Add realistic Animals assets

This commit is contained in:
Williams
2026-06-05 19:59:55 +02:00
parent 57a960fdc2
commit 9ea2f109c4
1565 changed files with 579482 additions and 1 deletions
@@ -0,0 +1,350 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 0
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 1
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 0
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 500
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 500
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 2
m_PVRDenoiserTypeDirect: 0
m_PVRDenoiserTypeIndirect: 0
m_PVRDenoiserTypeAO: 0
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 0
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &177442347
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 177442351}
- component: {fileID: 177442350}
- component: {fileID: 177442349}
- component: {fileID: 177442348}
m_Layer: 0
m_Name: Plane
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!23 &177442348
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 177442347}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 88ccebe4db6297043b6ae9b3a62218da, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &177442349
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 177442347}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &177442350
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 177442347}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &177442351
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 177442347}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 8, y: 8, z: 8}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &760754615
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 760754617}
- component: {fileID: 760754616}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &760754616
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 760754615}
m_Enabled: 1
serializedVersion: 10
m_Type: 1
m_Shape: 0
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &760754617
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 760754615}
m_LocalRotation: {x: 0.27597997, y: -0.68638045, z: 0.32006446, w: 0.591841}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 50, y: -98.46, z: 0}
--- !u!1001 &1124926110
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4462592257982994, guid: 9576a697c1adda44c866418a62ff2ffb, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4462592257982994, guid: 9576a697c1adda44c866418a62ff2ffb, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4462592257982994, guid: 9576a697c1adda44c866418a62ff2ffb, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4462592257982994, guid: 9576a697c1adda44c866418a62ff2ffb, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4462592257982994, guid: 9576a697c1adda44c866418a62ff2ffb, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4462592257982994, guid: 9576a697c1adda44c866418a62ff2ffb, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4462592257982994, guid: 9576a697c1adda44c866418a62ff2ffb, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4462592257982994, guid: 9576a697c1adda44c866418a62ff2ffb, type: 3}
propertyPath: m_RootOrder
value: 2
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 9576a697c1adda44c866418a62ff2ffb, type: 3}
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 551ae741ddd4b8b42bb43f248ae6b634
timeCreated: 1540358434
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,611 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 0
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 1
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 0
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 500
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 500
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 2
m_PVRDenoiserTypeDirect: 0
m_PVRDenoiserTypeIndirect: 0
m_PVRDenoiserTypeAO: 0
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 0
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &177442347
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 177442351}
- component: {fileID: 177442350}
- component: {fileID: 177442349}
- component: {fileID: 177442348}
m_Layer: 0
m_Name: Plane
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!23 &177442348
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 177442347}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 88ccebe4db6297043b6ae9b3a62218da, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &177442349
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 177442347}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &177442350
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 177442347}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &177442351
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 177442347}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 8, y: 8, z: 8}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &501637898
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4849850111328272, guid: b73a0ba7cc1b7a749b2afa8b5f4631c7, type: 3}
propertyPath: m_LocalPosition.x
value: -0.424
objectReference: {fileID: 0}
- target: {fileID: 4849850111328272, guid: b73a0ba7cc1b7a749b2afa8b5f4631c7, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4849850111328272, guid: b73a0ba7cc1b7a749b2afa8b5f4631c7, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4849850111328272, guid: b73a0ba7cc1b7a749b2afa8b5f4631c7, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4849850111328272, guid: b73a0ba7cc1b7a749b2afa8b5f4631c7, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4849850111328272, guid: b73a0ba7cc1b7a749b2afa8b5f4631c7, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4849850111328272, guid: b73a0ba7cc1b7a749b2afa8b5f4631c7, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4849850111328272, guid: b73a0ba7cc1b7a749b2afa8b5f4631c7, type: 3}
propertyPath: m_RootOrder
value: 6
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: b73a0ba7cc1b7a749b2afa8b5f4631c7, type: 3}
--- !u!1001 &535270253
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4352318435345898, guid: b485d5f18afb89548bf092e8652191fa, type: 3}
propertyPath: m_LocalPosition.x
value: -0.879
objectReference: {fileID: 0}
- target: {fileID: 4352318435345898, guid: b485d5f18afb89548bf092e8652191fa, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4352318435345898, guid: b485d5f18afb89548bf092e8652191fa, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4352318435345898, guid: b485d5f18afb89548bf092e8652191fa, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4352318435345898, guid: b485d5f18afb89548bf092e8652191fa, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4352318435345898, guid: b485d5f18afb89548bf092e8652191fa, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4352318435345898, guid: b485d5f18afb89548bf092e8652191fa, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4352318435345898, guid: b485d5f18afb89548bf092e8652191fa, type: 3}
propertyPath: m_RootOrder
value: 7
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: b485d5f18afb89548bf092e8652191fa, type: 3}
--- !u!1 &760754615
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 760754617}
- component: {fileID: 760754616}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &760754616
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 760754615}
m_Enabled: 1
serializedVersion: 10
m_Type: 1
m_Shape: 0
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &760754617
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 760754615}
m_LocalRotation: {x: 0.14779675, y: 0.84907943, z: -0.39593217, w: 0.31695122}
m_LocalPosition: {x: 10, y: 15, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 50, y: 139.06, z: 0}
--- !u!1001 &762260731
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4347374365001772, guid: 0b6bb3d7e6dbdcb4bbdb0bd419487f88, type: 3}
propertyPath: m_LocalPosition.x
value: 0.857
objectReference: {fileID: 0}
- target: {fileID: 4347374365001772, guid: 0b6bb3d7e6dbdcb4bbdb0bd419487f88, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4347374365001772, guid: 0b6bb3d7e6dbdcb4bbdb0bd419487f88, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4347374365001772, guid: 0b6bb3d7e6dbdcb4bbdb0bd419487f88, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4347374365001772, guid: 0b6bb3d7e6dbdcb4bbdb0bd419487f88, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4347374365001772, guid: 0b6bb3d7e6dbdcb4bbdb0bd419487f88, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4347374365001772, guid: 0b6bb3d7e6dbdcb4bbdb0bd419487f88, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4347374365001772, guid: 0b6bb3d7e6dbdcb4bbdb0bd419487f88, type: 3}
propertyPath: m_RootOrder
value: 5
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 0b6bb3d7e6dbdcb4bbdb0bd419487f88, type: 3}
--- !u!1001 &1505338608
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4515292707498576, guid: fbb75433b678c8e4aa945a184e344bd8, type: 3}
propertyPath: m_LocalPosition.x
value: 0.464
objectReference: {fileID: 0}
- target: {fileID: 4515292707498576, guid: fbb75433b678c8e4aa945a184e344bd8, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4515292707498576, guid: fbb75433b678c8e4aa945a184e344bd8, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4515292707498576, guid: fbb75433b678c8e4aa945a184e344bd8, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4515292707498576, guid: fbb75433b678c8e4aa945a184e344bd8, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4515292707498576, guid: fbb75433b678c8e4aa945a184e344bd8, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4515292707498576, guid: fbb75433b678c8e4aa945a184e344bd8, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4515292707498576, guid: fbb75433b678c8e4aa945a184e344bd8, type: 3}
propertyPath: m_RootOrder
value: 4
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: fbb75433b678c8e4aa945a184e344bd8, type: 3}
--- !u!1 &1514357420
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 1827048689584620, guid: 9576a697c1adda44c866418a62ff2ffb,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1514357421}
- component: {fileID: 1514357425}
- component: {fileID: 1514357423}
- component: {fileID: 1514357422}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1514357421
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 4323095668894538, guid: 9576a697c1adda44c866418a62ff2ffb,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1514357420}
m_LocalRotation: {x: 0, y: 0.9590672, z: -0.28317848, w: 0}
m_LocalPosition: {x: 0, y: 0.98, z: 1.3}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 32.9, y: 180, z: 0}
--- !u!81 &1514357422
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 81061454773733158, guid: 9576a697c1adda44c866418a62ff2ffb,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1514357420}
m_Enabled: 1
--- !u!124 &1514357423
Behaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 124005926591358852, guid: 9576a697c1adda44c866418a62ff2ffb,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1514357420}
m_Enabled: 1
--- !u!20 &1514357425
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 20491942865447990, guid: 9576a697c1adda44c866418a62ff2ffb,
type: 3}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1514357420}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!1001 &2061903953
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 4969695678013490, guid: e1c7b1636dbb33940b2c0c0b367622cb, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4969695678013490, guid: e1c7b1636dbb33940b2c0c0b367622cb, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4969695678013490, guid: e1c7b1636dbb33940b2c0c0b367622cb, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4969695678013490, guid: e1c7b1636dbb33940b2c0c0b367622cb, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4969695678013490, guid: e1c7b1636dbb33940b2c0c0b367622cb, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4969695678013490, guid: e1c7b1636dbb33940b2c0c0b367622cb, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4969695678013490, guid: e1c7b1636dbb33940b2c0c0b367622cb, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4969695678013490, guid: e1c7b1636dbb33940b2c0c0b367622cb, type: 3}
propertyPath: m_RootOrder
value: 3
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: e1c7b1636dbb33940b2c0c0b367622cb, type: 3}
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d701aa45e17bed54bacf910bc83c5cf3
timeCreated: 1536042583
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 18da9e8cf9dc5a04683e38f58ee2ff73
folderAsset: yes
timeCreated: 1536040559
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Goatling
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _METALLICSPECGLOSSMAP
- _NORMALMAP
m_InvalidKeywords:
- _METALLICGLOSSMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: 0d6994e668dc3884f98c4bd6a2e47ed7, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 5ab58454eca249949a59c9497db198ec, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 0d6994e668dc3884f98c4bd6a2e47ed7, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: f08e4e6dabcf16f44a7709f6edcec5e6, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 1
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &6107677061046664264
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 77f8c99bd2eb6a74a921f41c59f21db1
timeCreated: 1575791784
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,135 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2150918103350034063
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Goatling_mobile
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _NORMALMAP
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: 9574d63bcd18ff0469442e8a3d85dff2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 3fd7f3ccf5d5d1e498ff61507e82da76, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 9574d63bcd18ff0469442e8a3d85dff2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossinessSource: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Shininess: 0
- _Smoothness: 0.5
- _SmoothnessSource: 1
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
m_BuildTextureStacks: []
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 37b84a31d4b217d419cc2b2e8f0c28b2
timeCreated: 1575791630
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,130 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-6422142270846537337
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Plane_Material
m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: b6828b5db449ead49984d2ea79eb4064, type: 3}
m_Scale: {x: 50, y: 50}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: b6828b5db449ead49984d2ea79eb4064, type: 3}
m_Scale: {x: 50, y: 50}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossinessSource: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Shininess: 0
- _Smoothness: 0.5
- _SmoothnessSource: 1
- _SmoothnessTextureChannel: 0
- _SpecSource: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
m_BuildTextureStacks: []
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 88ccebe4db6297043b6ae9b3a62218da
timeCreated: 1532069847
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,15 @@
Thank you for buying my asset. In the asset there are two variants of animations: the root motion and in place.
In case you want to cut such animations like sleeping, eating and drinking, here is the length of these animations:
- eat, sleep - 15 frames at the beginning and end of the animation;
- lie - 35 frames at the beginning and end of the animation;
The animator controller is made in a primitive form, there is only movement on a plane without controlling the height and bends of the plane.
Also included in the asset is a simple camera rotation script.
Rotation of the camera is carried out by pressing the right mouse button, if released, the camera returns to its initial position.
With the controller script, you can assign some buttons to enable a certain type of animation.
For the rest, you can easily figure it out, the script is very simple, just like the animator itself.
Perhaps in the future I will return to the controller and finish it, but for now I lack knowledge :)
If you have any other questions or need help, write me an e-mail: RedDeer3D@gmail.com
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8c930c737d89dca41a2bd7a55f488774
timeCreated: 1533463884
licenseType: Store
TextScriptImporter:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: bbb3dc527d021a341b7581dda121dee4
folderAsset: yes
timeCreated: 1536040511
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 40fab5b87fb9ef8469df506f6d3ec462
timeCreated: 1531661652
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,166 @@
fileFormatVersion: 2
guid: 49bce22fa4220c1439c30051408c8eb7
timeCreated: 1575791665
licenseType: Store
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: Arm_goat
100002: Base_bone
100004: Ear.L
100006: Ear.R
100008: eye.L
100010: eye.R
100012: //RootNode
100014: Goatling_LOD0
100016: head
100018: Help_knee.L
100020: Help_knee.R
100022: hip_1_f.L
100024: hip_1_f.R
100026: hip_2_f.L
100028: hip_2_f.R
100030: hip_b.L
100032: hip_b.R
100034: hoof_b.L
100036: hoof_b.R
100038: hoof_b_Helper.L
100040: hoof_b_Helper.R
100042: hoof_f.L
100044: hoof_f.R
100046: hoof_f_Helper.L
100048: hoof_f_Helper.R
100050: mouth
100052: neck_01
100054: neck_02
100056: root_bone
100058: shin_b.L
100060: shin_b.R
100062: shin_f.L
100064: shin_f.R
100066: Spine_02
100068: Spine_03
100070: Spine_04
100072: Spine_05
100074: Spine_base
100076: tail
100078: thigh_b.L
100080: thigh_b.R
100082: thigh_f.L
100084: thigh_f.R
400000: Arm_goat
400002: Base_bone
400004: Ear.L
400006: Ear.R
400008: eye.L
400010: eye.R
400012: //RootNode
400014: Goatling_LOD0
400016: head
400018: Help_knee.L
400020: Help_knee.R
400022: hip_1_f.L
400024: hip_1_f.R
400026: hip_2_f.L
400028: hip_2_f.R
400030: hip_b.L
400032: hip_b.R
400034: hoof_b.L
400036: hoof_b.R
400038: hoof_b_Helper.L
400040: hoof_b_Helper.R
400042: hoof_f.L
400044: hoof_f.R
400046: hoof_f_Helper.L
400048: hoof_f_Helper.R
400050: mouth
400052: neck_01
400054: neck_02
400056: root_bone
400058: shin_b.L
400060: shin_b.R
400062: shin_f.L
400064: shin_f.R
400066: Spine_02
400068: Spine_03
400070: Spine_04
400072: Spine_05
400074: Spine_base
400076: tail
400078: thigh_b.L
400080: thigh_b.R
400082: thigh_f.L
400084: thigh_f.R
4300000: Goatling_LOD0
9500000: //RootNode
13700000: Goatling_LOD0
materials:
importMaterials: 1
materialName: 1
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importBlendShapes: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
importAnimation: 0
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,183 @@
fileFormatVersion: 2
guid: 357e8296b16d807459c2b12fd428912b
timeCreated: 1575791665
licenseType: Store
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: Arm_goat
100002: Base_bone
100004: Ear.L
100006: Ear.R
100008: eye.L
100010: eye.R
100012: //RootNode
100014: Goatling_LOD0
100016: Goatling_LOD1
100018: Goatling_LOD2
100020: Goatling_LOD3
100022: head
100024: Help_knee.L
100026: Help_knee.R
100028: hip_1_f.L
100030: hip_1_f.R
100032: hip_2_f.L
100034: hip_2_f.R
100036: hip_b.L
100038: hip_b.R
100040: hoof_b.L
100042: hoof_b.R
100044: hoof_b_Helper.L
100046: hoof_b_Helper.R
100048: hoof_f.L
100050: hoof_f.R
100052: hoof_f_Helper.L
100054: hoof_f_Helper.R
100056: mouth
100058: neck_01
100060: neck_02
100062: root_bone
100064: shin_b.L
100066: shin_b.R
100068: shin_f.L
100070: shin_f.R
100072: Spine_02
100074: Spine_03
100076: Spine_04
100078: Spine_05
100080: Spine_base
100082: tail
100084: thigh_b.L
100086: thigh_b.R
100088: thigh_f.L
100090: thigh_f.R
400000: Arm_goat
400002: Base_bone
400004: Ear.L
400006: Ear.R
400008: eye.L
400010: eye.R
400012: //RootNode
400014: Goatling_LOD0
400016: Goatling_LOD1
400018: Goatling_LOD2
400020: Goatling_LOD3
400022: head
400024: Help_knee.L
400026: Help_knee.R
400028: hip_1_f.L
400030: hip_1_f.R
400032: hip_2_f.L
400034: hip_2_f.R
400036: hip_b.L
400038: hip_b.R
400040: hoof_b.L
400042: hoof_b.R
400044: hoof_b_Helper.L
400046: hoof_b_Helper.R
400048: hoof_f.L
400050: hoof_f.R
400052: hoof_f_Helper.L
400054: hoof_f_Helper.R
400056: mouth
400058: neck_01
400060: neck_02
400062: root_bone
400064: shin_b.L
400066: shin_b.R
400068: shin_f.L
400070: shin_f.R
400072: Spine_02
400074: Spine_03
400076: Spine_04
400078: Spine_05
400080: Spine_base
400082: tail
400084: thigh_b.L
400086: thigh_b.R
400088: thigh_f.L
400090: thigh_f.R
4300000: Goatling_LOD3
4300002: Goatling_LOD2
4300004: Goatling_LOD1
4300006: Goatling_LOD0
9500000: //RootNode
13700000: Goatling_LOD0
13700002: Goatling_LOD1
13700004: Goatling_LOD2
13700006: Goatling_LOD3
20500000: //RootNode
materials:
importMaterials: 1
materialName: 1
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages:
- 0.25
- 0.125
- 0.0625
- 0.01
globalScale: 1
meshCompression: 0
addColliders: 0
importBlendShapes: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 0
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
importAnimation: 0
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,186 @@
fileFormatVersion: 2
guid: 3111e7b1451cc6546bf6fde7664c0b22
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: Arm_goat
100002: Base_bone
100004: Ear.L
100006: Ear.R
100008: eye.L
100010: eye.R
100012: Goatling_LOD3
100014: //RootNode
100016: head
100018: Help_knee.L
100020: Help_knee.R
100022: hip_1_f.L
100024: hip_1_f.R
100026: hip_2_f.L
100028: hip_2_f.R
100030: hip_b.L
100032: hip_b.R
100034: hoof_b.L
100036: hoof_b.R
100038: hoof_b_Helper.L
100040: hoof_b_Helper.R
100042: hoof_f.L
100044: hoof_f.R
100046: hoof_f_Helper.L
100048: hoof_f_Helper.R
100050: mouth
100052: neck_01
100054: neck_02
100056: root_bone
100058: shin_b.L
100060: shin_b.R
100062: shin_f.L
100064: shin_f.R
100066: Spine_02
100068: Spine_03
100070: Spine_04
100072: Spine_05
100074: Spine_base
100076: tail
100078: thigh_b.L
100080: thigh_b.R
100082: thigh_f.L
100084: thigh_f.R
400000: Arm_goat
400002: Base_bone
400004: Ear.L
400006: Ear.R
400008: eye.L
400010: eye.R
400012: Goatling_LOD3
400014: //RootNode
400016: head
400018: Help_knee.L
400020: Help_knee.R
400022: hip_1_f.L
400024: hip_1_f.R
400026: hip_2_f.L
400028: hip_2_f.R
400030: hip_b.L
400032: hip_b.R
400034: hoof_b.L
400036: hoof_b.R
400038: hoof_b_Helper.L
400040: hoof_b_Helper.R
400042: hoof_f.L
400044: hoof_f.R
400046: hoof_f_Helper.L
400048: hoof_f_Helper.R
400050: mouth
400052: neck_01
400054: neck_02
400056: root_bone
400058: shin_b.L
400060: shin_b.R
400062: shin_f.L
400064: shin_f.R
400066: Spine_02
400068: Spine_03
400070: Spine_04
400072: Spine_05
400074: Spine_base
400076: tail
400078: thigh_b.L
400080: thigh_b.R
400082: thigh_f.L
400084: thigh_f.R
4300000: Goatling_LOD3
9500000: //RootNode
13700000: Goatling_LOD3
2186277476908879412: ImportLogs
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Goatling
second: {fileID: 2100000, guid: 77f8c99bd2eb6a74a921f41c59f21db1, type: 2}
materials:
importMaterials: 1
materialName: 1
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 0
importBlendShapes: 0
importCameras: 0
importLights: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 0
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 0.01
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 0
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 0
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: bb9b39537c84818418bc72d484adcd45
folderAsset: yes
timeCreated: 1536040596
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,214 @@
fileFormatVersion: 2
guid: fc516ecf01b28e444ba9a4bb4097a19d
timeCreated: 1575791673
licenseType: Store
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: Arm_goat
100002: Base_bone
100004: Ear.L
100006: Ear.R
100008: eye.L
100010: eye.R
100012: //RootNode
100014: Goatling_LOD0
100016: head
100018: Help_knee.L
100020: Help_knee.R
100022: hip_1_f.L
100024: hip_1_f.R
100026: hip_2_f.L
100028: hip_2_f.R
100030: hip_b.L
100032: hip_b.R
100034: hoof_b.L
100036: hoof_b.R
100038: hoof_b_Helper.L
100040: hoof_b_Helper.R
100042: hoof_f.L
100044: hoof_f.R
100046: hoof_f_Helper.L
100048: hoof_f_Helper.R
100050: mouth
100052: neck_01
100054: neck_02
100056: root_bone
100058: shin_b.L
100060: shin_b.R
100062: shin_f.L
100064: shin_f.R
100066: Spine_02
100068: Spine_03
100070: Spine_04
100072: Spine_05
100074: Spine_base
100076: tail
100078: thigh_b.L
100080: thigh_b.R
100082: thigh_f.L
100084: thigh_f.R
400000: Arm_goat
400002: Base_bone
400004: Ear.L
400006: Ear.R
400008: eye.L
400010: eye.R
400012: //RootNode
400014: Goatling_LOD0
400016: head
400018: Help_knee.L
400020: Help_knee.R
400022: hip_1_f.L
400024: hip_1_f.R
400026: hip_2_f.L
400028: hip_2_f.R
400030: hip_b.L
400032: hip_b.R
400034: hoof_b.L
400036: hoof_b.R
400038: hoof_b_Helper.L
400040: hoof_b_Helper.R
400042: hoof_f.L
400044: hoof_f.R
400046: hoof_f_Helper.L
400048: hoof_f_Helper.R
400050: mouth
400052: neck_01
400054: neck_02
400056: root_bone
400058: shin_b.L
400060: shin_b.R
400062: shin_f.L
400064: shin_f.R
400066: Spine_02
400068: Spine_03
400070: Spine_04
400072: Spine_05
400074: Spine_base
400076: tail
400078: thigh_b.L
400080: thigh_b.R
400082: thigh_f.L
400084: thigh_f.R
4300000: Goatling_LOD0
7400000: Arm_goat|Attack_1
7400002: Arm_goat|Attack_2
7400004: Arm_goat|Attack_3
7400006: Arm_goat|Attack_Run
7400008: Arm_goat|death_1
7400010: Arm_goat|death_2
7400012: Arm_goat|Drink
7400014: Arm_goat|Eat
7400016: Arm_goat|Fall_high
7400018: Arm_goat|Fall_landing
7400020: Arm_goat|Fall_low
7400022: Arm_goat|Fall_start
7400024: Arm_goat|Hit_back
7400026: Arm_goat|Hit_front
7400028: Arm_goat|Hit_simple
7400030: Arm_goat|Idle_1
7400032: Arm_goat|Idle_2
7400034: Arm_goat|Idle_3
7400036: Arm_goat|Jump
7400038: Arm_goat|Jump_F
7400040: Arm_goat|Jump_Run
7400042: Arm_goat|Lie
7400044: Arm_goat|Lie_sleep
7400046: Arm_goat|Run_F
7400048: Arm_goat|Run_L
7400050: Arm_goat|Run_R
7400052: Arm_goat|Swim_B
7400054: Arm_goat|Swim_B_L
7400056: Arm_goat|Swim_B_R
7400058: Arm_goat|Swim_F
7400060: Arm_goat|Swim_F_L
7400062: Arm_goat|Swim_F_R
7400064: Arm_goat|Swim_Idle
7400066: Arm_goat|Swim_Turn_L
7400068: Arm_goat|Swim_Turn_R
7400070: Arm_goat|Trot_F
7400072: Arm_goat|Trot_L
7400074: Arm_goat|Trot_R
7400076: Arm_goat|Turn_180_L
7400078: Arm_goat|Turn_180_R
7400080: Arm_goat|Turn_L
7400082: Arm_goat|Turn_R
7400084: Arm_goat|Walk_B
7400086: Arm_goat|Walk_BL
7400088: Arm_goat|Walk_BR
7400090: Arm_goat|Walk_F
7400092: Arm_goat|Walk_L
7400094: Arm_goat|Walk_R
9500000: //RootNode
13700000: Goatling_LOD0
materials:
importMaterials: 1
materialName: 1
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 0
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importBlendShapes: 0
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 0
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 3264cc4eca8d0cc478713ae15e125d10
folderAsset: yes
timeCreated: 1536040608
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 114db6912f750614098b133a63e84cf4
folderAsset: yes
timeCreated: 1536040578
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: e1c7b1636dbb33940b2c0c0b367622cb
timeCreated: 1575794020
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: b73a0ba7cc1b7a749b2afa8b5f4631c7
timeCreated: 1575794015
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: fbb75433b678c8e4aa945a184e344bd8
timeCreated: 1575794018
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 0b6bb3d7e6dbdcb4bbdb0bd419487f88
timeCreated: 1575794016
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: b485d5f18afb89548bf092e8652191fa
timeCreated: 1575794013
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 9576a697c1adda44c866418a62ff2ffb
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 40ba59d7b459bb343b85e4aa88e738cd
folderAsset: yes
timeCreated: 1536040570
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,60 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CameraController_Goatling : MonoBehaviour {
public Camera cam;
public float CamSpeed = 4f;
private bool isRotating;
private bool isZooming;
Vector3 sp;
private void Start()
{
sp = transform.localEulerAngles;
}
void Update()
{
if (Input.GetMouseButtonDown(1))
{
isRotating = true;
}
if (Input.GetAxis("Mouse ScrollWheel") != 0)
{
ZoomCamera();
}
if (!Input.GetMouseButton(1)) isRotating = false;
if (isRotating)
{
CamRotate();
}
else StartPose();
if (isZooming)
{
ZoomCamera();
}
}
void CamRotate()
{
transform.RotateAround(transform.position, transform.right, - Input.GetAxis("Mouse Y") * CamSpeed);
transform.RotateAround(transform.position, Vector3.up, Input.GetAxis("Mouse X") * CamSpeed);
}
void StartPose()
{
transform.localEulerAngles = sp;
}
void ZoomCamera()
{
if(Input.GetAxis("Mouse ScrollWheel") > 0)
{
cam.fieldOfView = Mathf.Lerp(cam.fieldOfView, 2f, Time.deltaTime * 5f);
}else if(Input.GetAxis("Mouse ScrollWheel") < 0) cam.fieldOfView = Mathf.Lerp(cam.fieldOfView, 100, Time.deltaTime * 5f);
}
}
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 5c0ea9b460e15614a94c6999819c150c
timeCreated: 1553958016
licenseType: Store
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,319 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Goatling_Controller : MonoBehaviour
{
public int DamageDirection = 4;
public int Health = 10;
Animator anim;
float horiz = 0f;
float vertic = 0f;
float H = 0f;
float V = 0f;
int AnimationID;
public bool HurtLeg = false;
bool hide = false;
bool sleep = false;
//buttoms
public string Hide = "";
public string Hite = "";
public string Eat = "";
private void Awake()
{
}
// Use this for initialization
void Start()
{
anim = GetComponent<Animator>();
}
// Update is called once per frame
void Update()
{
AnimatorBasicController();
}
void AnimatorBasicController()
{
anim.SetInteger("IDAnim", 0);
anim.SetBool("attack", false);
anim.SetBool("damage", false);
anim.SetBool("death", false);
anim.SetBool("hate", false);
anim.SetBool("eat", false);
anim.SetBool("drink", false);
if (Input.GetKeyDown(KeyCode.Mouse0))
{
AttackStation();
}
if (Input.GetKeyDown(Hite))
{
ResetAnimation();
HateStation();
}
if (Input.GetKeyDown(KeyCode.X))
{
SetDamage(2);
}
if (Input.GetKey(KeyCode.S) || Input.GetKey(KeyCode.A) || Input.GetKey(KeyCode.D) || Input.GetKey(KeyCode.W))
{
if (Input.GetKeyDown("t"))
{
JumpStation();
}
else BasicMovement();
}
else
{
IdleStation();
V = 0f;
H = 0f;
}
if (Input.GetKeyDown(KeyCode.Space))
{
JumpStation();
}
if (Input.GetKeyDown(Hide))
{
HadeStation();
}
if (Input.GetKeyDown(KeyCode.E))
{
SleepStations();
}
if (Input.GetKeyDown(Eat))
{
EatDrinkStation();
}
if (horiz < H)
{
horiz = horiz + 0.04f;
if (horiz >= H)
{
horiz = H;
}
}
if (horiz > H)
{
horiz = horiz - 0.04f;
if (horiz <= H)
{
horiz = H;
}
}
if (vertic < V)
{
vertic = vertic + 0.02f;
if (vertic >= V)
{
vertic = V;
}
}
if (vertic > V)
{
vertic = vertic - 0.02f;
if (vertic <= V)
{
vertic = V;
}
}
}
private void ResetAnimation()
{
anim.SetInteger("IDAnim", 0);
anim.SetBool("attack", false);
anim.SetBool("damage", false);
anim.SetBool("death", false);
anim.SetBool("hate", false);
anim.SetBool("eat", false);
anim.SetBool("drink", false);
anim.SetBool("hide", false);
anim.SetBool("walk", false);
anim.SetBool("idle", false);
anim.SetBool("jump", false);
anim.SetFloat("Hor", horiz);
anim.SetFloat("Vert", vertic);
V = 0f;
}
void BasicMovement()
{
anim.SetBool("idle", false);
anim.SetBool("sleep", false);
// Move forward----------------
if (Input.GetKeyDown(KeyCode.W))
{
V = 2f;
} else if (Input.GetKeyUp(KeyCode.W))
{
V = 0f;
}
if (Input.GetKey(KeyCode.W))
{
if (Input.GetKey(KeyCode.LeftShift))
{
anim.SetBool("hide", false);
}
if (Input.GetKeyDown(KeyCode.LeftShift))
{
V = 3f;
}
else if (Input.GetKeyUp(KeyCode.LeftShift))
{
V = 2f;
}
if (Input.GetKeyDown(KeyCode.LeftControl))
{
V = 1f;
}
else if (Input.GetKeyUp(KeyCode.LeftControl))
{
V = 2f;
}
if(HurtLeg == true)
{
V = 0.5f;
}
}
else V = 0f;
//Move back----------------
if (Input.GetKey(KeyCode.S))
{
V = -1f;
vertic = vertic - 0.02f;
if (vertic <= V)
{
vertic = V;
}
}
//Move Left------------
if (Input.GetKey(KeyCode.A))
{
H = -1f;
} else if (Input.GetKeyUp(KeyCode.A))
{
H = 0f;
}
//Move Right------------
if (Input.GetKey(KeyCode.D))
{
H = 1f;
}
else if (Input.GetKeyUp(KeyCode.D))
{
H = 0f;
}
anim.SetBool("walk", true);
anim.SetBool("idle", false);
anim.SetBool("jump", false);
anim.SetFloat("Hor", horiz);
anim.SetFloat("Vert", vertic);
}
void IdleStation()
{
int ID = Random.Range(0, 2);
anim.SetInteger("IDAnim2", ID);
anim.SetFloat("Hor", horiz);
anim.SetFloat("Vert", vertic);
anim.SetBool("idle", true);
anim.SetBool("walk", false);
anim.SetBool("jump", false);
}
void SleepStations()
{
if (sleep == false)
{
sleep = true;
anim.SetBool("idle", false);
}
else sleep = false;
if (sleep == true)
{
anim.SetBool("sleep", true);
}
else anim.SetBool("sleep", false);
}
void EatDrinkStation()
{
anim.SetBool("eat", true);
anim.SetBool("idle", false);
}
void JumpStation()
{
anim.SetBool("jump", true);
anim.SetBool("idle", false);
anim.SetBool("hide", false);
}
void HateStation()
{
anim.SetBool("hate", true);
anim.SetBool("idle", false);
anim.SetBool("hide", false);
}
void HadeStation()
{
if (hide == false)
{
hide = true;
anim.SetBool("idle", false);
}
else hide = false;
if (hide == true)
{
anim.SetBool("hide", true);
}
else anim.SetBool("hide", false);
}
void AttackStation()
{
anim.SetBool("idle", false);
int ID = Random.Range(7, 9);
anim.SetInteger("IDAnim", ID);
anim.SetBool("attack", true);
Debug.Log("Attack");
}
public void SetDamage(int damage)
{
Health = Health - damage;
anim.SetInteger("IDAnim", DamageDirection);
anim.SetBool("damage", true);
if(Health <= 4)
{
HurtLeg = true;
}
if (Health <= 0)
{
Death();
}
Debug.Log("Damage");
}
void Death()
{
int ID = Random.Range(5, 7);
anim.SetBool("death", true);
anim.SetInteger("IDAnim", ID);
Debug.Log("Die");
}
}
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 5d3cda112f91fe2438e7b4217a585869
timeCreated: 1531984410
licenseType: Store
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: eb22737da6a49a845b1bdc18960c3d13
folderAsset: yes
timeCreated: 1536040549
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,92 @@
fileFormatVersion: 2
guid: 0d6994e668dc3884f98c4bd6a2e47ed7
timeCreated: 1575791562
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Standalone
maxTextureSize: 4096
textureFormat: 10
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
- buildTarget: iPhone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Android
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,92 @@
fileFormatVersion: 2
guid: 9574d63bcd18ff0469442e8a3d85dff2
timeCreated: 1575791562
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Standalone
maxTextureSize: 512
textureFormat: 10
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
- buildTarget: iPhone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Android
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,92 @@
fileFormatVersion: 2
guid: f08e4e6dabcf16f44a7709f6edcec5e6
timeCreated: 1575791565
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Standalone
maxTextureSize: 4096
textureFormat: 12
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
- buildTarget: iPhone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Android
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,92 @@
fileFormatVersion: 2
guid: 5ab58454eca249949a59c9497db198ec
timeCreated: 1575791564
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 1
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Standalone
maxTextureSize: 4096
textureFormat: 12
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
- buildTarget: iPhone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Android
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,92 @@
fileFormatVersion: 2
guid: 3fd7f3ccf5d5d1e498ff61507e82da76
timeCreated: 1575791564
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 1
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Standalone
maxTextureSize: 512
textureFormat: 12
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 1
- buildTarget: iPhone
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- buildTarget: Android
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,68 @@
fileFormatVersion: 2
guid: b6828b5db449ead49984d2ea79eb4064
timeCreated: 1560808801
licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant: