 3}
propertyPath: m_RootOrder
value: 6
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 07ea1423d780b874783feb63c2706dfd, type: 3}
--- !u!1001 &695357857
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4224951616067250, guid: e2c438bbef787c04f87285a4c654120b, type: 3}
propertyPath: m_LocalPosition.x
value: -2.027
objectReference: {fileID: 0}
- target: {fileID: 4224951616067250, guid: e2c438bbef787c04f87285a4c654120b, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4224951616067250, guid: e2c438bbef787c04f87285a4c654120b, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4224951616067250, guid: e2c438bbef787c04f87285a4c654120b, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4224951616067250, guid: e2c438bbef787c04f87285a4c654120b, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4224951616067250, guid: e2c438bbef787c04f87285a4c654120b, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4224951616067250, guid: e2c438bbef787c04f87285a4c654120b, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4224951616067250, guid: e2c438bbef787c04f87285a4c654120b, type: 3}
propertyPath: m_RootOrder
value: 7
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: e2c438bbef787c04f87285a4c654120b, type: 3}
--- !u!1 &760754615
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 760754617}
- component: {fileID: 760754616}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &760754616
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 760754615}
m_Enabled: 1
serializedVersion: 10
m_Type: 1
m_Shape: 0
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &760754617
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 760754615}
m_LocalRotation: {x: 0.10699305, y: -0.87678266, z: 0.40885043, w: 0.22944735}
m_LocalPosition: {x: -1.05, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 50, y: -150.67, z: 0}
--- !u!1 &765476757
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 1603522097209030, guid: 6ef9bdd340fc45c47a2cd02456ec7aca,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 765476758}
- component: {fileID: 765476762}
- component: {fileID: 765476760}
- component: {fileID: 765476759}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &765476758
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 4573104420274422, guid: 6ef9bdd340fc45c47a2cd02456ec7aca,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 765476757}
m_LocalRotation: {x: 0, y: 0.9659258, z: -0.2588191, w: 0}
m_LocalPosition: {x: 0, y: 2.53, z: 3.71}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 30, y: 180, z: 0}
--- !u!81 &765476759
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 81144521456713286, guid: 6ef9bdd340fc45c47a2cd02456ec7aca,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 765476757}
m_Enabled: 1
--- !u!124 &765476760
Behaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 124696322292708882, guid: 6ef9bdd340fc45c47a2cd02456ec7aca,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 765476757}
m_Enabled: 1
--- !u!20 &765476762
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 20764407945839066, guid: 6ef9bdd340fc45c47a2cd02456ec7aca,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 765476757}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!1001 &1389962414
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4057575252264208, guid: bd08856af97b52e4db28529b4db48a4d, type: 3}
propertyPath: m_LocalPosition.x
value: 0.85800004
objectReference: {fileID: 0}
- target: {fileID: 4057575252264208, guid: bd08856af97b52e4db28529b4db48a4d, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4057575252264208, guid: bd08856af97b52e4db28529b4db48a4d, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4057575252264208, guid: bd08856af97b52e4db28529b4db48a4d, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4057575252264208, guid: bd08856af97b52e4db28529b4db48a4d, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4057575252264208, guid: bd08856af97b52e4db28529b4db48a4d, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4057575252264208, guid: bd08856af97b52e4db28529b4db48a4d, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4057575252264208, guid: bd08856af97b52e4db28529b4db48a4d, type: 3}
propertyPath: m_RootOrder
value: 4
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: bd08856af97b52e4db28529b4db48a4d, type: 3}
--- !u!1001 &1614935363
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4483841811444796, guid: 8f8ae5d58aa0305439b095b251a0792b, type: 3}
propertyPath: m_LocalPosition.x
value: 1.786
objectReference: {fileID: 0}
- target: {fileID: 4483841811444796, guid: 8f8ae5d58aa0305439b095b251a0792b, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4483841811444796, guid: 8f8ae5d58aa0305439b095b251a0792b, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4483841811444796, guid: 8f8ae5d58aa0305439b095b251a0792b, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4483841811444796, guid: 8f8ae5d58aa0305439b095b251a0792b, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4483841811444796, guid: 8f8ae5d58aa0305439b095b251a0792b, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4483841811444796, guid: 8f8ae5d58aa0305439b095b251a0792b, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4483841811444796, guid: 8f8ae5d58aa0305439b095b251a0792b, type: 3}
propertyPath: m_RootOrder
value: 5
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 8f8ae5d58aa0305439b095b251a0792b, type: 3}
--- !u!1001 &1763543053
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4468470555863192, guid: 864f9b65a9a877e4fb63617104bc018e, type: 3}
propertyPath: m_LocalPosition.x
value: -0.13999993
objectReference: {fileID: 0}
- target: {fileID: 4468470555863192, guid: 864f9b65a9a877e4fb63617104bc018e, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4468470555863192, guid: 864f9b65a9a877e4fb63617104bc018e, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4468470555863192, guid: 864f9b65a9a877e4fb63617104bc018e, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4468470555863192, guid: 864f9b65a9a877e4fb63617104bc018e, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4468470555863192, guid: 864f9b65a9a877e4fb63617104bc018e, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4468470555863192, guid: 864f9b65a9a877e4fb63617104bc018e, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4468470555863192, guid: 864f9b65a9a877e4fb63617104bc018e, type: 3}
propertyPath: m_RootOrder
value: 3
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 864f9b65a9a877e4fb63617104bc018e, type: 3}
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d74f14b26498dfe448352c6c239c0b26
timeCreated: 1536042583
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,350 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 0
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 1
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 0
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 500
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 500
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 2
m_PVRDenoiserTypeDirect: 0
m_PVRDenoiserTypeIndirect: 0
m_PVRDenoiserTypeAO: 0
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 0
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &177442347
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 177442351}
- component: {fileID: 177442350}
- component: {fileID: 177442349}
- component: {fileID: 177442348}
m_Layer: 0
m_Name: Plane
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!23 &177442348
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 177442347}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 9bbba6cb3bec52b4f99f99b2f1fe2691, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &177442349
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 177442347}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &177442350
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 177442347}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &177442351
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 177442347}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 8, y: 8, z: 8}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &760754615
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 760754617}
- component: {fileID: 760754616}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &760754616
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 760754615}
m_Enabled: 1
serializedVersion: 10
m_Type: 1
m_Shape: 0
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &760754617
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 760754615}
m_LocalRotation: {x: 0.27597997, y: -0.68638045, z: 0.32006446, w: 0.591841}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 50, y: -98.46, z: 0}
--- !u!1001 &873076020
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4848756660058572, guid: 6ef9bdd340fc45c47a2cd02456ec7aca, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4848756660058572, guid: 6ef9bdd340fc45c47a2cd02456ec7aca, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4848756660058572, guid: 6ef9bdd340fc45c47a2cd02456ec7aca, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4848756660058572, guid: 6ef9bdd340fc45c47a2cd02456ec7aca, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4848756660058572, guid: 6ef9bdd340fc45c47a2cd02456ec7aca, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4848756660058572, guid: 6ef9bdd340fc45c47a2cd02456ec7aca, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4848756660058572, guid: 6ef9bdd340fc45c47a2cd02456ec7aca, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4848756660058572, guid: 6ef9bdd340fc45c47a2cd02456ec7aca, type: 3}
propertyPath: m_RootOrder
value: 2
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 6ef9bdd340fc45c47a2cd02456ec7aca, type: 3}
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b6b715a96dc8dcc448a3cfcd93186c49
timeCreated: 1540358434
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: f408263e51d48d44780f20278ddd94cb
folderAsset: yes
timeCreated: 1536040559
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Goat_female_color
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _METALLICSPECGLOSSMAP
- _NORMALMAP
m_InvalidKeywords:
- _METALLICGLOSSMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: 3eb2c696c95bc004d87883c871035abd, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 9f9d8d52ee35b9d43975ff078ae8db92, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 3eb2c696c95bc004d87883c871035abd, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: cb0a7460b4399ee43b0731d4f147ed44, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 1
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &7379565012219229312
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: cd6af497afa24e54db639ba4942d074c
timeCreated: 1574578626
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,135 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Goat_female_color_mobile
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _NORMALMAP
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: 89c04da906f1a3f48a62e8983d7b80ec, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 4efee17b5f26afe40a8e5bded9d4ed9d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 89c04da906f1a3f48a62e8983d7b80ec, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: cb0a7460b4399ee43b0731d4f147ed44, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossinessSource: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Shininess: 0
- _Smoothness: 0.5
- _SmoothnessSource: 1
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
m_BuildTextureStacks: []
--- !u!114 &9144860077679578018
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: e34a61f0c4a754f4eab3f03662f9b13c
timeCreated: 1574578626
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,130 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Plane_Material
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: d7fdb781dff51db4b843d0d4df875eb0, type: 3}
m_Scale: {x: 50, y: 50}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: d7fdb781dff51db4b843d0d4df875eb0, type: 3}
m_Scale: {x: 50, y: 50}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossinessSource: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Shininess: 0
- _Smoothness: 0.5
- _SmoothnessSource: 1
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
m_BuildTextureStacks: []
--- !u!114 &598282616768046905
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 9bbba6cb3bec52b4f99f99b2f1fe2691
timeCreated: 1532069847
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,15 @@
Thank you for buying my asset. In the asset there are two variants of animations: the root motion and in place.
In case you want to cut such animations like sleeping, eating and drinking, here is the length of these animations:
- eat, sleep - 15 frames at the beginning and end of the animation;
- lie - 35 frames at the beginning and end of the animation;
The animator controller is made in a primitive form, there is only movement on a plane without controlling the height and bends of the plane.
Also included in the asset is a simple camera rotation script.
Rotation of the camera is carried out by pressing the right mouse button, if released, the camera returns to its initial position.
With the controller script, you can assign some buttons to enable a certain type of animation.
For the rest, you can easily figure it out, the script is very simple, just like the animator itself.
Perhaps in the future I will return to the controller and finish it, but for now I lack knowledge :)
If you have any other questions or need help, write me an e-mail: RedDeer3D@gmail.com
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 54c80770e7e57fb4190b6339e93b9af6
timeCreated: 1533463884
licenseType: Store
TextScriptImporter:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: d03e87b55330b144dbe8eaf599af34e3
folderAsset: yes
timeCreated: 1536040511
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: b77351588f5bc8f49858ea16c2a53bf5
timeCreated: 1531661652
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,170 @@
fileFormatVersion: 2
guid: 5d956145a70852242b5fe194908d0f66
timeCreated: 1574578627
licenseType: Store
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: Arm_goat
100002: Base_bone
100004: Ear.L
100006: Ear.R
100008: eye.L
100010: eye.R
100012: //RootNode
100014: Goat_LOD0
100016: Hair_01
100018: Hair_02
100020: head
100022: Help_knee.L
100024: Help_knee.R
100026: hip_1_f.L
100028: hip_1_f.R
100030: hip_2_f.L
100032: hip_2_f.R
100034: hip_b.L
100036: hip_b.R
100038: hoof_b.L
100040: hoof_b.R
100042: hoof_b_Helper.L
100044: hoof_b_Helper.R
100046: hoof_f.L
100048: hoof_f.R
100050: hoof_f_Helper.L
100052: hoof_f_Helper.R
100054: mouth
100056: neck_01
100058: neck_02
100060: root_bone
100062: shin_b.L
100064: shin_b.R
100066: shin_f.L
100068: shin_f.R
100070: Spine_02
100072: Spine_03
100074: Spine_04
100076: Spine_05
100078: Spine_base
100080: tail
100082: thigh_b.L
100084: thigh_b.R
100086: thigh_f.L
100088: thigh_f.R
400000: Arm_goat
400002: Base_bone
400004: Ear.L
400006: Ear.R
400008: eye.L
400010: eye.R
400012: //RootNode
400014: Goat_LOD0
400016: Hair_01
400018: Hair_02
400020: head
400022: Help_knee.L
400024: Help_knee.R
400026: hip_1_f.L
400028: hip_1_f.R
400030: hip_2_f.L
400032: hip_2_f.R
400034: hip_b.L
400036: hip_b.R
400038: hoof_b.L
400040: hoof_b.R
400042: hoof_b_Helper.L
400044: hoof_b_Helper.R
400046: hoof_f.L
400048: hoof_f.R
400050: hoof_f_Helper.L
400052: hoof_f_Helper.R
400054: mouth
400056: neck_01
400058: neck_02
400060: root_bone
400062: shin_b.L
400064: shin_b.R
400066: shin_f.L
400068: shin_f.R
400070: Spine_02
400072: Spine_03
400074: Spine_04
400076: Spine_05
400078: Spine_base
400080: tail
400082: thigh_b.L
400084: thigh_b.R
400086: thigh_f.L
400088: thigh_f.R
4300000: Goat_LOD0
9500000: //RootNode
13700000: Goat_LOD0
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importBlendShapes: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 0
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
importAnimation: 0
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName: root_bone
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,187 @@
fileFormatVersion: 2
guid: 1abf7d0ff0b23d744878c63d0b01bc6c
timeCreated: 1574578627
licenseType: Store
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: Arm_goat
100002: Base_bone
100004: Ear.L
100006: Ear.R
100008: eye.L
100010: eye.R
100012: //RootNode
100014: Goat_LOD0
100016: Goat_LOD1
100018: Goat_LOD2
100020: Goat_LOD3
100022: Hair_01
100024: Hair_02
100026: head
100028: Help_knee.L
100030: Help_knee.R
100032: hip_1_f.L
100034: hip_1_f.R
100036: hip_2_f.L
100038: hip_2_f.R
100040: hip_b.L
100042: hip_b.R
100044: hoof_b.L
100046: hoof_b.R
100048: hoof_b_Helper.L
100050: hoof_b_Helper.R
100052: hoof_f.L
100054: hoof_f.R
100056: hoof_f_Helper.L
100058: hoof_f_Helper.R
100060: mouth
100062: neck_01
100064: neck_02
100066: root_bone
100068: shin_b.L
100070: shin_b.R
100072: shin_f.L
100074: shin_f.R
100076: Spine_02
100078: Spine_03
100080: Spine_04
100082: Spine_05
100084: Spine_base
100086: tail
100088: thigh_b.L
100090: thigh_b.R
100092: thigh_f.L
100094: thigh_f.R
400000: Arm_goat
400002: Base_bone
400004: Ear.L
400006: Ear.R
400008: eye.L
400010: eye.R
400012: //RootNode
400014: Goat_LOD0
400016: Goat_LOD1
400018: Goat_LOD2
400020: Goat_LOD3
400022: Hair_01
400024: Hair_02
400026: head
400028: Help_knee.L
400030: Help_knee.R
400032: hip_1_f.L
400034: hip_1_f.R
400036: hip_2_f.L
400038: hip_2_f.R
400040: hip_b.L
400042: hip_b.R
400044: hoof_b.L
400046: hoof_b.R
400048: hoof_b_Helper.L
400050: hoof_b_Helper.R
400052: hoof_f.L
400054: hoof_f.R
400056: hoof_f_Helper.L
400058: hoof_f_Helper.R
400060: mouth
400062: neck_01
400064: neck_02
400066: root_bone
400068: shin_b.L
400070: shin_b.R
400072: shin_f.L
400074: shin_f.R
400076: Spine_02
400078: Spine_03
400080: Spine_04
400082: Spine_05
400084: Spine_base
400086: tail
400088: thigh_b.L
400090: thigh_b.R
400092: thigh_f.L
400094: thigh_f.R
4300000: Goat_LOD3
4300002: Goat_LOD2
4300004: Goat_LOD1
4300006: Goat_LOD0
9500000: //RootNode
13700000: Goat_LOD0
13700002: Goat_LOD1
13700004: Goat_LOD2
13700006: Goat_LOD3
20500000: //RootNode
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages:
- 0.25
- 0.125
- 0.0625
- 0.01
globalScale: 1
meshCompression: 0
addColliders: 0
importBlendShapes: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 0
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
importAnimation: 0
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName: root_bone
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,190 @@
fileFormatVersion: 2
guid: 7ec6836883ed08945ac5558c6b313ebd
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: Arm_goat
100002: Base_bone
100004: Ear.L
100006: Ear.R
100008: eye.L
100010: eye.R
100012: //RootNode
100014: Goat_LOD3
100016: Hair_01
100018: Hair_02
100020: head
100022: Help_knee.L
100024: Help_knee.R
100026: hip_1_f.L
100028: hip_1_f.R
100030: hip_2_f.L
100032: hip_2_f.R
100034: hip_b.L
100036: hip_b.R
100038: hoof_b.L
100040: hoof_b.R
100042: hoof_b_Helper.L
100044: hoof_b_Helper.R
100046: hoof_f.L
100048: hoof_f.R
100050: hoof_f_Helper.L
100052: hoof_f_Helper.R
100054: mouth
100056: neck_01
100058: neck_02
100060: root_bone
100062: shin_b.L
100064: shin_b.R
100066: shin_f.L
100068: shin_f.R
100070: Spine_02
100072: Spine_03
100074: Spine_04
100076: Spine_05
100078: Spine_base
100080: tail
100082: thigh_b.L
100084: thigh_b.R
100086: thigh_f.L
100088: thigh_f.R
400000: Arm_goat
400002: Base_bone
400004: Ear.L
400006: Ear.R
400008: eye.L
400010: eye.R
400012: //RootNode
400014: Goat_LOD3
400016: Hair_01
400018: Hair_02
400020: head
400022: Help_knee.L
400024: Help_knee.R
400026: hip_1_f.L
400028: hip_1_f.R
400030: hip_2_f.L
400032: hip_2_f.R
400034: hip_b.L
400036: hip_b.R
400038: hoof_b.L
400040: hoof_b.R
400042: hoof_b_Helper.L
400044: hoof_b_Helper.R
400046: hoof_f.L
400048: hoof_f.R
400050: hoof_f_Helper.L
400052: hoof_f_Helper.R
400054: mouth
400056: neck_01
400058: neck_02
400060: root_bone
400062: shin_b.L
400064: shin_b.R
400066: shin_f.L
400068: shin_f.R
400070: Spine_02
400072: Spine_03
400074: Spine_04
400076: Spine_05
400078: Spine_base
400080: tail
400082: thigh_b.L
400084: thigh_b.R
400086: thigh_f.L
400088: thigh_f.R
4300000: Goat_LOD3
9500000: //RootNode
13700000: Goat_LOD3
2186277476908879412: ImportLogs
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Goat
second: {fileID: 2100000, guid: cd6af497afa24e54db639ba4942d074c, type: 2}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 0
importBlendShapes: 0
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 0
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 0.01
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 0
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 0
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName: root_bone
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 7dc3bbe1a5ed4ef48ab9492d2b955d1f
folderAsset: yes
timeCreated: 1536040596
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,217 @@
fileFormatVersion: 2
guid: 364aa4bb5acd7374395e307b89811708
timeCreated: 1574578816
licenseType: Store
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: Arm_goat
100002: Base_bone
100004: Ear.L
100006: Ear.R
100008: eye.L
100010: eye.R
100012: //RootNode
100014: Goat_LOD0
100016: Hair_01
100018: Hair_02
100020: head
100022: Help_knee.L
100024: Help_knee.R
100026: hip_1_f.L
100028: hip_1_f.R
100030: hip_2_f.L
100032: hip_2_f.R
100034: hip_b.L
100036: hip_b.R
100038: hoof_b.L
100040: hoof_b.R
100042: hoof_b_Helper.L
100044: hoof_b_Helper.R
100046: hoof_f.L
100048: hoof_f.R
100050: hoof_f_Helper.L
100052: hoof_f_Helper.R
100054: mouth
100056: neck_01
100058: neck_02
100060: root_bone
100062: shin_b.L
100064: shin_b.R
100066: shin_f.L
100068: shin_f.R
100070: Spine_02
100072: Spine_03
100074: Spine_04
100076: Spine_05
100078: Spine_base
100080: tail
100082: thigh_b.L
100084: thigh_b.R
100086: thigh_f.L
100088: thigh_f.R
400000: Arm_goat
400002: Base_bone
400004: Ear.L
400006: Ear.R
400008: eye.L
400010: eye.R
400012: //RootNode
400014: Goat_LOD0
400016: Hair_01
400018: Hair_02
400020: head
400022: Help_knee.L
400024: Help_knee.R
400026: hip_1_f.L
400028: hip_1_f.R
400030: hip_2_f.L
400032: hip_2_f.R
400034: hip_b.L
400036: hip_b.R
400038: hoof_b.L
400040: hoof_b.R
400042: hoof_b_Helper.L
400044: hoof_b_Helper.R
400046: hoof_f.L
400048: hoof_f.R
400050: hoof_f_Helper.L
400052: hoof_f_Helper.R
400054: mouth
400056: neck_01
400058: neck_02
400060: root_bone
400062: shin_b.L
400064: shin_b.R
400066: shin_f.L
400068: shin_f.R
400070: Spine_02
400072: Spine_03
400074: Spine_04
400076: Spine_05
400078: Spine_base
400080: tail
400082: thigh_b.L
400084: thigh_b.R
400086: thigh_f.L
400088: thigh_f.R
4300000: Goat_LOD0
7400000: Arm_goat|Attack_1
7400002: Arm_goat|Attack_2
7400004: Arm_goat|Attack_3
7400006: Arm_goat|Attack_Run
7400008: Arm_goat|death_1
7400010: Arm_goat|death_2
7400012: Arm_goat|Eat
7400014: Arm_goat|Fall_high
7400016: Arm_goat|Fall_landing
7400018: Arm_goat|Fall_low
7400020: Arm_goat|Fall_start
7400022: Arm_goat|Hit_back
7400024: Arm_goat|Hit_front
7400026: Arm_goat|Hit_simple
7400028: Arm_goat|Idle_1
7400030: Arm_goat|Idle_2
7400032: Arm_goat|Idle_3
7400034: Arm_goat|Jump
7400036: Arm_goat|Jump_F
7400038: Arm_goat|Jump_Run
7400040: Arm_goat|Lie
7400042: Arm_goat|Lie_sleep
7400044: Arm_goat|Run_F
7400046: Arm_goat|Run_L
7400048: Arm_goat|Run_R
7400050: Arm_goat|Swim_B
7400052: Arm_goat|Swim_B_L
7400054: Arm_goat|Swim_B_R
7400056: Arm_goat|Swim_F
7400058: Arm_goat|Swim_F_L
7400060: Arm_goat|Swim_F_R
7400062: Arm_goat|Swim_Idle
7400064: Arm_goat|Swim_Turn_L
7400066: Arm_goat|Swim_Turn_R
7400068: Arm_goat|Trot_F
7400070: Arm_goat|Trot_L
7400072: Arm_goat|Trot_R
7400074: Arm_goat|Turn_180_L
7400076: Arm_goat|Turn_180_R
7400078: Arm_goat|Turn_L
7400080: Arm_goat|Turn_R
7400082: Arm_goat|Walk_B
7400084: Arm_goat|Walk_BL
7400086: Arm_goat|Walk_BR
7400088: Arm_goat|Walk_F
7400090: Arm_goat|Walk_L
7400092: Arm_goat|Walk_R
9500000: //RootNode
13700000: Goat_LOD0
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 0
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importBlendShapes: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 0
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: cb7f936664a84024b85ce763a034bdc2
folderAsset: yes
timeCreated: 1536040608
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 81ef7a5f959eaea449d93be6e5b7effe
folderAsset: yes
timeCreated: 1536040578
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 864f9b65a9a877e4fb63617104bc018e
timeCreated: 1574582018
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: bd08856af97b52e4db28529b4db48a4d
timeCreated: 1574582020
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 8f8ae5d58aa0305439b095b251a0792b
timeCreated: 1574582022
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 6ef9bdd340fc45c47a2cd02456ec7aca
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 07ea1423d780b874783feb63c2706dfd
timeCreated: 1574582024
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: e2c438bbef787c04f87285a4c654120b
timeCreated: 1574582026
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: a04e7a3fa2bf8b341a98c98e79d045b4
folderAsset: yes
timeCreated: 1536040570
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,60 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CameraController_GoatFemale : MonoBehaviour {
public Camera cam;
public float CamSpeed = 4f;
private bool isRotating;
private bool isZooming;
Vector3 sp;
private void Start()
{
sp = transform.localEulerAngles;
}
void Update()
{
if (Input.GetMouseButtonDown(1))
{
isRotating = true;
}
if (Input.GetAxis("Mouse ScrollWheel") != 0)
{
ZoomCamera();
}
if (!Input.GetMouseButton(1)) isRotating = false;
if (isRotating)
{
CamRotate();
}
else StartPose();
if (isZooming)
{
ZoomCamera();
}
}
void CamRotate()
{
transform.RotateAround(transform.position, transform.right, - Input.GetAxis("Mouse Y") * CamSpeed);
transform.RotateAround(transform.position, Vector3.up, Input.GetAxis("Mouse X") * CamSpeed);
}
void StartPose()
{
transform.localEulerAngles = sp;
}
void ZoomCamera()
{
if(Input.GetAxis("Mouse ScrollWheel") > 0)
{
cam.fieldOfView = Mathf.Lerp(cam.fieldOfView, 2f, Time.deltaTime * 5f);
}else if(Input.GetAxis("Mouse ScrollWheel") < 0) cam.fieldOfView = Mathf.Lerp(cam.fieldOfView, 100, Time.deltaTime * 5f);
}
}
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 3b3042149a4126547aa58c3030fc61cf
timeCreated: 1553958016
licenseType: Store
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,319 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GoatFemale_Controller : MonoBehaviour
{
public int DamageDirection = 4;
public int Health = 10;
Animator anim;
float horiz = 0f;
float vertic = 0f;
float H = 0f;
float V = 0f;
int AnimationID;
public bool HurtLeg = false;
bool hide = false;
bool sleep = false;
//buttoms
public string Hide = "";
public string Hite = "";
public string Eat = "";
private void Awake()
{
}
// Use this for initialization
void Start()
{
anim = GetComponent<Animator>();
}
// Update is called once per frame
void Update()
{
AnimatorBasicController();
}
void AnimatorBasicController()
{
anim.SetInteger("IDAnim", 0);
anim.SetBool("attack", false);
anim.SetBool("damage", false);
anim.SetBool("death", false);
anim.SetBool("hate", false);
anim.SetBool("eat", false);
anim.SetBool("drink", false);
if (Input.GetKeyDown(KeyCode.Mouse0))
{
AttackStation();
}
if (Input.GetKeyDown(Hite))
{
ResetAnimation();
HateStation();
}
if (Input.GetKeyDown(KeyCode.X))
{
SetDamage(2);
}
if (Input.GetKey(KeyCode.S) || Input.GetKey(KeyCode.A) || Input.GetKey(KeyCode.D) || Input.GetKey(KeyCode.W))
{
if (Input.GetKeyDown("t"))
{
JumpStation();
}
else BasicMovement();
}
else
{
IdleStation();
V = 0f;
H = 0f;
}
if (Input.GetKeyDown(KeyCode.Space))
{
JumpStation();
}
if (Input.GetKeyDown(Hide))
{
HadeStation();
}
if (Input.GetKeyDown(KeyCode.E))
{
SleepStations();
}
if (Input.GetKeyDown(Eat))
{
EatDrinkStation();
}
if (horiz < H)
{
horiz = horiz + 0.04f;
if (horiz >= H)
{
horiz = H;
}
}
if (horiz > H)
{
horiz = horiz - 0.04f;
if (horiz <= H)
{
horiz = H;
}
}
if (vertic < V)
{
vertic = vertic + 0.02f;
if (vertic >= V)
{
vertic = V;
}
}
if (vertic > V)
{
vertic = vertic - 0.02f;
if (vertic <= V)
{
vertic = V;
}
}
}
private void ResetAnimation()
{
anim.SetInteger("IDAnim", 0);
anim.SetBool("attack", false);
anim.SetBool("damage", false);
anim.SetBool("death", false);
anim.SetBool("hate", false);
anim.SetBool("eat", false);
anim.SetBool("drink", false);
anim.SetBool("hide", false);
anim.SetBool("walk", false);
anim.SetBool("idle", false);
anim.SetBool("jump", false);
anim.SetFloat("Hor", horiz);
anim.SetFloat("Vert", vertic);
V = 0f;
}
void BasicMovement()
{
anim.SetBool("idle", false);
anim.SetBool("sleep", false);
// Move forward----------------
if (Input.GetKeyDown(KeyCode.W))
{
V = 2f;
} else if (Input.GetKeyUp(KeyCode.W))
{
V = 0f;
}
if (Input.GetKey(KeyCode.W))
{
if (Input.GetKey(KeyCode.LeftShift))
{
anim.SetBool("hide", false);
}
if (Input.GetKeyDown(KeyCode.LeftShift))
{
V = 3f;
}
else if (Input.GetKeyUp(KeyCode.LeftShift))
{
V = 2f;
}
if (Input.GetKeyDown(KeyCode.LeftControl))
{
V = 1f;
}
else if (Input.GetKeyUp(KeyCode.LeftControl))
{
V = 2f;
}
if(HurtLeg == true)
{
V = 0.5f;
}
}
else V = 0f;
//Move back----------------
if (Input.GetKey(KeyCode.S))
{
V = -1f;
vertic = vertic - 0.02f;
if (vertic <= V)
{
vertic = V;
}
}
//Move Left------------
if (Input.GetKey(KeyCode.A))
{
H = -1f;
} else if (Input.GetKeyUp(KeyCode.A))
{
H = 0f;
}
//Move Right------------
if (Input.GetKey(KeyCode.D))
{
H = 1f;
}
else if (Input.GetKeyUp(KeyCode.D))
{
H = 0f;
}
anim.SetBool("walk", true);
anim.SetBool("idle", false);
anim.SetBool("jump", false);
anim.SetFloat("Hor", horiz);
anim.SetFloat("Vert", vertic);
}
void IdleStation()
{
int ID = Random.Range(0, 2);
anim.SetInteger("IDAnim2", ID);
anim.SetFloat("Hor", horiz);
anim.SetFloat("Vert", vertic);
anim.SetBool("idle", true);
anim.SetBool("walk", false);
anim.SetBool("jump", false);
}
void SleepStations()
{
if (sleep == false)
{
sleep = true;
anim.SetBool("idle", false);
}
else sleep = false;
if (sleep == true)
{
anim.SetBool("sleep", true);
}
else anim.SetBool("sleep", false);
}
void EatDrinkStation()
{
anim.SetBool("eat", true);
anim.SetBool("idle", false);
}
void JumpStation()
{
anim.SetBool("jump", true);
anim.SetBool("idle", false);
anim.SetBool("hide", false);
}
void HateStation()
{
anim.SetBool("hate", true);
anim.SetBool("idle", false);
anim.SetBool("hide", false);
}
void HadeStation()
{
if (hide == false)
{
hide = true;
anim.SetBool("idle", false);
}
else hide = false;
if (hide == true)
{
anim.SetBool("hide", true);
}
else anim.SetBool("hide", false);
}
void AttackStation()
{
anim.SetBool("idle", false);
int ID = Random.Range(7, 9);
anim.SetInteger("IDAnim", ID);
anim.SetBool("attack", true);
Debug.Log("Attack");
}
public void SetDamage(int damage)
{
Health = Health - damage;
anim.SetInteger("IDAnim", DamageDirection);
anim.SetBool("damage", true);
if(Health <= 4)
{
HurtLeg = true;
}
if (Health <= 0)
{
Death();
}
Debug.Log("Damage");
}
void Death()
{
int ID = Random.Range(5, 7);
anim.SetBool("death", true);
anim.SetInteger("IDAnim", ID);
Debug.Log("Die");
}
}
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: de56bfe0e5ea7d345ab588ea83f5ffa5
timeCreated: 1531984410
licenseType: Store
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: af453e28e0a862a4686685ebbb3b5d60
folderAsset: yes
timeCreated: 1536040549
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,92 @@
fileFormatVersion: 2
guid: 3eb2c696c95bc004d87883c871035abd
timeCreated: 1574578547
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Standalone
maxTextureSize: 4096
textureFormat: 12
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
- buildTarget: iPhone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Android
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,92 @@
fileFormatVersion: 2
guid: 89c04da906f1a3f48a62e8983d7b80ec
timeCreated: 1574578547
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Standalone
maxTextureSize: 512
textureFormat: 12
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
- buildTarget: iPhone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Android
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,92 @@
fileFormatVersion: 2
guid: cb0a7460b4399ee43b0731d4f147ed44
timeCreated: 1574578551
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Standalone
maxTextureSize: 4096
textureFormat: 12
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
- buildTarget: iPhone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Android
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,92 @@
fileFormatVersion: 2
guid: 9f9d8d52ee35b9d43975ff078ae8db92
timeCreated: 1574578698
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 1
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Standalone
maxTextureSize: 4096
textureFormat: 12
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
- buildTarget: iPhone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Android
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,92 @@
fileFormatVersion: 2
guid: 4efee17b5f26afe40a8e5bded9d4ed9d
timeCreated: 1574578698
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 1
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Standalone
maxTextureSize: 512
textureFormat: 12
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
- buildTarget: iPhone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Android
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,68 @@
fileFormatVersion: 2
guid: d7fdb781dff51db4b843d0d4df875eb0
timeCreated: 1560808801
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant: