Add shaders

This commit is contained in:
Williams
2026-05-19 15:33:18 +02:00
committed by Lucien
parent 593c2e75b2
commit cd9df45d08
1358 changed files with 2429155 additions and 0 deletions
+57
View File
@@ -0,0 +1,57 @@
Shader "Hidden/AdvancedTerrainGrass/Hi-Z Buffer"
{
Properties
{
_MainTex ("Base (RGB)", 2D) = "white" {}
}
SubShader
{
Cull Off ZWrite Off ZTest Always
Pass
{
CGPROGRAM
#pragma target 4.5
#pragma vertex vertex
#pragma fragment blit
#include "HiZBuffer.cginc"
ENDCG
}
Pass
{
CGPROGRAM
#pragma target 4.5
#pragma vertex vertex
#pragma fragment reduce
#include "HiZBuffer.cginc"
ENDCG
}
}
SubShader
{
Cull Off ZWrite Off ZTest Always
Pass
{
CGPROGRAM
#pragma target 4.6
#pragma vertex vertex
#pragma fragment blit
#include "HiZBuffer.cginc"
ENDCG
}
Pass
{
CGPROGRAM
#pragma target 4.6
#pragma vertex vertex
#pragma fragment reduce
#include "HiZBuffer.cginc"
ENDCG
}
}
}