using System.Collections; using System.Collections.Generic; using UnityEngine; namespace UMA.Examples { public class UMADnaTweaker : MonoBehaviour { public string dnaToTweak; public UMACustomization customizer; public void TweakDNA(float newValue) { if (string.IsNullOrEmpty(dnaToTweak)) return; if (customizer == null) return; customizer.PerformDNAChange(dnaToTweak, newValue); } } }