Add shaders
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@@ -0,0 +1,23 @@
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fileFormatVersion: 2
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guid: ebd90821a1e01cf4e9f27c72e50d8013
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ShaderImporter:
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externalObjects: {}
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defaultTextures:
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- _SlowWaterTesselation: {fileID: 2800000, guid: 9f1d5e83b0b47104684e6a5b22948a21,
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type: 3}
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- _SlowWaterNormal: {fileID: 2800000, guid: 53b00ac4b7ee2fb4681d46ce396bde98, type: 3}
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- _SmallCascadeWaterTess: {fileID: 2800000, guid: 9f1d5e83b0b47104684e6a5b22948a21,
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type: 3}
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- _SmallCascadeNormal: {fileID: 2800000, guid: 53b00ac4b7ee2fb4681d46ce396bde98,
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type: 3}
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- _BigCascadeWaterTess: {fileID: 2800000, guid: 1ce13a71fe2afd746b7fe0fcfca08591,
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type: 3}
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- _BigCascadeNormal: {fileID: 2800000, guid: 53b00ac4b7ee2fb4681d46ce396bde98, type: 3}
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- _Foam: {fileID: 2800000, guid: 5d15a98fc0e7b4b4cb50bf0fd6279ee3, type: 3}
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- _SmallCascade: {fileID: 2800000, guid: 2f347103d0fd8084f9e979cf611d6fa1, type: 3}
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- _Noise: {fileID: 2800000, guid: cdec882b86a6f9b46b4c79d6a9891f1c, type: 3}
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- _BigCascade: {fileID: 2800000, guid: 62eeec30a68f2d14996a082e3939b7c8, type: 3}
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nonModifiableTextures: []
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userData:
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assetBundleName:
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assetBundleVariant:
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