Add Missing Prefabs
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@@ -0,0 +1,168 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!21 &2100000
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: M_fern_01
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m_Offset: {x: 0, y: 0}
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- _AmbientOcclusionG:
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m_Texture: {fileID: 2800000, guid: 71ca5d8b843410f4893c2a1354c52e17, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _BaseColorMap:
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m_Texture: {fileID: 2800000, guid: 00ff933a9e380a949bdb448b0a62a3da, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _BumpMap:
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m_Texture: {fileID: 2800000, guid: 59b247d5a834d2d43a17e09101ebc880, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 2800000, guid: 00ff933a9e380a949bdb448b0a62a3da, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 2800000, guid: 71ca5d8b843410f4893c2a1354c52e17, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _NormalMap:
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m_Texture: {fileID: 2800000, guid: 59b247d5a834d2d43a17e09101ebc880, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SnowBaseColorMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SnowCover:
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m_Texture: {fileID: 2800000, guid: 61d722b8b3707b8489b91ed4af7c8918, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SnowMaskMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SnowNormalMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _WindNoise:
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m_Texture: {fileID: 2800000, guid: cdec882b86a6f9b46b4c79d6a9891f1c, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _texcoord:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_Lightmaps:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_LightmapsInd:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_ShadowMasks:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- <noninit>: 1
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- _AORemapMax: 1
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- _AORemapMin: 0
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- _AlphaCutOut: 0.5
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- _AlphaCutoff: 0.5
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- _AlphaDrag: 0
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- _AmbientOcclusionPower: 1
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- _BackFaceMirrorNormal: 1
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- _BumpScale: 1
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- _ColorNoiseSpread: 2
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- _CullFarDistance: 10
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- _CullFarStart: 50
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- _DISTANCEBLEND: 1
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- _DistanceBlend: 1
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- _Drag: 5
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- _HeightDrag: 0
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- _InitialBend: 1
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- _InvertBackfaceNormal: 0
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- _MaskClipValue: 0.3
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- _MaxWindbending: 1
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- _MirrorNormal: 0
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- _NoiseWindSpeed: 0.85
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- _NormalScale: 1
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- _QueueControl: 0
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- _QueueOffset: 0
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- _ShiverDirectionality: 0.83
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- _ShiverDrag: 0.03
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- _SmoothnessPower: 0.487
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- _SmoothnessRemapMax: 0.436
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- _SmoothnessRemapMin: 0
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- _SnowAORemapMax: 1
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- _SnowAngleOverlay: 0
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- _SnowBlendHardness: 1
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- _SnowColorBrightness: 0.918
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- _SnowMaskTreshold: 4
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- _SnowMaxCover: 0.153
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- _SnowNormalScale: 1
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- _SnowSmoothnessRemapMax: 1
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- _SnowSmoothnessRemapMin: 0
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- _SnowSpecular: 1
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- _SnowSpecularPower: 0.139
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- _Snow_AO_Remap_Min: 0
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- _Snow_Amount: 2
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- _Snow_Min_Height: -1000
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- _Snow_Min_Height_Blending: 1
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- _Specular: 0.147
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- _Stiffness: 0.88
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- _TransAmbient: 0.2
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- _TransDirect: 1
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- _TransNormalDistortion: 0.1
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- _TransScattering: 2
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- _TransShadow: 0.9
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- _Translucency: 1
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- _WINDCOLORMIX: 0
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- _WindColorInfluence: 0.03
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- _WindColorMix: 1
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- _WindColorThreshold: 0.052
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- _WindNoisePower: 3
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- _WindNormalInfluence: 0
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- _WindPowerDirectionX: 1
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- _WindPowerDirectionZ: 1
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- _Wind_VertexColorR: 1
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- __dirty: 0
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m_Colors:
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- <noninit>: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 0}
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- _DryColor: {r: 0.754717, g: 0.754717, b: 0.754717, a: 1}
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- _HealthyColor: {r: 1, g: 1, b: 1, a: 1}
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- _NewNormal: {r: 1, g: 1, b: 1, a: 0}
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- _SnowBaseColor: {r: 1, g: 1, b: 1, a: 0}
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- _SnowColor: {r: 0.875, g: 0.875, b: 0.875, a: 1}
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- _SnowTilingOffset: {r: 1, g: 1, b: 0, a: 0}
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- _TilingOffset: {r: 1, g: 1, b: 0, a: 0}
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- _Tiling_and_Offset: {r: 1, g: 1, b: 0, a: 0}
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- _VertexNormalMultiply: {r: 0.5, g: 0.5, b: 0.5, a: 0}
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- _WindColorInfluence: {r: 0.3, g: 0.3, b: 0.3, a: 0}
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- _WindColorMultiply: {r: 1.4, g: 1.4, b: 1.4, a: 0}
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- _WindColorThreshold: {r: 0, g: 0, b: 0, a: 0}
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- _WindNoisetilling: {r: 0.007, g: 0.007, b: 0, a: 0}
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m_BuildTextureStacks: []
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