Readd missing import files
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using UnityEngine;
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namespace Wing.Gizmos
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{
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public interface ISnap
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{
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bool Enable { get; set; }
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float Precision { get; set; }
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bool Snap(Vector3 inVal, ref Vector3 outVal, bool force = false);
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}
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}
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