Add shaders
This commit is contained in:
@@ -0,0 +1,38 @@
|
||||
Shader "Beautify/BeautifyBasic" {
|
||||
Properties {
|
||||
_MainTex ("Base (RGB)", 2D) = "white" {}
|
||||
_Sharpen ("Sharpen Data", Vector) = (2.5, 0.035, 0.5)
|
||||
_ColorBoost ("Color Boost Data", Vector) = (1.1, 1.1, 0.08, 0)
|
||||
_CompareTex ("Compare Image (RGB)", 2D) = "black" {}
|
||||
}
|
||||
|
||||
Subshader {
|
||||
|
||||
Pass { // 0
|
||||
ZTest Always Cull Off ZWrite Off
|
||||
Fog { Mode Off }
|
||||
|
||||
CGPROGRAM
|
||||
#pragma vertex vertCompare
|
||||
#pragma fragment fragCompareFast
|
||||
#pragma fragmentoption ARB_precision_hint_fastest
|
||||
#include "BeautifyBasic.cginc"
|
||||
ENDCG
|
||||
}
|
||||
|
||||
Pass { // 1
|
||||
ZTest Always Cull Off ZWrite Off
|
||||
Fog { Mode Off }
|
||||
|
||||
CGPROGRAM
|
||||
#pragma vertex vert
|
||||
#pragma fragment fragBeautifyFast
|
||||
#pragma fragmentoption ARB_precision_hint_fastest
|
||||
#pragma multi_compile __ UNITY_COLORSPACE_GAMMA
|
||||
#include "BeautifyBasic.cginc"
|
||||
ENDCG
|
||||
}
|
||||
|
||||
}
|
||||
FallBack Off
|
||||
}
|
||||
Reference in New Issue
Block a user