Shader "NatureManufacture/URP/Particles/Smoke Normalmap Unlit" { Properties { [ToggleUI]_Use_Scene_Light_s_Direction("Use Scene Light's Direction", Float) = 1 _Light_Direction("Light Direction", Vector) = (0, 0, 0, 0) _AlphaClipThreshold("Alpha Clip Threshold", Range(0, 1)) = 1 _Alpha_Multiplier("Alpha Multiplier", Float) = 1 [Normal][NoScaleOffset]_Normal_Map("Normal Map", 2D) = "bump" {} _Normal_Map_Light_Impact("Normal Map Light Impact", Range(-5, 5)) = 1 [NoScaleOffset]_Color_Mask_R_Emission_B_Transparency_A("Color mask (R) Emission (B) Transparency (A)", 2D) = "white" {} [ToggleUI]_Read_Color_Mask("Read Color Mask", Float) = 1 _Particle_Color_RGB_Alpha_A("Particle Color (RGB) Alpha (A)", Color) = (1, 1, 1, 1) _Color_Blend("Color Blend", Float) = 1 _Light_Intensity("Light Intensity", Float) = 1 _Light_Contrast("Light Contrast", Float) = 1 _Light_Blend_Intensity("Light Blend Intensity", Float) = 1 _Light_Color("Light Color", Color) = (1, 1, 1, 0) _Shadow_Color("Shadow Color", Color) = (0, 0, 0, 0) [NoScaleOffset]_Emission_Gradient("Emission Gradient", 2D) = "white" {} [HDR]_Emission_Color("Emission Color", Color) = (0, 0, 0, 0) _Emission_Over_Time("Emission Over Time", Float) = 1.5 _Emission_Gradient_Contrast("Emission Gradient Contrast", Float) = 1 [ToggleUI]_Emission_From_R_T_From_B_F("Emission From R (T) From B (F)", Float) = 0 _Intersection_Offset("Intersection Offset", Float) = 0.5 _CullingStart("Culling Start", Float) = 1 _CullingDistance("Culling Distance", Float) = 2 [ToggleUI]_Wind_from_Center_T_Age_F("Wind from Center (T) Age (F)", Float) = 0 _Gust_Strength("Gust Strength", Float) = 0 _Shiver_Strength("Shiver Strength", Float) = 0 _Bend_Strength("Bend Strength", Range(0.1, 4)) = 2 [Toggle]USE_TRANSPARENCY_INTERSECTION("Use Transparency Intersection", Float) = 0 [Toggle]EMISSION_PROCEDURAL_MASK("Emission Procedural (T) Mask (F)", Float) = 1 [Toggle]USE_WIND("Use Wind", Float) = 0 [HideInInspector]_CastShadows("_CastShadows", Float) = 1 [HideInInspector]_Surface("_Surface", Float) = 1 [HideInInspector]_Blend("_Blend", Float) = 0 [HideInInspector]_AlphaClip("_AlphaClip", Float) = 0 [HideInInspector]_SrcBlend("_SrcBlend", Float) = 1 [HideInInspector]_DstBlend("_DstBlend", Float) = 0 [HideInInspector][ToggleUI]_ZWrite("_ZWrite", Float) = 0 [HideInInspector]_ZWriteControl("_ZWriteControl", Float) = 0 [HideInInspector]_ZTest("_ZTest", Float) = 4 [HideInInspector]_Cull("_Cull", Float) = 2 [HideInInspector]_QueueOffset("_QueueOffset", Float) = 0 [HideInInspector]_QueueControl("_QueueControl", Float) = -1 [HideInInspector][NoScaleOffset]unity_Lightmaps("unity_Lightmaps", 2DArray) = "" {} [HideInInspector][NoScaleOffset]unity_LightmapsInd("unity_LightmapsInd", 2DArray) = "" {} [HideInInspector][NoScaleOffset]unity_ShadowMasks("unity_ShadowMasks", 2DArray) = "" {} } SubShader { Tags { "RenderPipeline"="UniversalPipeline" "RenderType"="Transparent" "UniversalMaterialType" = "Unlit" "Queue"="Transparent" "ShaderGraphShader"="true" "ShaderGraphTargetId"="UniversalUnlitSubTarget" } Pass { Name "Universal Forward" Tags { // LightMode: } // Render State Cull [_Cull] Blend [_SrcBlend] [_DstBlend] ZTest [_ZTest] ZWrite [_ZWrite] // Debug // // -------------------------------------------------- // Pass HLSLPROGRAM // Pragmas #pragma target 4.5 #pragma exclude_renderers gles gles3 glcore #pragma multi_compile_instancing #pragma multi_compile_fog #pragma instancing_options renderinglayer #pragma multi_compile _ DOTS_INSTANCING_ON #pragma vertex vert #pragma fragment frag // DotsInstancingOptions: // HybridV1InjectedBuiltinProperties: // Keywords #pragma multi_compile _ LIGHTMAP_ON #pragma multi_compile _ DIRLIGHTMAP_COMBINED #pragma shader_feature _ _SAMPLE_GI #pragma multi_compile_fragment _ _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 #pragma multi_compile_fragment _ DEBUG_DISPLAY #pragma shader_feature_fragment _ _SURFACE_TYPE_TRANSPARENT #pragma shader_feature_local_fragment _ _ALPHAPREMULTIPLY_ON #pragma shader_feature_local_fragment _ _ALPHATEST_ON #pragma shader_feature_local _ USE_TRANSPARENCY_INTERSECTION_ON #pragma shader_feature_local _ EMISSION_PROCEDURAL_MASK_ON #pragma shader_feature_local _ USE_WIND_ON #if defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(EMISSION_PROCEDURAL_MASK_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_0 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(EMISSION_PROCEDURAL_MASK_ON) #define KEYWORD_PERMUTATION_1 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_2 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) #define KEYWORD_PERMUTATION_3 #elif defined(EMISSION_PROCEDURAL_MASK_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_4 #elif defined(EMISSION_PROCEDURAL_MASK_ON) #define KEYWORD_PERMUTATION_5 #elif defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_6 #else #define KEYWORD_PERMUTATION_7 #endif // Defines #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_NORMAL #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TANGENT #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TEXCOORD0 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TEXCOORD1 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_COLOR #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_POSITION_WS #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_NORMAL_WS #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_TANGENT_WS #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_TEXCOORD0 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_COLOR #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_VIEWDIRECTION_WS #endif #define FEATURES_GRAPH_VERTEX /* WARNING: $splice Could not find named fragment 'PassInstancing' */ #define SHADERPASS SHADERPASS_UNLIT #define _FOG_FRAGMENT 1 #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define REQUIRE_DEPTH_TEXTURE #endif /* WARNING: $splice Could not find named fragment 'DotsInstancingVars' */ // custom interpolator pre-include /* WARNING: $splice Could not find named fragment 'sgci_CustomInterpolatorPreInclude' */ // Includes #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Color.hlsl" #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Texture.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Lighting.hlsl" #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/TextureStack.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/ShaderGraphFunctions.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/DBuffer.hlsl" #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/ShaderPass.hlsl" // -------------------------------------------------- // Structs and Packing // custom interpolators pre packing /* WARNING: $splice Could not find named fragment 'CustomInterpolatorPrePacking' */ struct Attributes { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 positionOS : POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalOS : NORMAL; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 tangentOS : TANGENT; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0 : TEXCOORD0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv1 : TEXCOORD1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color : COLOR; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : INSTANCEID_SEMANTIC; #endif #endif }; struct Varyings { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 positionCS : SV_POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 positionWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 tangentWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 texCoord0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 viewDirectionWS; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : CUSTOM_INSTANCE_ID; #endif #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsBlendIdx0 : BLENDINDICES0; #endif #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsRTArrayIdx : SV_RenderTargetArrayIndex; #endif #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) FRONT_FACE_TYPE cullFace : FRONT_FACE_SEMANTIC; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float Alpha_Dist; #endif }; struct SurfaceDescriptionInputs { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceNormal; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 WorldSpaceNormal; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 WorldSpaceTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceBiTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 WorldSpaceBiTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 WorldSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 ScreenPosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 VertexColor; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float Alpha_Dist; #endif }; struct VertexDescriptionInputs { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceNormal; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceBiTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 AbsoluteWorldSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 TimeParameters; #endif }; struct PackedVaryings { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 positionCS : SV_POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 tangentWS : INTERP0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 texCoord0 : INTERP1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color : INTERP2; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 packed_positionWS_Alpha_Dist : INTERP3; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalWS : INTERP4; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 viewDirectionWS : INTERP5; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : CUSTOM_INSTANCE_ID; #endif #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsBlendIdx0 : BLENDINDICES0; #endif #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsRTArrayIdx : SV_RenderTargetArrayIndex; #endif #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) FRONT_FACE_TYPE cullFace : FRONT_FACE_SEMANTIC; #endif #endif }; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) PackedVaryings PackVaryings (Varyings input) { PackedVaryings output; ZERO_INITIALIZE(PackedVaryings, output); output.positionCS = input.positionCS; output.tangentWS.xyzw = input.tangentWS; output.texCoord0.xyzw = input.texCoord0; output.color.xyzw = input.color; output.packed_positionWS_Alpha_Dist.xyz = input.positionWS; output.packed_positionWS_Alpha_Dist.w = input.Alpha_Dist; output.normalWS.xyz = input.normalWS; output.viewDirectionWS.xyz = input.viewDirectionWS; #if UNITY_ANY_INSTANCING_ENABLED output.instanceID = input.instanceID; #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) output.stereoTargetEyeIndexAsBlendIdx0 = input.stereoTargetEyeIndexAsBlendIdx0; #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) output.stereoTargetEyeIndexAsRTArrayIdx = input.stereoTargetEyeIndexAsRTArrayIdx; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) output.cullFace = input.cullFace; #endif return output; } Varyings UnpackVaryings (PackedVaryings input) { Varyings output; output.positionCS = input.positionCS; output.tangentWS = input.tangentWS.xyzw; output.texCoord0 = input.texCoord0.xyzw; output.color = input.color.xyzw; output.positionWS = input.packed_positionWS_Alpha_Dist.xyz; output.Alpha_Dist = input.packed_positionWS_Alpha_Dist.w; output.normalWS = input.normalWS.xyz; output.viewDirectionWS = input.viewDirectionWS.xyz; #if UNITY_ANY_INSTANCING_ENABLED output.instanceID = input.instanceID; #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) output.stereoTargetEyeIndexAsBlendIdx0 = input.stereoTargetEyeIndexAsBlendIdx0; #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) output.stereoTargetEyeIndexAsRTArrayIdx = input.stereoTargetEyeIndexAsRTArrayIdx; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) output.cullFace = input.cullFace; #endif return output; } #endif // -------------------------------------------------- // Graph // Graph Properties CBUFFER_START(UnityPerMaterial) float _Use_Scene_Light_s_Direction; float3 _Light_Direction; float _AlphaClipThreshold; float _Alpha_Multiplier; float4 _Normal_Map_TexelSize; float _Normal_Map_Light_Impact; float4 _Color_Mask_R_Emission_B_Transparency_A_TexelSize; float _Read_Color_Mask; float4 _Particle_Color_RGB_Alpha_A; float _Color_Blend; float _Light_Intensity; float _Light_Contrast; float _Light_Blend_Intensity; float4 _Light_Color; float4 _Shadow_Color; float4 _Emission_Gradient_TexelSize; float4 _Emission_Color; float _Emission_Over_Time; float _Emission_Gradient_Contrast; float _Emission_From_R_T_From_B_F; float _Intersection_Offset; float _CullingStart; float _CullingDistance; float _Wind_from_Center_T_Age_F; float _Gust_Strength; float _Shiver_Strength; float _Bend_Strength; CBUFFER_END // Object and Global properties SAMPLER(SamplerState_Linear_Repeat); TEXTURE2D(_Normal_Map); SAMPLER(sampler_Normal_Map); TEXTURE2D(_Color_Mask_R_Emission_B_Transparency_A); SAMPLER(sampler_Color_Mask_R_Emission_B_Transparency_A); TEXTURE2D(_Emission_Gradient); SAMPLER(sampler_Emission_Gradient); TEXTURE2D(WIND_SETTINGS_TexNoise); SAMPLER(samplerWIND_SETTINGS_TexNoise); float4 WIND_SETTINGS_TexNoise_TexelSize; TEXTURE2D(WIND_SETTINGS_TexGust); SAMPLER(samplerWIND_SETTINGS_TexGust); float4 WIND_SETTINGS_TexGust_TexelSize; float4 WIND_SETTINGS_WorldDirectionAndSpeed; float WIND_SETTINGS_ShiverNoiseScale; float WIND_SETTINGS_Turbulence; float WIND_SETTINGS_GustSpeed; float WIND_SETTINGS_GustScale; float WIND_SETTINGS_GustWorldScale; // Graph Includes // GraphIncludes: // -- Property used by ScenePickingPass #ifdef SCENEPICKINGPASS float4 _SelectionID; #endif // -- Properties used by SceneSelectionPass #ifdef SCENESELECTIONPASS int _ObjectId; int _PassValue; #endif // Graph Functions void Unity_Distance_float3(float3 A, float3 B, out float Out) { Out = distance(A, B); } void Unity_Subtract_float(float A, float B, out float Out) { Out = A - B; } void Unity_Divide_float(float A, float B, out float Out) { Out = A / B; } void Unity_Saturate_float(float In, out float Out) { Out = saturate(In); } void Unity_Multiply_float_float(float A, float B, out float Out) { Out = A * B; } void Unity_Comparison_Greater_float(float A, float B, out float Out) { Out = A > B ? 1 : 0; } void Unity_Branch_float(float Predicate, float True, float False, out float Out) { Out = Predicate ? True : False; } void Unity_Multiply_float3_float3(float3 A, float3 B, out float3 Out) { Out = A * B; } void Unity_Subtract_float3(float3 A, float3 B, out float3 Out) { Out = A - B; } void Unity_Combine_float(float R, float G, float B, float A, out float4 RGBA, out float3 RGB, out float2 RG) { RGBA = float4(R, G, B, A); RGB = float3(R, G, B); RG = float2(R, G); } void Unity_Absolute_float(float In, out float Out) { Out = abs(In); } void Unity_Power_float(float A, float B, out float Out) { Out = pow(A, B); } void Unity_Clamp_float(float In, float Min, float Max, out float Out) { Out = clamp(In, Min, Max); } void Unity_SquareRoot_float(float In, out float Out) { Out = sqrt(In); } void Unity_Multiply_float2_float2(float2 A, float2 B, out float2 Out) { Out = A * B; } void Unity_Add_float3(float3 A, float3 B, out float3 Out) { Out = A + B; } void Unity_Branch_float3(float Predicate, float3 True, float3 False, out float3 Out) { Out = Predicate ? True : False; } void GetLightData_float(out float3 lightDir, out float3 color){ color = float3(0, 0, 0); #ifdef SHADERGRAPH_PREVIEW lightDir = float3(0.707, 0.707, 0); color = 128000; #else Light mainLight = GetMainLight(); lightDir = -mainLight.direction; color = mainLight.color; #endif } void Unity_Clamp_float3(float3 In, float3 Min, float3 Max, out float3 Out) { Out = clamp(In, Min, Max); } struct Bindings_LightDataURP_a02ff11a29d676645b44ec159fdb9001_float { }; void SG_LightDataURP_a02ff11a29d676645b44ec159fdb9001_float(Bindings_LightDataURP_a02ff11a29d676645b44ec159fdb9001_float IN, out float3 Direction_1, out float3 Color_2) { float3 _GetLightDataCustomFunction_7080735260b3168baa0a08cab565a2c1_lightDir_0; float3 _GetLightDataCustomFunction_7080735260b3168baa0a08cab565a2c1_color_1; GetLightData_float(_GetLightDataCustomFunction_7080735260b3168baa0a08cab565a2c1_lightDir_0, _GetLightDataCustomFunction_7080735260b3168baa0a08cab565a2c1_color_1); float3 _Clamp_d0e121f15e9b4bc78655a4ed324774b9_Out_3; Unity_Clamp_float3(_GetLightDataCustomFunction_7080735260b3168baa0a08cab565a2c1_lightDir_0, float3(-1, -1, -1), float3(1, 1, 1), _Clamp_d0e121f15e9b4bc78655a4ed324774b9_Out_3); float3 _Clamp_cae8c421a0c141f79e638702618f11ad_Out_3; Unity_Clamp_float3(_GetLightDataCustomFunction_7080735260b3168baa0a08cab565a2c1_color_1, float3(0.01, 0.01, 0.01), float3(1000000, 100000, 100000), _Clamp_cae8c421a0c141f79e638702618f11ad_Out_3); Direction_1 = _Clamp_d0e121f15e9b4bc78655a4ed324774b9_Out_3; Color_2 = _Clamp_cae8c421a0c141f79e638702618f11ad_Out_3; } void Unity_Normalize_float3(float3 In, out float3 Out) { Out = normalize(In); } void Unity_Lerp_float3(float3 A, float3 B, float3 T, out float3 Out) { Out = lerp(A, B, T); } void Unity_MatrixConstruction_Column_float (float4 M0, float4 M1, float4 M2, float4 M3, out float4x4 Out4x4, out float3x3 Out3x3, out float2x2 Out2x2) { Out4x4 = float4x4(M0.x, M1.x, M2.x, M3.x, M0.y, M1.y, M2.y, M3.y, M0.z, M1.z, M2.z, M3.z, M0.w, M1.w, M2.w, M3.w); Out3x3 = float3x3(M0.x, M1.x, M2.x, M0.y, M1.y, M2.y, M0.z, M1.z, M2.z); Out2x2 = float2x2(M0.x, M1.x, M0.y, M1.y); } void Unity_NormalStrength_float(float3 In, float Strength, out float3 Out) { Out = float3(In.rg * Strength, lerp(1, In.b, saturate(Strength))); } void Unity_Multiply_float3x3_float3(float3x3 A, float3 B, out float3 Out) { Out = mul(A, B); } void Unity_DotProduct_float3(float3 A, float3 B, out float Out) { Out = dot(A, B); } void Unity_Add_float(float A, float B, out float Out) { Out = A + B; } void Unity_Contrast_float(float3 In, float Contrast, out float3 Out) { float midpoint = pow(0.5, 2.2); Out = (In - midpoint) * Contrast + midpoint; } void Unity_Lerp_float4(float4 A, float4 B, float4 T, out float4 Out) { Out = lerp(A, B, T); } void Unity_Branch_float4(float Predicate, float4 True, float4 False, out float4 Out) { Out = Predicate ? True : False; } void Unity_Clamp_float4(float4 In, float4 Min, float4 Max, out float4 Out) { Out = clamp(In, Min, Max); } void Unity_Multiply_float4_float4(float4 A, float4 B, out float4 Out) { Out = A * B; } void Unity_OneMinus_float(float In, out float Out) { Out = 1 - In; } void Unity_SceneDepth_Linear01_float(float4 UV, out float Out) { Out = Linear01Depth(SHADERGRAPH_SAMPLE_SCENE_DEPTH(UV.xy), _ZBufferParams); } // Custom interpolators pre vertex /* WARNING: $splice Could not find named fragment 'CustomInterpolatorPreVertex' */ // Graph Vertex struct VertexDescription { float3 Position; float3 Normal; float3 Tangent; float Alpha_Dist; }; VertexDescription VertexDescriptionFunction(VertexDescriptionInputs IN) { VertexDescription description = (VertexDescription)0; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_4aaefb909df2fd80910a396d8c946d2a_Out_0 = _CullingDistance; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_6d5a545a1cef9b848c4a162895bc897a_Out_0 = _CullingStart; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2; Unity_Distance_float3(IN.AbsoluteWorldSpacePosition, _WorldSpaceCameraPos, _Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2; Unity_Subtract_float(_Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2, _Property_6d5a545a1cef9b848c4a162895bc897a_Out_0, _Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2; Unity_Divide_float(_Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2, _Property_4aaefb909df2fd80910a396d8c946d2a_Out_0, _Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1; Unity_Saturate_float(_Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2, _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_dc33bb4f88f642af9e0aa9ed9bd30981_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_46678044b69341a48cefb2cba33ed79a_R_1 = IN.AbsoluteWorldSpacePosition[0]; float _Split_46678044b69341a48cefb2cba33ed79a_G_2 = IN.AbsoluteWorldSpacePosition[1]; float _Split_46678044b69341a48cefb2cba33ed79a_B_3 = IN.AbsoluteWorldSpacePosition[2]; float _Split_46678044b69341a48cefb2cba33ed79a_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_2d492fc054304902b0151f7984595c42_Out_0 = IN.uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_9fde5fb7f6864cefa72dada578d17557_R_1 = _UV_2d492fc054304902b0151f7984595c42_Out_0[0]; float _Split_9fde5fb7f6864cefa72dada578d17557_G_2 = _UV_2d492fc054304902b0151f7984595c42_Out_0[1]; float _Split_9fde5fb7f6864cefa72dada578d17557_B_3 = _UV_2d492fc054304902b0151f7984595c42_Out_0[2]; float _Split_9fde5fb7f6864cefa72dada578d17557_A_4 = _UV_2d492fc054304902b0151f7984595c42_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2; Unity_Multiply_float_float(_Split_9fde5fb7f6864cefa72dada578d17557_A_4, 0.5, _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_78847c4d89294687ae6c680682470352_Out_2; Unity_Subtract_float(_Split_9fde5fb7f6864cefa72dada578d17557_R_1, _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2; Unity_Comparison_Greater_float(_Split_46678044b69341a48cefb2cba33ed79a_G_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_ff5f9e21fad34542be9f1b424842b5d5_Out_0 = WIND_SETTINGS_GustSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2; Unity_Comparison_Greater_float(_Property_ff5f9e21fad34542be9f1b424842b5d5_Out_0, 0, _Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_64ce982dd9ba445db803d190de84c8d6_Out_0 = UnityBuildTexture2DStructNoScale(WIND_SETTINGS_TexGust); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0 = IN.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_169ba66547c24fa7a9cef296b67139b3_R_1 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[0]; float _Split_169ba66547c24fa7a9cef296b67139b3_G_2 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[1]; float _Split_169ba66547c24fa7a9cef296b67139b3_B_3 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[2]; float _Split_169ba66547c24fa7a9cef296b67139b3_A_4 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_d13cb597291d4f2a96775483a905e1bc_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3; Unity_Branch_float(_Property_d13cb597291d4f2a96775483a905e1bc_Out_0, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Split_9fde5fb7f6864cefa72dada578d17557_R_1, _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_7b042258827846d08e5f3cf44763b183_Out_0 = float3(_Split_169ba66547c24fa7a9cef296b67139b3_A_4, _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3, _Split_9fde5fb7f6864cefa72dada578d17557_G_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Transform_fc1b57ebcbfc495c868a133d8c8cd769_Out_1 = TransformObjectToWorld(_Vector3_7b042258827846d08e5f3cf44763b183_Out_0.xyz); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_9c06780eae3f45a89550792b236e2910_Out_0 = float3(1, 0, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_02bf9d8b187f4750a645a31fd0274ce4_Out_0 = WIND_SETTINGS_GustSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_fe6171f686004685a995362ecdec980a_Out_2; Unity_Multiply_float3_float3(_Vector3_9c06780eae3f45a89550792b236e2910_Out_0, (_Property_02bf9d8b187f4750a645a31fd0274ce4_Out_0.xxx), _Multiply_fe6171f686004685a995362ecdec980a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2; Unity_Multiply_float3_float3(_Multiply_fe6171f686004685a995362ecdec980a_Out_2, (IN.TimeParameters.x.xxx), _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2; Unity_Subtract_float3(_Transform_fc1b57ebcbfc495c868a133d8c8cd769_Out_1, _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2, _Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_691e8ce713864fbb94a8b323f8fb183a_Out_0 = WIND_SETTINGS_GustWorldScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2; Unity_Multiply_float3_float3(_Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2, (_Property_691e8ce713864fbb94a8b323f8fb183a_Out_0.xxx), _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_2c42efceaee6419fa47ba9af29b833f5_R_1 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[0]; float _Split_2c42efceaee6419fa47ba9af29b833f5_G_2 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[1]; float _Split_2c42efceaee6419fa47ba9af29b833f5_B_3 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[2]; float _Split_2c42efceaee6419fa47ba9af29b833f5_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_1b3bce32ac0d41719a13050c50108c03_RGBA_4; float3 _Combine_1b3bce32ac0d41719a13050c50108c03_RGB_5; float2 _Combine_1b3bce32ac0d41719a13050c50108c03_RG_6; Unity_Combine_float(_Split_2c42efceaee6419fa47ba9af29b833f5_R_1, _Split_2c42efceaee6419fa47ba9af29b833f5_B_3, 0, 0, _Combine_1b3bce32ac0d41719a13050c50108c03_RGBA_4, _Combine_1b3bce32ac0d41719a13050c50108c03_RGB_5, _Combine_1b3bce32ac0d41719a13050c50108c03_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(SHADER_API_GLES) && (SHADER_TARGET < 30) float4 _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0 = float4(0.0f, 0.0f, 0.0f, 1.0f); #else float4 _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0 = SAMPLE_TEXTURE2D_LOD(_Property_64ce982dd9ba445db803d190de84c8d6_Out_0.tex, _Property_64ce982dd9ba445db803d190de84c8d6_Out_0.samplerstate, _Property_64ce982dd9ba445db803d190de84c8d6_Out_0.GetTransformedUV(_Combine_1b3bce32ac0d41719a13050c50108c03_RG_6), 3); #endif float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_R_5 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.r; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_G_6 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.g; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_B_7 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.b; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_A_8 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3; Unity_Branch_float(_Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2, _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_R_5, 0, _Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1; Unity_Absolute_float(_Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3, _Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_5590fac6870f4a418050425dc7ed91c1_Out_2; Unity_Power_float(_Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1, 2, _Power_5590fac6870f4a418050425dc7ed91c1_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_f14b1d29b26f41c296ed14cc4451462d_Out_0 = WIND_SETTINGS_GustScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2; Unity_Multiply_float_float(_Power_5590fac6870f4a418050425dc7ed91c1_Out_2, _Property_f14b1d29b26f41c296ed14cc4451462d_Out_0, _Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_5f939790876c4391a5e6741ce49c14da_Out_0 = WIND_SETTINGS_WorldDirectionAndSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_ee9e31594b8f4517a17dfbbc48a64e32_R_1 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[0]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_G_2 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[1]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_B_3 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[2]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_A_4 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Vector2_451793a5e94f4b218ef6520e26d7867c_Out_0 = float2(_Split_ee9e31594b8f4517a17dfbbc48a64e32_R_1, _Split_ee9e31594b8f4517a17dfbbc48a64e32_B_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_7215796a7b8d4fa8b266a2e0be08c36f_Out_0 = _Gust_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_3a3872bc9d9e40d6b74bc603a4a8a4c1_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_3fc88fa712b44aeaab8f41107199bc74_R_1 = IN.AbsoluteWorldSpacePosition[0]; float _Split_3fc88fa712b44aeaab8f41107199bc74_G_2 = IN.AbsoluteWorldSpacePosition[1]; float _Split_3fc88fa712b44aeaab8f41107199bc74_B_3 = IN.AbsoluteWorldSpacePosition[2]; float _Split_3fc88fa712b44aeaab8f41107199bc74_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2; Unity_Subtract_float(_Split_3fc88fa712b44aeaab8f41107199bc74_G_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3; Unity_Clamp_float(_Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2, 0.0001, 1000, _Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2; Unity_Divide_float(_Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3, _Split_9fde5fb7f6864cefa72dada578d17557_A_4, _Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_3f4d8cab96d545468d52fce113f76434_Out_1; Unity_Absolute_float(_Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2, _Absolute_3f4d8cab96d545468d52fce113f76434_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_6e6db1c06c6c4a289c25a90afb702cd1_Out_0 = _Bend_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_ad608225df654ce094ffb8b933e16525_Out_2; Unity_Power_float(_Absolute_3f4d8cab96d545468d52fce113f76434_Out_1, _Property_6e6db1c06c6c4a289c25a90afb702cd1_Out_0, _Power_ad608225df654ce094ffb8b933e16525_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2; Unity_Multiply_float_float(_Power_ad608225df654ce094ffb8b933e16525_Out_2, _Split_9fde5fb7f6864cefa72dada578d17557_A_4, _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1; Unity_Absolute_float(_Split_169ba66547c24fa7a9cef296b67139b3_B_3, _Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_14ce10c8d74142fda9edaa63c78a1389_Out_0 = _Bend_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_548cb6e3ae7445c582c39188c47c5226_Out_2; Unity_Power_float(_Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1, _Property_14ce10c8d74142fda9edaa63c78a1389_Out_0, _Power_548cb6e3ae7445c582c39188c47c5226_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _SquareRoot_70a17436440d482687ba4143db66c309_Out_1; Unity_SquareRoot_float(_Split_9fde5fb7f6864cefa72dada578d17557_A_4, _SquareRoot_70a17436440d482687ba4143db66c309_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2; Unity_Multiply_float_float(_Power_548cb6e3ae7445c582c39188c47c5226_Out_2, _SquareRoot_70a17436440d482687ba4143db66c309_Out_1, _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3; Unity_Branch_float(_Property_3a3872bc9d9e40d6b74bc603a4a8a4c1_Out_0, _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2, _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2; Unity_Multiply_float_float(_Property_7215796a7b8d4fa8b266a2e0be08c36f_Out_0, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3, _Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2; Unity_Multiply_float2_float2(_Vector2_451793a5e94f4b218ef6520e26d7867c_Out_0, (_Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2.xx), _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_5093515884134bcb9155fab829022fce_R_1 = _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2[0]; float _Split_5093515884134bcb9155fab829022fce_G_2 = _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2[1]; float _Split_5093515884134bcb9155fab829022fce_B_3 = 0; float _Split_5093515884134bcb9155fab829022fce_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_f29334ed9daa46d486b2377b0162c627_Out_0 = float3(_Split_5093515884134bcb9155fab829022fce_R_1, 0, _Split_5093515884134bcb9155fab829022fce_G_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2; Unity_Multiply_float3_float3((_Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2.xxx), _Vector3_f29334ed9daa46d486b2377b0162c627_Out_0, _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_3867aafb9ad34746bce1244aafb6f01f_Out_2; Unity_Add_float3(_Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2, IN.AbsoluteWorldSpacePosition, _Add_3867aafb9ad34746bce1244aafb6f01f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0 = UnityBuildTexture2DStructNoScale(WIND_SETTINGS_TexNoise); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_985be46ae02c42c0995d1366bdbfb682_Out_0 = float3(1, 0, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0 = WIND_SETTINGS_WorldDirectionAndSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_c9aaa3880e954454a02d36009c8e9e68_R_1 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[0]; float _Split_c9aaa3880e954454a02d36009c8e9e68_G_2 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[1]; float _Split_c9aaa3880e954454a02d36009c8e9e68_B_3 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[2]; float _Split_c9aaa3880e954454a02d36009c8e9e68_A_4 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2; Unity_Multiply_float3_float3(_Vector3_985be46ae02c42c0995d1366bdbfb682_Out_0, (_Split_c9aaa3880e954454a02d36009c8e9e68_A_4.xxx), _Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2; Unity_Multiply_float3_float3(_Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2, (IN.TimeParameters.x.xxx), _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2; Unity_Subtract_float3(IN.AbsoluteWorldSpacePosition, _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2, _Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_d4e06cbed31a4a3f9b43d0ecf16fcb73_Out_0 = WIND_SETTINGS_ShiverNoiseScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2; Unity_Multiply_float3_float3(_Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2, (_Property_d4e06cbed31a4a3f9b43d0ecf16fcb73_Out_0.xxx), _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_R_1 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[0]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_G_2 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[1]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_B_3 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[2]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_fca4aa581e8a422dadf8e319f06750f7_RGBA_4; float3 _Combine_fca4aa581e8a422dadf8e319f06750f7_RGB_5; float2 _Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6; Unity_Combine_float(_Split_03b56eed62bc4b0e8cd4670fc93a9da4_R_1, _Split_03b56eed62bc4b0e8cd4670fc93a9da4_B_3, 0, 0, _Combine_fca4aa581e8a422dadf8e319f06750f7_RGBA_4, _Combine_fca4aa581e8a422dadf8e319f06750f7_RGB_5, _Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(SHADER_API_GLES) && (SHADER_TARGET < 30) float4 _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0 = float4(0.0f, 0.0f, 0.0f, 1.0f); #else float4 _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0 = SAMPLE_TEXTURE2D_LOD(_Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.tex, _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.samplerstate, _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.GetTransformedUV(_Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6), 3); #endif float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_R_5 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.r; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_G_6 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.g; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_B_7 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.b; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_A_8 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_fa07fd2270a34c469cf64b3454d120aa_RGBA_4; float3 _Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5; float2 _Combine_fa07fd2270a34c469cf64b3454d120aa_RG_6; Unity_Combine_float(_SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_R_5, _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_G_6, _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_B_7, 0, _Combine_fa07fd2270a34c469cf64b3454d120aa_RGBA_4, _Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5, _Combine_fa07fd2270a34c469cf64b3454d120aa_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2; Unity_Add_float3(_Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5, float3(-0.5, -0.5, -0.5), _Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_aa970d7a10da4334a2114ceba6cb2ad7_Out_0 = WIND_SETTINGS_Turbulence; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_5dd52750c8794f1590124b29e1a62761_Out_2; Unity_Multiply_float3_float3(_Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2, (_Property_aa970d7a10da4334a2114ceba6cb2ad7_Out_0.xxx), _Multiply_5dd52750c8794f1590124b29e1a62761_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_b8009b443755414084f8b9a8c5df13f8_Out_0 = _Shiver_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_80f6cf8730524551ba9e500666d243db_Out_2; Unity_Multiply_float_float(_Property_b8009b443755414084f8b9a8c5df13f8_Out_0, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3, _Multiply_80f6cf8730524551ba9e500666d243db_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2; Unity_Multiply_float3_float3(_Multiply_5dd52750c8794f1590124b29e1a62761_Out_2, (_Multiply_80f6cf8730524551ba9e500666d243db_Out_2.xxx), _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_b0b77f3ff3554aaa991ca36800c29365_R_1 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[0]; float _Split_b0b77f3ff3554aaa991ca36800c29365_G_2 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[1]; float _Split_b0b77f3ff3554aaa991ca36800c29365_B_3 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[2]; float _Split_b0b77f3ff3554aaa991ca36800c29365_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_390c742d4a2a46e288eef208355b690b_Out_2; Unity_Add_float3(_Add_3867aafb9ad34746bce1244aafb6f01f_Out_2, (_Split_b0b77f3ff3554aaa991ca36800c29365_G_2.xxx), _Add_390c742d4a2a46e288eef208355b690b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3; Unity_Branch_float3(_Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2, _Add_390c742d4a2a46e288eef208355b690b_Out_2, IN.AbsoluteWorldSpacePosition, _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_4a6e9e743bca419f8339e6bf6909217a_Out_2; Unity_Add_float3(IN.AbsoluteWorldSpacePosition, _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2, _Add_4a6e9e743bca419f8339e6bf6909217a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2; Unity_Add_float3(_Add_4a6e9e743bca419f8339e6bf6909217a_Out_2, (_Split_b0b77f3ff3554aaa991ca36800c29365_G_2.xxx), _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3; Unity_Branch_float3(_Property_dc33bb4f88f642af9e0aa9ed9bd30981_Out_0, _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3, _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2, _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(USE_WIND_ON) float3 _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0 = _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3; #else float3 _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0 = IN.AbsoluteWorldSpacePosition; #endif #endif description.Position = _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0; description.Normal = IN.ObjectSpaceNormal; description.Tangent = IN.ObjectSpaceTangent; description.Alpha_Dist = _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1; return description; } // Custom interpolators, pre surface #ifdef FEATURES_GRAPH_VERTEX Varyings CustomInterpolatorPassThroughFunc(inout Varyings output, VertexDescription input) { output.Alpha_Dist = input.Alpha_Dist; return output; } #define CUSTOMINTERPOLATOR_VARYPASSTHROUGH_FUNC #endif // Graph Pixel struct SurfaceDescription { float3 BaseColor; float Alpha; float AlphaClipThreshold; }; SurfaceDescription SurfaceDescriptionFunction(SurfaceDescriptionInputs IN) { SurfaceDescription surface = (SurfaceDescription)0; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_cd89dbbc71dc4524b066b0c13fd5d07f_Out_0 = _Light_Color; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) Bindings_LightDataURP_a02ff11a29d676645b44ec159fdb9001_float _LightDataURP_ef35e0c3b353486fb2d6cf09993461d7; float3 _LightDataURP_ef35e0c3b353486fb2d6cf09993461d7_Direction_1; float3 _LightDataURP_ef35e0c3b353486fb2d6cf09993461d7_Color_2; SG_LightDataURP_a02ff11a29d676645b44ec159fdb9001_float(_LightDataURP_ef35e0c3b353486fb2d6cf09993461d7, _LightDataURP_ef35e0c3b353486fb2d6cf09993461d7_Direction_1, _LightDataURP_ef35e0c3b353486fb2d6cf09993461d7_Color_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Normalize_ccb6bbde886947e59d31788f3b3fb601_Out_1; Unity_Normalize_float3(_LightDataURP_ef35e0c3b353486fb2d6cf09993461d7_Color_2, _Normalize_ccb6bbde886947e59d31788f3b3fb601_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_b0b73453faf94ab7af586460c8d85119_Out_0 = _Light_Blend_Intensity; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Lerp_2e4de65c253544cea857f931c5c41e4a_Out_3; Unity_Lerp_float3((_Property_cd89dbbc71dc4524b066b0c13fd5d07f_Out_0.xyz), _Normalize_ccb6bbde886947e59d31788f3b3fb601_Out_1, (_Property_b0b73453faf94ab7af586460c8d85119_Out_0.xxx), _Lerp_2e4de65c253544cea857f931c5c41e4a_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_4443887f313f46b68e51dbd246596db0_Out_0 = _Use_Scene_Light_s_Direction; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Property_efdf3dbd0f7c46ba84d6cd65fcbe176c_Out_0 = _Light_Direction; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_b33b3f03bd604a6a9de5318fdcf8a72e_Out_3; Unity_Branch_float3(_Property_4443887f313f46b68e51dbd246596db0_Out_0, _LightDataURP_ef35e0c3b353486fb2d6cf09993461d7_Direction_1, _Property_efdf3dbd0f7c46ba84d6cd65fcbe176c_Out_0, _Branch_b33b3f03bd604a6a9de5318fdcf8a72e_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4x4 _MatrixConstruction_1ffada697927453ea33a4d6f3e326de6_var4x4_4; float3x3 _MatrixConstruction_1ffada697927453ea33a4d6f3e326de6_var3x3_5; float2x2 _MatrixConstruction_1ffada697927453ea33a4d6f3e326de6_var2x2_6; Unity_MatrixConstruction_Column_float((float4(IN.ObjectSpaceTangent, 1.0)), (float4(IN.ObjectSpaceBiTangent, 1.0)), (float4(IN.ObjectSpaceNormal, 1.0)), float4 (0, 0, 0, 0), _MatrixConstruction_1ffada697927453ea33a4d6f3e326de6_var4x4_4, _MatrixConstruction_1ffada697927453ea33a4d6f3e326de6_var3x3_5, _MatrixConstruction_1ffada697927453ea33a4d6f3e326de6_var2x2_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_bb46bc5446944be59c90fb52f06d7a66_Out_0 = UnityBuildTexture2DStructNoScale(_Normal_Map); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_d44465d44af04fd8b715e551588121fe_Out_0 = IN.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _SampleTexture2D_0ed25a5d03077d89ba21a94bf21a8a6e_RGBA_0 = SAMPLE_TEXTURE2D(_Property_bb46bc5446944be59c90fb52f06d7a66_Out_0.tex, _Property_bb46bc5446944be59c90fb52f06d7a66_Out_0.samplerstate, _Property_bb46bc5446944be59c90fb52f06d7a66_Out_0.GetTransformedUV((_UV_d44465d44af04fd8b715e551588121fe_Out_0.xy))); _SampleTexture2D_0ed25a5d03077d89ba21a94bf21a8a6e_RGBA_0.rgb = UnpackNormal(_SampleTexture2D_0ed25a5d03077d89ba21a94bf21a8a6e_RGBA_0); float _SampleTexture2D_0ed25a5d03077d89ba21a94bf21a8a6e_R_4 = _SampleTexture2D_0ed25a5d03077d89ba21a94bf21a8a6e_RGBA_0.r; float _SampleTexture2D_0ed25a5d03077d89ba21a94bf21a8a6e_G_5 = _SampleTexture2D_0ed25a5d03077d89ba21a94bf21a8a6e_RGBA_0.g; float _SampleTexture2D_0ed25a5d03077d89ba21a94bf21a8a6e_B_6 = _SampleTexture2D_0ed25a5d03077d89ba21a94bf21a8a6e_RGBA_0.b; float _SampleTexture2D_0ed25a5d03077d89ba21a94bf21a8a6e_A_7 = _SampleTexture2D_0ed25a5d03077d89ba21a94bf21a8a6e_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_bbeef53bb4c54aa097c2a07da8bc2c88_Out_0 = _Normal_Map_Light_Impact; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _NormalStrength_dd2b823f401d4fd6b899ff52d16e20a2_Out_2; Unity_NormalStrength_float((_SampleTexture2D_0ed25a5d03077d89ba21a94bf21a8a6e_RGBA_0.xyz), _Property_bbeef53bb4c54aa097c2a07da8bc2c88_Out_0, _NormalStrength_dd2b823f401d4fd6b899ff52d16e20a2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_40ca3a9f600c4250ae9148e0fffd87b4_Out_2; Unity_Multiply_float3x3_float3(_MatrixConstruction_1ffada697927453ea33a4d6f3e326de6_var3x3_5, _NormalStrength_dd2b823f401d4fd6b899ff52d16e20a2_Out_2, _Multiply_40ca3a9f600c4250ae9148e0fffd87b4_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _DotProduct_51413d029f5b4262b849994a306f2815_Out_2; Unity_DotProduct_float3(_Branch_b33b3f03bd604a6a9de5318fdcf8a72e_Out_3, _Multiply_40ca3a9f600c4250ae9148e0fffd87b4_Out_2, _DotProduct_51413d029f5b4262b849994a306f2815_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Add_6f31489e018a48d1a80e499cfb402922_Out_2; Unity_Add_float(_DotProduct_51413d029f5b4262b849994a306f2815_Out_2, 1, _Add_6f31489e018a48d1a80e499cfb402922_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_c21e3d99c9444d3f990cfea079a91532_Out_2; Unity_Multiply_float_float(_Add_6f31489e018a48d1a80e499cfb402922_Out_2, 0.5, _Multiply_c21e3d99c9444d3f990cfea079a91532_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_e01d23a193574cca823b1f4c8488a0b3_Out_0 = _Light_Intensity; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_2f0d470962ea4db6a784c4b5887a326b_Out_2; Unity_Multiply_float_float(_Multiply_c21e3d99c9444d3f990cfea079a91532_Out_2, _Property_e01d23a193574cca823b1f4c8488a0b3_Out_0, _Multiply_2f0d470962ea4db6a784c4b5887a326b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_80501e4f45254b4fab2f1ad6174b22f1_Out_0 = _Light_Contrast; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Contrast_14a19f9741ce49e08fbf2a7615eeb015_Out_2; Unity_Contrast_float((_Multiply_2f0d470962ea4db6a784c4b5887a326b_Out_2.xxx), _Property_80501e4f45254b4fab2f1ad6174b22f1_Out_0, _Contrast_14a19f9741ce49e08fbf2a7615eeb015_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_412fc12e3e5f403cb5d1c8ddc15973d8_Out_2; Unity_Multiply_float3_float3(_Lerp_2e4de65c253544cea857f931c5c41e4a_Out_3, _Contrast_14a19f9741ce49e08fbf2a7615eeb015_Out_2, _Multiply_412fc12e3e5f403cb5d1c8ddc15973d8_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_52d05deb561b4fb2905d34805c926c61_Out_0 = _Shadow_Color; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_7320242a514d4dd1b6a21d6793eab70a_Out_2; Unity_Add_float3(_Multiply_412fc12e3e5f403cb5d1c8ddc15973d8_Out_2, (_Property_52d05deb561b4fb2905d34805c926c61_Out_0.xyz), _Add_7320242a514d4dd1b6a21d6793eab70a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_b4e0c30cf01756839030a5167b089dc6_Out_0 = _Read_Color_Mask; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_b09a268918324309a33891087641d2aa_Out_0 = UnityBuildTexture2DStructNoScale(_Color_Mask_R_Emission_B_Transparency_A); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0 = SAMPLE_TEXTURE2D(_Property_b09a268918324309a33891087641d2aa_Out_0.tex, _Property_b09a268918324309a33891087641d2aa_Out_0.samplerstate, _Property_b09a268918324309a33891087641d2aa_Out_0.GetTransformedUV((_UV_d44465d44af04fd8b715e551588121fe_Out_0.xy))); float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_R_4 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.r; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_G_5 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.g; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_B_6 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.b; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_A_7 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0 = _Particle_Color_RGB_Alpha_A; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_596710b2cf0e45708d9cc363643bd02a_Out_0 = _Color_Blend; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Lerp_31b84a9878b949fdaf84fc9c107d9c56_Out_3; Unity_Lerp_float4((_SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_R_4.xxxx), _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0, (_Property_596710b2cf0e45708d9cc363643bd02a_Out_0.xxxx), _Lerp_31b84a9878b949fdaf84fc9c107d9c56_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Branch_ef8236ada61be1869b3278db6ae02537_Out_3; Unity_Branch_float4(_Property_b4e0c30cf01756839030a5167b089dc6_Out_0, _Lerp_31b84a9878b949fdaf84fc9c107d9c56_Out_3, _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0, _Branch_ef8236ada61be1869b3278db6ae02537_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Clamp_8924d386398049b1b9840fa123d39092_Out_3; Unity_Clamp_float4(IN.VertexColor, float4(0, 0, 0, 0), float4(1, 1, 1, 1), _Clamp_8924d386398049b1b9840fa123d39092_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Multiply_3c7c94a1a6e2c08786b9b70a13b426fa_Out_2; Unity_Multiply_float4_float4(_Branch_ef8236ada61be1869b3278db6ae02537_Out_3, _Clamp_8924d386398049b1b9840fa123d39092_Out_3, _Multiply_3c7c94a1a6e2c08786b9b70a13b426fa_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_39231bd5410441cdb7194e3b7cc11f47_Out_2; Unity_Multiply_float3_float3(_Add_7320242a514d4dd1b6a21d6793eab70a_Out_2, (_Multiply_3c7c94a1a6e2c08786b9b70a13b426fa_Out_2.xyz), _Multiply_39231bd5410441cdb7194e3b7cc11f47_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_a4bf820b71154422a321ca28e911233e_Out_0 = UnityBuildTexture2DStructNoScale(_Emission_Gradient); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Vector2_ccbdca8664504a5b8e539ab18805fb84_Out_0 = float2(_Multiply_c21e3d99c9444d3f990cfea079a91532_Out_2, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _SampleTexture2D_41d68813776d4bafa535e5ee330dada2_RGBA_0 = SAMPLE_TEXTURE2D(_Property_a4bf820b71154422a321ca28e911233e_Out_0.tex, _Property_a4bf820b71154422a321ca28e911233e_Out_0.samplerstate, _Property_a4bf820b71154422a321ca28e911233e_Out_0.GetTransformedUV(_Vector2_ccbdca8664504a5b8e539ab18805fb84_Out_0)); float _SampleTexture2D_41d68813776d4bafa535e5ee330dada2_R_4 = _SampleTexture2D_41d68813776d4bafa535e5ee330dada2_RGBA_0.r; float _SampleTexture2D_41d68813776d4bafa535e5ee330dada2_G_5 = _SampleTexture2D_41d68813776d4bafa535e5ee330dada2_RGBA_0.g; float _SampleTexture2D_41d68813776d4bafa535e5ee330dada2_B_6 = _SampleTexture2D_41d68813776d4bafa535e5ee330dada2_RGBA_0.b; float _SampleTexture2D_41d68813776d4bafa535e5ee330dada2_A_7 = _SampleTexture2D_41d68813776d4bafa535e5ee330dada2_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_3231da6193d64e80a8349c56fcf4c0e6_Out_0 = IsGammaSpace() ? LinearToSRGB(_Emission_Color) : _Emission_Color; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Multiply_d4bae9c5e8ef4601b953b90a485de44a_Out_2; Unity_Multiply_float4_float4(_SampleTexture2D_41d68813776d4bafa535e5ee330dada2_RGBA_0, _Property_3231da6193d64e80a8349c56fcf4c0e6_Out_0, _Multiply_d4bae9c5e8ef4601b953b90a485de44a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_78fcfdf9805a4c57a8d6de5a0ca4f515_R_1 = _UV_d44465d44af04fd8b715e551588121fe_Out_0[0]; float _Split_78fcfdf9805a4c57a8d6de5a0ca4f515_G_2 = _UV_d44465d44af04fd8b715e551588121fe_Out_0[1]; float _Split_78fcfdf9805a4c57a8d6de5a0ca4f515_B_3 = _UV_d44465d44af04fd8b715e551588121fe_Out_0[2]; float _Split_78fcfdf9805a4c57a8d6de5a0ca4f515_A_4 = _UV_d44465d44af04fd8b715e551588121fe_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_fd3cbf470e634482bc099ecf9d5d64e1_Out_0 = _Emission_Gradient_Contrast; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_8993563f17ba452c9e6d53c768836b9d_Out_2; Unity_Multiply_float_float(_Split_78fcfdf9805a4c57a8d6de5a0ca4f515_B_3, _Property_fd3cbf470e634482bc099ecf9d5d64e1_Out_0, _Multiply_8993563f17ba452c9e6d53c768836b9d_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_4529c52739f14edd9efd692c80c86f1f_Out_0 = _Emission_Over_Time; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_22440300824d440e91c3e00df140dca3_Out_2; Unity_Subtract_float(_Multiply_8993563f17ba452c9e6d53c768836b9d_Out_2, _Property_4529c52739f14edd9efd692c80c86f1f_Out_0, _Subtract_22440300824d440e91c3e00df140dca3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_45f2c9b64577420bad23cb0a8e8c3790_Out_2; Unity_Power_float(_Subtract_22440300824d440e91c3e00df140dca3_Out_2, 3, _Power_45f2c9b64577420bad23cb0a8e8c3790_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_384cb801d77348609aa06c35221250dc_Out_2; Unity_Multiply_float_float(_Power_45f2c9b64577420bad23cb0a8e8c3790_Out_2, -1, _Multiply_384cb801d77348609aa06c35221250dc_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Saturate_348830156bc54908aa8ed86ae90686b2_Out_1; Unity_Saturate_float(_Multiply_384cb801d77348609aa06c35221250dc_Out_2, _Saturate_348830156bc54908aa8ed86ae90686b2_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Multiply_52ded104003144e4885752c3156f504d_Out_2; Unity_Multiply_float4_float4(_Multiply_d4bae9c5e8ef4601b953b90a485de44a_Out_2, (_Saturate_348830156bc54908aa8ed86ae90686b2_Out_1.xxxx), _Multiply_52ded104003144e4885752c3156f504d_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_aeaa233470cc43049c76cc6fa5d1857b_Out_0 = _Emission_From_R_T_From_B_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _OneMinus_fca2b98817db47109a61a5dade5b18a0_Out_1; Unity_OneMinus_float(_SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_R_4, _OneMinus_fca2b98817db47109a61a5dade5b18a0_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_79266e1a5d4d4600b6d4b77228cd2392_Out_3; Unity_Branch_float(_Property_aeaa233470cc43049c76cc6fa5d1857b_Out_0, _OneMinus_fca2b98817db47109a61a5dade5b18a0_Out_1, _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_B_6, _Branch_79266e1a5d4d4600b6d4b77228cd2392_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_722900f84c0c4b4f98075fea4a331412_Out_2; Unity_Multiply_float_float(_Branch_79266e1a5d4d4600b6d4b77228cd2392_Out_3, _Saturate_348830156bc54908aa8ed86ae90686b2_Out_1, _Multiply_722900f84c0c4b4f98075fea4a331412_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Multiply_430f290dd9ca4bf9879a6fa1804dca53_Out_2; Unity_Multiply_float4_float4(_Property_3231da6193d64e80a8349c56fcf4c0e6_Out_0, (_Multiply_722900f84c0c4b4f98075fea4a331412_Out_2.xxxx), _Multiply_430f290dd9ca4bf9879a6fa1804dca53_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(EMISSION_PROCEDURAL_MASK_ON) float4 _EmissionProceduralTMaskF_48d7f3f2b2904e02919072153ac0b668_Out_0 = _Multiply_52ded104003144e4885752c3156f504d_Out_2; #else float4 _EmissionProceduralTMaskF_48d7f3f2b2904e02919072153ac0b668_Out_0 = _Multiply_430f290dd9ca4bf9879a6fa1804dca53_Out_2; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_7ff56cc285bc4460aa770e8391ba1f8b_Out_2; Unity_Add_float3(_Multiply_39231bd5410441cdb7194e3b7cc11f47_Out_2, (_EmissionProceduralTMaskF_48d7f3f2b2904e02919072153ac0b668_Out_0.xyz), _Add_7ff56cc285bc4460aa770e8391ba1f8b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_63e5c53a54c9425ca5dd41d50122c66e_Out_0 = _Intersection_Offset; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1; Unity_SceneDepth_Linear01_float(float4(IN.ScreenPosition.xy / IN.ScreenPosition.w, 0, 0), _SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2; Unity_Multiply_float_float(_SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1, _ProjectionParams.z, _Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0 = IN.ScreenPosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_093b6b23238f44ad838c7c5a31908591_R_1 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[0]; float _Split_093b6b23238f44ad838c7c5a31908591_G_2 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[1]; float _Split_093b6b23238f44ad838c7c5a31908591_B_3 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[2]; float _Split_093b6b23238f44ad838c7c5a31908591_A_4 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2; Unity_Subtract_float(_Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2, _Split_093b6b23238f44ad838c7c5a31908591_A_4, _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2; Unity_Multiply_float_float(_Property_63e5c53a54c9425ca5dd41d50122c66e_Out_0, _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2, _Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Clamp_df9545ba876e40b9ba359293af80b24f_Out_3; Unity_Clamp_float(_Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2, 0, 1, _Clamp_df9545ba876e40b9ba359293af80b24f_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_4d25adc154b2cd889bea31041dc0b8bd_R_1 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[0]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_G_2 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[1]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_B_3 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[2]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_A_4 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_adbe396b9120628ea1a79eee1222a007_Out_2; Unity_Multiply_float_float(_Split_4d25adc154b2cd889bea31041dc0b8bd_A_4, _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_A_7, _Multiply_adbe396b9120628ea1a79eee1222a007_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_12920bdaccef158ab9bd191cc9e45c04_R_1 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[0]; float _Split_12920bdaccef158ab9bd191cc9e45c04_G_2 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[1]; float _Split_12920bdaccef158ab9bd191cc9e45c04_B_3 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[2]; float _Split_12920bdaccef158ab9bd191cc9e45c04_A_4 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2; Unity_Multiply_float_float(_Multiply_adbe396b9120628ea1a79eee1222a007_Out_2, _Split_12920bdaccef158ab9bd191cc9e45c04_A_4, _Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_fce3e00b583f4272a2ffa6b9e2fe3340_Out_0 = _Alpha_Multiplier; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2; Unity_Multiply_float_float(_Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2, _Property_fce3e00b583f4272a2ffa6b9e2fe3340_Out_0, _Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2; Unity_Multiply_float_float(_Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2, IN.Alpha_Dist, _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2; Unity_Multiply_float_float(_Clamp_df9545ba876e40b9ba359293af80b24f_Out_3, _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2, _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(USE_TRANSPARENCY_INTERSECTION_ON) float _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0 = _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2; #else float _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0 = _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_e23b1daac78b0a87a81cf357c01bb1c6_Out_0 = _AlphaClipThreshold; #endif surface.BaseColor = _Add_7ff56cc285bc4460aa770e8391ba1f8b_Out_2; surface.Alpha = _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0; surface.AlphaClipThreshold = _Property_e23b1daac78b0a87a81cf357c01bb1c6_Out_0; return surface; } // -------------------------------------------------- // Build Graph Inputs #ifdef HAVE_VFX_MODIFICATION #define VFX_SRP_ATTRIBUTES Attributes #define VFX_SRP_VARYINGS Varyings #define VFX_SRP_SURFACE_INPUTS SurfaceDescriptionInputs #endif VertexDescriptionInputs BuildVertexDescriptionInputs(Attributes input) { VertexDescriptionInputs output; ZERO_INITIALIZE(VertexDescriptionInputs, output); #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceNormal = input.normalOS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceTangent = input.tangentOS.xyz; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceBiTangent = normalize(cross(input.normalOS, input.tangentOS.xyz) * (input.tangentOS.w > 0.0f ? 1.0f : -1.0f) * GetOddNegativeScale()); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpacePosition = input.positionOS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.AbsoluteWorldSpacePosition = GetAbsolutePositionWS(TransformObjectToWorld(input.positionOS)); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv0 = input.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv1 = input.uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.TimeParameters = _TimeParameters.xyz; #endif return output; } SurfaceDescriptionInputs BuildSurfaceDescriptionInputs(Varyings input) { SurfaceDescriptionInputs output; ZERO_INITIALIZE(SurfaceDescriptionInputs, output); #ifdef HAVE_VFX_MODIFICATION // FragInputs from VFX come from two places: Interpolator or CBuffer. /* WARNING: $splice Could not find named fragment 'VFXSetFragInputs' */ #endif output.Alpha_Dist = input.Alpha_Dist; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) // must use interpolated tangent, bitangent and normal before they are normalized in the pixel shader. #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 unnormalizedNormalWS = input.normalWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) const float renormFactor = 1.0 / length(unnormalizedNormalWS); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) // use bitangent on the fly like in hdrp #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) // IMPORTANT! If we ever support Flip on double sided materials ensure bitangent and tangent are NOT flipped. #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float crossSign = (input.tangentWS.w > 0.0 ? 1.0 : -1.0)* GetOddNegativeScale(); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 bitang = crossSign * cross(input.normalWS.xyz, input.tangentWS.xyz); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.WorldSpaceNormal = renormFactor * input.normalWS.xyz; // we want a unit length Normal Vector node in shader graph #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceNormal = normalize(mul(output.WorldSpaceNormal, (float3x3) UNITY_MATRIX_M)); // transposed multiplication by inverse matrix to handle normal scale #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) // to pr eserve mikktspace compliance we use same scale renormFactor as was used on the normal. #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) // This is explained in section 2.2 in "surface gradient based bump mapping framework" #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.WorldSpaceTangent = renormFactor * input.tangentWS.xyz; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.WorldSpaceBiTangent = renormFactor * bitang; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceTangent = TransformWorldToObjectDir(output.WorldSpaceTangent); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceBiTangent = TransformWorldToObjectDir(output.WorldSpaceBiTangent); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.WorldSpacePosition = input.positionWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ScreenPosition = ComputeScreenPos(TransformWorldToHClip(input.positionWS), _ProjectionParams.x); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv0 = input.texCoord0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.VertexColor = input.color; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #define BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN output.FaceSign = IS_FRONT_VFACE(input.cullFace, true, false); #else #define BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN #endif #undef BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN return output; } // -------------------------------------------------- // Main #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/Varyings.hlsl" #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/UnlitPass.hlsl" // -------------------------------------------------- // Visual Effect Vertex Invocations #ifdef HAVE_VFX_MODIFICATION #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/VisualEffectVertex.hlsl" #endif ENDHLSL } Pass { Name "DepthOnly" Tags { "LightMode" = "DepthOnly" } // Render State Cull [_Cull] ZTest LEqual ZWrite On ColorMask 0 // Debug // // -------------------------------------------------- // Pass HLSLPROGRAM // Pragmas #pragma target 4.5 #pragma exclude_renderers gles gles3 glcore #pragma multi_compile_instancing #pragma multi_compile _ DOTS_INSTANCING_ON #pragma vertex vert #pragma fragment frag // DotsInstancingOptions: // HybridV1InjectedBuiltinProperties: // Keywords #pragma shader_feature_local_fragment _ _ALPHATEST_ON #pragma shader_feature_local _ USE_TRANSPARENCY_INTERSECTION_ON #pragma shader_feature_local _ EMISSION_PROCEDURAL_MASK_ON #pragma shader_feature_local _ USE_WIND_ON #if defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(EMISSION_PROCEDURAL_MASK_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_0 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(EMISSION_PROCEDURAL_MASK_ON) #define KEYWORD_PERMUTATION_1 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_2 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) #define KEYWORD_PERMUTATION_3 #elif defined(EMISSION_PROCEDURAL_MASK_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_4 #elif defined(EMISSION_PROCEDURAL_MASK_ON) #define KEYWORD_PERMUTATION_5 #elif defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_6 #else #define KEYWORD_PERMUTATION_7 #endif // Defines #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_NORMAL #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TANGENT #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TEXCOORD0 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TEXCOORD1 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_COLOR #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_POSITION_WS #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_TEXCOORD0 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_COLOR #endif #define FEATURES_GRAPH_VERTEX /* WARNING: $splice Could not find named fragment 'PassInstancing' */ #define SHADERPASS SHADERPASS_DEPTHONLY #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define REQUIRE_DEPTH_TEXTURE #endif /* WARNING: $splice Could not find named fragment 'DotsInstancingVars' */ // custom interpolator pre-include /* WARNING: $splice Could not find named fragment 'sgci_CustomInterpolatorPreInclude' */ // Includes #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Color.hlsl" #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Texture.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Lighting.hlsl" #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/TextureStack.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/ShaderGraphFunctions.hlsl" #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/ShaderPass.hlsl" // -------------------------------------------------- // Structs and Packing // custom interpolators pre packing /* WARNING: $splice Could not find named fragment 'CustomInterpolatorPrePacking' */ struct Attributes { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 positionOS : POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalOS : NORMAL; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 tangentOS : TANGENT; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0 : TEXCOORD0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv1 : TEXCOORD1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color : COLOR; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : INSTANCEID_SEMANTIC; #endif #endif }; struct Varyings { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 positionCS : SV_POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 positionWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 texCoord0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : CUSTOM_INSTANCE_ID; #endif #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsBlendIdx0 : BLENDINDICES0; #endif #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsRTArrayIdx : SV_RenderTargetArrayIndex; #endif #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) FRONT_FACE_TYPE cullFace : FRONT_FACE_SEMANTIC; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float Alpha_Dist; #endif }; struct SurfaceDescriptionInputs { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 WorldSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 ScreenPosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 VertexColor; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float Alpha_Dist; #endif }; struct VertexDescriptionInputs { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceNormal; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceBiTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 AbsoluteWorldSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 TimeParameters; #endif }; struct PackedVaryings { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 positionCS : SV_POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 texCoord0 : INTERP0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color : INTERP1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 packed_positionWS_Alpha_Dist : INTERP2; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : CUSTOM_INSTANCE_ID; #endif #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsBlendIdx0 : BLENDINDICES0; #endif #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsRTArrayIdx : SV_RenderTargetArrayIndex; #endif #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) FRONT_FACE_TYPE cullFace : FRONT_FACE_SEMANTIC; #endif #endif }; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) PackedVaryings PackVaryings (Varyings input) { PackedVaryings output; ZERO_INITIALIZE(PackedVaryings, output); output.positionCS = input.positionCS; output.texCoord0.xyzw = input.texCoord0; output.color.xyzw = input.color; output.packed_positionWS_Alpha_Dist.xyz = input.positionWS; output.packed_positionWS_Alpha_Dist.w = input.Alpha_Dist; #if UNITY_ANY_INSTANCING_ENABLED output.instanceID = input.instanceID; #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) output.stereoTargetEyeIndexAsBlendIdx0 = input.stereoTargetEyeIndexAsBlendIdx0; #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) output.stereoTargetEyeIndexAsRTArrayIdx = input.stereoTargetEyeIndexAsRTArrayIdx; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) output.cullFace = input.cullFace; #endif return output; } Varyings UnpackVaryings (PackedVaryings input) { Varyings output; output.positionCS = input.positionCS; output.texCoord0 = input.texCoord0.xyzw; output.color = input.color.xyzw; output.positionWS = input.packed_positionWS_Alpha_Dist.xyz; output.Alpha_Dist = input.packed_positionWS_Alpha_Dist.w; #if UNITY_ANY_INSTANCING_ENABLED output.instanceID = input.instanceID; #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) output.stereoTargetEyeIndexAsBlendIdx0 = input.stereoTargetEyeIndexAsBlendIdx0; #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) output.stereoTargetEyeIndexAsRTArrayIdx = input.stereoTargetEyeIndexAsRTArrayIdx; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) output.cullFace = input.cullFace; #endif return output; } #endif // -------------------------------------------------- // Graph // Graph Properties CBUFFER_START(UnityPerMaterial) float _Use_Scene_Light_s_Direction; float3 _Light_Direction; float _AlphaClipThreshold; float _Alpha_Multiplier; float4 _Normal_Map_TexelSize; float _Normal_Map_Light_Impact; float4 _Color_Mask_R_Emission_B_Transparency_A_TexelSize; float _Read_Color_Mask; float4 _Particle_Color_RGB_Alpha_A; float _Color_Blend; float _Light_Intensity; float _Light_Contrast; float _Light_Blend_Intensity; float4 _Light_Color; float4 _Shadow_Color; float4 _Emission_Gradient_TexelSize; float4 _Emission_Color; float _Emission_Over_Time; float _Emission_Gradient_Contrast; float _Emission_From_R_T_From_B_F; float _Intersection_Offset; float _CullingStart; float _CullingDistance; float _Wind_from_Center_T_Age_F; float _Gust_Strength; float _Shiver_Strength; float _Bend_Strength; CBUFFER_END // Object and Global properties SAMPLER(SamplerState_Linear_Repeat); TEXTURE2D(_Normal_Map); SAMPLER(sampler_Normal_Map); TEXTURE2D(_Color_Mask_R_Emission_B_Transparency_A); SAMPLER(sampler_Color_Mask_R_Emission_B_Transparency_A); TEXTURE2D(_Emission_Gradient); SAMPLER(sampler_Emission_Gradient); TEXTURE2D(WIND_SETTINGS_TexNoise); SAMPLER(samplerWIND_SETTINGS_TexNoise); float4 WIND_SETTINGS_TexNoise_TexelSize; TEXTURE2D(WIND_SETTINGS_TexGust); SAMPLER(samplerWIND_SETTINGS_TexGust); float4 WIND_SETTINGS_TexGust_TexelSize; float4 WIND_SETTINGS_WorldDirectionAndSpeed; float WIND_SETTINGS_ShiverNoiseScale; float WIND_SETTINGS_Turbulence; float WIND_SETTINGS_GustSpeed; float WIND_SETTINGS_GustScale; float WIND_SETTINGS_GustWorldScale; // Graph Includes // GraphIncludes: // -- Property used by ScenePickingPass #ifdef SCENEPICKINGPASS float4 _SelectionID; #endif // -- Properties used by SceneSelectionPass #ifdef SCENESELECTIONPASS int _ObjectId; int _PassValue; #endif // Graph Functions void Unity_Distance_float3(float3 A, float3 B, out float Out) { Out = distance(A, B); } void Unity_Subtract_float(float A, float B, out float Out) { Out = A - B; } void Unity_Divide_float(float A, float B, out float Out) { Out = A / B; } void Unity_Saturate_float(float In, out float Out) { Out = saturate(In); } void Unity_Multiply_float_float(float A, float B, out float Out) { Out = A * B; } void Unity_Comparison_Greater_float(float A, float B, out float Out) { Out = A > B ? 1 : 0; } void Unity_Branch_float(float Predicate, float True, float False, out float Out) { Out = Predicate ? True : False; } void Unity_Multiply_float3_float3(float3 A, float3 B, out float3 Out) { Out = A * B; } void Unity_Subtract_float3(float3 A, float3 B, out float3 Out) { Out = A - B; } void Unity_Combine_float(float R, float G, float B, float A, out float4 RGBA, out float3 RGB, out float2 RG) { RGBA = float4(R, G, B, A); RGB = float3(R, G, B); RG = float2(R, G); } void Unity_Absolute_float(float In, out float Out) { Out = abs(In); } void Unity_Power_float(float A, float B, out float Out) { Out = pow(A, B); } void Unity_Clamp_float(float In, float Min, float Max, out float Out) { Out = clamp(In, Min, Max); } void Unity_SquareRoot_float(float In, out float Out) { Out = sqrt(In); } void Unity_Multiply_float2_float2(float2 A, float2 B, out float2 Out) { Out = A * B; } void Unity_Add_float3(float3 A, float3 B, out float3 Out) { Out = A + B; } void Unity_Branch_float3(float Predicate, float3 True, float3 False, out float3 Out) { Out = Predicate ? True : False; } void Unity_SceneDepth_Linear01_float(float4 UV, out float Out) { Out = Linear01Depth(SHADERGRAPH_SAMPLE_SCENE_DEPTH(UV.xy), _ZBufferParams); } void Unity_Clamp_float4(float4 In, float4 Min, float4 Max, out float4 Out) { Out = clamp(In, Min, Max); } // Custom interpolators pre vertex /* WARNING: $splice Could not find named fragment 'CustomInterpolatorPreVertex' */ // Graph Vertex struct VertexDescription { float3 Position; float3 Normal; float3 Tangent; float Alpha_Dist; }; VertexDescription VertexDescriptionFunction(VertexDescriptionInputs IN) { VertexDescription description = (VertexDescription)0; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_4aaefb909df2fd80910a396d8c946d2a_Out_0 = _CullingDistance; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_6d5a545a1cef9b848c4a162895bc897a_Out_0 = _CullingStart; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2; Unity_Distance_float3(IN.AbsoluteWorldSpacePosition, _WorldSpaceCameraPos, _Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2; Unity_Subtract_float(_Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2, _Property_6d5a545a1cef9b848c4a162895bc897a_Out_0, _Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2; Unity_Divide_float(_Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2, _Property_4aaefb909df2fd80910a396d8c946d2a_Out_0, _Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1; Unity_Saturate_float(_Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2, _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_dc33bb4f88f642af9e0aa9ed9bd30981_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_46678044b69341a48cefb2cba33ed79a_R_1 = IN.AbsoluteWorldSpacePosition[0]; float _Split_46678044b69341a48cefb2cba33ed79a_G_2 = IN.AbsoluteWorldSpacePosition[1]; float _Split_46678044b69341a48cefb2cba33ed79a_B_3 = IN.AbsoluteWorldSpacePosition[2]; float _Split_46678044b69341a48cefb2cba33ed79a_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_2d492fc054304902b0151f7984595c42_Out_0 = IN.uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_9fde5fb7f6864cefa72dada578d17557_R_1 = _UV_2d492fc054304902b0151f7984595c42_Out_0[0]; float _Split_9fde5fb7f6864cefa72dada578d17557_G_2 = _UV_2d492fc054304902b0151f7984595c42_Out_0[1]; float _Split_9fde5fb7f6864cefa72dada578d17557_B_3 = _UV_2d492fc054304902b0151f7984595c42_Out_0[2]; float _Split_9fde5fb7f6864cefa72dada578d17557_A_4 = _UV_2d492fc054304902b0151f7984595c42_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2; Unity_Multiply_float_float(_Split_9fde5fb7f6864cefa72dada578d17557_A_4, 0.5, _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_78847c4d89294687ae6c680682470352_Out_2; Unity_Subtract_float(_Split_9fde5fb7f6864cefa72dada578d17557_R_1, _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2; Unity_Comparison_Greater_float(_Split_46678044b69341a48cefb2cba33ed79a_G_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_ff5f9e21fad34542be9f1b424842b5d5_Out_0 = WIND_SETTINGS_GustSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2; Unity_Comparison_Greater_float(_Property_ff5f9e21fad34542be9f1b424842b5d5_Out_0, 0, _Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_64ce982dd9ba445db803d190de84c8d6_Out_0 = UnityBuildTexture2DStructNoScale(WIND_SETTINGS_TexGust); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0 = IN.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_169ba66547c24fa7a9cef296b67139b3_R_1 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[0]; float _Split_169ba66547c24fa7a9cef296b67139b3_G_2 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[1]; float _Split_169ba66547c24fa7a9cef296b67139b3_B_3 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[2]; float _Split_169ba66547c24fa7a9cef296b67139b3_A_4 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_d13cb597291d4f2a96775483a905e1bc_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3; Unity_Branch_float(_Property_d13cb597291d4f2a96775483a905e1bc_Out_0, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Split_9fde5fb7f6864cefa72dada578d17557_R_1, _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_7b042258827846d08e5f3cf44763b183_Out_0 = float3(_Split_169ba66547c24fa7a9cef296b67139b3_A_4, _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3, _Split_9fde5fb7f6864cefa72dada578d17557_G_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Transform_fc1b57ebcbfc495c868a133d8c8cd769_Out_1 = TransformObjectToWorld(_Vector3_7b042258827846d08e5f3cf44763b183_Out_0.xyz); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_9c06780eae3f45a89550792b236e2910_Out_0 = float3(1, 0, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_02bf9d8b187f4750a645a31fd0274ce4_Out_0 = WIND_SETTINGS_GustSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_fe6171f686004685a995362ecdec980a_Out_2; Unity_Multiply_float3_float3(_Vector3_9c06780eae3f45a89550792b236e2910_Out_0, (_Property_02bf9d8b187f4750a645a31fd0274ce4_Out_0.xxx), _Multiply_fe6171f686004685a995362ecdec980a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2; Unity_Multiply_float3_float3(_Multiply_fe6171f686004685a995362ecdec980a_Out_2, (IN.TimeParameters.x.xxx), _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2; Unity_Subtract_float3(_Transform_fc1b57ebcbfc495c868a133d8c8cd769_Out_1, _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2, _Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_691e8ce713864fbb94a8b323f8fb183a_Out_0 = WIND_SETTINGS_GustWorldScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2; Unity_Multiply_float3_float3(_Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2, (_Property_691e8ce713864fbb94a8b323f8fb183a_Out_0.xxx), _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_2c42efceaee6419fa47ba9af29b833f5_R_1 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[0]; float _Split_2c42efceaee6419fa47ba9af29b833f5_G_2 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[1]; float _Split_2c42efceaee6419fa47ba9af29b833f5_B_3 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[2]; float _Split_2c42efceaee6419fa47ba9af29b833f5_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_1b3bce32ac0d41719a13050c50108c03_RGBA_4; float3 _Combine_1b3bce32ac0d41719a13050c50108c03_RGB_5; float2 _Combine_1b3bce32ac0d41719a13050c50108c03_RG_6; Unity_Combine_float(_Split_2c42efceaee6419fa47ba9af29b833f5_R_1, _Split_2c42efceaee6419fa47ba9af29b833f5_B_3, 0, 0, _Combine_1b3bce32ac0d41719a13050c50108c03_RGBA_4, _Combine_1b3bce32ac0d41719a13050c50108c03_RGB_5, _Combine_1b3bce32ac0d41719a13050c50108c03_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(SHADER_API_GLES) && (SHADER_TARGET < 30) float4 _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0 = float4(0.0f, 0.0f, 0.0f, 1.0f); #else float4 _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0 = SAMPLE_TEXTURE2D_LOD(_Property_64ce982dd9ba445db803d190de84c8d6_Out_0.tex, _Property_64ce982dd9ba445db803d190de84c8d6_Out_0.samplerstate, _Property_64ce982dd9ba445db803d190de84c8d6_Out_0.GetTransformedUV(_Combine_1b3bce32ac0d41719a13050c50108c03_RG_6), 3); #endif float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_R_5 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.r; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_G_6 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.g; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_B_7 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.b; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_A_8 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3; Unity_Branch_float(_Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2, _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_R_5, 0, _Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1; Unity_Absolute_float(_Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3, _Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_5590fac6870f4a418050425dc7ed91c1_Out_2; Unity_Power_float(_Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1, 2, _Power_5590fac6870f4a418050425dc7ed91c1_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_f14b1d29b26f41c296ed14cc4451462d_Out_0 = WIND_SETTINGS_GustScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2; Unity_Multiply_float_float(_Power_5590fac6870f4a418050425dc7ed91c1_Out_2, _Property_f14b1d29b26f41c296ed14cc4451462d_Out_0, _Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_5f939790876c4391a5e6741ce49c14da_Out_0 = WIND_SETTINGS_WorldDirectionAndSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_ee9e31594b8f4517a17dfbbc48a64e32_R_1 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[0]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_G_2 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[1]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_B_3 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[2]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_A_4 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Vector2_451793a5e94f4b218ef6520e26d7867c_Out_0 = float2(_Split_ee9e31594b8f4517a17dfbbc48a64e32_R_1, _Split_ee9e31594b8f4517a17dfbbc48a64e32_B_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_7215796a7b8d4fa8b266a2e0be08c36f_Out_0 = _Gust_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_3a3872bc9d9e40d6b74bc603a4a8a4c1_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_3fc88fa712b44aeaab8f41107199bc74_R_1 = IN.AbsoluteWorldSpacePosition[0]; float _Split_3fc88fa712b44aeaab8f41107199bc74_G_2 = IN.AbsoluteWorldSpacePosition[1]; float _Split_3fc88fa712b44aeaab8f41107199bc74_B_3 = IN.AbsoluteWorldSpacePosition[2]; float _Split_3fc88fa712b44aeaab8f41107199bc74_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2; Unity_Subtract_float(_Split_3fc88fa712b44aeaab8f41107199bc74_G_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3; Unity_Clamp_float(_Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2, 0.0001, 1000, _Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2; Unity_Divide_float(_Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3, _Split_9fde5fb7f6864cefa72dada578d17557_A_4, _Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_3f4d8cab96d545468d52fce113f76434_Out_1; Unity_Absolute_float(_Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2, _Absolute_3f4d8cab96d545468d52fce113f76434_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_6e6db1c06c6c4a289c25a90afb702cd1_Out_0 = _Bend_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_ad608225df654ce094ffb8b933e16525_Out_2; Unity_Power_float(_Absolute_3f4d8cab96d545468d52fce113f76434_Out_1, _Property_6e6db1c06c6c4a289c25a90afb702cd1_Out_0, _Power_ad608225df654ce094ffb8b933e16525_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2; Unity_Multiply_float_float(_Power_ad608225df654ce094ffb8b933e16525_Out_2, _Split_9fde5fb7f6864cefa72dada578d17557_A_4, _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1; Unity_Absolute_float(_Split_169ba66547c24fa7a9cef296b67139b3_B_3, _Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_14ce10c8d74142fda9edaa63c78a1389_Out_0 = _Bend_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_548cb6e3ae7445c582c39188c47c5226_Out_2; Unity_Power_float(_Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1, _Property_14ce10c8d74142fda9edaa63c78a1389_Out_0, _Power_548cb6e3ae7445c582c39188c47c5226_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _SquareRoot_70a17436440d482687ba4143db66c309_Out_1; Unity_SquareRoot_float(_Split_9fde5fb7f6864cefa72dada578d17557_A_4, _SquareRoot_70a17436440d482687ba4143db66c309_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2; Unity_Multiply_float_float(_Power_548cb6e3ae7445c582c39188c47c5226_Out_2, _SquareRoot_70a17436440d482687ba4143db66c309_Out_1, _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3; Unity_Branch_float(_Property_3a3872bc9d9e40d6b74bc603a4a8a4c1_Out_0, _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2, _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2; Unity_Multiply_float_float(_Property_7215796a7b8d4fa8b266a2e0be08c36f_Out_0, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3, _Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2; Unity_Multiply_float2_float2(_Vector2_451793a5e94f4b218ef6520e26d7867c_Out_0, (_Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2.xx), _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_5093515884134bcb9155fab829022fce_R_1 = _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2[0]; float _Split_5093515884134bcb9155fab829022fce_G_2 = _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2[1]; float _Split_5093515884134bcb9155fab829022fce_B_3 = 0; float _Split_5093515884134bcb9155fab829022fce_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_f29334ed9daa46d486b2377b0162c627_Out_0 = float3(_Split_5093515884134bcb9155fab829022fce_R_1, 0, _Split_5093515884134bcb9155fab829022fce_G_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2; Unity_Multiply_float3_float3((_Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2.xxx), _Vector3_f29334ed9daa46d486b2377b0162c627_Out_0, _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_3867aafb9ad34746bce1244aafb6f01f_Out_2; Unity_Add_float3(_Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2, IN.AbsoluteWorldSpacePosition, _Add_3867aafb9ad34746bce1244aafb6f01f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0 = UnityBuildTexture2DStructNoScale(WIND_SETTINGS_TexNoise); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_985be46ae02c42c0995d1366bdbfb682_Out_0 = float3(1, 0, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0 = WIND_SETTINGS_WorldDirectionAndSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_c9aaa3880e954454a02d36009c8e9e68_R_1 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[0]; float _Split_c9aaa3880e954454a02d36009c8e9e68_G_2 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[1]; float _Split_c9aaa3880e954454a02d36009c8e9e68_B_3 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[2]; float _Split_c9aaa3880e954454a02d36009c8e9e68_A_4 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2; Unity_Multiply_float3_float3(_Vector3_985be46ae02c42c0995d1366bdbfb682_Out_0, (_Split_c9aaa3880e954454a02d36009c8e9e68_A_4.xxx), _Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2; Unity_Multiply_float3_float3(_Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2, (IN.TimeParameters.x.xxx), _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2; Unity_Subtract_float3(IN.AbsoluteWorldSpacePosition, _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2, _Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_d4e06cbed31a4a3f9b43d0ecf16fcb73_Out_0 = WIND_SETTINGS_ShiverNoiseScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2; Unity_Multiply_float3_float3(_Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2, (_Property_d4e06cbed31a4a3f9b43d0ecf16fcb73_Out_0.xxx), _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_R_1 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[0]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_G_2 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[1]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_B_3 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[2]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_fca4aa581e8a422dadf8e319f06750f7_RGBA_4; float3 _Combine_fca4aa581e8a422dadf8e319f06750f7_RGB_5; float2 _Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6; Unity_Combine_float(_Split_03b56eed62bc4b0e8cd4670fc93a9da4_R_1, _Split_03b56eed62bc4b0e8cd4670fc93a9da4_B_3, 0, 0, _Combine_fca4aa581e8a422dadf8e319f06750f7_RGBA_4, _Combine_fca4aa581e8a422dadf8e319f06750f7_RGB_5, _Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(SHADER_API_GLES) && (SHADER_TARGET < 30) float4 _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0 = float4(0.0f, 0.0f, 0.0f, 1.0f); #else float4 _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0 = SAMPLE_TEXTURE2D_LOD(_Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.tex, _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.samplerstate, _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.GetTransformedUV(_Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6), 3); #endif float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_R_5 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.r; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_G_6 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.g; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_B_7 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.b; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_A_8 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_fa07fd2270a34c469cf64b3454d120aa_RGBA_4; float3 _Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5; float2 _Combine_fa07fd2270a34c469cf64b3454d120aa_RG_6; Unity_Combine_float(_SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_R_5, _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_G_6, _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_B_7, 0, _Combine_fa07fd2270a34c469cf64b3454d120aa_RGBA_4, _Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5, _Combine_fa07fd2270a34c469cf64b3454d120aa_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2; Unity_Add_float3(_Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5, float3(-0.5, -0.5, -0.5), _Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_aa970d7a10da4334a2114ceba6cb2ad7_Out_0 = WIND_SETTINGS_Turbulence; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_5dd52750c8794f1590124b29e1a62761_Out_2; Unity_Multiply_float3_float3(_Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2, (_Property_aa970d7a10da4334a2114ceba6cb2ad7_Out_0.xxx), _Multiply_5dd52750c8794f1590124b29e1a62761_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_b8009b443755414084f8b9a8c5df13f8_Out_0 = _Shiver_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_80f6cf8730524551ba9e500666d243db_Out_2; Unity_Multiply_float_float(_Property_b8009b443755414084f8b9a8c5df13f8_Out_0, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3, _Multiply_80f6cf8730524551ba9e500666d243db_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2; Unity_Multiply_float3_float3(_Multiply_5dd52750c8794f1590124b29e1a62761_Out_2, (_Multiply_80f6cf8730524551ba9e500666d243db_Out_2.xxx), _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_b0b77f3ff3554aaa991ca36800c29365_R_1 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[0]; float _Split_b0b77f3ff3554aaa991ca36800c29365_G_2 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[1]; float _Split_b0b77f3ff3554aaa991ca36800c29365_B_3 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[2]; float _Split_b0b77f3ff3554aaa991ca36800c29365_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_390c742d4a2a46e288eef208355b690b_Out_2; Unity_Add_float3(_Add_3867aafb9ad34746bce1244aafb6f01f_Out_2, (_Split_b0b77f3ff3554aaa991ca36800c29365_G_2.xxx), _Add_390c742d4a2a46e288eef208355b690b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3; Unity_Branch_float3(_Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2, _Add_390c742d4a2a46e288eef208355b690b_Out_2, IN.AbsoluteWorldSpacePosition, _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_4a6e9e743bca419f8339e6bf6909217a_Out_2; Unity_Add_float3(IN.AbsoluteWorldSpacePosition, _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2, _Add_4a6e9e743bca419f8339e6bf6909217a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2; Unity_Add_float3(_Add_4a6e9e743bca419f8339e6bf6909217a_Out_2, (_Split_b0b77f3ff3554aaa991ca36800c29365_G_2.xxx), _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3; Unity_Branch_float3(_Property_dc33bb4f88f642af9e0aa9ed9bd30981_Out_0, _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3, _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2, _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(USE_WIND_ON) float3 _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0 = _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3; #else float3 _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0 = IN.AbsoluteWorldSpacePosition; #endif #endif description.Position = _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0; description.Normal = IN.ObjectSpaceNormal; description.Tangent = IN.ObjectSpaceTangent; description.Alpha_Dist = _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1; return description; } // Custom interpolators, pre surface #ifdef FEATURES_GRAPH_VERTEX Varyings CustomInterpolatorPassThroughFunc(inout Varyings output, VertexDescription input) { output.Alpha_Dist = input.Alpha_Dist; return output; } #define CUSTOMINTERPOLATOR_VARYPASSTHROUGH_FUNC #endif // Graph Pixel struct SurfaceDescription { float Alpha; float AlphaClipThreshold; }; SurfaceDescription SurfaceDescriptionFunction(SurfaceDescriptionInputs IN) { SurfaceDescription surface = (SurfaceDescription)0; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_63e5c53a54c9425ca5dd41d50122c66e_Out_0 = _Intersection_Offset; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1; Unity_SceneDepth_Linear01_float(float4(IN.ScreenPosition.xy / IN.ScreenPosition.w, 0, 0), _SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2; Unity_Multiply_float_float(_SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1, _ProjectionParams.z, _Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0 = IN.ScreenPosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_093b6b23238f44ad838c7c5a31908591_R_1 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[0]; float _Split_093b6b23238f44ad838c7c5a31908591_G_2 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[1]; float _Split_093b6b23238f44ad838c7c5a31908591_B_3 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[2]; float _Split_093b6b23238f44ad838c7c5a31908591_A_4 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2; Unity_Subtract_float(_Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2, _Split_093b6b23238f44ad838c7c5a31908591_A_4, _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2; Unity_Multiply_float_float(_Property_63e5c53a54c9425ca5dd41d50122c66e_Out_0, _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2, _Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Clamp_df9545ba876e40b9ba359293af80b24f_Out_3; Unity_Clamp_float(_Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2, 0, 1, _Clamp_df9545ba876e40b9ba359293af80b24f_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0 = _Particle_Color_RGB_Alpha_A; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_4d25adc154b2cd889bea31041dc0b8bd_R_1 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[0]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_G_2 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[1]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_B_3 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[2]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_A_4 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_b09a268918324309a33891087641d2aa_Out_0 = UnityBuildTexture2DStructNoScale(_Color_Mask_R_Emission_B_Transparency_A); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_d44465d44af04fd8b715e551588121fe_Out_0 = IN.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0 = SAMPLE_TEXTURE2D(_Property_b09a268918324309a33891087641d2aa_Out_0.tex, _Property_b09a268918324309a33891087641d2aa_Out_0.samplerstate, _Property_b09a268918324309a33891087641d2aa_Out_0.GetTransformedUV((_UV_d44465d44af04fd8b715e551588121fe_Out_0.xy))); float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_R_4 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.r; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_G_5 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.g; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_B_6 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.b; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_A_7 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_adbe396b9120628ea1a79eee1222a007_Out_2; Unity_Multiply_float_float(_Split_4d25adc154b2cd889bea31041dc0b8bd_A_4, _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_A_7, _Multiply_adbe396b9120628ea1a79eee1222a007_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Clamp_8924d386398049b1b9840fa123d39092_Out_3; Unity_Clamp_float4(IN.VertexColor, float4(0, 0, 0, 0), float4(1, 1, 1, 1), _Clamp_8924d386398049b1b9840fa123d39092_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_12920bdaccef158ab9bd191cc9e45c04_R_1 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[0]; float _Split_12920bdaccef158ab9bd191cc9e45c04_G_2 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[1]; float _Split_12920bdaccef158ab9bd191cc9e45c04_B_3 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[2]; float _Split_12920bdaccef158ab9bd191cc9e45c04_A_4 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2; Unity_Multiply_float_float(_Multiply_adbe396b9120628ea1a79eee1222a007_Out_2, _Split_12920bdaccef158ab9bd191cc9e45c04_A_4, _Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_fce3e00b583f4272a2ffa6b9e2fe3340_Out_0 = _Alpha_Multiplier; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2; Unity_Multiply_float_float(_Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2, _Property_fce3e00b583f4272a2ffa6b9e2fe3340_Out_0, _Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2; Unity_Multiply_float_float(_Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2, IN.Alpha_Dist, _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2; Unity_Multiply_float_float(_Clamp_df9545ba876e40b9ba359293af80b24f_Out_3, _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2, _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(USE_TRANSPARENCY_INTERSECTION_ON) float _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0 = _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2; #else float _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0 = _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_e23b1daac78b0a87a81cf357c01bb1c6_Out_0 = _AlphaClipThreshold; #endif surface.Alpha = _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0; surface.AlphaClipThreshold = _Property_e23b1daac78b0a87a81cf357c01bb1c6_Out_0; return surface; } // -------------------------------------------------- // Build Graph Inputs #ifdef HAVE_VFX_MODIFICATION #define VFX_SRP_ATTRIBUTES Attributes #define VFX_SRP_VARYINGS Varyings #define VFX_SRP_SURFACE_INPUTS SurfaceDescriptionInputs #endif VertexDescriptionInputs BuildVertexDescriptionInputs(Attributes input) { VertexDescriptionInputs output; ZERO_INITIALIZE(VertexDescriptionInputs, output); #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceNormal = input.normalOS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceTangent = input.tangentOS.xyz; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceBiTangent = normalize(cross(input.normalOS, input.tangentOS.xyz) * (input.tangentOS.w > 0.0f ? 1.0f : -1.0f) * GetOddNegativeScale()); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpacePosition = input.positionOS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.AbsoluteWorldSpacePosition = GetAbsolutePositionWS(TransformObjectToWorld(input.positionOS)); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv0 = input.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv1 = input.uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.TimeParameters = _TimeParameters.xyz; #endif return output; } SurfaceDescriptionInputs BuildSurfaceDescriptionInputs(Varyings input) { SurfaceDescriptionInputs output; ZERO_INITIALIZE(SurfaceDescriptionInputs, output); #ifdef HAVE_VFX_MODIFICATION // FragInputs from VFX come from two places: Interpolator or CBuffer. /* WARNING: $splice Could not find named fragment 'VFXSetFragInputs' */ #endif output.Alpha_Dist = input.Alpha_Dist; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.WorldSpacePosition = input.positionWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ScreenPosition = ComputeScreenPos(TransformWorldToHClip(input.positionWS), _ProjectionParams.x); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv0 = input.texCoord0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.VertexColor = input.color; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #define BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN output.FaceSign = IS_FRONT_VFACE(input.cullFace, true, false); #else #define BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN #endif #undef BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN return output; } // -------------------------------------------------- // Main #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/Varyings.hlsl" #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/DepthOnlyPass.hlsl" // -------------------------------------------------- // Visual Effect Vertex Invocations #ifdef HAVE_VFX_MODIFICATION #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/VisualEffectVertex.hlsl" #endif ENDHLSL } Pass { Name "DepthNormalsOnly" Tags { "LightMode" = "DepthNormalsOnly" } // Render State Cull [_Cull] ZTest LEqual ZWrite On // Debug // // -------------------------------------------------- // Pass HLSLPROGRAM // Pragmas #pragma target 4.5 #pragma exclude_renderers gles gles3 glcore #pragma multi_compile_instancing #pragma multi_compile _ DOTS_INSTANCING_ON #pragma vertex vert #pragma fragment frag // DotsInstancingOptions: // HybridV1InjectedBuiltinProperties: // Keywords #pragma shader_feature_local_fragment _ _ALPHATEST_ON #pragma shader_feature_local _ USE_TRANSPARENCY_INTERSECTION_ON #pragma shader_feature_local _ EMISSION_PROCEDURAL_MASK_ON #pragma shader_feature_local _ USE_WIND_ON #if defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(EMISSION_PROCEDURAL_MASK_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_0 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(EMISSION_PROCEDURAL_MASK_ON) #define KEYWORD_PERMUTATION_1 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_2 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) #define KEYWORD_PERMUTATION_3 #elif defined(EMISSION_PROCEDURAL_MASK_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_4 #elif defined(EMISSION_PROCEDURAL_MASK_ON) #define KEYWORD_PERMUTATION_5 #elif defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_6 #else #define KEYWORD_PERMUTATION_7 #endif // Defines #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_NORMAL #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TANGENT #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TEXCOORD0 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TEXCOORD1 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_COLOR #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_POSITION_WS #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_NORMAL_WS #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_TANGENT_WS #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_TEXCOORD0 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_COLOR #endif #define FEATURES_GRAPH_VERTEX /* WARNING: $splice Could not find named fragment 'PassInstancing' */ #define SHADERPASS SHADERPASS_DEPTHNORMALSONLY #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define REQUIRE_DEPTH_TEXTURE #endif /* WARNING: $splice Could not find named fragment 'DotsInstancingVars' */ // custom interpolator pre-include /* WARNING: $splice Could not find named fragment 'sgci_CustomInterpolatorPreInclude' */ // Includes #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Color.hlsl" #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Texture.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Lighting.hlsl" #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/TextureStack.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/ShaderGraphFunctions.hlsl" #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/ShaderPass.hlsl" // -------------------------------------------------- // Structs and Packing // custom interpolators pre packing /* WARNING: $splice Could not find named fragment 'CustomInterpolatorPrePacking' */ struct Attributes { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 positionOS : POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalOS : NORMAL; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 tangentOS : TANGENT; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0 : TEXCOORD0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv1 : TEXCOORD1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color : COLOR; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : INSTANCEID_SEMANTIC; #endif #endif }; struct Varyings { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 positionCS : SV_POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 positionWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 tangentWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 texCoord0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : CUSTOM_INSTANCE_ID; #endif #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsBlendIdx0 : BLENDINDICES0; #endif #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsRTArrayIdx : SV_RenderTargetArrayIndex; #endif #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) FRONT_FACE_TYPE cullFace : FRONT_FACE_SEMANTIC; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float Alpha_Dist; #endif }; struct SurfaceDescriptionInputs { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 WorldSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 ScreenPosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 VertexColor; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float Alpha_Dist; #endif }; struct VertexDescriptionInputs { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceNormal; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceBiTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 AbsoluteWorldSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 TimeParameters; #endif }; struct PackedVaryings { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 positionCS : SV_POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 tangentWS : INTERP0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 texCoord0 : INTERP1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color : INTERP2; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 packed_positionWS_Alpha_Dist : INTERP3; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalWS : INTERP4; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : CUSTOM_INSTANCE_ID; #endif #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsBlendIdx0 : BLENDINDICES0; #endif #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsRTArrayIdx : SV_RenderTargetArrayIndex; #endif #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) FRONT_FACE_TYPE cullFace : FRONT_FACE_SEMANTIC; #endif #endif }; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) PackedVaryings PackVaryings (Varyings input) { PackedVaryings output; ZERO_INITIALIZE(PackedVaryings, output); output.positionCS = input.positionCS; output.tangentWS.xyzw = input.tangentWS; output.texCoord0.xyzw = input.texCoord0; output.color.xyzw = input.color; output.packed_positionWS_Alpha_Dist.xyz = input.positionWS; output.packed_positionWS_Alpha_Dist.w = input.Alpha_Dist; output.normalWS.xyz = input.normalWS; #if UNITY_ANY_INSTANCING_ENABLED output.instanceID = input.instanceID; #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) output.stereoTargetEyeIndexAsBlendIdx0 = input.stereoTargetEyeIndexAsBlendIdx0; #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) output.stereoTargetEyeIndexAsRTArrayIdx = input.stereoTargetEyeIndexAsRTArrayIdx; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) output.cullFace = input.cullFace; #endif return output; } Varyings UnpackVaryings (PackedVaryings input) { Varyings output; output.positionCS = input.positionCS; output.tangentWS = input.tangentWS.xyzw; output.texCoord0 = input.texCoord0.xyzw; output.color = input.color.xyzw; output.positionWS = input.packed_positionWS_Alpha_Dist.xyz; output.Alpha_Dist = input.packed_positionWS_Alpha_Dist.w; output.normalWS = input.normalWS.xyz; #if UNITY_ANY_INSTANCING_ENABLED output.instanceID = input.instanceID; #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) output.stereoTargetEyeIndexAsBlendIdx0 = input.stereoTargetEyeIndexAsBlendIdx0; #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) output.stereoTargetEyeIndexAsRTArrayIdx = input.stereoTargetEyeIndexAsRTArrayIdx; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) output.cullFace = input.cullFace; #endif return output; } #endif // -------------------------------------------------- // Graph // Graph Properties CBUFFER_START(UnityPerMaterial) float _Use_Scene_Light_s_Direction; float3 _Light_Direction; float _AlphaClipThreshold; float _Alpha_Multiplier; float4 _Normal_Map_TexelSize; float _Normal_Map_Light_Impact; float4 _Color_Mask_R_Emission_B_Transparency_A_TexelSize; float _Read_Color_Mask; float4 _Particle_Color_RGB_Alpha_A; float _Color_Blend; float _Light_Intensity; float _Light_Contrast; float _Light_Blend_Intensity; float4 _Light_Color; float4 _Shadow_Color; float4 _Emission_Gradient_TexelSize; float4 _Emission_Color; float _Emission_Over_Time; float _Emission_Gradient_Contrast; float _Emission_From_R_T_From_B_F; float _Intersection_Offset; float _CullingStart; float _CullingDistance; float _Wind_from_Center_T_Age_F; float _Gust_Strength; float _Shiver_Strength; float _Bend_Strength; CBUFFER_END // Object and Global properties SAMPLER(SamplerState_Linear_Repeat); TEXTURE2D(_Normal_Map); SAMPLER(sampler_Normal_Map); TEXTURE2D(_Color_Mask_R_Emission_B_Transparency_A); SAMPLER(sampler_Color_Mask_R_Emission_B_Transparency_A); TEXTURE2D(_Emission_Gradient); SAMPLER(sampler_Emission_Gradient); TEXTURE2D(WIND_SETTINGS_TexNoise); SAMPLER(samplerWIND_SETTINGS_TexNoise); float4 WIND_SETTINGS_TexNoise_TexelSize; TEXTURE2D(WIND_SETTINGS_TexGust); SAMPLER(samplerWIND_SETTINGS_TexGust); float4 WIND_SETTINGS_TexGust_TexelSize; float4 WIND_SETTINGS_WorldDirectionAndSpeed; float WIND_SETTINGS_ShiverNoiseScale; float WIND_SETTINGS_Turbulence; float WIND_SETTINGS_GustSpeed; float WIND_SETTINGS_GustScale; float WIND_SETTINGS_GustWorldScale; // Graph Includes // GraphIncludes: // -- Property used by ScenePickingPass #ifdef SCENEPICKINGPASS float4 _SelectionID; #endif // -- Properties used by SceneSelectionPass #ifdef SCENESELECTIONPASS int _ObjectId; int _PassValue; #endif // Graph Functions void Unity_Distance_float3(float3 A, float3 B, out float Out) { Out = distance(A, B); } void Unity_Subtract_float(float A, float B, out float Out) { Out = A - B; } void Unity_Divide_float(float A, float B, out float Out) { Out = A / B; } void Unity_Saturate_float(float In, out float Out) { Out = saturate(In); } void Unity_Multiply_float_float(float A, float B, out float Out) { Out = A * B; } void Unity_Comparison_Greater_float(float A, float B, out float Out) { Out = A > B ? 1 : 0; } void Unity_Branch_float(float Predicate, float True, float False, out float Out) { Out = Predicate ? True : False; } void Unity_Multiply_float3_float3(float3 A, float3 B, out float3 Out) { Out = A * B; } void Unity_Subtract_float3(float3 A, float3 B, out float3 Out) { Out = A - B; } void Unity_Combine_float(float R, float G, float B, float A, out float4 RGBA, out float3 RGB, out float2 RG) { RGBA = float4(R, G, B, A); RGB = float3(R, G, B); RG = float2(R, G); } void Unity_Absolute_float(float In, out float Out) { Out = abs(In); } void Unity_Power_float(float A, float B, out float Out) { Out = pow(A, B); } void Unity_Clamp_float(float In, float Min, float Max, out float Out) { Out = clamp(In, Min, Max); } void Unity_SquareRoot_float(float In, out float Out) { Out = sqrt(In); } void Unity_Multiply_float2_float2(float2 A, float2 B, out float2 Out) { Out = A * B; } void Unity_Add_float3(float3 A, float3 B, out float3 Out) { Out = A + B; } void Unity_Branch_float3(float Predicate, float3 True, float3 False, out float3 Out) { Out = Predicate ? True : False; } void Unity_SceneDepth_Linear01_float(float4 UV, out float Out) { Out = Linear01Depth(SHADERGRAPH_SAMPLE_SCENE_DEPTH(UV.xy), _ZBufferParams); } void Unity_Clamp_float4(float4 In, float4 Min, float4 Max, out float4 Out) { Out = clamp(In, Min, Max); } // Custom interpolators pre vertex /* WARNING: $splice Could not find named fragment 'CustomInterpolatorPreVertex' */ // Graph Vertex struct VertexDescription { float3 Position; float3 Normal; float3 Tangent; float Alpha_Dist; }; VertexDescription VertexDescriptionFunction(VertexDescriptionInputs IN) { VertexDescription description = (VertexDescription)0; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_4aaefb909df2fd80910a396d8c946d2a_Out_0 = _CullingDistance; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_6d5a545a1cef9b848c4a162895bc897a_Out_0 = _CullingStart; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2; Unity_Distance_float3(IN.AbsoluteWorldSpacePosition, _WorldSpaceCameraPos, _Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2; Unity_Subtract_float(_Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2, _Property_6d5a545a1cef9b848c4a162895bc897a_Out_0, _Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2; Unity_Divide_float(_Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2, _Property_4aaefb909df2fd80910a396d8c946d2a_Out_0, _Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1; Unity_Saturate_float(_Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2, _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_dc33bb4f88f642af9e0aa9ed9bd30981_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_46678044b69341a48cefb2cba33ed79a_R_1 = IN.AbsoluteWorldSpacePosition[0]; float _Split_46678044b69341a48cefb2cba33ed79a_G_2 = IN.AbsoluteWorldSpacePosition[1]; float _Split_46678044b69341a48cefb2cba33ed79a_B_3 = IN.AbsoluteWorldSpacePosition[2]; float _Split_46678044b69341a48cefb2cba33ed79a_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_2d492fc054304902b0151f7984595c42_Out_0 = IN.uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_9fde5fb7f6864cefa72dada578d17557_R_1 = _UV_2d492fc054304902b0151f7984595c42_Out_0[0]; float _Split_9fde5fb7f6864cefa72dada578d17557_G_2 = _UV_2d492fc054304902b0151f7984595c42_Out_0[1]; float _Split_9fde5fb7f6864cefa72dada578d17557_B_3 = _UV_2d492fc054304902b0151f7984595c42_Out_0[2]; float _Split_9fde5fb7f6864cefa72dada578d17557_A_4 = _UV_2d492fc054304902b0151f7984595c42_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2; Unity_Multiply_float_float(_Split_9fde5fb7f6864cefa72dada578d17557_A_4, 0.5, _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_78847c4d89294687ae6c680682470352_Out_2; Unity_Subtract_float(_Split_9fde5fb7f6864cefa72dada578d17557_R_1, _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2; Unity_Comparison_Greater_float(_Split_46678044b69341a48cefb2cba33ed79a_G_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_ff5f9e21fad34542be9f1b424842b5d5_Out_0 = WIND_SETTINGS_GustSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2; Unity_Comparison_Greater_float(_Property_ff5f9e21fad34542be9f1b424842b5d5_Out_0, 0, _Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_64ce982dd9ba445db803d190de84c8d6_Out_0 = UnityBuildTexture2DStructNoScale(WIND_SETTINGS_TexGust); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0 = IN.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_169ba66547c24fa7a9cef296b67139b3_R_1 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[0]; float _Split_169ba66547c24fa7a9cef296b67139b3_G_2 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[1]; float _Split_169ba66547c24fa7a9cef296b67139b3_B_3 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[2]; float _Split_169ba66547c24fa7a9cef296b67139b3_A_4 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_d13cb597291d4f2a96775483a905e1bc_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3; Unity_Branch_float(_Property_d13cb597291d4f2a96775483a905e1bc_Out_0, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Split_9fde5fb7f6864cefa72dada578d17557_R_1, _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_7b042258827846d08e5f3cf44763b183_Out_0 = float3(_Split_169ba66547c24fa7a9cef296b67139b3_A_4, _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3, _Split_9fde5fb7f6864cefa72dada578d17557_G_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Transform_fc1b57ebcbfc495c868a133d8c8cd769_Out_1 = TransformObjectToWorld(_Vector3_7b042258827846d08e5f3cf44763b183_Out_0.xyz); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_9c06780eae3f45a89550792b236e2910_Out_0 = float3(1, 0, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_02bf9d8b187f4750a645a31fd0274ce4_Out_0 = WIND_SETTINGS_GustSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_fe6171f686004685a995362ecdec980a_Out_2; Unity_Multiply_float3_float3(_Vector3_9c06780eae3f45a89550792b236e2910_Out_0, (_Property_02bf9d8b187f4750a645a31fd0274ce4_Out_0.xxx), _Multiply_fe6171f686004685a995362ecdec980a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2; Unity_Multiply_float3_float3(_Multiply_fe6171f686004685a995362ecdec980a_Out_2, (IN.TimeParameters.x.xxx), _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2; Unity_Subtract_float3(_Transform_fc1b57ebcbfc495c868a133d8c8cd769_Out_1, _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2, _Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_691e8ce713864fbb94a8b323f8fb183a_Out_0 = WIND_SETTINGS_GustWorldScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2; Unity_Multiply_float3_float3(_Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2, (_Property_691e8ce713864fbb94a8b323f8fb183a_Out_0.xxx), _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_2c42efceaee6419fa47ba9af29b833f5_R_1 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[0]; float _Split_2c42efceaee6419fa47ba9af29b833f5_G_2 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[1]; float _Split_2c42efceaee6419fa47ba9af29b833f5_B_3 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[2]; float _Split_2c42efceaee6419fa47ba9af29b833f5_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_1b3bce32ac0d41719a13050c50108c03_RGBA_4; float3 _Combine_1b3bce32ac0d41719a13050c50108c03_RGB_5; float2 _Combine_1b3bce32ac0d41719a13050c50108c03_RG_6; Unity_Combine_float(_Split_2c42efceaee6419fa47ba9af29b833f5_R_1, _Split_2c42efceaee6419fa47ba9af29b833f5_B_3, 0, 0, _Combine_1b3bce32ac0d41719a13050c50108c03_RGBA_4, _Combine_1b3bce32ac0d41719a13050c50108c03_RGB_5, _Combine_1b3bce32ac0d41719a13050c50108c03_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(SHADER_API_GLES) && (SHADER_TARGET < 30) float4 _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0 = float4(0.0f, 0.0f, 0.0f, 1.0f); #else float4 _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0 = SAMPLE_TEXTURE2D_LOD(_Property_64ce982dd9ba445db803d190de84c8d6_Out_0.tex, _Property_64ce982dd9ba445db803d190de84c8d6_Out_0.samplerstate, _Property_64ce982dd9ba445db803d190de84c8d6_Out_0.GetTransformedUV(_Combine_1b3bce32ac0d41719a13050c50108c03_RG_6), 3); #endif float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_R_5 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.r; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_G_6 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.g; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_B_7 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.b; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_A_8 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3; Unity_Branch_float(_Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2, _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_R_5, 0, _Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1; Unity_Absolute_float(_Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3, _Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_5590fac6870f4a418050425dc7ed91c1_Out_2; Unity_Power_float(_Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1, 2, _Power_5590fac6870f4a418050425dc7ed91c1_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_f14b1d29b26f41c296ed14cc4451462d_Out_0 = WIND_SETTINGS_GustScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2; Unity_Multiply_float_float(_Power_5590fac6870f4a418050425dc7ed91c1_Out_2, _Property_f14b1d29b26f41c296ed14cc4451462d_Out_0, _Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_5f939790876c4391a5e6741ce49c14da_Out_0 = WIND_SETTINGS_WorldDirectionAndSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_ee9e31594b8f4517a17dfbbc48a64e32_R_1 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[0]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_G_2 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[1]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_B_3 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[2]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_A_4 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Vector2_451793a5e94f4b218ef6520e26d7867c_Out_0 = float2(_Split_ee9e31594b8f4517a17dfbbc48a64e32_R_1, _Split_ee9e31594b8f4517a17dfbbc48a64e32_B_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_7215796a7b8d4fa8b266a2e0be08c36f_Out_0 = _Gust_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_3a3872bc9d9e40d6b74bc603a4a8a4c1_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_3fc88fa712b44aeaab8f41107199bc74_R_1 = IN.AbsoluteWorldSpacePosition[0]; float _Split_3fc88fa712b44aeaab8f41107199bc74_G_2 = IN.AbsoluteWorldSpacePosition[1]; float _Split_3fc88fa712b44aeaab8f41107199bc74_B_3 = IN.AbsoluteWorldSpacePosition[2]; float _Split_3fc88fa712b44aeaab8f41107199bc74_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2; Unity_Subtract_float(_Split_3fc88fa712b44aeaab8f41107199bc74_G_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3; Unity_Clamp_float(_Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2, 0.0001, 1000, _Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2; Unity_Divide_float(_Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3, _Split_9fde5fb7f6864cefa72dada578d17557_A_4, _Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_3f4d8cab96d545468d52fce113f76434_Out_1; Unity_Absolute_float(_Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2, _Absolute_3f4d8cab96d545468d52fce113f76434_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_6e6db1c06c6c4a289c25a90afb702cd1_Out_0 = _Bend_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_ad608225df654ce094ffb8b933e16525_Out_2; Unity_Power_float(_Absolute_3f4d8cab96d545468d52fce113f76434_Out_1, _Property_6e6db1c06c6c4a289c25a90afb702cd1_Out_0, _Power_ad608225df654ce094ffb8b933e16525_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2; Unity_Multiply_float_float(_Power_ad608225df654ce094ffb8b933e16525_Out_2, _Split_9fde5fb7f6864cefa72dada578d17557_A_4, _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1; Unity_Absolute_float(_Split_169ba66547c24fa7a9cef296b67139b3_B_3, _Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_14ce10c8d74142fda9edaa63c78a1389_Out_0 = _Bend_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_548cb6e3ae7445c582c39188c47c5226_Out_2; Unity_Power_float(_Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1, _Property_14ce10c8d74142fda9edaa63c78a1389_Out_0, _Power_548cb6e3ae7445c582c39188c47c5226_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _SquareRoot_70a17436440d482687ba4143db66c309_Out_1; Unity_SquareRoot_float(_Split_9fde5fb7f6864cefa72dada578d17557_A_4, _SquareRoot_70a17436440d482687ba4143db66c309_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2; Unity_Multiply_float_float(_Power_548cb6e3ae7445c582c39188c47c5226_Out_2, _SquareRoot_70a17436440d482687ba4143db66c309_Out_1, _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3; Unity_Branch_float(_Property_3a3872bc9d9e40d6b74bc603a4a8a4c1_Out_0, _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2, _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2; Unity_Multiply_float_float(_Property_7215796a7b8d4fa8b266a2e0be08c36f_Out_0, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3, _Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2; Unity_Multiply_float2_float2(_Vector2_451793a5e94f4b218ef6520e26d7867c_Out_0, (_Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2.xx), _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_5093515884134bcb9155fab829022fce_R_1 = _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2[0]; float _Split_5093515884134bcb9155fab829022fce_G_2 = _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2[1]; float _Split_5093515884134bcb9155fab829022fce_B_3 = 0; float _Split_5093515884134bcb9155fab829022fce_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_f29334ed9daa46d486b2377b0162c627_Out_0 = float3(_Split_5093515884134bcb9155fab829022fce_R_1, 0, _Split_5093515884134bcb9155fab829022fce_G_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2; Unity_Multiply_float3_float3((_Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2.xxx), _Vector3_f29334ed9daa46d486b2377b0162c627_Out_0, _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_3867aafb9ad34746bce1244aafb6f01f_Out_2; Unity_Add_float3(_Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2, IN.AbsoluteWorldSpacePosition, _Add_3867aafb9ad34746bce1244aafb6f01f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0 = UnityBuildTexture2DStructNoScale(WIND_SETTINGS_TexNoise); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_985be46ae02c42c0995d1366bdbfb682_Out_0 = float3(1, 0, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0 = WIND_SETTINGS_WorldDirectionAndSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_c9aaa3880e954454a02d36009c8e9e68_R_1 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[0]; float _Split_c9aaa3880e954454a02d36009c8e9e68_G_2 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[1]; float _Split_c9aaa3880e954454a02d36009c8e9e68_B_3 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[2]; float _Split_c9aaa3880e954454a02d36009c8e9e68_A_4 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2; Unity_Multiply_float3_float3(_Vector3_985be46ae02c42c0995d1366bdbfb682_Out_0, (_Split_c9aaa3880e954454a02d36009c8e9e68_A_4.xxx), _Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2; Unity_Multiply_float3_float3(_Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2, (IN.TimeParameters.x.xxx), _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2; Unity_Subtract_float3(IN.AbsoluteWorldSpacePosition, _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2, _Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_d4e06cbed31a4a3f9b43d0ecf16fcb73_Out_0 = WIND_SETTINGS_ShiverNoiseScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2; Unity_Multiply_float3_float3(_Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2, (_Property_d4e06cbed31a4a3f9b43d0ecf16fcb73_Out_0.xxx), _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_R_1 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[0]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_G_2 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[1]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_B_3 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[2]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_fca4aa581e8a422dadf8e319f06750f7_RGBA_4; float3 _Combine_fca4aa581e8a422dadf8e319f06750f7_RGB_5; float2 _Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6; Unity_Combine_float(_Split_03b56eed62bc4b0e8cd4670fc93a9da4_R_1, _Split_03b56eed62bc4b0e8cd4670fc93a9da4_B_3, 0, 0, _Combine_fca4aa581e8a422dadf8e319f06750f7_RGBA_4, _Combine_fca4aa581e8a422dadf8e319f06750f7_RGB_5, _Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(SHADER_API_GLES) && (SHADER_TARGET < 30) float4 _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0 = float4(0.0f, 0.0f, 0.0f, 1.0f); #else float4 _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0 = SAMPLE_TEXTURE2D_LOD(_Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.tex, _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.samplerstate, _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.GetTransformedUV(_Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6), 3); #endif float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_R_5 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.r; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_G_6 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.g; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_B_7 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.b; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_A_8 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_fa07fd2270a34c469cf64b3454d120aa_RGBA_4; float3 _Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5; float2 _Combine_fa07fd2270a34c469cf64b3454d120aa_RG_6; Unity_Combine_float(_SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_R_5, _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_G_6, _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_B_7, 0, _Combine_fa07fd2270a34c469cf64b3454d120aa_RGBA_4, _Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5, _Combine_fa07fd2270a34c469cf64b3454d120aa_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2; Unity_Add_float3(_Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5, float3(-0.5, -0.5, -0.5), _Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_aa970d7a10da4334a2114ceba6cb2ad7_Out_0 = WIND_SETTINGS_Turbulence; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_5dd52750c8794f1590124b29e1a62761_Out_2; Unity_Multiply_float3_float3(_Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2, (_Property_aa970d7a10da4334a2114ceba6cb2ad7_Out_0.xxx), _Multiply_5dd52750c8794f1590124b29e1a62761_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_b8009b443755414084f8b9a8c5df13f8_Out_0 = _Shiver_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_80f6cf8730524551ba9e500666d243db_Out_2; Unity_Multiply_float_float(_Property_b8009b443755414084f8b9a8c5df13f8_Out_0, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3, _Multiply_80f6cf8730524551ba9e500666d243db_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2; Unity_Multiply_float3_float3(_Multiply_5dd52750c8794f1590124b29e1a62761_Out_2, (_Multiply_80f6cf8730524551ba9e500666d243db_Out_2.xxx), _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_b0b77f3ff3554aaa991ca36800c29365_R_1 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[0]; float _Split_b0b77f3ff3554aaa991ca36800c29365_G_2 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[1]; float _Split_b0b77f3ff3554aaa991ca36800c29365_B_3 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[2]; float _Split_b0b77f3ff3554aaa991ca36800c29365_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_390c742d4a2a46e288eef208355b690b_Out_2; Unity_Add_float3(_Add_3867aafb9ad34746bce1244aafb6f01f_Out_2, (_Split_b0b77f3ff3554aaa991ca36800c29365_G_2.xxx), _Add_390c742d4a2a46e288eef208355b690b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3; Unity_Branch_float3(_Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2, _Add_390c742d4a2a46e288eef208355b690b_Out_2, IN.AbsoluteWorldSpacePosition, _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_4a6e9e743bca419f8339e6bf6909217a_Out_2; Unity_Add_float3(IN.AbsoluteWorldSpacePosition, _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2, _Add_4a6e9e743bca419f8339e6bf6909217a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2; Unity_Add_float3(_Add_4a6e9e743bca419f8339e6bf6909217a_Out_2, (_Split_b0b77f3ff3554aaa991ca36800c29365_G_2.xxx), _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3; Unity_Branch_float3(_Property_dc33bb4f88f642af9e0aa9ed9bd30981_Out_0, _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3, _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2, _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(USE_WIND_ON) float3 _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0 = _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3; #else float3 _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0 = IN.AbsoluteWorldSpacePosition; #endif #endif description.Position = _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0; description.Normal = IN.ObjectSpaceNormal; description.Tangent = IN.ObjectSpaceTangent; description.Alpha_Dist = _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1; return description; } // Custom interpolators, pre surface #ifdef FEATURES_GRAPH_VERTEX Varyings CustomInterpolatorPassThroughFunc(inout Varyings output, VertexDescription input) { output.Alpha_Dist = input.Alpha_Dist; return output; } #define CUSTOMINTERPOLATOR_VARYPASSTHROUGH_FUNC #endif // Graph Pixel struct SurfaceDescription { float Alpha; float AlphaClipThreshold; }; SurfaceDescription SurfaceDescriptionFunction(SurfaceDescriptionInputs IN) { SurfaceDescription surface = (SurfaceDescription)0; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_63e5c53a54c9425ca5dd41d50122c66e_Out_0 = _Intersection_Offset; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1; Unity_SceneDepth_Linear01_float(float4(IN.ScreenPosition.xy / IN.ScreenPosition.w, 0, 0), _SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2; Unity_Multiply_float_float(_SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1, _ProjectionParams.z, _Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0 = IN.ScreenPosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_093b6b23238f44ad838c7c5a31908591_R_1 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[0]; float _Split_093b6b23238f44ad838c7c5a31908591_G_2 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[1]; float _Split_093b6b23238f44ad838c7c5a31908591_B_3 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[2]; float _Split_093b6b23238f44ad838c7c5a31908591_A_4 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2; Unity_Subtract_float(_Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2, _Split_093b6b23238f44ad838c7c5a31908591_A_4, _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2; Unity_Multiply_float_float(_Property_63e5c53a54c9425ca5dd41d50122c66e_Out_0, _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2, _Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Clamp_df9545ba876e40b9ba359293af80b24f_Out_3; Unity_Clamp_float(_Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2, 0, 1, _Clamp_df9545ba876e40b9ba359293af80b24f_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0 = _Particle_Color_RGB_Alpha_A; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_4d25adc154b2cd889bea31041dc0b8bd_R_1 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[0]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_G_2 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[1]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_B_3 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[2]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_A_4 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_b09a268918324309a33891087641d2aa_Out_0 = UnityBuildTexture2DStructNoScale(_Color_Mask_R_Emission_B_Transparency_A); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_d44465d44af04fd8b715e551588121fe_Out_0 = IN.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0 = SAMPLE_TEXTURE2D(_Property_b09a268918324309a33891087641d2aa_Out_0.tex, _Property_b09a268918324309a33891087641d2aa_Out_0.samplerstate, _Property_b09a268918324309a33891087641d2aa_Out_0.GetTransformedUV((_UV_d44465d44af04fd8b715e551588121fe_Out_0.xy))); float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_R_4 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.r; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_G_5 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.g; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_B_6 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.b; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_A_7 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_adbe396b9120628ea1a79eee1222a007_Out_2; Unity_Multiply_float_float(_Split_4d25adc154b2cd889bea31041dc0b8bd_A_4, _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_A_7, _Multiply_adbe396b9120628ea1a79eee1222a007_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Clamp_8924d386398049b1b9840fa123d39092_Out_3; Unity_Clamp_float4(IN.VertexColor, float4(0, 0, 0, 0), float4(1, 1, 1, 1), _Clamp_8924d386398049b1b9840fa123d39092_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_12920bdaccef158ab9bd191cc9e45c04_R_1 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[0]; float _Split_12920bdaccef158ab9bd191cc9e45c04_G_2 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[1]; float _Split_12920bdaccef158ab9bd191cc9e45c04_B_3 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[2]; float _Split_12920bdaccef158ab9bd191cc9e45c04_A_4 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2; Unity_Multiply_float_float(_Multiply_adbe396b9120628ea1a79eee1222a007_Out_2, _Split_12920bdaccef158ab9bd191cc9e45c04_A_4, _Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_fce3e00b583f4272a2ffa6b9e2fe3340_Out_0 = _Alpha_Multiplier; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2; Unity_Multiply_float_float(_Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2, _Property_fce3e00b583f4272a2ffa6b9e2fe3340_Out_0, _Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2; Unity_Multiply_float_float(_Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2, IN.Alpha_Dist, _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2; Unity_Multiply_float_float(_Clamp_df9545ba876e40b9ba359293af80b24f_Out_3, _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2, _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(USE_TRANSPARENCY_INTERSECTION_ON) float _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0 = _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2; #else float _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0 = _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_e23b1daac78b0a87a81cf357c01bb1c6_Out_0 = _AlphaClipThreshold; #endif surface.Alpha = _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0; surface.AlphaClipThreshold = _Property_e23b1daac78b0a87a81cf357c01bb1c6_Out_0; return surface; } // -------------------------------------------------- // Build Graph Inputs #ifdef HAVE_VFX_MODIFICATION #define VFX_SRP_ATTRIBUTES Attributes #define VFX_SRP_VARYINGS Varyings #define VFX_SRP_SURFACE_INPUTS SurfaceDescriptionInputs #endif VertexDescriptionInputs BuildVertexDescriptionInputs(Attributes input) { VertexDescriptionInputs output; ZERO_INITIALIZE(VertexDescriptionInputs, output); #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceNormal = input.normalOS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceTangent = input.tangentOS.xyz; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceBiTangent = normalize(cross(input.normalOS, input.tangentOS.xyz) * (input.tangentOS.w > 0.0f ? 1.0f : -1.0f) * GetOddNegativeScale()); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpacePosition = input.positionOS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.AbsoluteWorldSpacePosition = GetAbsolutePositionWS(TransformObjectToWorld(input.positionOS)); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv0 = input.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv1 = input.uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.TimeParameters = _TimeParameters.xyz; #endif return output; } SurfaceDescriptionInputs BuildSurfaceDescriptionInputs(Varyings input) { SurfaceDescriptionInputs output; ZERO_INITIALIZE(SurfaceDescriptionInputs, output); #ifdef HAVE_VFX_MODIFICATION // FragInputs from VFX come from two places: Interpolator or CBuffer. /* WARNING: $splice Could not find named fragment 'VFXSetFragInputs' */ #endif output.Alpha_Dist = input.Alpha_Dist; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.WorldSpacePosition = input.positionWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ScreenPosition = ComputeScreenPos(TransformWorldToHClip(input.positionWS), _ProjectionParams.x); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv0 = input.texCoord0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.VertexColor = input.color; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #define BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN output.FaceSign = IS_FRONT_VFACE(input.cullFace, true, false); #else #define BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN #endif #undef BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN return output; } // -------------------------------------------------- // Main #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/Varyings.hlsl" #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/DepthNormalsOnlyPass.hlsl" // -------------------------------------------------- // Visual Effect Vertex Invocations #ifdef HAVE_VFX_MODIFICATION #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/VisualEffectVertex.hlsl" #endif ENDHLSL } Pass { Name "ShadowCaster" Tags { "LightMode" = "ShadowCaster" } // Render State Cull [_Cull] ZTest LEqual ZWrite On ColorMask 0 // Debug // // -------------------------------------------------- // Pass HLSLPROGRAM // Pragmas #pragma target 4.5 #pragma exclude_renderers gles gles3 glcore #pragma multi_compile_instancing #pragma multi_compile _ DOTS_INSTANCING_ON #pragma vertex vert #pragma fragment frag // DotsInstancingOptions: // HybridV1InjectedBuiltinProperties: // Keywords #pragma multi_compile_vertex _ _CASTING_PUNCTUAL_LIGHT_SHADOW #pragma shader_feature_local_fragment _ _ALPHATEST_ON #pragma shader_feature_local _ USE_TRANSPARENCY_INTERSECTION_ON #pragma shader_feature_local _ EMISSION_PROCEDURAL_MASK_ON #pragma shader_feature_local _ USE_WIND_ON #if defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(EMISSION_PROCEDURAL_MASK_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_0 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(EMISSION_PROCEDURAL_MASK_ON) #define KEYWORD_PERMUTATION_1 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_2 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) #define KEYWORD_PERMUTATION_3 #elif defined(EMISSION_PROCEDURAL_MASK_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_4 #elif defined(EMISSION_PROCEDURAL_MASK_ON) #define KEYWORD_PERMUTATION_5 #elif defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_6 #else #define KEYWORD_PERMUTATION_7 #endif // Defines #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_NORMAL #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TANGENT #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TEXCOORD0 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TEXCOORD1 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_COLOR #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_POSITION_WS #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_NORMAL_WS #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_TEXCOORD0 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_COLOR #endif #define FEATURES_GRAPH_VERTEX /* WARNING: $splice Could not find named fragment 'PassInstancing' */ #define SHADERPASS SHADERPASS_SHADOWCASTER #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define REQUIRE_DEPTH_TEXTURE #endif /* WARNING: $splice Could not find named fragment 'DotsInstancingVars' */ // custom interpolator pre-include /* WARNING: $splice Could not find named fragment 'sgci_CustomInterpolatorPreInclude' */ // Includes #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Color.hlsl" #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Texture.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Lighting.hlsl" #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/TextureStack.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/ShaderGraphFunctions.hlsl" #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/ShaderPass.hlsl" // -------------------------------------------------- // Structs and Packing // custom interpolators pre packing /* WARNING: $splice Could not find named fragment 'CustomInterpolatorPrePacking' */ struct Attributes { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 positionOS : POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalOS : NORMAL; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 tangentOS : TANGENT; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0 : TEXCOORD0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv1 : TEXCOORD1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color : COLOR; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : INSTANCEID_SEMANTIC; #endif #endif }; struct Varyings { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 positionCS : SV_POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 positionWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 texCoord0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : CUSTOM_INSTANCE_ID; #endif #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsBlendIdx0 : BLENDINDICES0; #endif #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsRTArrayIdx : SV_RenderTargetArrayIndex; #endif #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) FRONT_FACE_TYPE cullFace : FRONT_FACE_SEMANTIC; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float Alpha_Dist; #endif }; struct SurfaceDescriptionInputs { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 WorldSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 ScreenPosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 VertexColor; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float Alpha_Dist; #endif }; struct VertexDescriptionInputs { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceNormal; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceBiTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 AbsoluteWorldSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 TimeParameters; #endif }; struct PackedVaryings { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 positionCS : SV_POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 texCoord0 : INTERP0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color : INTERP1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 packed_positionWS_Alpha_Dist : INTERP2; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalWS : INTERP3; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : CUSTOM_INSTANCE_ID; #endif #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsBlendIdx0 : BLENDINDICES0; #endif #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsRTArrayIdx : SV_RenderTargetArrayIndex; #endif #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) FRONT_FACE_TYPE cullFace : FRONT_FACE_SEMANTIC; #endif #endif }; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) PackedVaryings PackVaryings (Varyings input) { PackedVaryings output; ZERO_INITIALIZE(PackedVaryings, output); output.positionCS = input.positionCS; output.texCoord0.xyzw = input.texCoord0; output.color.xyzw = input.color; output.packed_positionWS_Alpha_Dist.xyz = input.positionWS; output.packed_positionWS_Alpha_Dist.w = input.Alpha_Dist; output.normalWS.xyz = input.normalWS; #if UNITY_ANY_INSTANCING_ENABLED output.instanceID = input.instanceID; #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) output.stereoTargetEyeIndexAsBlendIdx0 = input.stereoTargetEyeIndexAsBlendIdx0; #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) output.stereoTargetEyeIndexAsRTArrayIdx = input.stereoTargetEyeIndexAsRTArrayIdx; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) output.cullFace = input.cullFace; #endif return output; } Varyings UnpackVaryings (PackedVaryings input) { Varyings output; output.positionCS = input.positionCS; output.texCoord0 = input.texCoord0.xyzw; output.color = input.color.xyzw; output.positionWS = input.packed_positionWS_Alpha_Dist.xyz; output.Alpha_Dist = input.packed_positionWS_Alpha_Dist.w; output.normalWS = input.normalWS.xyz; #if UNITY_ANY_INSTANCING_ENABLED output.instanceID = input.instanceID; #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) output.stereoTargetEyeIndexAsBlendIdx0 = input.stereoTargetEyeIndexAsBlendIdx0; #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) output.stereoTargetEyeIndexAsRTArrayIdx = input.stereoTargetEyeIndexAsRTArrayIdx; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) output.cullFace = input.cullFace; #endif return output; } #endif // -------------------------------------------------- // Graph // Graph Properties CBUFFER_START(UnityPerMaterial) float _Use_Scene_Light_s_Direction; float3 _Light_Direction; float _AlphaClipThreshold; float _Alpha_Multiplier; float4 _Normal_Map_TexelSize; float _Normal_Map_Light_Impact; float4 _Color_Mask_R_Emission_B_Transparency_A_TexelSize; float _Read_Color_Mask; float4 _Particle_Color_RGB_Alpha_A; float _Color_Blend; float _Light_Intensity; float _Light_Contrast; float _Light_Blend_Intensity; float4 _Light_Color; float4 _Shadow_Color; float4 _Emission_Gradient_TexelSize; float4 _Emission_Color; float _Emission_Over_Time; float _Emission_Gradient_Contrast; float _Emission_From_R_T_From_B_F; float _Intersection_Offset; float _CullingStart; float _CullingDistance; float _Wind_from_Center_T_Age_F; float _Gust_Strength; float _Shiver_Strength; float _Bend_Strength; CBUFFER_END // Object and Global properties SAMPLER(SamplerState_Linear_Repeat); TEXTURE2D(_Normal_Map); SAMPLER(sampler_Normal_Map); TEXTURE2D(_Color_Mask_R_Emission_B_Transparency_A); SAMPLER(sampler_Color_Mask_R_Emission_B_Transparency_A); TEXTURE2D(_Emission_Gradient); SAMPLER(sampler_Emission_Gradient); TEXTURE2D(WIND_SETTINGS_TexNoise); SAMPLER(samplerWIND_SETTINGS_TexNoise); float4 WIND_SETTINGS_TexNoise_TexelSize; TEXTURE2D(WIND_SETTINGS_TexGust); SAMPLER(samplerWIND_SETTINGS_TexGust); float4 WIND_SETTINGS_TexGust_TexelSize; float4 WIND_SETTINGS_WorldDirectionAndSpeed; float WIND_SETTINGS_ShiverNoiseScale; float WIND_SETTINGS_Turbulence; float WIND_SETTINGS_GustSpeed; float WIND_SETTINGS_GustScale; float WIND_SETTINGS_GustWorldScale; // Graph Includes // GraphIncludes: // -- Property used by ScenePickingPass #ifdef SCENEPICKINGPASS float4 _SelectionID; #endif // -- Properties used by SceneSelectionPass #ifdef SCENESELECTIONPASS int _ObjectId; int _PassValue; #endif // Graph Functions void Unity_Distance_float3(float3 A, float3 B, out float Out) { Out = distance(A, B); } void Unity_Subtract_float(float A, float B, out float Out) { Out = A - B; } void Unity_Divide_float(float A, float B, out float Out) { Out = A / B; } void Unity_Saturate_float(float In, out float Out) { Out = saturate(In); } void Unity_Multiply_float_float(float A, float B, out float Out) { Out = A * B; } void Unity_Comparison_Greater_float(float A, float B, out float Out) { Out = A > B ? 1 : 0; } void Unity_Branch_float(float Predicate, float True, float False, out float Out) { Out = Predicate ? True : False; } void Unity_Multiply_float3_float3(float3 A, float3 B, out float3 Out) { Out = A * B; } void Unity_Subtract_float3(float3 A, float3 B, out float3 Out) { Out = A - B; } void Unity_Combine_float(float R, float G, float B, float A, out float4 RGBA, out float3 RGB, out float2 RG) { RGBA = float4(R, G, B, A); RGB = float3(R, G, B); RG = float2(R, G); } void Unity_Absolute_float(float In, out float Out) { Out = abs(In); } void Unity_Power_float(float A, float B, out float Out) { Out = pow(A, B); } void Unity_Clamp_float(float In, float Min, float Max, out float Out) { Out = clamp(In, Min, Max); } void Unity_SquareRoot_float(float In, out float Out) { Out = sqrt(In); } void Unity_Multiply_float2_float2(float2 A, float2 B, out float2 Out) { Out = A * B; } void Unity_Add_float3(float3 A, float3 B, out float3 Out) { Out = A + B; } void Unity_Branch_float3(float Predicate, float3 True, float3 False, out float3 Out) { Out = Predicate ? True : False; } void Unity_SceneDepth_Linear01_float(float4 UV, out float Out) { Out = Linear01Depth(SHADERGRAPH_SAMPLE_SCENE_DEPTH(UV.xy), _ZBufferParams); } void Unity_Clamp_float4(float4 In, float4 Min, float4 Max, out float4 Out) { Out = clamp(In, Min, Max); } // Custom interpolators pre vertex /* WARNING: $splice Could not find named fragment 'CustomInterpolatorPreVertex' */ // Graph Vertex struct VertexDescription { float3 Position; float3 Normal; float3 Tangent; float Alpha_Dist; }; VertexDescription VertexDescriptionFunction(VertexDescriptionInputs IN) { VertexDescription description = (VertexDescription)0; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_4aaefb909df2fd80910a396d8c946d2a_Out_0 = _CullingDistance; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_6d5a545a1cef9b848c4a162895bc897a_Out_0 = _CullingStart; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2; Unity_Distance_float3(IN.AbsoluteWorldSpacePosition, _WorldSpaceCameraPos, _Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2; Unity_Subtract_float(_Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2, _Property_6d5a545a1cef9b848c4a162895bc897a_Out_0, _Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2; Unity_Divide_float(_Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2, _Property_4aaefb909df2fd80910a396d8c946d2a_Out_0, _Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1; Unity_Saturate_float(_Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2, _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_dc33bb4f88f642af9e0aa9ed9bd30981_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_46678044b69341a48cefb2cba33ed79a_R_1 = IN.AbsoluteWorldSpacePosition[0]; float _Split_46678044b69341a48cefb2cba33ed79a_G_2 = IN.AbsoluteWorldSpacePosition[1]; float _Split_46678044b69341a48cefb2cba33ed79a_B_3 = IN.AbsoluteWorldSpacePosition[2]; float _Split_46678044b69341a48cefb2cba33ed79a_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_2d492fc054304902b0151f7984595c42_Out_0 = IN.uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_9fde5fb7f6864cefa72dada578d17557_R_1 = _UV_2d492fc054304902b0151f7984595c42_Out_0[0]; float _Split_9fde5fb7f6864cefa72dada578d17557_G_2 = _UV_2d492fc054304902b0151f7984595c42_Out_0[1]; float _Split_9fde5fb7f6864cefa72dada578d17557_B_3 = _UV_2d492fc054304902b0151f7984595c42_Out_0[2]; float _Split_9fde5fb7f6864cefa72dada578d17557_A_4 = _UV_2d492fc054304902b0151f7984595c42_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2; Unity_Multiply_float_float(_Split_9fde5fb7f6864cefa72dada578d17557_A_4, 0.5, _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_78847c4d89294687ae6c680682470352_Out_2; Unity_Subtract_float(_Split_9fde5fb7f6864cefa72dada578d17557_R_1, _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2; Unity_Comparison_Greater_float(_Split_46678044b69341a48cefb2cba33ed79a_G_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_ff5f9e21fad34542be9f1b424842b5d5_Out_0 = WIND_SETTINGS_GustSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2; Unity_Comparison_Greater_float(_Property_ff5f9e21fad34542be9f1b424842b5d5_Out_0, 0, _Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_64ce982dd9ba445db803d190de84c8d6_Out_0 = UnityBuildTexture2DStructNoScale(WIND_SETTINGS_TexGust); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0 = IN.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_169ba66547c24fa7a9cef296b67139b3_R_1 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[0]; float _Split_169ba66547c24fa7a9cef296b67139b3_G_2 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[1]; float _Split_169ba66547c24fa7a9cef296b67139b3_B_3 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[2]; float _Split_169ba66547c24fa7a9cef296b67139b3_A_4 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_d13cb597291d4f2a96775483a905e1bc_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3; Unity_Branch_float(_Property_d13cb597291d4f2a96775483a905e1bc_Out_0, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Split_9fde5fb7f6864cefa72dada578d17557_R_1, _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_7b042258827846d08e5f3cf44763b183_Out_0 = float3(_Split_169ba66547c24fa7a9cef296b67139b3_A_4, _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3, _Split_9fde5fb7f6864cefa72dada578d17557_G_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Transform_fc1b57ebcbfc495c868a133d8c8cd769_Out_1 = TransformObjectToWorld(_Vector3_7b042258827846d08e5f3cf44763b183_Out_0.xyz); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_9c06780eae3f45a89550792b236e2910_Out_0 = float3(1, 0, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_02bf9d8b187f4750a645a31fd0274ce4_Out_0 = WIND_SETTINGS_GustSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_fe6171f686004685a995362ecdec980a_Out_2; Unity_Multiply_float3_float3(_Vector3_9c06780eae3f45a89550792b236e2910_Out_0, (_Property_02bf9d8b187f4750a645a31fd0274ce4_Out_0.xxx), _Multiply_fe6171f686004685a995362ecdec980a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2; Unity_Multiply_float3_float3(_Multiply_fe6171f686004685a995362ecdec980a_Out_2, (IN.TimeParameters.x.xxx), _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2; Unity_Subtract_float3(_Transform_fc1b57ebcbfc495c868a133d8c8cd769_Out_1, _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2, _Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_691e8ce713864fbb94a8b323f8fb183a_Out_0 = WIND_SETTINGS_GustWorldScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2; Unity_Multiply_float3_float3(_Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2, (_Property_691e8ce713864fbb94a8b323f8fb183a_Out_0.xxx), _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_2c42efceaee6419fa47ba9af29b833f5_R_1 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[0]; float _Split_2c42efceaee6419fa47ba9af29b833f5_G_2 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[1]; float _Split_2c42efceaee6419fa47ba9af29b833f5_B_3 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[2]; float _Split_2c42efceaee6419fa47ba9af29b833f5_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_1b3bce32ac0d41719a13050c50108c03_RGBA_4; float3 _Combine_1b3bce32ac0d41719a13050c50108c03_RGB_5; float2 _Combine_1b3bce32ac0d41719a13050c50108c03_RG_6; Unity_Combine_float(_Split_2c42efceaee6419fa47ba9af29b833f5_R_1, _Split_2c42efceaee6419fa47ba9af29b833f5_B_3, 0, 0, _Combine_1b3bce32ac0d41719a13050c50108c03_RGBA_4, _Combine_1b3bce32ac0d41719a13050c50108c03_RGB_5, _Combine_1b3bce32ac0d41719a13050c50108c03_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(SHADER_API_GLES) && (SHADER_TARGET < 30) float4 _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0 = float4(0.0f, 0.0f, 0.0f, 1.0f); #else float4 _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0 = SAMPLE_TEXTURE2D_LOD(_Property_64ce982dd9ba445db803d190de84c8d6_Out_0.tex, _Property_64ce982dd9ba445db803d190de84c8d6_Out_0.samplerstate, _Property_64ce982dd9ba445db803d190de84c8d6_Out_0.GetTransformedUV(_Combine_1b3bce32ac0d41719a13050c50108c03_RG_6), 3); #endif float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_R_5 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.r; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_G_6 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.g; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_B_7 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.b; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_A_8 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3; Unity_Branch_float(_Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2, _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_R_5, 0, _Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1; Unity_Absolute_float(_Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3, _Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_5590fac6870f4a418050425dc7ed91c1_Out_2; Unity_Power_float(_Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1, 2, _Power_5590fac6870f4a418050425dc7ed91c1_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_f14b1d29b26f41c296ed14cc4451462d_Out_0 = WIND_SETTINGS_GustScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2; Unity_Multiply_float_float(_Power_5590fac6870f4a418050425dc7ed91c1_Out_2, _Property_f14b1d29b26f41c296ed14cc4451462d_Out_0, _Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_5f939790876c4391a5e6741ce49c14da_Out_0 = WIND_SETTINGS_WorldDirectionAndSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_ee9e31594b8f4517a17dfbbc48a64e32_R_1 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[0]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_G_2 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[1]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_B_3 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[2]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_A_4 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Vector2_451793a5e94f4b218ef6520e26d7867c_Out_0 = float2(_Split_ee9e31594b8f4517a17dfbbc48a64e32_R_1, _Split_ee9e31594b8f4517a17dfbbc48a64e32_B_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_7215796a7b8d4fa8b266a2e0be08c36f_Out_0 = _Gust_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_3a3872bc9d9e40d6b74bc603a4a8a4c1_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_3fc88fa712b44aeaab8f41107199bc74_R_1 = IN.AbsoluteWorldSpacePosition[0]; float _Split_3fc88fa712b44aeaab8f41107199bc74_G_2 = IN.AbsoluteWorldSpacePosition[1]; float _Split_3fc88fa712b44aeaab8f41107199bc74_B_3 = IN.AbsoluteWorldSpacePosition[2]; float _Split_3fc88fa712b44aeaab8f41107199bc74_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2; Unity_Subtract_float(_Split_3fc88fa712b44aeaab8f41107199bc74_G_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3; Unity_Clamp_float(_Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2, 0.0001, 1000, _Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2; Unity_Divide_float(_Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3, _Split_9fde5fb7f6864cefa72dada578d17557_A_4, _Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_3f4d8cab96d545468d52fce113f76434_Out_1; Unity_Absolute_float(_Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2, _Absolute_3f4d8cab96d545468d52fce113f76434_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_6e6db1c06c6c4a289c25a90afb702cd1_Out_0 = _Bend_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_ad608225df654ce094ffb8b933e16525_Out_2; Unity_Power_float(_Absolute_3f4d8cab96d545468d52fce113f76434_Out_1, _Property_6e6db1c06c6c4a289c25a90afb702cd1_Out_0, _Power_ad608225df654ce094ffb8b933e16525_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2; Unity_Multiply_float_float(_Power_ad608225df654ce094ffb8b933e16525_Out_2, _Split_9fde5fb7f6864cefa72dada578d17557_A_4, _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1; Unity_Absolute_float(_Split_169ba66547c24fa7a9cef296b67139b3_B_3, _Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_14ce10c8d74142fda9edaa63c78a1389_Out_0 = _Bend_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_548cb6e3ae7445c582c39188c47c5226_Out_2; Unity_Power_float(_Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1, _Property_14ce10c8d74142fda9edaa63c78a1389_Out_0, _Power_548cb6e3ae7445c582c39188c47c5226_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _SquareRoot_70a17436440d482687ba4143db66c309_Out_1; Unity_SquareRoot_float(_Split_9fde5fb7f6864cefa72dada578d17557_A_4, _SquareRoot_70a17436440d482687ba4143db66c309_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2; Unity_Multiply_float_float(_Power_548cb6e3ae7445c582c39188c47c5226_Out_2, _SquareRoot_70a17436440d482687ba4143db66c309_Out_1, _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3; Unity_Branch_float(_Property_3a3872bc9d9e40d6b74bc603a4a8a4c1_Out_0, _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2, _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2; Unity_Multiply_float_float(_Property_7215796a7b8d4fa8b266a2e0be08c36f_Out_0, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3, _Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2; Unity_Multiply_float2_float2(_Vector2_451793a5e94f4b218ef6520e26d7867c_Out_0, (_Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2.xx), _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_5093515884134bcb9155fab829022fce_R_1 = _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2[0]; float _Split_5093515884134bcb9155fab829022fce_G_2 = _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2[1]; float _Split_5093515884134bcb9155fab829022fce_B_3 = 0; float _Split_5093515884134bcb9155fab829022fce_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_f29334ed9daa46d486b2377b0162c627_Out_0 = float3(_Split_5093515884134bcb9155fab829022fce_R_1, 0, _Split_5093515884134bcb9155fab829022fce_G_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2; Unity_Multiply_float3_float3((_Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2.xxx), _Vector3_f29334ed9daa46d486b2377b0162c627_Out_0, _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_3867aafb9ad34746bce1244aafb6f01f_Out_2; Unity_Add_float3(_Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2, IN.AbsoluteWorldSpacePosition, _Add_3867aafb9ad34746bce1244aafb6f01f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0 = UnityBuildTexture2DStructNoScale(WIND_SETTINGS_TexNoise); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_985be46ae02c42c0995d1366bdbfb682_Out_0 = float3(1, 0, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0 = WIND_SETTINGS_WorldDirectionAndSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_c9aaa3880e954454a02d36009c8e9e68_R_1 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[0]; float _Split_c9aaa3880e954454a02d36009c8e9e68_G_2 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[1]; float _Split_c9aaa3880e954454a02d36009c8e9e68_B_3 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[2]; float _Split_c9aaa3880e954454a02d36009c8e9e68_A_4 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2; Unity_Multiply_float3_float3(_Vector3_985be46ae02c42c0995d1366bdbfb682_Out_0, (_Split_c9aaa3880e954454a02d36009c8e9e68_A_4.xxx), _Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2; Unity_Multiply_float3_float3(_Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2, (IN.TimeParameters.x.xxx), _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2; Unity_Subtract_float3(IN.AbsoluteWorldSpacePosition, _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2, _Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_d4e06cbed31a4a3f9b43d0ecf16fcb73_Out_0 = WIND_SETTINGS_ShiverNoiseScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2; Unity_Multiply_float3_float3(_Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2, (_Property_d4e06cbed31a4a3f9b43d0ecf16fcb73_Out_0.xxx), _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_R_1 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[0]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_G_2 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[1]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_B_3 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[2]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_fca4aa581e8a422dadf8e319f06750f7_RGBA_4; float3 _Combine_fca4aa581e8a422dadf8e319f06750f7_RGB_5; float2 _Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6; Unity_Combine_float(_Split_03b56eed62bc4b0e8cd4670fc93a9da4_R_1, _Split_03b56eed62bc4b0e8cd4670fc93a9da4_B_3, 0, 0, _Combine_fca4aa581e8a422dadf8e319f06750f7_RGBA_4, _Combine_fca4aa581e8a422dadf8e319f06750f7_RGB_5, _Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(SHADER_API_GLES) && (SHADER_TARGET < 30) float4 _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0 = float4(0.0f, 0.0f, 0.0f, 1.0f); #else float4 _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0 = SAMPLE_TEXTURE2D_LOD(_Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.tex, _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.samplerstate, _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.GetTransformedUV(_Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6), 3); #endif float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_R_5 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.r; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_G_6 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.g; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_B_7 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.b; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_A_8 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_fa07fd2270a34c469cf64b3454d120aa_RGBA_4; float3 _Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5; float2 _Combine_fa07fd2270a34c469cf64b3454d120aa_RG_6; Unity_Combine_float(_SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_R_5, _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_G_6, _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_B_7, 0, _Combine_fa07fd2270a34c469cf64b3454d120aa_RGBA_4, _Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5, _Combine_fa07fd2270a34c469cf64b3454d120aa_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2; Unity_Add_float3(_Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5, float3(-0.5, -0.5, -0.5), _Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_aa970d7a10da4334a2114ceba6cb2ad7_Out_0 = WIND_SETTINGS_Turbulence; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_5dd52750c8794f1590124b29e1a62761_Out_2; Unity_Multiply_float3_float3(_Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2, (_Property_aa970d7a10da4334a2114ceba6cb2ad7_Out_0.xxx), _Multiply_5dd52750c8794f1590124b29e1a62761_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_b8009b443755414084f8b9a8c5df13f8_Out_0 = _Shiver_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_80f6cf8730524551ba9e500666d243db_Out_2; Unity_Multiply_float_float(_Property_b8009b443755414084f8b9a8c5df13f8_Out_0, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3, _Multiply_80f6cf8730524551ba9e500666d243db_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2; Unity_Multiply_float3_float3(_Multiply_5dd52750c8794f1590124b29e1a62761_Out_2, (_Multiply_80f6cf8730524551ba9e500666d243db_Out_2.xxx), _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_b0b77f3ff3554aaa991ca36800c29365_R_1 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[0]; float _Split_b0b77f3ff3554aaa991ca36800c29365_G_2 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[1]; float _Split_b0b77f3ff3554aaa991ca36800c29365_B_3 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[2]; float _Split_b0b77f3ff3554aaa991ca36800c29365_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_390c742d4a2a46e288eef208355b690b_Out_2; Unity_Add_float3(_Add_3867aafb9ad34746bce1244aafb6f01f_Out_2, (_Split_b0b77f3ff3554aaa991ca36800c29365_G_2.xxx), _Add_390c742d4a2a46e288eef208355b690b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3; Unity_Branch_float3(_Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2, _Add_390c742d4a2a46e288eef208355b690b_Out_2, IN.AbsoluteWorldSpacePosition, _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_4a6e9e743bca419f8339e6bf6909217a_Out_2; Unity_Add_float3(IN.AbsoluteWorldSpacePosition, _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2, _Add_4a6e9e743bca419f8339e6bf6909217a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2; Unity_Add_float3(_Add_4a6e9e743bca419f8339e6bf6909217a_Out_2, (_Split_b0b77f3ff3554aaa991ca36800c29365_G_2.xxx), _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3; Unity_Branch_float3(_Property_dc33bb4f88f642af9e0aa9ed9bd30981_Out_0, _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3, _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2, _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(USE_WIND_ON) float3 _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0 = _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3; #else float3 _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0 = IN.AbsoluteWorldSpacePosition; #endif #endif description.Position = _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0; description.Normal = IN.ObjectSpaceNormal; description.Tangent = IN.ObjectSpaceTangent; description.Alpha_Dist = _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1; return description; } // Custom interpolators, pre surface #ifdef FEATURES_GRAPH_VERTEX Varyings CustomInterpolatorPassThroughFunc(inout Varyings output, VertexDescription input) { output.Alpha_Dist = input.Alpha_Dist; return output; } #define CUSTOMINTERPOLATOR_VARYPASSTHROUGH_FUNC #endif // Graph Pixel struct SurfaceDescription { float Alpha; float AlphaClipThreshold; }; SurfaceDescription SurfaceDescriptionFunction(SurfaceDescriptionInputs IN) { SurfaceDescription surface = (SurfaceDescription)0; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_63e5c53a54c9425ca5dd41d50122c66e_Out_0 = _Intersection_Offset; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1; Unity_SceneDepth_Linear01_float(float4(IN.ScreenPosition.xy / IN.ScreenPosition.w, 0, 0), _SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2; Unity_Multiply_float_float(_SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1, _ProjectionParams.z, _Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0 = IN.ScreenPosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_093b6b23238f44ad838c7c5a31908591_R_1 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[0]; float _Split_093b6b23238f44ad838c7c5a31908591_G_2 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[1]; float _Split_093b6b23238f44ad838c7c5a31908591_B_3 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[2]; float _Split_093b6b23238f44ad838c7c5a31908591_A_4 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2; Unity_Subtract_float(_Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2, _Split_093b6b23238f44ad838c7c5a31908591_A_4, _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2; Unity_Multiply_float_float(_Property_63e5c53a54c9425ca5dd41d50122c66e_Out_0, _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2, _Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Clamp_df9545ba876e40b9ba359293af80b24f_Out_3; Unity_Clamp_float(_Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2, 0, 1, _Clamp_df9545ba876e40b9ba359293af80b24f_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0 = _Particle_Color_RGB_Alpha_A; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_4d25adc154b2cd889bea31041dc0b8bd_R_1 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[0]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_G_2 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[1]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_B_3 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[2]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_A_4 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_b09a268918324309a33891087641d2aa_Out_0 = UnityBuildTexture2DStructNoScale(_Color_Mask_R_Emission_B_Transparency_A); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_d44465d44af04fd8b715e551588121fe_Out_0 = IN.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0 = SAMPLE_TEXTURE2D(_Property_b09a268918324309a33891087641d2aa_Out_0.tex, _Property_b09a268918324309a33891087641d2aa_Out_0.samplerstate, _Property_b09a268918324309a33891087641d2aa_Out_0.GetTransformedUV((_UV_d44465d44af04fd8b715e551588121fe_Out_0.xy))); float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_R_4 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.r; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_G_5 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.g; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_B_6 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.b; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_A_7 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_adbe396b9120628ea1a79eee1222a007_Out_2; Unity_Multiply_float_float(_Split_4d25adc154b2cd889bea31041dc0b8bd_A_4, _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_A_7, _Multiply_adbe396b9120628ea1a79eee1222a007_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Clamp_8924d386398049b1b9840fa123d39092_Out_3; Unity_Clamp_float4(IN.VertexColor, float4(0, 0, 0, 0), float4(1, 1, 1, 1), _Clamp_8924d386398049b1b9840fa123d39092_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_12920bdaccef158ab9bd191cc9e45c04_R_1 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[0]; float _Split_12920bdaccef158ab9bd191cc9e45c04_G_2 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[1]; float _Split_12920bdaccef158ab9bd191cc9e45c04_B_3 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[2]; float _Split_12920bdaccef158ab9bd191cc9e45c04_A_4 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2; Unity_Multiply_float_float(_Multiply_adbe396b9120628ea1a79eee1222a007_Out_2, _Split_12920bdaccef158ab9bd191cc9e45c04_A_4, _Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_fce3e00b583f4272a2ffa6b9e2fe3340_Out_0 = _Alpha_Multiplier; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2; Unity_Multiply_float_float(_Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2, _Property_fce3e00b583f4272a2ffa6b9e2fe3340_Out_0, _Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2; Unity_Multiply_float_float(_Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2, IN.Alpha_Dist, _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2; Unity_Multiply_float_float(_Clamp_df9545ba876e40b9ba359293af80b24f_Out_3, _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2, _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(USE_TRANSPARENCY_INTERSECTION_ON) float _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0 = _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2; #else float _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0 = _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_e23b1daac78b0a87a81cf357c01bb1c6_Out_0 = _AlphaClipThreshold; #endif surface.Alpha = _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0; surface.AlphaClipThreshold = _Property_e23b1daac78b0a87a81cf357c01bb1c6_Out_0; return surface; } // -------------------------------------------------- // Build Graph Inputs #ifdef HAVE_VFX_MODIFICATION #define VFX_SRP_ATTRIBUTES Attributes #define VFX_SRP_VARYINGS Varyings #define VFX_SRP_SURFACE_INPUTS SurfaceDescriptionInputs #endif VertexDescriptionInputs BuildVertexDescriptionInputs(Attributes input) { VertexDescriptionInputs output; ZERO_INITIALIZE(VertexDescriptionInputs, output); #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceNormal = input.normalOS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceTangent = input.tangentOS.xyz; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceBiTangent = normalize(cross(input.normalOS, input.tangentOS.xyz) * (input.tangentOS.w > 0.0f ? 1.0f : -1.0f) * GetOddNegativeScale()); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpacePosition = input.positionOS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.AbsoluteWorldSpacePosition = GetAbsolutePositionWS(TransformObjectToWorld(input.positionOS)); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv0 = input.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv1 = input.uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.TimeParameters = _TimeParameters.xyz; #endif return output; } SurfaceDescriptionInputs BuildSurfaceDescriptionInputs(Varyings input) { SurfaceDescriptionInputs output; ZERO_INITIALIZE(SurfaceDescriptionInputs, output); #ifdef HAVE_VFX_MODIFICATION // FragInputs from VFX come from two places: Interpolator or CBuffer. /* WARNING: $splice Could not find named fragment 'VFXSetFragInputs' */ #endif output.Alpha_Dist = input.Alpha_Dist; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.WorldSpacePosition = input.positionWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ScreenPosition = ComputeScreenPos(TransformWorldToHClip(input.positionWS), _ProjectionParams.x); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv0 = input.texCoord0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.VertexColor = input.color; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #define BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN output.FaceSign = IS_FRONT_VFACE(input.cullFace, true, false); #else #define BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN #endif #undef BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN return output; } // -------------------------------------------------- // Main #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/Varyings.hlsl" #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/ShadowCasterPass.hlsl" // -------------------------------------------------- // Visual Effect Vertex Invocations #ifdef HAVE_VFX_MODIFICATION #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/VisualEffectVertex.hlsl" #endif ENDHLSL } Pass { Name "SceneSelectionPass" Tags { "LightMode" = "SceneSelectionPass" } // Render State Cull Off // Debug // // -------------------------------------------------- // Pass HLSLPROGRAM // Pragmas #pragma target 4.5 #pragma exclude_renderers gles gles3 glcore #pragma vertex vert #pragma fragment frag // DotsInstancingOptions: // HybridV1InjectedBuiltinProperties: // Keywords #pragma shader_feature_local_fragment _ _ALPHATEST_ON #pragma shader_feature_local _ USE_TRANSPARENCY_INTERSECTION_ON #pragma shader_feature_local _ EMISSION_PROCEDURAL_MASK_ON #pragma shader_feature_local _ USE_WIND_ON #if defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(EMISSION_PROCEDURAL_MASK_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_0 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(EMISSION_PROCEDURAL_MASK_ON) #define KEYWORD_PERMUTATION_1 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_2 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) #define KEYWORD_PERMUTATION_3 #elif defined(EMISSION_PROCEDURAL_MASK_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_4 #elif defined(EMISSION_PROCEDURAL_MASK_ON) #define KEYWORD_PERMUTATION_5 #elif defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_6 #else #define KEYWORD_PERMUTATION_7 #endif // Defines #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_NORMAL #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TANGENT #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TEXCOORD0 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TEXCOORD1 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_COLOR #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_POSITION_WS #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_TEXCOORD0 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_COLOR #endif #define FEATURES_GRAPH_VERTEX /* WARNING: $splice Could not find named fragment 'PassInstancing' */ #define SHADERPASS SHADERPASS_DEPTHONLY #define SCENESELECTIONPASS 1 #define ALPHA_CLIP_THRESHOLD 1 #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define REQUIRE_DEPTH_TEXTURE #endif /* WARNING: $splice Could not find named fragment 'DotsInstancingVars' */ // custom interpolator pre-include /* WARNING: $splice Could not find named fragment 'sgci_CustomInterpolatorPreInclude' */ // Includes #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Color.hlsl" #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Texture.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Lighting.hlsl" #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/TextureStack.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/ShaderGraphFunctions.hlsl" #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/ShaderPass.hlsl" // -------------------------------------------------- // Structs and Packing // custom interpolators pre packing /* WARNING: $splice Could not find named fragment 'CustomInterpolatorPrePacking' */ struct Attributes { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 positionOS : POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalOS : NORMAL; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 tangentOS : TANGENT; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0 : TEXCOORD0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv1 : TEXCOORD1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color : COLOR; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : INSTANCEID_SEMANTIC; #endif #endif }; struct Varyings { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 positionCS : SV_POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 positionWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 texCoord0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : CUSTOM_INSTANCE_ID; #endif #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsBlendIdx0 : BLENDINDICES0; #endif #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsRTArrayIdx : SV_RenderTargetArrayIndex; #endif #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) FRONT_FACE_TYPE cullFace : FRONT_FACE_SEMANTIC; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float Alpha_Dist; #endif }; struct SurfaceDescriptionInputs { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 WorldSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 ScreenPosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 VertexColor; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float Alpha_Dist; #endif }; struct VertexDescriptionInputs { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceNormal; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceBiTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 AbsoluteWorldSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 TimeParameters; #endif }; struct PackedVaryings { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 positionCS : SV_POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 texCoord0 : INTERP0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color : INTERP1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 packed_positionWS_Alpha_Dist : INTERP2; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : CUSTOM_INSTANCE_ID; #endif #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsBlendIdx0 : BLENDINDICES0; #endif #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsRTArrayIdx : SV_RenderTargetArrayIndex; #endif #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) FRONT_FACE_TYPE cullFace : FRONT_FACE_SEMANTIC; #endif #endif }; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) PackedVaryings PackVaryings (Varyings input) { PackedVaryings output; ZERO_INITIALIZE(PackedVaryings, output); output.positionCS = input.positionCS; output.texCoord0.xyzw = input.texCoord0; output.color.xyzw = input.color; output.packed_positionWS_Alpha_Dist.xyz = input.positionWS; output.packed_positionWS_Alpha_Dist.w = input.Alpha_Dist; #if UNITY_ANY_INSTANCING_ENABLED output.instanceID = input.instanceID; #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) output.stereoTargetEyeIndexAsBlendIdx0 = input.stereoTargetEyeIndexAsBlendIdx0; #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) output.stereoTargetEyeIndexAsRTArrayIdx = input.stereoTargetEyeIndexAsRTArrayIdx; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) output.cullFace = input.cullFace; #endif return output; } Varyings UnpackVaryings (PackedVaryings input) { Varyings output; output.positionCS = input.positionCS; output.texCoord0 = input.texCoord0.xyzw; output.color = input.color.xyzw; output.positionWS = input.packed_positionWS_Alpha_Dist.xyz; output.Alpha_Dist = input.packed_positionWS_Alpha_Dist.w; #if UNITY_ANY_INSTANCING_ENABLED output.instanceID = input.instanceID; #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) output.stereoTargetEyeIndexAsBlendIdx0 = input.stereoTargetEyeIndexAsBlendIdx0; #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) output.stereoTargetEyeIndexAsRTArrayIdx = input.stereoTargetEyeIndexAsRTArrayIdx; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) output.cullFace = input.cullFace; #endif return output; } #endif // -------------------------------------------------- // Graph // Graph Properties CBUFFER_START(UnityPerMaterial) float _Use_Scene_Light_s_Direction; float3 _Light_Direction; float _AlphaClipThreshold; float _Alpha_Multiplier; float4 _Normal_Map_TexelSize; float _Normal_Map_Light_Impact; float4 _Color_Mask_R_Emission_B_Transparency_A_TexelSize; float _Read_Color_Mask; float4 _Particle_Color_RGB_Alpha_A; float _Color_Blend; float _Light_Intensity; float _Light_Contrast; float _Light_Blend_Intensity; float4 _Light_Color; float4 _Shadow_Color; float4 _Emission_Gradient_TexelSize; float4 _Emission_Color; float _Emission_Over_Time; float _Emission_Gradient_Contrast; float _Emission_From_R_T_From_B_F; float _Intersection_Offset; float _CullingStart; float _CullingDistance; float _Wind_from_Center_T_Age_F; float _Gust_Strength; float _Shiver_Strength; float _Bend_Strength; CBUFFER_END // Object and Global properties SAMPLER(SamplerState_Linear_Repeat); TEXTURE2D(_Normal_Map); SAMPLER(sampler_Normal_Map); TEXTURE2D(_Color_Mask_R_Emission_B_Transparency_A); SAMPLER(sampler_Color_Mask_R_Emission_B_Transparency_A); TEXTURE2D(_Emission_Gradient); SAMPLER(sampler_Emission_Gradient); TEXTURE2D(WIND_SETTINGS_TexNoise); SAMPLER(samplerWIND_SETTINGS_TexNoise); float4 WIND_SETTINGS_TexNoise_TexelSize; TEXTURE2D(WIND_SETTINGS_TexGust); SAMPLER(samplerWIND_SETTINGS_TexGust); float4 WIND_SETTINGS_TexGust_TexelSize; float4 WIND_SETTINGS_WorldDirectionAndSpeed; float WIND_SETTINGS_ShiverNoiseScale; float WIND_SETTINGS_Turbulence; float WIND_SETTINGS_GustSpeed; float WIND_SETTINGS_GustScale; float WIND_SETTINGS_GustWorldScale; // Graph Includes // GraphIncludes: // -- Property used by ScenePickingPass #ifdef SCENEPICKINGPASS float4 _SelectionID; #endif // -- Properties used by SceneSelectionPass #ifdef SCENESELECTIONPASS int _ObjectId; int _PassValue; #endif // Graph Functions void Unity_Distance_float3(float3 A, float3 B, out float Out) { Out = distance(A, B); } void Unity_Subtract_float(float A, float B, out float Out) { Out = A - B; } void Unity_Divide_float(float A, float B, out float Out) { Out = A / B; } void Unity_Saturate_float(float In, out float Out) { Out = saturate(In); } void Unity_Multiply_float_float(float A, float B, out float Out) { Out = A * B; } void Unity_Comparison_Greater_float(float A, float B, out float Out) { Out = A > B ? 1 : 0; } void Unity_Branch_float(float Predicate, float True, float False, out float Out) { Out = Predicate ? True : False; } void Unity_Multiply_float3_float3(float3 A, float3 B, out float3 Out) { Out = A * B; } void Unity_Subtract_float3(float3 A, float3 B, out float3 Out) { Out = A - B; } void Unity_Combine_float(float R, float G, float B, float A, out float4 RGBA, out float3 RGB, out float2 RG) { RGBA = float4(R, G, B, A); RGB = float3(R, G, B); RG = float2(R, G); } void Unity_Absolute_float(float In, out float Out) { Out = abs(In); } void Unity_Power_float(float A, float B, out float Out) { Out = pow(A, B); } void Unity_Clamp_float(float In, float Min, float Max, out float Out) { Out = clamp(In, Min, Max); } void Unity_SquareRoot_float(float In, out float Out) { Out = sqrt(In); } void Unity_Multiply_float2_float2(float2 A, float2 B, out float2 Out) { Out = A * B; } void Unity_Add_float3(float3 A, float3 B, out float3 Out) { Out = A + B; } void Unity_Branch_float3(float Predicate, float3 True, float3 False, out float3 Out) { Out = Predicate ? True : False; } void Unity_SceneDepth_Linear01_float(float4 UV, out float Out) { Out = Linear01Depth(SHADERGRAPH_SAMPLE_SCENE_DEPTH(UV.xy), _ZBufferParams); } void Unity_Clamp_float4(float4 In, float4 Min, float4 Max, out float4 Out) { Out = clamp(In, Min, Max); } // Custom interpolators pre vertex /* WARNING: $splice Could not find named fragment 'CustomInterpolatorPreVertex' */ // Graph Vertex struct VertexDescription { float3 Position; float3 Normal; float3 Tangent; float Alpha_Dist; }; VertexDescription VertexDescriptionFunction(VertexDescriptionInputs IN) { VertexDescription description = (VertexDescription)0; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_4aaefb909df2fd80910a396d8c946d2a_Out_0 = _CullingDistance; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_6d5a545a1cef9b848c4a162895bc897a_Out_0 = _CullingStart; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2; Unity_Distance_float3(IN.AbsoluteWorldSpacePosition, _WorldSpaceCameraPos, _Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2; Unity_Subtract_float(_Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2, _Property_6d5a545a1cef9b848c4a162895bc897a_Out_0, _Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2; Unity_Divide_float(_Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2, _Property_4aaefb909df2fd80910a396d8c946d2a_Out_0, _Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1; Unity_Saturate_float(_Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2, _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_dc33bb4f88f642af9e0aa9ed9bd30981_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_46678044b69341a48cefb2cba33ed79a_R_1 = IN.AbsoluteWorldSpacePosition[0]; float _Split_46678044b69341a48cefb2cba33ed79a_G_2 = IN.AbsoluteWorldSpacePosition[1]; float _Split_46678044b69341a48cefb2cba33ed79a_B_3 = IN.AbsoluteWorldSpacePosition[2]; float _Split_46678044b69341a48cefb2cba33ed79a_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_2d492fc054304902b0151f7984595c42_Out_0 = IN.uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_9fde5fb7f6864cefa72dada578d17557_R_1 = _UV_2d492fc054304902b0151f7984595c42_Out_0[0]; float _Split_9fde5fb7f6864cefa72dada578d17557_G_2 = _UV_2d492fc054304902b0151f7984595c42_Out_0[1]; float _Split_9fde5fb7f6864cefa72dada578d17557_B_3 = _UV_2d492fc054304902b0151f7984595c42_Out_0[2]; float _Split_9fde5fb7f6864cefa72dada578d17557_A_4 = _UV_2d492fc054304902b0151f7984595c42_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2; Unity_Multiply_float_float(_Split_9fde5fb7f6864cefa72dada578d17557_A_4, 0.5, _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_78847c4d89294687ae6c680682470352_Out_2; Unity_Subtract_float(_Split_9fde5fb7f6864cefa72dada578d17557_R_1, _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2; Unity_Comparison_Greater_float(_Split_46678044b69341a48cefb2cba33ed79a_G_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_ff5f9e21fad34542be9f1b424842b5d5_Out_0 = WIND_SETTINGS_GustSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2; Unity_Comparison_Greater_float(_Property_ff5f9e21fad34542be9f1b424842b5d5_Out_0, 0, _Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_64ce982dd9ba445db803d190de84c8d6_Out_0 = UnityBuildTexture2DStructNoScale(WIND_SETTINGS_TexGust); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0 = IN.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_169ba66547c24fa7a9cef296b67139b3_R_1 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[0]; float _Split_169ba66547c24fa7a9cef296b67139b3_G_2 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[1]; float _Split_169ba66547c24fa7a9cef296b67139b3_B_3 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[2]; float _Split_169ba66547c24fa7a9cef296b67139b3_A_4 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_d13cb597291d4f2a96775483a905e1bc_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3; Unity_Branch_float(_Property_d13cb597291d4f2a96775483a905e1bc_Out_0, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Split_9fde5fb7f6864cefa72dada578d17557_R_1, _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_7b042258827846d08e5f3cf44763b183_Out_0 = float3(_Split_169ba66547c24fa7a9cef296b67139b3_A_4, _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3, _Split_9fde5fb7f6864cefa72dada578d17557_G_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Transform_fc1b57ebcbfc495c868a133d8c8cd769_Out_1 = TransformObjectToWorld(_Vector3_7b042258827846d08e5f3cf44763b183_Out_0.xyz); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_9c06780eae3f45a89550792b236e2910_Out_0 = float3(1, 0, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_02bf9d8b187f4750a645a31fd0274ce4_Out_0 = WIND_SETTINGS_GustSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_fe6171f686004685a995362ecdec980a_Out_2; Unity_Multiply_float3_float3(_Vector3_9c06780eae3f45a89550792b236e2910_Out_0, (_Property_02bf9d8b187f4750a645a31fd0274ce4_Out_0.xxx), _Multiply_fe6171f686004685a995362ecdec980a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2; Unity_Multiply_float3_float3(_Multiply_fe6171f686004685a995362ecdec980a_Out_2, (IN.TimeParameters.x.xxx), _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2; Unity_Subtract_float3(_Transform_fc1b57ebcbfc495c868a133d8c8cd769_Out_1, _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2, _Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_691e8ce713864fbb94a8b323f8fb183a_Out_0 = WIND_SETTINGS_GustWorldScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2; Unity_Multiply_float3_float3(_Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2, (_Property_691e8ce713864fbb94a8b323f8fb183a_Out_0.xxx), _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_2c42efceaee6419fa47ba9af29b833f5_R_1 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[0]; float _Split_2c42efceaee6419fa47ba9af29b833f5_G_2 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[1]; float _Split_2c42efceaee6419fa47ba9af29b833f5_B_3 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[2]; float _Split_2c42efceaee6419fa47ba9af29b833f5_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_1b3bce32ac0d41719a13050c50108c03_RGBA_4; float3 _Combine_1b3bce32ac0d41719a13050c50108c03_RGB_5; float2 _Combine_1b3bce32ac0d41719a13050c50108c03_RG_6; Unity_Combine_float(_Split_2c42efceaee6419fa47ba9af29b833f5_R_1, _Split_2c42efceaee6419fa47ba9af29b833f5_B_3, 0, 0, _Combine_1b3bce32ac0d41719a13050c50108c03_RGBA_4, _Combine_1b3bce32ac0d41719a13050c50108c03_RGB_5, _Combine_1b3bce32ac0d41719a13050c50108c03_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(SHADER_API_GLES) && (SHADER_TARGET < 30) float4 _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0 = float4(0.0f, 0.0f, 0.0f, 1.0f); #else float4 _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0 = SAMPLE_TEXTURE2D_LOD(_Property_64ce982dd9ba445db803d190de84c8d6_Out_0.tex, _Property_64ce982dd9ba445db803d190de84c8d6_Out_0.samplerstate, _Property_64ce982dd9ba445db803d190de84c8d6_Out_0.GetTransformedUV(_Combine_1b3bce32ac0d41719a13050c50108c03_RG_6), 3); #endif float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_R_5 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.r; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_G_6 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.g; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_B_7 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.b; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_A_8 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3; Unity_Branch_float(_Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2, _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_R_5, 0, _Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1; Unity_Absolute_float(_Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3, _Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_5590fac6870f4a418050425dc7ed91c1_Out_2; Unity_Power_float(_Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1, 2, _Power_5590fac6870f4a418050425dc7ed91c1_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_f14b1d29b26f41c296ed14cc4451462d_Out_0 = WIND_SETTINGS_GustScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2; Unity_Multiply_float_float(_Power_5590fac6870f4a418050425dc7ed91c1_Out_2, _Property_f14b1d29b26f41c296ed14cc4451462d_Out_0, _Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_5f939790876c4391a5e6741ce49c14da_Out_0 = WIND_SETTINGS_WorldDirectionAndSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_ee9e31594b8f4517a17dfbbc48a64e32_R_1 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[0]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_G_2 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[1]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_B_3 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[2]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_A_4 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Vector2_451793a5e94f4b218ef6520e26d7867c_Out_0 = float2(_Split_ee9e31594b8f4517a17dfbbc48a64e32_R_1, _Split_ee9e31594b8f4517a17dfbbc48a64e32_B_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_7215796a7b8d4fa8b266a2e0be08c36f_Out_0 = _Gust_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_3a3872bc9d9e40d6b74bc603a4a8a4c1_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_3fc88fa712b44aeaab8f41107199bc74_R_1 = IN.AbsoluteWorldSpacePosition[0]; float _Split_3fc88fa712b44aeaab8f41107199bc74_G_2 = IN.AbsoluteWorldSpacePosition[1]; float _Split_3fc88fa712b44aeaab8f41107199bc74_B_3 = IN.AbsoluteWorldSpacePosition[2]; float _Split_3fc88fa712b44aeaab8f41107199bc74_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2; Unity_Subtract_float(_Split_3fc88fa712b44aeaab8f41107199bc74_G_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3; Unity_Clamp_float(_Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2, 0.0001, 1000, _Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2; Unity_Divide_float(_Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3, _Split_9fde5fb7f6864cefa72dada578d17557_A_4, _Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_3f4d8cab96d545468d52fce113f76434_Out_1; Unity_Absolute_float(_Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2, _Absolute_3f4d8cab96d545468d52fce113f76434_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_6e6db1c06c6c4a289c25a90afb702cd1_Out_0 = _Bend_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_ad608225df654ce094ffb8b933e16525_Out_2; Unity_Power_float(_Absolute_3f4d8cab96d545468d52fce113f76434_Out_1, _Property_6e6db1c06c6c4a289c25a90afb702cd1_Out_0, _Power_ad608225df654ce094ffb8b933e16525_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2; Unity_Multiply_float_float(_Power_ad608225df654ce094ffb8b933e16525_Out_2, _Split_9fde5fb7f6864cefa72dada578d17557_A_4, _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1; Unity_Absolute_float(_Split_169ba66547c24fa7a9cef296b67139b3_B_3, _Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_14ce10c8d74142fda9edaa63c78a1389_Out_0 = _Bend_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_548cb6e3ae7445c582c39188c47c5226_Out_2; Unity_Power_float(_Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1, _Property_14ce10c8d74142fda9edaa63c78a1389_Out_0, _Power_548cb6e3ae7445c582c39188c47c5226_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _SquareRoot_70a17436440d482687ba4143db66c309_Out_1; Unity_SquareRoot_float(_Split_9fde5fb7f6864cefa72dada578d17557_A_4, _SquareRoot_70a17436440d482687ba4143db66c309_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2; Unity_Multiply_float_float(_Power_548cb6e3ae7445c582c39188c47c5226_Out_2, _SquareRoot_70a17436440d482687ba4143db66c309_Out_1, _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3; Unity_Branch_float(_Property_3a3872bc9d9e40d6b74bc603a4a8a4c1_Out_0, _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2, _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2; Unity_Multiply_float_float(_Property_7215796a7b8d4fa8b266a2e0be08c36f_Out_0, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3, _Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2; Unity_Multiply_float2_float2(_Vector2_451793a5e94f4b218ef6520e26d7867c_Out_0, (_Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2.xx), _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_5093515884134bcb9155fab829022fce_R_1 = _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2[0]; float _Split_5093515884134bcb9155fab829022fce_G_2 = _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2[1]; float _Split_5093515884134bcb9155fab829022fce_B_3 = 0; float _Split_5093515884134bcb9155fab829022fce_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_f29334ed9daa46d486b2377b0162c627_Out_0 = float3(_Split_5093515884134bcb9155fab829022fce_R_1, 0, _Split_5093515884134bcb9155fab829022fce_G_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2; Unity_Multiply_float3_float3((_Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2.xxx), _Vector3_f29334ed9daa46d486b2377b0162c627_Out_0, _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_3867aafb9ad34746bce1244aafb6f01f_Out_2; Unity_Add_float3(_Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2, IN.AbsoluteWorldSpacePosition, _Add_3867aafb9ad34746bce1244aafb6f01f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0 = UnityBuildTexture2DStructNoScale(WIND_SETTINGS_TexNoise); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_985be46ae02c42c0995d1366bdbfb682_Out_0 = float3(1, 0, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0 = WIND_SETTINGS_WorldDirectionAndSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_c9aaa3880e954454a02d36009c8e9e68_R_1 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[0]; float _Split_c9aaa3880e954454a02d36009c8e9e68_G_2 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[1]; float _Split_c9aaa3880e954454a02d36009c8e9e68_B_3 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[2]; float _Split_c9aaa3880e954454a02d36009c8e9e68_A_4 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2; Unity_Multiply_float3_float3(_Vector3_985be46ae02c42c0995d1366bdbfb682_Out_0, (_Split_c9aaa3880e954454a02d36009c8e9e68_A_4.xxx), _Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2; Unity_Multiply_float3_float3(_Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2, (IN.TimeParameters.x.xxx), _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2; Unity_Subtract_float3(IN.AbsoluteWorldSpacePosition, _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2, _Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_d4e06cbed31a4a3f9b43d0ecf16fcb73_Out_0 = WIND_SETTINGS_ShiverNoiseScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2; Unity_Multiply_float3_float3(_Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2, (_Property_d4e06cbed31a4a3f9b43d0ecf16fcb73_Out_0.xxx), _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_R_1 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[0]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_G_2 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[1]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_B_3 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[2]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_fca4aa581e8a422dadf8e319f06750f7_RGBA_4; float3 _Combine_fca4aa581e8a422dadf8e319f06750f7_RGB_5; float2 _Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6; Unity_Combine_float(_Split_03b56eed62bc4b0e8cd4670fc93a9da4_R_1, _Split_03b56eed62bc4b0e8cd4670fc93a9da4_B_3, 0, 0, _Combine_fca4aa581e8a422dadf8e319f06750f7_RGBA_4, _Combine_fca4aa581e8a422dadf8e319f06750f7_RGB_5, _Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(SHADER_API_GLES) && (SHADER_TARGET < 30) float4 _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0 = float4(0.0f, 0.0f, 0.0f, 1.0f); #else float4 _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0 = SAMPLE_TEXTURE2D_LOD(_Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.tex, _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.samplerstate, _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.GetTransformedUV(_Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6), 3); #endif float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_R_5 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.r; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_G_6 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.g; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_B_7 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.b; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_A_8 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_fa07fd2270a34c469cf64b3454d120aa_RGBA_4; float3 _Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5; float2 _Combine_fa07fd2270a34c469cf64b3454d120aa_RG_6; Unity_Combine_float(_SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_R_5, _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_G_6, _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_B_7, 0, _Combine_fa07fd2270a34c469cf64b3454d120aa_RGBA_4, _Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5, _Combine_fa07fd2270a34c469cf64b3454d120aa_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2; Unity_Add_float3(_Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5, float3(-0.5, -0.5, -0.5), _Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_aa970d7a10da4334a2114ceba6cb2ad7_Out_0 = WIND_SETTINGS_Turbulence; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_5dd52750c8794f1590124b29e1a62761_Out_2; Unity_Multiply_float3_float3(_Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2, (_Property_aa970d7a10da4334a2114ceba6cb2ad7_Out_0.xxx), _Multiply_5dd52750c8794f1590124b29e1a62761_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_b8009b443755414084f8b9a8c5df13f8_Out_0 = _Shiver_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_80f6cf8730524551ba9e500666d243db_Out_2; Unity_Multiply_float_float(_Property_b8009b443755414084f8b9a8c5df13f8_Out_0, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3, _Multiply_80f6cf8730524551ba9e500666d243db_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2; Unity_Multiply_float3_float3(_Multiply_5dd52750c8794f1590124b29e1a62761_Out_2, (_Multiply_80f6cf8730524551ba9e500666d243db_Out_2.xxx), _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_b0b77f3ff3554aaa991ca36800c29365_R_1 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[0]; float _Split_b0b77f3ff3554aaa991ca36800c29365_G_2 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[1]; float _Split_b0b77f3ff3554aaa991ca36800c29365_B_3 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[2]; float _Split_b0b77f3ff3554aaa991ca36800c29365_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_390c742d4a2a46e288eef208355b690b_Out_2; Unity_Add_float3(_Add_3867aafb9ad34746bce1244aafb6f01f_Out_2, (_Split_b0b77f3ff3554aaa991ca36800c29365_G_2.xxx), _Add_390c742d4a2a46e288eef208355b690b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3; Unity_Branch_float3(_Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2, _Add_390c742d4a2a46e288eef208355b690b_Out_2, IN.AbsoluteWorldSpacePosition, _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_4a6e9e743bca419f8339e6bf6909217a_Out_2; Unity_Add_float3(IN.AbsoluteWorldSpacePosition, _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2, _Add_4a6e9e743bca419f8339e6bf6909217a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2; Unity_Add_float3(_Add_4a6e9e743bca419f8339e6bf6909217a_Out_2, (_Split_b0b77f3ff3554aaa991ca36800c29365_G_2.xxx), _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3; Unity_Branch_float3(_Property_dc33bb4f88f642af9e0aa9ed9bd30981_Out_0, _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3, _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2, _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(USE_WIND_ON) float3 _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0 = _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3; #else float3 _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0 = IN.AbsoluteWorldSpacePosition; #endif #endif description.Position = _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0; description.Normal = IN.ObjectSpaceNormal; description.Tangent = IN.ObjectSpaceTangent; description.Alpha_Dist = _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1; return description; } // Custom interpolators, pre surface #ifdef FEATURES_GRAPH_VERTEX Varyings CustomInterpolatorPassThroughFunc(inout Varyings output, VertexDescription input) { output.Alpha_Dist = input.Alpha_Dist; return output; } #define CUSTOMINTERPOLATOR_VARYPASSTHROUGH_FUNC #endif // Graph Pixel struct SurfaceDescription { float Alpha; float AlphaClipThreshold; }; SurfaceDescription SurfaceDescriptionFunction(SurfaceDescriptionInputs IN) { SurfaceDescription surface = (SurfaceDescription)0; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_63e5c53a54c9425ca5dd41d50122c66e_Out_0 = _Intersection_Offset; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1; Unity_SceneDepth_Linear01_float(float4(IN.ScreenPosition.xy / IN.ScreenPosition.w, 0, 0), _SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2; Unity_Multiply_float_float(_SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1, _ProjectionParams.z, _Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0 = IN.ScreenPosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_093b6b23238f44ad838c7c5a31908591_R_1 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[0]; float _Split_093b6b23238f44ad838c7c5a31908591_G_2 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[1]; float _Split_093b6b23238f44ad838c7c5a31908591_B_3 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[2]; float _Split_093b6b23238f44ad838c7c5a31908591_A_4 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2; Unity_Subtract_float(_Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2, _Split_093b6b23238f44ad838c7c5a31908591_A_4, _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2; Unity_Multiply_float_float(_Property_63e5c53a54c9425ca5dd41d50122c66e_Out_0, _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2, _Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Clamp_df9545ba876e40b9ba359293af80b24f_Out_3; Unity_Clamp_float(_Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2, 0, 1, _Clamp_df9545ba876e40b9ba359293af80b24f_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0 = _Particle_Color_RGB_Alpha_A; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_4d25adc154b2cd889bea31041dc0b8bd_R_1 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[0]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_G_2 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[1]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_B_3 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[2]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_A_4 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_b09a268918324309a33891087641d2aa_Out_0 = UnityBuildTexture2DStructNoScale(_Color_Mask_R_Emission_B_Transparency_A); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_d44465d44af04fd8b715e551588121fe_Out_0 = IN.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0 = SAMPLE_TEXTURE2D(_Property_b09a268918324309a33891087641d2aa_Out_0.tex, _Property_b09a268918324309a33891087641d2aa_Out_0.samplerstate, _Property_b09a268918324309a33891087641d2aa_Out_0.GetTransformedUV((_UV_d44465d44af04fd8b715e551588121fe_Out_0.xy))); float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_R_4 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.r; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_G_5 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.g; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_B_6 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.b; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_A_7 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_adbe396b9120628ea1a79eee1222a007_Out_2; Unity_Multiply_float_float(_Split_4d25adc154b2cd889bea31041dc0b8bd_A_4, _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_A_7, _Multiply_adbe396b9120628ea1a79eee1222a007_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Clamp_8924d386398049b1b9840fa123d39092_Out_3; Unity_Clamp_float4(IN.VertexColor, float4(0, 0, 0, 0), float4(1, 1, 1, 1), _Clamp_8924d386398049b1b9840fa123d39092_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_12920bdaccef158ab9bd191cc9e45c04_R_1 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[0]; float _Split_12920bdaccef158ab9bd191cc9e45c04_G_2 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[1]; float _Split_12920bdaccef158ab9bd191cc9e45c04_B_3 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[2]; float _Split_12920bdaccef158ab9bd191cc9e45c04_A_4 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2; Unity_Multiply_float_float(_Multiply_adbe396b9120628ea1a79eee1222a007_Out_2, _Split_12920bdaccef158ab9bd191cc9e45c04_A_4, _Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_fce3e00b583f4272a2ffa6b9e2fe3340_Out_0 = _Alpha_Multiplier; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2; Unity_Multiply_float_float(_Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2, _Property_fce3e00b583f4272a2ffa6b9e2fe3340_Out_0, _Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2; Unity_Multiply_float_float(_Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2, IN.Alpha_Dist, _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2; Unity_Multiply_float_float(_Clamp_df9545ba876e40b9ba359293af80b24f_Out_3, _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2, _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(USE_TRANSPARENCY_INTERSECTION_ON) float _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0 = _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2; #else float _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0 = _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_e23b1daac78b0a87a81cf357c01bb1c6_Out_0 = _AlphaClipThreshold; #endif surface.Alpha = _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0; surface.AlphaClipThreshold = _Property_e23b1daac78b0a87a81cf357c01bb1c6_Out_0; return surface; } // -------------------------------------------------- // Build Graph Inputs #ifdef HAVE_VFX_MODIFICATION #define VFX_SRP_ATTRIBUTES Attributes #define VFX_SRP_VARYINGS Varyings #define VFX_SRP_SURFACE_INPUTS SurfaceDescriptionInputs #endif VertexDescriptionInputs BuildVertexDescriptionInputs(Attributes input) { VertexDescriptionInputs output; ZERO_INITIALIZE(VertexDescriptionInputs, output); #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceNormal = input.normalOS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceTangent = input.tangentOS.xyz; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceBiTangent = normalize(cross(input.normalOS, input.tangentOS.xyz) * (input.tangentOS.w > 0.0f ? 1.0f : -1.0f) * GetOddNegativeScale()); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpacePosition = input.positionOS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.AbsoluteWorldSpacePosition = GetAbsolutePositionWS(TransformObjectToWorld(input.positionOS)); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv0 = input.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv1 = input.uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.TimeParameters = _TimeParameters.xyz; #endif return output; } SurfaceDescriptionInputs BuildSurfaceDescriptionInputs(Varyings input) { SurfaceDescriptionInputs output; ZERO_INITIALIZE(SurfaceDescriptionInputs, output); #ifdef HAVE_VFX_MODIFICATION // FragInputs from VFX come from two places: Interpolator or CBuffer. /* WARNING: $splice Could not find named fragment 'VFXSetFragInputs' */ #endif output.Alpha_Dist = input.Alpha_Dist; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.WorldSpacePosition = input.positionWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ScreenPosition = ComputeScreenPos(TransformWorldToHClip(input.positionWS), _ProjectionParams.x); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv0 = input.texCoord0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.VertexColor = input.color; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #define BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN output.FaceSign = IS_FRONT_VFACE(input.cullFace, true, false); #else #define BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN #endif #undef BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN return output; } // -------------------------------------------------- // Main #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/Varyings.hlsl" #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/SelectionPickingPass.hlsl" // -------------------------------------------------- // Visual Effect Vertex Invocations #ifdef HAVE_VFX_MODIFICATION #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/VisualEffectVertex.hlsl" #endif ENDHLSL } Pass { Name "ScenePickingPass" Tags { "LightMode" = "Picking" } // Render State Cull [_Cull] // Debug // // -------------------------------------------------- // Pass HLSLPROGRAM // Pragmas #pragma target 4.5 #pragma exclude_renderers gles gles3 glcore #pragma vertex vert #pragma fragment frag // DotsInstancingOptions: // HybridV1InjectedBuiltinProperties: // Keywords #pragma shader_feature_local_fragment _ _ALPHATEST_ON #pragma shader_feature_local _ USE_TRANSPARENCY_INTERSECTION_ON #pragma shader_feature_local _ EMISSION_PROCEDURAL_MASK_ON #pragma shader_feature_local _ USE_WIND_ON #if defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(EMISSION_PROCEDURAL_MASK_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_0 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(EMISSION_PROCEDURAL_MASK_ON) #define KEYWORD_PERMUTATION_1 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_2 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) #define KEYWORD_PERMUTATION_3 #elif defined(EMISSION_PROCEDURAL_MASK_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_4 #elif defined(EMISSION_PROCEDURAL_MASK_ON) #define KEYWORD_PERMUTATION_5 #elif defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_6 #else #define KEYWORD_PERMUTATION_7 #endif // Defines #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_NORMAL #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TANGENT #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TEXCOORD0 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TEXCOORD1 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_COLOR #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_POSITION_WS #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_TEXCOORD0 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_COLOR #endif #define FEATURES_GRAPH_VERTEX /* WARNING: $splice Could not find named fragment 'PassInstancing' */ #define SHADERPASS SHADERPASS_DEPTHONLY #define SCENEPICKINGPASS 1 #define ALPHA_CLIP_THRESHOLD 1 #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define REQUIRE_DEPTH_TEXTURE #endif /* WARNING: $splice Could not find named fragment 'DotsInstancingVars' */ // custom interpolator pre-include /* WARNING: $splice Could not find named fragment 'sgci_CustomInterpolatorPreInclude' */ // Includes #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Color.hlsl" #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Texture.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Lighting.hlsl" #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/TextureStack.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/ShaderGraphFunctions.hlsl" #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/ShaderPass.hlsl" // -------------------------------------------------- // Structs and Packing // custom interpolators pre packing /* WARNING: $splice Could not find named fragment 'CustomInterpolatorPrePacking' */ struct Attributes { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 positionOS : POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalOS : NORMAL; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 tangentOS : TANGENT; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0 : TEXCOORD0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv1 : TEXCOORD1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color : COLOR; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : INSTANCEID_SEMANTIC; #endif #endif }; struct Varyings { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 positionCS : SV_POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 positionWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 texCoord0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : CUSTOM_INSTANCE_ID; #endif #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsBlendIdx0 : BLENDINDICES0; #endif #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsRTArrayIdx : SV_RenderTargetArrayIndex; #endif #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) FRONT_FACE_TYPE cullFace : FRONT_FACE_SEMANTIC; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float Alpha_Dist; #endif }; struct SurfaceDescriptionInputs { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 WorldSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 ScreenPosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 VertexColor; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float Alpha_Dist; #endif }; struct VertexDescriptionInputs { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceNormal; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceBiTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 AbsoluteWorldSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 TimeParameters; #endif }; struct PackedVaryings { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 positionCS : SV_POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 texCoord0 : INTERP0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color : INTERP1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 packed_positionWS_Alpha_Dist : INTERP2; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : CUSTOM_INSTANCE_ID; #endif #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsBlendIdx0 : BLENDINDICES0; #endif #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsRTArrayIdx : SV_RenderTargetArrayIndex; #endif #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) FRONT_FACE_TYPE cullFace : FRONT_FACE_SEMANTIC; #endif #endif }; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) PackedVaryings PackVaryings (Varyings input) { PackedVaryings output; ZERO_INITIALIZE(PackedVaryings, output); output.positionCS = input.positionCS; output.texCoord0.xyzw = input.texCoord0; output.color.xyzw = input.color; output.packed_positionWS_Alpha_Dist.xyz = input.positionWS; output.packed_positionWS_Alpha_Dist.w = input.Alpha_Dist; #if UNITY_ANY_INSTANCING_ENABLED output.instanceID = input.instanceID; #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) output.stereoTargetEyeIndexAsBlendIdx0 = input.stereoTargetEyeIndexAsBlendIdx0; #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) output.stereoTargetEyeIndexAsRTArrayIdx = input.stereoTargetEyeIndexAsRTArrayIdx; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) output.cullFace = input.cullFace; #endif return output; } Varyings UnpackVaryings (PackedVaryings input) { Varyings output; output.positionCS = input.positionCS; output.texCoord0 = input.texCoord0.xyzw; output.color = input.color.xyzw; output.positionWS = input.packed_positionWS_Alpha_Dist.xyz; output.Alpha_Dist = input.packed_positionWS_Alpha_Dist.w; #if UNITY_ANY_INSTANCING_ENABLED output.instanceID = input.instanceID; #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) output.stereoTargetEyeIndexAsBlendIdx0 = input.stereoTargetEyeIndexAsBlendIdx0; #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) output.stereoTargetEyeIndexAsRTArrayIdx = input.stereoTargetEyeIndexAsRTArrayIdx; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) output.cullFace = input.cullFace; #endif return output; } #endif // -------------------------------------------------- // Graph // Graph Properties CBUFFER_START(UnityPerMaterial) float _Use_Scene_Light_s_Direction; float3 _Light_Direction; float _AlphaClipThreshold; float _Alpha_Multiplier; float4 _Normal_Map_TexelSize; float _Normal_Map_Light_Impact; float4 _Color_Mask_R_Emission_B_Transparency_A_TexelSize; float _Read_Color_Mask; float4 _Particle_Color_RGB_Alpha_A; float _Color_Blend; float _Light_Intensity; float _Light_Contrast; float _Light_Blend_Intensity; float4 _Light_Color; float4 _Shadow_Color; float4 _Emission_Gradient_TexelSize; float4 _Emission_Color; float _Emission_Over_Time; float _Emission_Gradient_Contrast; float _Emission_From_R_T_From_B_F; float _Intersection_Offset; float _CullingStart; float _CullingDistance; float _Wind_from_Center_T_Age_F; float _Gust_Strength; float _Shiver_Strength; float _Bend_Strength; CBUFFER_END // Object and Global properties SAMPLER(SamplerState_Linear_Repeat); TEXTURE2D(_Normal_Map); SAMPLER(sampler_Normal_Map); TEXTURE2D(_Color_Mask_R_Emission_B_Transparency_A); SAMPLER(sampler_Color_Mask_R_Emission_B_Transparency_A); TEXTURE2D(_Emission_Gradient); SAMPLER(sampler_Emission_Gradient); TEXTURE2D(WIND_SETTINGS_TexNoise); SAMPLER(samplerWIND_SETTINGS_TexNoise); float4 WIND_SETTINGS_TexNoise_TexelSize; TEXTURE2D(WIND_SETTINGS_TexGust); SAMPLER(samplerWIND_SETTINGS_TexGust); float4 WIND_SETTINGS_TexGust_TexelSize; float4 WIND_SETTINGS_WorldDirectionAndSpeed; float WIND_SETTINGS_ShiverNoiseScale; float WIND_SETTINGS_Turbulence; float WIND_SETTINGS_GustSpeed; float WIND_SETTINGS_GustScale; float WIND_SETTINGS_GustWorldScale; // Graph Includes // GraphIncludes: // -- Property used by ScenePickingPass #ifdef SCENEPICKINGPASS float4 _SelectionID; #endif // -- Properties used by SceneSelectionPass #ifdef SCENESELECTIONPASS int _ObjectId; int _PassValue; #endif // Graph Functions void Unity_Distance_float3(float3 A, float3 B, out float Out) { Out = distance(A, B); } void Unity_Subtract_float(float A, float B, out float Out) { Out = A - B; } void Unity_Divide_float(float A, float B, out float Out) { Out = A / B; } void Unity_Saturate_float(float In, out float Out) { Out = saturate(In); } void Unity_Multiply_float_float(float A, float B, out float Out) { Out = A * B; } void Unity_Comparison_Greater_float(float A, float B, out float Out) { Out = A > B ? 1 : 0; } void Unity_Branch_float(float Predicate, float True, float False, out float Out) { Out = Predicate ? True : False; } void Unity_Multiply_float3_float3(float3 A, float3 B, out float3 Out) { Out = A * B; } void Unity_Subtract_float3(float3 A, float3 B, out float3 Out) { Out = A - B; } void Unity_Combine_float(float R, float G, float B, float A, out float4 RGBA, out float3 RGB, out float2 RG) { RGBA = float4(R, G, B, A); RGB = float3(R, G, B); RG = float2(R, G); } void Unity_Absolute_float(float In, out float Out) { Out = abs(In); } void Unity_Power_float(float A, float B, out float Out) { Out = pow(A, B); } void Unity_Clamp_float(float In, float Min, float Max, out float Out) { Out = clamp(In, Min, Max); } void Unity_SquareRoot_float(float In, out float Out) { Out = sqrt(In); } void Unity_Multiply_float2_float2(float2 A, float2 B, out float2 Out) { Out = A * B; } void Unity_Add_float3(float3 A, float3 B, out float3 Out) { Out = A + B; } void Unity_Branch_float3(float Predicate, float3 True, float3 False, out float3 Out) { Out = Predicate ? True : False; } void Unity_SceneDepth_Linear01_float(float4 UV, out float Out) { Out = Linear01Depth(SHADERGRAPH_SAMPLE_SCENE_DEPTH(UV.xy), _ZBufferParams); } void Unity_Clamp_float4(float4 In, float4 Min, float4 Max, out float4 Out) { Out = clamp(In, Min, Max); } // Custom interpolators pre vertex /* WARNING: $splice Could not find named fragment 'CustomInterpolatorPreVertex' */ // Graph Vertex struct VertexDescription { float3 Position; float3 Normal; float3 Tangent; float Alpha_Dist; }; VertexDescription VertexDescriptionFunction(VertexDescriptionInputs IN) { VertexDescription description = (VertexDescription)0; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_4aaefb909df2fd80910a396d8c946d2a_Out_0 = _CullingDistance; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_6d5a545a1cef9b848c4a162895bc897a_Out_0 = _CullingStart; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2; Unity_Distance_float3(IN.AbsoluteWorldSpacePosition, _WorldSpaceCameraPos, _Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2; Unity_Subtract_float(_Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2, _Property_6d5a545a1cef9b848c4a162895bc897a_Out_0, _Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2; Unity_Divide_float(_Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2, _Property_4aaefb909df2fd80910a396d8c946d2a_Out_0, _Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1; Unity_Saturate_float(_Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2, _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_dc33bb4f88f642af9e0aa9ed9bd30981_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_46678044b69341a48cefb2cba33ed79a_R_1 = IN.AbsoluteWorldSpacePosition[0]; float _Split_46678044b69341a48cefb2cba33ed79a_G_2 = IN.AbsoluteWorldSpacePosition[1]; float _Split_46678044b69341a48cefb2cba33ed79a_B_3 = IN.AbsoluteWorldSpacePosition[2]; float _Split_46678044b69341a48cefb2cba33ed79a_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_2d492fc054304902b0151f7984595c42_Out_0 = IN.uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_9fde5fb7f6864cefa72dada578d17557_R_1 = _UV_2d492fc054304902b0151f7984595c42_Out_0[0]; float _Split_9fde5fb7f6864cefa72dada578d17557_G_2 = _UV_2d492fc054304902b0151f7984595c42_Out_0[1]; float _Split_9fde5fb7f6864cefa72dada578d17557_B_3 = _UV_2d492fc054304902b0151f7984595c42_Out_0[2]; float _Split_9fde5fb7f6864cefa72dada578d17557_A_4 = _UV_2d492fc054304902b0151f7984595c42_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2; Unity_Multiply_float_float(_Split_9fde5fb7f6864cefa72dada578d17557_A_4, 0.5, _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_78847c4d89294687ae6c680682470352_Out_2; Unity_Subtract_float(_Split_9fde5fb7f6864cefa72dada578d17557_R_1, _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2; Unity_Comparison_Greater_float(_Split_46678044b69341a48cefb2cba33ed79a_G_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_ff5f9e21fad34542be9f1b424842b5d5_Out_0 = WIND_SETTINGS_GustSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2; Unity_Comparison_Greater_float(_Property_ff5f9e21fad34542be9f1b424842b5d5_Out_0, 0, _Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_64ce982dd9ba445db803d190de84c8d6_Out_0 = UnityBuildTexture2DStructNoScale(WIND_SETTINGS_TexGust); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0 = IN.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_169ba66547c24fa7a9cef296b67139b3_R_1 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[0]; float _Split_169ba66547c24fa7a9cef296b67139b3_G_2 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[1]; float _Split_169ba66547c24fa7a9cef296b67139b3_B_3 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[2]; float _Split_169ba66547c24fa7a9cef296b67139b3_A_4 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_d13cb597291d4f2a96775483a905e1bc_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3; Unity_Branch_float(_Property_d13cb597291d4f2a96775483a905e1bc_Out_0, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Split_9fde5fb7f6864cefa72dada578d17557_R_1, _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_7b042258827846d08e5f3cf44763b183_Out_0 = float3(_Split_169ba66547c24fa7a9cef296b67139b3_A_4, _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3, _Split_9fde5fb7f6864cefa72dada578d17557_G_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Transform_fc1b57ebcbfc495c868a133d8c8cd769_Out_1 = TransformObjectToWorld(_Vector3_7b042258827846d08e5f3cf44763b183_Out_0.xyz); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_9c06780eae3f45a89550792b236e2910_Out_0 = float3(1, 0, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_02bf9d8b187f4750a645a31fd0274ce4_Out_0 = WIND_SETTINGS_GustSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_fe6171f686004685a995362ecdec980a_Out_2; Unity_Multiply_float3_float3(_Vector3_9c06780eae3f45a89550792b236e2910_Out_0, (_Property_02bf9d8b187f4750a645a31fd0274ce4_Out_0.xxx), _Multiply_fe6171f686004685a995362ecdec980a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2; Unity_Multiply_float3_float3(_Multiply_fe6171f686004685a995362ecdec980a_Out_2, (IN.TimeParameters.x.xxx), _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2; Unity_Subtract_float3(_Transform_fc1b57ebcbfc495c868a133d8c8cd769_Out_1, _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2, _Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_691e8ce713864fbb94a8b323f8fb183a_Out_0 = WIND_SETTINGS_GustWorldScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2; Unity_Multiply_float3_float3(_Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2, (_Property_691e8ce713864fbb94a8b323f8fb183a_Out_0.xxx), _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_2c42efceaee6419fa47ba9af29b833f5_R_1 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[0]; float _Split_2c42efceaee6419fa47ba9af29b833f5_G_2 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[1]; float _Split_2c42efceaee6419fa47ba9af29b833f5_B_3 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[2]; float _Split_2c42efceaee6419fa47ba9af29b833f5_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_1b3bce32ac0d41719a13050c50108c03_RGBA_4; float3 _Combine_1b3bce32ac0d41719a13050c50108c03_RGB_5; float2 _Combine_1b3bce32ac0d41719a13050c50108c03_RG_6; Unity_Combine_float(_Split_2c42efceaee6419fa47ba9af29b833f5_R_1, _Split_2c42efceaee6419fa47ba9af29b833f5_B_3, 0, 0, _Combine_1b3bce32ac0d41719a13050c50108c03_RGBA_4, _Combine_1b3bce32ac0d41719a13050c50108c03_RGB_5, _Combine_1b3bce32ac0d41719a13050c50108c03_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(SHADER_API_GLES) && (SHADER_TARGET < 30) float4 _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0 = float4(0.0f, 0.0f, 0.0f, 1.0f); #else float4 _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0 = SAMPLE_TEXTURE2D_LOD(_Property_64ce982dd9ba445db803d190de84c8d6_Out_0.tex, _Property_64ce982dd9ba445db803d190de84c8d6_Out_0.samplerstate, _Property_64ce982dd9ba445db803d190de84c8d6_Out_0.GetTransformedUV(_Combine_1b3bce32ac0d41719a13050c50108c03_RG_6), 3); #endif float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_R_5 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.r; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_G_6 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.g; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_B_7 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.b; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_A_8 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3; Unity_Branch_float(_Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2, _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_R_5, 0, _Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1; Unity_Absolute_float(_Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3, _Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_5590fac6870f4a418050425dc7ed91c1_Out_2; Unity_Power_float(_Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1, 2, _Power_5590fac6870f4a418050425dc7ed91c1_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_f14b1d29b26f41c296ed14cc4451462d_Out_0 = WIND_SETTINGS_GustScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2; Unity_Multiply_float_float(_Power_5590fac6870f4a418050425dc7ed91c1_Out_2, _Property_f14b1d29b26f41c296ed14cc4451462d_Out_0, _Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_5f939790876c4391a5e6741ce49c14da_Out_0 = WIND_SETTINGS_WorldDirectionAndSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_ee9e31594b8f4517a17dfbbc48a64e32_R_1 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[0]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_G_2 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[1]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_B_3 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[2]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_A_4 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Vector2_451793a5e94f4b218ef6520e26d7867c_Out_0 = float2(_Split_ee9e31594b8f4517a17dfbbc48a64e32_R_1, _Split_ee9e31594b8f4517a17dfbbc48a64e32_B_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_7215796a7b8d4fa8b266a2e0be08c36f_Out_0 = _Gust_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_3a3872bc9d9e40d6b74bc603a4a8a4c1_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_3fc88fa712b44aeaab8f41107199bc74_R_1 = IN.AbsoluteWorldSpacePosition[0]; float _Split_3fc88fa712b44aeaab8f41107199bc74_G_2 = IN.AbsoluteWorldSpacePosition[1]; float _Split_3fc88fa712b44aeaab8f41107199bc74_B_3 = IN.AbsoluteWorldSpacePosition[2]; float _Split_3fc88fa712b44aeaab8f41107199bc74_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2; Unity_Subtract_float(_Split_3fc88fa712b44aeaab8f41107199bc74_G_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3; Unity_Clamp_float(_Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2, 0.0001, 1000, _Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2; Unity_Divide_float(_Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3, _Split_9fde5fb7f6864cefa72dada578d17557_A_4, _Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_3f4d8cab96d545468d52fce113f76434_Out_1; Unity_Absolute_float(_Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2, _Absolute_3f4d8cab96d545468d52fce113f76434_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_6e6db1c06c6c4a289c25a90afb702cd1_Out_0 = _Bend_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_ad608225df654ce094ffb8b933e16525_Out_2; Unity_Power_float(_Absolute_3f4d8cab96d545468d52fce113f76434_Out_1, _Property_6e6db1c06c6c4a289c25a90afb702cd1_Out_0, _Power_ad608225df654ce094ffb8b933e16525_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2; Unity_Multiply_float_float(_Power_ad608225df654ce094ffb8b933e16525_Out_2, _Split_9fde5fb7f6864cefa72dada578d17557_A_4, _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1; Unity_Absolute_float(_Split_169ba66547c24fa7a9cef296b67139b3_B_3, _Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_14ce10c8d74142fda9edaa63c78a1389_Out_0 = _Bend_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_548cb6e3ae7445c582c39188c47c5226_Out_2; Unity_Power_float(_Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1, _Property_14ce10c8d74142fda9edaa63c78a1389_Out_0, _Power_548cb6e3ae7445c582c39188c47c5226_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _SquareRoot_70a17436440d482687ba4143db66c309_Out_1; Unity_SquareRoot_float(_Split_9fde5fb7f6864cefa72dada578d17557_A_4, _SquareRoot_70a17436440d482687ba4143db66c309_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2; Unity_Multiply_float_float(_Power_548cb6e3ae7445c582c39188c47c5226_Out_2, _SquareRoot_70a17436440d482687ba4143db66c309_Out_1, _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3; Unity_Branch_float(_Property_3a3872bc9d9e40d6b74bc603a4a8a4c1_Out_0, _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2, _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2; Unity_Multiply_float_float(_Property_7215796a7b8d4fa8b266a2e0be08c36f_Out_0, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3, _Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2; Unity_Multiply_float2_float2(_Vector2_451793a5e94f4b218ef6520e26d7867c_Out_0, (_Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2.xx), _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_5093515884134bcb9155fab829022fce_R_1 = _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2[0]; float _Split_5093515884134bcb9155fab829022fce_G_2 = _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2[1]; float _Split_5093515884134bcb9155fab829022fce_B_3 = 0; float _Split_5093515884134bcb9155fab829022fce_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_f29334ed9daa46d486b2377b0162c627_Out_0 = float3(_Split_5093515884134bcb9155fab829022fce_R_1, 0, _Split_5093515884134bcb9155fab829022fce_G_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2; Unity_Multiply_float3_float3((_Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2.xxx), _Vector3_f29334ed9daa46d486b2377b0162c627_Out_0, _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_3867aafb9ad34746bce1244aafb6f01f_Out_2; Unity_Add_float3(_Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2, IN.AbsoluteWorldSpacePosition, _Add_3867aafb9ad34746bce1244aafb6f01f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0 = UnityBuildTexture2DStructNoScale(WIND_SETTINGS_TexNoise); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_985be46ae02c42c0995d1366bdbfb682_Out_0 = float3(1, 0, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0 = WIND_SETTINGS_WorldDirectionAndSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_c9aaa3880e954454a02d36009c8e9e68_R_1 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[0]; float _Split_c9aaa3880e954454a02d36009c8e9e68_G_2 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[1]; float _Split_c9aaa3880e954454a02d36009c8e9e68_B_3 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[2]; float _Split_c9aaa3880e954454a02d36009c8e9e68_A_4 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2; Unity_Multiply_float3_float3(_Vector3_985be46ae02c42c0995d1366bdbfb682_Out_0, (_Split_c9aaa3880e954454a02d36009c8e9e68_A_4.xxx), _Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2; Unity_Multiply_float3_float3(_Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2, (IN.TimeParameters.x.xxx), _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2; Unity_Subtract_float3(IN.AbsoluteWorldSpacePosition, _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2, _Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_d4e06cbed31a4a3f9b43d0ecf16fcb73_Out_0 = WIND_SETTINGS_ShiverNoiseScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2; Unity_Multiply_float3_float3(_Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2, (_Property_d4e06cbed31a4a3f9b43d0ecf16fcb73_Out_0.xxx), _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_R_1 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[0]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_G_2 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[1]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_B_3 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[2]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_fca4aa581e8a422dadf8e319f06750f7_RGBA_4; float3 _Combine_fca4aa581e8a422dadf8e319f06750f7_RGB_5; float2 _Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6; Unity_Combine_float(_Split_03b56eed62bc4b0e8cd4670fc93a9da4_R_1, _Split_03b56eed62bc4b0e8cd4670fc93a9da4_B_3, 0, 0, _Combine_fca4aa581e8a422dadf8e319f06750f7_RGBA_4, _Combine_fca4aa581e8a422dadf8e319f06750f7_RGB_5, _Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(SHADER_API_GLES) && (SHADER_TARGET < 30) float4 _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0 = float4(0.0f, 0.0f, 0.0f, 1.0f); #else float4 _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0 = SAMPLE_TEXTURE2D_LOD(_Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.tex, _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.samplerstate, _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.GetTransformedUV(_Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6), 3); #endif float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_R_5 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.r; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_G_6 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.g; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_B_7 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.b; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_A_8 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_fa07fd2270a34c469cf64b3454d120aa_RGBA_4; float3 _Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5; float2 _Combine_fa07fd2270a34c469cf64b3454d120aa_RG_6; Unity_Combine_float(_SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_R_5, _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_G_6, _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_B_7, 0, _Combine_fa07fd2270a34c469cf64b3454d120aa_RGBA_4, _Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5, _Combine_fa07fd2270a34c469cf64b3454d120aa_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2; Unity_Add_float3(_Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5, float3(-0.5, -0.5, -0.5), _Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_aa970d7a10da4334a2114ceba6cb2ad7_Out_0 = WIND_SETTINGS_Turbulence; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_5dd52750c8794f1590124b29e1a62761_Out_2; Unity_Multiply_float3_float3(_Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2, (_Property_aa970d7a10da4334a2114ceba6cb2ad7_Out_0.xxx), _Multiply_5dd52750c8794f1590124b29e1a62761_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_b8009b443755414084f8b9a8c5df13f8_Out_0 = _Shiver_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_80f6cf8730524551ba9e500666d243db_Out_2; Unity_Multiply_float_float(_Property_b8009b443755414084f8b9a8c5df13f8_Out_0, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3, _Multiply_80f6cf8730524551ba9e500666d243db_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2; Unity_Multiply_float3_float3(_Multiply_5dd52750c8794f1590124b29e1a62761_Out_2, (_Multiply_80f6cf8730524551ba9e500666d243db_Out_2.xxx), _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_b0b77f3ff3554aaa991ca36800c29365_R_1 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[0]; float _Split_b0b77f3ff3554aaa991ca36800c29365_G_2 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[1]; float _Split_b0b77f3ff3554aaa991ca36800c29365_B_3 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[2]; float _Split_b0b77f3ff3554aaa991ca36800c29365_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_390c742d4a2a46e288eef208355b690b_Out_2; Unity_Add_float3(_Add_3867aafb9ad34746bce1244aafb6f01f_Out_2, (_Split_b0b77f3ff3554aaa991ca36800c29365_G_2.xxx), _Add_390c742d4a2a46e288eef208355b690b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3; Unity_Branch_float3(_Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2, _Add_390c742d4a2a46e288eef208355b690b_Out_2, IN.AbsoluteWorldSpacePosition, _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_4a6e9e743bca419f8339e6bf6909217a_Out_2; Unity_Add_float3(IN.AbsoluteWorldSpacePosition, _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2, _Add_4a6e9e743bca419f8339e6bf6909217a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2; Unity_Add_float3(_Add_4a6e9e743bca419f8339e6bf6909217a_Out_2, (_Split_b0b77f3ff3554aaa991ca36800c29365_G_2.xxx), _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3; Unity_Branch_float3(_Property_dc33bb4f88f642af9e0aa9ed9bd30981_Out_0, _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3, _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2, _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(USE_WIND_ON) float3 _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0 = _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3; #else float3 _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0 = IN.AbsoluteWorldSpacePosition; #endif #endif description.Position = _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0; description.Normal = IN.ObjectSpaceNormal; description.Tangent = IN.ObjectSpaceTangent; description.Alpha_Dist = _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1; return description; } // Custom interpolators, pre surface #ifdef FEATURES_GRAPH_VERTEX Varyings CustomInterpolatorPassThroughFunc(inout Varyings output, VertexDescription input) { output.Alpha_Dist = input.Alpha_Dist; return output; } #define CUSTOMINTERPOLATOR_VARYPASSTHROUGH_FUNC #endif // Graph Pixel struct SurfaceDescription { float Alpha; float AlphaClipThreshold; }; SurfaceDescription SurfaceDescriptionFunction(SurfaceDescriptionInputs IN) { SurfaceDescription surface = (SurfaceDescription)0; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_63e5c53a54c9425ca5dd41d50122c66e_Out_0 = _Intersection_Offset; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1; Unity_SceneDepth_Linear01_float(float4(IN.ScreenPosition.xy / IN.ScreenPosition.w, 0, 0), _SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2; Unity_Multiply_float_float(_SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1, _ProjectionParams.z, _Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0 = IN.ScreenPosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_093b6b23238f44ad838c7c5a31908591_R_1 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[0]; float _Split_093b6b23238f44ad838c7c5a31908591_G_2 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[1]; float _Split_093b6b23238f44ad838c7c5a31908591_B_3 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[2]; float _Split_093b6b23238f44ad838c7c5a31908591_A_4 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2; Unity_Subtract_float(_Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2, _Split_093b6b23238f44ad838c7c5a31908591_A_4, _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2; Unity_Multiply_float_float(_Property_63e5c53a54c9425ca5dd41d50122c66e_Out_0, _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2, _Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Clamp_df9545ba876e40b9ba359293af80b24f_Out_3; Unity_Clamp_float(_Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2, 0, 1, _Clamp_df9545ba876e40b9ba359293af80b24f_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0 = _Particle_Color_RGB_Alpha_A; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_4d25adc154b2cd889bea31041dc0b8bd_R_1 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[0]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_G_2 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[1]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_B_3 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[2]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_A_4 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_b09a268918324309a33891087641d2aa_Out_0 = UnityBuildTexture2DStructNoScale(_Color_Mask_R_Emission_B_Transparency_A); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_d44465d44af04fd8b715e551588121fe_Out_0 = IN.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0 = SAMPLE_TEXTURE2D(_Property_b09a268918324309a33891087641d2aa_Out_0.tex, _Property_b09a268918324309a33891087641d2aa_Out_0.samplerstate, _Property_b09a268918324309a33891087641d2aa_Out_0.GetTransformedUV((_UV_d44465d44af04fd8b715e551588121fe_Out_0.xy))); float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_R_4 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.r; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_G_5 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.g; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_B_6 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.b; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_A_7 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_adbe396b9120628ea1a79eee1222a007_Out_2; Unity_Multiply_float_float(_Split_4d25adc154b2cd889bea31041dc0b8bd_A_4, _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_A_7, _Multiply_adbe396b9120628ea1a79eee1222a007_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Clamp_8924d386398049b1b9840fa123d39092_Out_3; Unity_Clamp_float4(IN.VertexColor, float4(0, 0, 0, 0), float4(1, 1, 1, 1), _Clamp_8924d386398049b1b9840fa123d39092_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_12920bdaccef158ab9bd191cc9e45c04_R_1 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[0]; float _Split_12920bdaccef158ab9bd191cc9e45c04_G_2 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[1]; float _Split_12920bdaccef158ab9bd191cc9e45c04_B_3 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[2]; float _Split_12920bdaccef158ab9bd191cc9e45c04_A_4 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2; Unity_Multiply_float_float(_Multiply_adbe396b9120628ea1a79eee1222a007_Out_2, _Split_12920bdaccef158ab9bd191cc9e45c04_A_4, _Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_fce3e00b583f4272a2ffa6b9e2fe3340_Out_0 = _Alpha_Multiplier; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2; Unity_Multiply_float_float(_Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2, _Property_fce3e00b583f4272a2ffa6b9e2fe3340_Out_0, _Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2; Unity_Multiply_float_float(_Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2, IN.Alpha_Dist, _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2; Unity_Multiply_float_float(_Clamp_df9545ba876e40b9ba359293af80b24f_Out_3, _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2, _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(USE_TRANSPARENCY_INTERSECTION_ON) float _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0 = _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2; #else float _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0 = _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_e23b1daac78b0a87a81cf357c01bb1c6_Out_0 = _AlphaClipThreshold; #endif surface.Alpha = _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0; surface.AlphaClipThreshold = _Property_e23b1daac78b0a87a81cf357c01bb1c6_Out_0; return surface; } // -------------------------------------------------- // Build Graph Inputs #ifdef HAVE_VFX_MODIFICATION #define VFX_SRP_ATTRIBUTES Attributes #define VFX_SRP_VARYINGS Varyings #define VFX_SRP_SURFACE_INPUTS SurfaceDescriptionInputs #endif VertexDescriptionInputs BuildVertexDescriptionInputs(Attributes input) { VertexDescriptionInputs output; ZERO_INITIALIZE(VertexDescriptionInputs, output); #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceNormal = input.normalOS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceTangent = input.tangentOS.xyz; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceBiTangent = normalize(cross(input.normalOS, input.tangentOS.xyz) * (input.tangentOS.w > 0.0f ? 1.0f : -1.0f) * GetOddNegativeScale()); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpacePosition = input.positionOS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.AbsoluteWorldSpacePosition = GetAbsolutePositionWS(TransformObjectToWorld(input.positionOS)); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv0 = input.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv1 = input.uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.TimeParameters = _TimeParameters.xyz; #endif return output; } SurfaceDescriptionInputs BuildSurfaceDescriptionInputs(Varyings input) { SurfaceDescriptionInputs output; ZERO_INITIALIZE(SurfaceDescriptionInputs, output); #ifdef HAVE_VFX_MODIFICATION // FragInputs from VFX come from two places: Interpolator or CBuffer. /* WARNING: $splice Could not find named fragment 'VFXSetFragInputs' */ #endif output.Alpha_Dist = input.Alpha_Dist; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.WorldSpacePosition = input.positionWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ScreenPosition = ComputeScreenPos(TransformWorldToHClip(input.positionWS), _ProjectionParams.x); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv0 = input.texCoord0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.VertexColor = input.color; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #define BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN output.FaceSign = IS_FRONT_VFACE(input.cullFace, true, false); #else #define BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN #endif #undef BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN return output; } // -------------------------------------------------- // Main #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/Varyings.hlsl" #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/SelectionPickingPass.hlsl" // -------------------------------------------------- // Visual Effect Vertex Invocations #ifdef HAVE_VFX_MODIFICATION #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/VisualEffectVertex.hlsl" #endif ENDHLSL } Pass { Name "DepthNormals" Tags { "LightMode" = "DepthNormalsOnly" } // Render State Cull [_Cull] ZTest LEqual ZWrite On // Debug // // -------------------------------------------------- // Pass HLSLPROGRAM // Pragmas #pragma target 4.5 #pragma exclude_renderers gles gles3 glcore #pragma multi_compile_instancing #pragma multi_compile _ DOTS_INSTANCING_ON #pragma vertex vert #pragma fragment frag // DotsInstancingOptions: // HybridV1InjectedBuiltinProperties: // Keywords #pragma shader_feature_fragment _ _SURFACE_TYPE_TRANSPARENT #pragma shader_feature_local_fragment _ _ALPHAPREMULTIPLY_ON #pragma shader_feature_local_fragment _ _ALPHATEST_ON #pragma shader_feature_local _ USE_TRANSPARENCY_INTERSECTION_ON #pragma shader_feature_local _ EMISSION_PROCEDURAL_MASK_ON #pragma shader_feature_local _ USE_WIND_ON #if defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(EMISSION_PROCEDURAL_MASK_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_0 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(EMISSION_PROCEDURAL_MASK_ON) #define KEYWORD_PERMUTATION_1 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_2 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) #define KEYWORD_PERMUTATION_3 #elif defined(EMISSION_PROCEDURAL_MASK_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_4 #elif defined(EMISSION_PROCEDURAL_MASK_ON) #define KEYWORD_PERMUTATION_5 #elif defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_6 #else #define KEYWORD_PERMUTATION_7 #endif // Defines #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_NORMAL #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TANGENT #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TEXCOORD0 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TEXCOORD1 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_COLOR #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_POSITION_WS #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_NORMAL_WS #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_TEXCOORD0 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_COLOR #endif #define FEATURES_GRAPH_VERTEX /* WARNING: $splice Could not find named fragment 'PassInstancing' */ #define SHADERPASS SHADERPASS_DEPTHNORMALSONLY #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define REQUIRE_DEPTH_TEXTURE #endif /* WARNING: $splice Could not find named fragment 'DotsInstancingVars' */ // custom interpolator pre-include /* WARNING: $splice Could not find named fragment 'sgci_CustomInterpolatorPreInclude' */ // Includes #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Color.hlsl" #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Texture.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Lighting.hlsl" #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/TextureStack.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/ShaderGraphFunctions.hlsl" #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/ShaderPass.hlsl" // -------------------------------------------------- // Structs and Packing // custom interpolators pre packing /* WARNING: $splice Could not find named fragment 'CustomInterpolatorPrePacking' */ struct Attributes { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 positionOS : POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalOS : NORMAL; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 tangentOS : TANGENT; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0 : TEXCOORD0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv1 : TEXCOORD1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color : COLOR; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : INSTANCEID_SEMANTIC; #endif #endif }; struct Varyings { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 positionCS : SV_POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 positionWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 texCoord0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : CUSTOM_INSTANCE_ID; #endif #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsBlendIdx0 : BLENDINDICES0; #endif #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsRTArrayIdx : SV_RenderTargetArrayIndex; #endif #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) FRONT_FACE_TYPE cullFace : FRONT_FACE_SEMANTIC; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float Alpha_Dist; #endif }; struct SurfaceDescriptionInputs { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 WorldSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 ScreenPosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 VertexColor; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float Alpha_Dist; #endif }; struct VertexDescriptionInputs { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceNormal; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceBiTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 AbsoluteWorldSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 TimeParameters; #endif }; struct PackedVaryings { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 positionCS : SV_POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 texCoord0 : INTERP0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color : INTERP1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 packed_positionWS_Alpha_Dist : INTERP2; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalWS : INTERP3; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : CUSTOM_INSTANCE_ID; #endif #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsBlendIdx0 : BLENDINDICES0; #endif #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsRTArrayIdx : SV_RenderTargetArrayIndex; #endif #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) FRONT_FACE_TYPE cullFace : FRONT_FACE_SEMANTIC; #endif #endif }; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) PackedVaryings PackVaryings (Varyings input) { PackedVaryings output; ZERO_INITIALIZE(PackedVaryings, output); output.positionCS = input.positionCS; output.texCoord0.xyzw = input.texCoord0; output.color.xyzw = input.color; output.packed_positionWS_Alpha_Dist.xyz = input.positionWS; output.packed_positionWS_Alpha_Dist.w = input.Alpha_Dist; output.normalWS.xyz = input.normalWS; #if UNITY_ANY_INSTANCING_ENABLED output.instanceID = input.instanceID; #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) output.stereoTargetEyeIndexAsBlendIdx0 = input.stereoTargetEyeIndexAsBlendIdx0; #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) output.stereoTargetEyeIndexAsRTArrayIdx = input.stereoTargetEyeIndexAsRTArrayIdx; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) output.cullFace = input.cullFace; #endif return output; } Varyings UnpackVaryings (PackedVaryings input) { Varyings output; output.positionCS = input.positionCS; output.texCoord0 = input.texCoord0.xyzw; output.color = input.color.xyzw; output.positionWS = input.packed_positionWS_Alpha_Dist.xyz; output.Alpha_Dist = input.packed_positionWS_Alpha_Dist.w; output.normalWS = input.normalWS.xyz; #if UNITY_ANY_INSTANCING_ENABLED output.instanceID = input.instanceID; #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) output.stereoTargetEyeIndexAsBlendIdx0 = input.stereoTargetEyeIndexAsBlendIdx0; #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) output.stereoTargetEyeIndexAsRTArrayIdx = input.stereoTargetEyeIndexAsRTArrayIdx; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) output.cullFace = input.cullFace; #endif return output; } #endif // -------------------------------------------------- // Graph // Graph Properties CBUFFER_START(UnityPerMaterial) float _Use_Scene_Light_s_Direction; float3 _Light_Direction; float _AlphaClipThreshold; float _Alpha_Multiplier; float4 _Normal_Map_TexelSize; float _Normal_Map_Light_Impact; float4 _Color_Mask_R_Emission_B_Transparency_A_TexelSize; float _Read_Color_Mask; float4 _Particle_Color_RGB_Alpha_A; float _Color_Blend; float _Light_Intensity; float _Light_Contrast; float _Light_Blend_Intensity; float4 _Light_Color; float4 _Shadow_Color; float4 _Emission_Gradient_TexelSize; float4 _Emission_Color; float _Emission_Over_Time; float _Emission_Gradient_Contrast; float _Emission_From_R_T_From_B_F; float _Intersection_Offset; float _CullingStart; float _CullingDistance; float _Wind_from_Center_T_Age_F; float _Gust_Strength; float _Shiver_Strength; float _Bend_Strength; CBUFFER_END // Object and Global properties SAMPLER(SamplerState_Linear_Repeat); TEXTURE2D(_Normal_Map); SAMPLER(sampler_Normal_Map); TEXTURE2D(_Color_Mask_R_Emission_B_Transparency_A); SAMPLER(sampler_Color_Mask_R_Emission_B_Transparency_A); TEXTURE2D(_Emission_Gradient); SAMPLER(sampler_Emission_Gradient); TEXTURE2D(WIND_SETTINGS_TexNoise); SAMPLER(samplerWIND_SETTINGS_TexNoise); float4 WIND_SETTINGS_TexNoise_TexelSize; TEXTURE2D(WIND_SETTINGS_TexGust); SAMPLER(samplerWIND_SETTINGS_TexGust); float4 WIND_SETTINGS_TexGust_TexelSize; float4 WIND_SETTINGS_WorldDirectionAndSpeed; float WIND_SETTINGS_ShiverNoiseScale; float WIND_SETTINGS_Turbulence; float WIND_SETTINGS_GustSpeed; float WIND_SETTINGS_GustScale; float WIND_SETTINGS_GustWorldScale; // Graph Includes // GraphIncludes: // -- Property used by ScenePickingPass #ifdef SCENEPICKINGPASS float4 _SelectionID; #endif // -- Properties used by SceneSelectionPass #ifdef SCENESELECTIONPASS int _ObjectId; int _PassValue; #endif // Graph Functions void Unity_Distance_float3(float3 A, float3 B, out float Out) { Out = distance(A, B); } void Unity_Subtract_float(float A, float B, out float Out) { Out = A - B; } void Unity_Divide_float(float A, float B, out float Out) { Out = A / B; } void Unity_Saturate_float(float In, out float Out) { Out = saturate(In); } void Unity_Multiply_float_float(float A, float B, out float Out) { Out = A * B; } void Unity_Comparison_Greater_float(float A, float B, out float Out) { Out = A > B ? 1 : 0; } void Unity_Branch_float(float Predicate, float True, float False, out float Out) { Out = Predicate ? True : False; } void Unity_Multiply_float3_float3(float3 A, float3 B, out float3 Out) { Out = A * B; } void Unity_Subtract_float3(float3 A, float3 B, out float3 Out) { Out = A - B; } void Unity_Combine_float(float R, float G, float B, float A, out float4 RGBA, out float3 RGB, out float2 RG) { RGBA = float4(R, G, B, A); RGB = float3(R, G, B); RG = float2(R, G); } void Unity_Absolute_float(float In, out float Out) { Out = abs(In); } void Unity_Power_float(float A, float B, out float Out) { Out = pow(A, B); } void Unity_Clamp_float(float In, float Min, float Max, out float Out) { Out = clamp(In, Min, Max); } void Unity_SquareRoot_float(float In, out float Out) { Out = sqrt(In); } void Unity_Multiply_float2_float2(float2 A, float2 B, out float2 Out) { Out = A * B; } void Unity_Add_float3(float3 A, float3 B, out float3 Out) { Out = A + B; } void Unity_Branch_float3(float Predicate, float3 True, float3 False, out float3 Out) { Out = Predicate ? True : False; } void Unity_SceneDepth_Linear01_float(float4 UV, out float Out) { Out = Linear01Depth(SHADERGRAPH_SAMPLE_SCENE_DEPTH(UV.xy), _ZBufferParams); } void Unity_Clamp_float4(float4 In, float4 Min, float4 Max, out float4 Out) { Out = clamp(In, Min, Max); } // Custom interpolators pre vertex /* WARNING: $splice Could not find named fragment 'CustomInterpolatorPreVertex' */ // Graph Vertex struct VertexDescription { float3 Position; float3 Normal; float3 Tangent; float Alpha_Dist; }; VertexDescription VertexDescriptionFunction(VertexDescriptionInputs IN) { VertexDescription description = (VertexDescription)0; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_4aaefb909df2fd80910a396d8c946d2a_Out_0 = _CullingDistance; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_6d5a545a1cef9b848c4a162895bc897a_Out_0 = _CullingStart; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2; Unity_Distance_float3(IN.AbsoluteWorldSpacePosition, _WorldSpaceCameraPos, _Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2; Unity_Subtract_float(_Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2, _Property_6d5a545a1cef9b848c4a162895bc897a_Out_0, _Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2; Unity_Divide_float(_Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2, _Property_4aaefb909df2fd80910a396d8c946d2a_Out_0, _Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1; Unity_Saturate_float(_Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2, _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_dc33bb4f88f642af9e0aa9ed9bd30981_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_46678044b69341a48cefb2cba33ed79a_R_1 = IN.AbsoluteWorldSpacePosition[0]; float _Split_46678044b69341a48cefb2cba33ed79a_G_2 = IN.AbsoluteWorldSpacePosition[1]; float _Split_46678044b69341a48cefb2cba33ed79a_B_3 = IN.AbsoluteWorldSpacePosition[2]; float _Split_46678044b69341a48cefb2cba33ed79a_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_2d492fc054304902b0151f7984595c42_Out_0 = IN.uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_9fde5fb7f6864cefa72dada578d17557_R_1 = _UV_2d492fc054304902b0151f7984595c42_Out_0[0]; float _Split_9fde5fb7f6864cefa72dada578d17557_G_2 = _UV_2d492fc054304902b0151f7984595c42_Out_0[1]; float _Split_9fde5fb7f6864cefa72dada578d17557_B_3 = _UV_2d492fc054304902b0151f7984595c42_Out_0[2]; float _Split_9fde5fb7f6864cefa72dada578d17557_A_4 = _UV_2d492fc054304902b0151f7984595c42_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2; Unity_Multiply_float_float(_Split_9fde5fb7f6864cefa72dada578d17557_A_4, 0.5, _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_78847c4d89294687ae6c680682470352_Out_2; Unity_Subtract_float(_Split_9fde5fb7f6864cefa72dada578d17557_R_1, _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2; Unity_Comparison_Greater_float(_Split_46678044b69341a48cefb2cba33ed79a_G_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_ff5f9e21fad34542be9f1b424842b5d5_Out_0 = WIND_SETTINGS_GustSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2; Unity_Comparison_Greater_float(_Property_ff5f9e21fad34542be9f1b424842b5d5_Out_0, 0, _Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_64ce982dd9ba445db803d190de84c8d6_Out_0 = UnityBuildTexture2DStructNoScale(WIND_SETTINGS_TexGust); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0 = IN.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_169ba66547c24fa7a9cef296b67139b3_R_1 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[0]; float _Split_169ba66547c24fa7a9cef296b67139b3_G_2 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[1]; float _Split_169ba66547c24fa7a9cef296b67139b3_B_3 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[2]; float _Split_169ba66547c24fa7a9cef296b67139b3_A_4 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_d13cb597291d4f2a96775483a905e1bc_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3; Unity_Branch_float(_Property_d13cb597291d4f2a96775483a905e1bc_Out_0, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Split_9fde5fb7f6864cefa72dada578d17557_R_1, _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_7b042258827846d08e5f3cf44763b183_Out_0 = float3(_Split_169ba66547c24fa7a9cef296b67139b3_A_4, _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3, _Split_9fde5fb7f6864cefa72dada578d17557_G_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Transform_fc1b57ebcbfc495c868a133d8c8cd769_Out_1 = TransformObjectToWorld(_Vector3_7b042258827846d08e5f3cf44763b183_Out_0.xyz); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_9c06780eae3f45a89550792b236e2910_Out_0 = float3(1, 0, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_02bf9d8b187f4750a645a31fd0274ce4_Out_0 = WIND_SETTINGS_GustSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_fe6171f686004685a995362ecdec980a_Out_2; Unity_Multiply_float3_float3(_Vector3_9c06780eae3f45a89550792b236e2910_Out_0, (_Property_02bf9d8b187f4750a645a31fd0274ce4_Out_0.xxx), _Multiply_fe6171f686004685a995362ecdec980a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2; Unity_Multiply_float3_float3(_Multiply_fe6171f686004685a995362ecdec980a_Out_2, (IN.TimeParameters.x.xxx), _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2; Unity_Subtract_float3(_Transform_fc1b57ebcbfc495c868a133d8c8cd769_Out_1, _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2, _Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_691e8ce713864fbb94a8b323f8fb183a_Out_0 = WIND_SETTINGS_GustWorldScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2; Unity_Multiply_float3_float3(_Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2, (_Property_691e8ce713864fbb94a8b323f8fb183a_Out_0.xxx), _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_2c42efceaee6419fa47ba9af29b833f5_R_1 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[0]; float _Split_2c42efceaee6419fa47ba9af29b833f5_G_2 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[1]; float _Split_2c42efceaee6419fa47ba9af29b833f5_B_3 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[2]; float _Split_2c42efceaee6419fa47ba9af29b833f5_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_1b3bce32ac0d41719a13050c50108c03_RGBA_4; float3 _Combine_1b3bce32ac0d41719a13050c50108c03_RGB_5; float2 _Combine_1b3bce32ac0d41719a13050c50108c03_RG_6; Unity_Combine_float(_Split_2c42efceaee6419fa47ba9af29b833f5_R_1, _Split_2c42efceaee6419fa47ba9af29b833f5_B_3, 0, 0, _Combine_1b3bce32ac0d41719a13050c50108c03_RGBA_4, _Combine_1b3bce32ac0d41719a13050c50108c03_RGB_5, _Combine_1b3bce32ac0d41719a13050c50108c03_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(SHADER_API_GLES) && (SHADER_TARGET < 30) float4 _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0 = float4(0.0f, 0.0f, 0.0f, 1.0f); #else float4 _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0 = SAMPLE_TEXTURE2D_LOD(_Property_64ce982dd9ba445db803d190de84c8d6_Out_0.tex, _Property_64ce982dd9ba445db803d190de84c8d6_Out_0.samplerstate, _Property_64ce982dd9ba445db803d190de84c8d6_Out_0.GetTransformedUV(_Combine_1b3bce32ac0d41719a13050c50108c03_RG_6), 3); #endif float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_R_5 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.r; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_G_6 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.g; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_B_7 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.b; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_A_8 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3; Unity_Branch_float(_Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2, _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_R_5, 0, _Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1; Unity_Absolute_float(_Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3, _Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_5590fac6870f4a418050425dc7ed91c1_Out_2; Unity_Power_float(_Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1, 2, _Power_5590fac6870f4a418050425dc7ed91c1_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_f14b1d29b26f41c296ed14cc4451462d_Out_0 = WIND_SETTINGS_GustScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2; Unity_Multiply_float_float(_Power_5590fac6870f4a418050425dc7ed91c1_Out_2, _Property_f14b1d29b26f41c296ed14cc4451462d_Out_0, _Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_5f939790876c4391a5e6741ce49c14da_Out_0 = WIND_SETTINGS_WorldDirectionAndSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_ee9e31594b8f4517a17dfbbc48a64e32_R_1 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[0]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_G_2 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[1]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_B_3 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[2]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_A_4 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Vector2_451793a5e94f4b218ef6520e26d7867c_Out_0 = float2(_Split_ee9e31594b8f4517a17dfbbc48a64e32_R_1, _Split_ee9e31594b8f4517a17dfbbc48a64e32_B_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_7215796a7b8d4fa8b266a2e0be08c36f_Out_0 = _Gust_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_3a3872bc9d9e40d6b74bc603a4a8a4c1_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_3fc88fa712b44aeaab8f41107199bc74_R_1 = IN.AbsoluteWorldSpacePosition[0]; float _Split_3fc88fa712b44aeaab8f41107199bc74_G_2 = IN.AbsoluteWorldSpacePosition[1]; float _Split_3fc88fa712b44aeaab8f41107199bc74_B_3 = IN.AbsoluteWorldSpacePosition[2]; float _Split_3fc88fa712b44aeaab8f41107199bc74_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2; Unity_Subtract_float(_Split_3fc88fa712b44aeaab8f41107199bc74_G_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3; Unity_Clamp_float(_Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2, 0.0001, 1000, _Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2; Unity_Divide_float(_Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3, _Split_9fde5fb7f6864cefa72dada578d17557_A_4, _Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_3f4d8cab96d545468d52fce113f76434_Out_1; Unity_Absolute_float(_Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2, _Absolute_3f4d8cab96d545468d52fce113f76434_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_6e6db1c06c6c4a289c25a90afb702cd1_Out_0 = _Bend_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_ad608225df654ce094ffb8b933e16525_Out_2; Unity_Power_float(_Absolute_3f4d8cab96d545468d52fce113f76434_Out_1, _Property_6e6db1c06c6c4a289c25a90afb702cd1_Out_0, _Power_ad608225df654ce094ffb8b933e16525_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2; Unity_Multiply_float_float(_Power_ad608225df654ce094ffb8b933e16525_Out_2, _Split_9fde5fb7f6864cefa72dada578d17557_A_4, _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1; Unity_Absolute_float(_Split_169ba66547c24fa7a9cef296b67139b3_B_3, _Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_14ce10c8d74142fda9edaa63c78a1389_Out_0 = _Bend_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_548cb6e3ae7445c582c39188c47c5226_Out_2; Unity_Power_float(_Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1, _Property_14ce10c8d74142fda9edaa63c78a1389_Out_0, _Power_548cb6e3ae7445c582c39188c47c5226_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _SquareRoot_70a17436440d482687ba4143db66c309_Out_1; Unity_SquareRoot_float(_Split_9fde5fb7f6864cefa72dada578d17557_A_4, _SquareRoot_70a17436440d482687ba4143db66c309_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2; Unity_Multiply_float_float(_Power_548cb6e3ae7445c582c39188c47c5226_Out_2, _SquareRoot_70a17436440d482687ba4143db66c309_Out_1, _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3; Unity_Branch_float(_Property_3a3872bc9d9e40d6b74bc603a4a8a4c1_Out_0, _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2, _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2; Unity_Multiply_float_float(_Property_7215796a7b8d4fa8b266a2e0be08c36f_Out_0, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3, _Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2; Unity_Multiply_float2_float2(_Vector2_451793a5e94f4b218ef6520e26d7867c_Out_0, (_Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2.xx), _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_5093515884134bcb9155fab829022fce_R_1 = _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2[0]; float _Split_5093515884134bcb9155fab829022fce_G_2 = _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2[1]; float _Split_5093515884134bcb9155fab829022fce_B_3 = 0; float _Split_5093515884134bcb9155fab829022fce_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_f29334ed9daa46d486b2377b0162c627_Out_0 = float3(_Split_5093515884134bcb9155fab829022fce_R_1, 0, _Split_5093515884134bcb9155fab829022fce_G_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2; Unity_Multiply_float3_float3((_Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2.xxx), _Vector3_f29334ed9daa46d486b2377b0162c627_Out_0, _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_3867aafb9ad34746bce1244aafb6f01f_Out_2; Unity_Add_float3(_Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2, IN.AbsoluteWorldSpacePosition, _Add_3867aafb9ad34746bce1244aafb6f01f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0 = UnityBuildTexture2DStructNoScale(WIND_SETTINGS_TexNoise); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_985be46ae02c42c0995d1366bdbfb682_Out_0 = float3(1, 0, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0 = WIND_SETTINGS_WorldDirectionAndSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_c9aaa3880e954454a02d36009c8e9e68_R_1 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[0]; float _Split_c9aaa3880e954454a02d36009c8e9e68_G_2 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[1]; float _Split_c9aaa3880e954454a02d36009c8e9e68_B_3 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[2]; float _Split_c9aaa3880e954454a02d36009c8e9e68_A_4 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2; Unity_Multiply_float3_float3(_Vector3_985be46ae02c42c0995d1366bdbfb682_Out_0, (_Split_c9aaa3880e954454a02d36009c8e9e68_A_4.xxx), _Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2; Unity_Multiply_float3_float3(_Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2, (IN.TimeParameters.x.xxx), _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2; Unity_Subtract_float3(IN.AbsoluteWorldSpacePosition, _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2, _Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_d4e06cbed31a4a3f9b43d0ecf16fcb73_Out_0 = WIND_SETTINGS_ShiverNoiseScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2; Unity_Multiply_float3_float3(_Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2, (_Property_d4e06cbed31a4a3f9b43d0ecf16fcb73_Out_0.xxx), _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_R_1 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[0]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_G_2 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[1]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_B_3 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[2]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_fca4aa581e8a422dadf8e319f06750f7_RGBA_4; float3 _Combine_fca4aa581e8a422dadf8e319f06750f7_RGB_5; float2 _Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6; Unity_Combine_float(_Split_03b56eed62bc4b0e8cd4670fc93a9da4_R_1, _Split_03b56eed62bc4b0e8cd4670fc93a9da4_B_3, 0, 0, _Combine_fca4aa581e8a422dadf8e319f06750f7_RGBA_4, _Combine_fca4aa581e8a422dadf8e319f06750f7_RGB_5, _Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(SHADER_API_GLES) && (SHADER_TARGET < 30) float4 _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0 = float4(0.0f, 0.0f, 0.0f, 1.0f); #else float4 _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0 = SAMPLE_TEXTURE2D_LOD(_Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.tex, _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.samplerstate, _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.GetTransformedUV(_Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6), 3); #endif float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_R_5 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.r; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_G_6 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.g; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_B_7 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.b; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_A_8 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_fa07fd2270a34c469cf64b3454d120aa_RGBA_4; float3 _Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5; float2 _Combine_fa07fd2270a34c469cf64b3454d120aa_RG_6; Unity_Combine_float(_SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_R_5, _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_G_6, _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_B_7, 0, _Combine_fa07fd2270a34c469cf64b3454d120aa_RGBA_4, _Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5, _Combine_fa07fd2270a34c469cf64b3454d120aa_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2; Unity_Add_float3(_Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5, float3(-0.5, -0.5, -0.5), _Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_aa970d7a10da4334a2114ceba6cb2ad7_Out_0 = WIND_SETTINGS_Turbulence; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_5dd52750c8794f1590124b29e1a62761_Out_2; Unity_Multiply_float3_float3(_Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2, (_Property_aa970d7a10da4334a2114ceba6cb2ad7_Out_0.xxx), _Multiply_5dd52750c8794f1590124b29e1a62761_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_b8009b443755414084f8b9a8c5df13f8_Out_0 = _Shiver_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_80f6cf8730524551ba9e500666d243db_Out_2; Unity_Multiply_float_float(_Property_b8009b443755414084f8b9a8c5df13f8_Out_0, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3, _Multiply_80f6cf8730524551ba9e500666d243db_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2; Unity_Multiply_float3_float3(_Multiply_5dd52750c8794f1590124b29e1a62761_Out_2, (_Multiply_80f6cf8730524551ba9e500666d243db_Out_2.xxx), _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_b0b77f3ff3554aaa991ca36800c29365_R_1 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[0]; float _Split_b0b77f3ff3554aaa991ca36800c29365_G_2 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[1]; float _Split_b0b77f3ff3554aaa991ca36800c29365_B_3 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[2]; float _Split_b0b77f3ff3554aaa991ca36800c29365_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_390c742d4a2a46e288eef208355b690b_Out_2; Unity_Add_float3(_Add_3867aafb9ad34746bce1244aafb6f01f_Out_2, (_Split_b0b77f3ff3554aaa991ca36800c29365_G_2.xxx), _Add_390c742d4a2a46e288eef208355b690b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3; Unity_Branch_float3(_Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2, _Add_390c742d4a2a46e288eef208355b690b_Out_2, IN.AbsoluteWorldSpacePosition, _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_4a6e9e743bca419f8339e6bf6909217a_Out_2; Unity_Add_float3(IN.AbsoluteWorldSpacePosition, _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2, _Add_4a6e9e743bca419f8339e6bf6909217a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2; Unity_Add_float3(_Add_4a6e9e743bca419f8339e6bf6909217a_Out_2, (_Split_b0b77f3ff3554aaa991ca36800c29365_G_2.xxx), _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3; Unity_Branch_float3(_Property_dc33bb4f88f642af9e0aa9ed9bd30981_Out_0, _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3, _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2, _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(USE_WIND_ON) float3 _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0 = _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3; #else float3 _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0 = IN.AbsoluteWorldSpacePosition; #endif #endif description.Position = _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0; description.Normal = IN.ObjectSpaceNormal; description.Tangent = IN.ObjectSpaceTangent; description.Alpha_Dist = _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1; return description; } // Custom interpolators, pre surface #ifdef FEATURES_GRAPH_VERTEX Varyings CustomInterpolatorPassThroughFunc(inout Varyings output, VertexDescription input) { output.Alpha_Dist = input.Alpha_Dist; return output; } #define CUSTOMINTERPOLATOR_VARYPASSTHROUGH_FUNC #endif // Graph Pixel struct SurfaceDescription { float Alpha; float AlphaClipThreshold; }; SurfaceDescription SurfaceDescriptionFunction(SurfaceDescriptionInputs IN) { SurfaceDescription surface = (SurfaceDescription)0; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_63e5c53a54c9425ca5dd41d50122c66e_Out_0 = _Intersection_Offset; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1; Unity_SceneDepth_Linear01_float(float4(IN.ScreenPosition.xy / IN.ScreenPosition.w, 0, 0), _SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2; Unity_Multiply_float_float(_SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1, _ProjectionParams.z, _Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0 = IN.ScreenPosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_093b6b23238f44ad838c7c5a31908591_R_1 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[0]; float _Split_093b6b23238f44ad838c7c5a31908591_G_2 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[1]; float _Split_093b6b23238f44ad838c7c5a31908591_B_3 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[2]; float _Split_093b6b23238f44ad838c7c5a31908591_A_4 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2; Unity_Subtract_float(_Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2, _Split_093b6b23238f44ad838c7c5a31908591_A_4, _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2; Unity_Multiply_float_float(_Property_63e5c53a54c9425ca5dd41d50122c66e_Out_0, _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2, _Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Clamp_df9545ba876e40b9ba359293af80b24f_Out_3; Unity_Clamp_float(_Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2, 0, 1, _Clamp_df9545ba876e40b9ba359293af80b24f_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0 = _Particle_Color_RGB_Alpha_A; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_4d25adc154b2cd889bea31041dc0b8bd_R_1 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[0]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_G_2 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[1]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_B_3 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[2]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_A_4 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_b09a268918324309a33891087641d2aa_Out_0 = UnityBuildTexture2DStructNoScale(_Color_Mask_R_Emission_B_Transparency_A); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_d44465d44af04fd8b715e551588121fe_Out_0 = IN.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0 = SAMPLE_TEXTURE2D(_Property_b09a268918324309a33891087641d2aa_Out_0.tex, _Property_b09a268918324309a33891087641d2aa_Out_0.samplerstate, _Property_b09a268918324309a33891087641d2aa_Out_0.GetTransformedUV((_UV_d44465d44af04fd8b715e551588121fe_Out_0.xy))); float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_R_4 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.r; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_G_5 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.g; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_B_6 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.b; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_A_7 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_adbe396b9120628ea1a79eee1222a007_Out_2; Unity_Multiply_float_float(_Split_4d25adc154b2cd889bea31041dc0b8bd_A_4, _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_A_7, _Multiply_adbe396b9120628ea1a79eee1222a007_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Clamp_8924d386398049b1b9840fa123d39092_Out_3; Unity_Clamp_float4(IN.VertexColor, float4(0, 0, 0, 0), float4(1, 1, 1, 1), _Clamp_8924d386398049b1b9840fa123d39092_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_12920bdaccef158ab9bd191cc9e45c04_R_1 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[0]; float _Split_12920bdaccef158ab9bd191cc9e45c04_G_2 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[1]; float _Split_12920bdaccef158ab9bd191cc9e45c04_B_3 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[2]; float _Split_12920bdaccef158ab9bd191cc9e45c04_A_4 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2; Unity_Multiply_float_float(_Multiply_adbe396b9120628ea1a79eee1222a007_Out_2, _Split_12920bdaccef158ab9bd191cc9e45c04_A_4, _Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_fce3e00b583f4272a2ffa6b9e2fe3340_Out_0 = _Alpha_Multiplier; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2; Unity_Multiply_float_float(_Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2, _Property_fce3e00b583f4272a2ffa6b9e2fe3340_Out_0, _Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2; Unity_Multiply_float_float(_Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2, IN.Alpha_Dist, _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2; Unity_Multiply_float_float(_Clamp_df9545ba876e40b9ba359293af80b24f_Out_3, _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2, _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(USE_TRANSPARENCY_INTERSECTION_ON) float _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0 = _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2; #else float _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0 = _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_e23b1daac78b0a87a81cf357c01bb1c6_Out_0 = _AlphaClipThreshold; #endif surface.Alpha = _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0; surface.AlphaClipThreshold = _Property_e23b1daac78b0a87a81cf357c01bb1c6_Out_0; return surface; } // -------------------------------------------------- // Build Graph Inputs #ifdef HAVE_VFX_MODIFICATION #define VFX_SRP_ATTRIBUTES Attributes #define VFX_SRP_VARYINGS Varyings #define VFX_SRP_SURFACE_INPUTS SurfaceDescriptionInputs #endif VertexDescriptionInputs BuildVertexDescriptionInputs(Attributes input) { VertexDescriptionInputs output; ZERO_INITIALIZE(VertexDescriptionInputs, output); #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceNormal = input.normalOS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceTangent = input.tangentOS.xyz; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceBiTangent = normalize(cross(input.normalOS, input.tangentOS.xyz) * (input.tangentOS.w > 0.0f ? 1.0f : -1.0f) * GetOddNegativeScale()); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpacePosition = input.positionOS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.AbsoluteWorldSpacePosition = GetAbsolutePositionWS(TransformObjectToWorld(input.positionOS)); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv0 = input.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv1 = input.uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.TimeParameters = _TimeParameters.xyz; #endif return output; } SurfaceDescriptionInputs BuildSurfaceDescriptionInputs(Varyings input) { SurfaceDescriptionInputs output; ZERO_INITIALIZE(SurfaceDescriptionInputs, output); #ifdef HAVE_VFX_MODIFICATION // FragInputs from VFX come from two places: Interpolator or CBuffer. /* WARNING: $splice Could not find named fragment 'VFXSetFragInputs' */ #endif output.Alpha_Dist = input.Alpha_Dist; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.WorldSpacePosition = input.positionWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ScreenPosition = ComputeScreenPos(TransformWorldToHClip(input.positionWS), _ProjectionParams.x); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv0 = input.texCoord0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.VertexColor = input.color; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #define BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN output.FaceSign = IS_FRONT_VFACE(input.cullFace, true, false); #else #define BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN #endif #undef BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN return output; } // -------------------------------------------------- // Main #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/Varyings.hlsl" #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/DepthNormalsOnlyPass.hlsl" // -------------------------------------------------- // Visual Effect Vertex Invocations #ifdef HAVE_VFX_MODIFICATION #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/VisualEffectVertex.hlsl" #endif ENDHLSL } } SubShader { Tags { "RenderPipeline"="UniversalPipeline" "RenderType"="Transparent" "UniversalMaterialType" = "Unlit" "Queue"="Transparent" "ShaderGraphShader"="true" "ShaderGraphTargetId"="UniversalUnlitSubTarget" } Pass { Name "Universal Forward" Tags { // LightMode: } // Render State Cull [_Cull] Blend [_SrcBlend] [_DstBlend] ZTest [_ZTest] ZWrite [_ZWrite] // Debug // // -------------------------------------------------- // Pass HLSLPROGRAM // Pragmas #pragma target 2.0 #pragma only_renderers gles gles3 glcore d3d11 #pragma multi_compile_instancing #pragma multi_compile_fog #pragma instancing_options renderinglayer #pragma vertex vert #pragma fragment frag // DotsInstancingOptions: // HybridV1InjectedBuiltinProperties: // Keywords #pragma multi_compile _ LIGHTMAP_ON #pragma multi_compile _ DIRLIGHTMAP_COMBINED #pragma shader_feature _ _SAMPLE_GI #pragma multi_compile_fragment _ _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 #pragma multi_compile_fragment _ DEBUG_DISPLAY #pragma shader_feature_fragment _ _SURFACE_TYPE_TRANSPARENT #pragma shader_feature_local_fragment _ _ALPHAPREMULTIPLY_ON #pragma shader_feature_local_fragment _ _ALPHATEST_ON #pragma shader_feature_local _ USE_TRANSPARENCY_INTERSECTION_ON #pragma shader_feature_local _ EMISSION_PROCEDURAL_MASK_ON #pragma shader_feature_local _ USE_WIND_ON #if defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(EMISSION_PROCEDURAL_MASK_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_0 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(EMISSION_PROCEDURAL_MASK_ON) #define KEYWORD_PERMUTATION_1 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_2 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) #define KEYWORD_PERMUTATION_3 #elif defined(EMISSION_PROCEDURAL_MASK_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_4 #elif defined(EMISSION_PROCEDURAL_MASK_ON) #define KEYWORD_PERMUTATION_5 #elif defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_6 #else #define KEYWORD_PERMUTATION_7 #endif // Defines #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_NORMAL #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TANGENT #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TEXCOORD0 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TEXCOORD1 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_COLOR #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_POSITION_WS #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_NORMAL_WS #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_TANGENT_WS #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_TEXCOORD0 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_COLOR #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_VIEWDIRECTION_WS #endif #define FEATURES_GRAPH_VERTEX /* WARNING: $splice Could not find named fragment 'PassInstancing' */ #define SHADERPASS SHADERPASS_UNLIT #define _FOG_FRAGMENT 1 #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define REQUIRE_DEPTH_TEXTURE #endif /* WARNING: $splice Could not find named fragment 'DotsInstancingVars' */ // custom interpolator pre-include /* WARNING: $splice Could not find named fragment 'sgci_CustomInterpolatorPreInclude' */ // Includes #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Color.hlsl" #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Texture.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Lighting.hlsl" #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/TextureStack.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/ShaderGraphFunctions.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/DBuffer.hlsl" #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/ShaderPass.hlsl" // -------------------------------------------------- // Structs and Packing // custom interpolators pre packing /* WARNING: $splice Could not find named fragment 'CustomInterpolatorPrePacking' */ struct Attributes { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 positionOS : POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalOS : NORMAL; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 tangentOS : TANGENT; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0 : TEXCOORD0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv1 : TEXCOORD1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color : COLOR; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : INSTANCEID_SEMANTIC; #endif #endif }; struct Varyings { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 positionCS : SV_POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 positionWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 tangentWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 texCoord0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 viewDirectionWS; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : CUSTOM_INSTANCE_ID; #endif #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsBlendIdx0 : BLENDINDICES0; #endif #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsRTArrayIdx : SV_RenderTargetArrayIndex; #endif #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) FRONT_FACE_TYPE cullFace : FRONT_FACE_SEMANTIC; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float Alpha_Dist; #endif }; struct SurfaceDescriptionInputs { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceNormal; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 WorldSpaceNormal; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 WorldSpaceTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceBiTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 WorldSpaceBiTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 WorldSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 ScreenPosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 VertexColor; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float Alpha_Dist; #endif }; struct VertexDescriptionInputs { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceNormal; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceBiTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 AbsoluteWorldSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 TimeParameters; #endif }; struct PackedVaryings { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 positionCS : SV_POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 tangentWS : INTERP0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 texCoord0 : INTERP1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color : INTERP2; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 packed_positionWS_Alpha_Dist : INTERP3; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalWS : INTERP4; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 viewDirectionWS : INTERP5; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : CUSTOM_INSTANCE_ID; #endif #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsBlendIdx0 : BLENDINDICES0; #endif #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsRTArrayIdx : SV_RenderTargetArrayIndex; #endif #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) FRONT_FACE_TYPE cullFace : FRONT_FACE_SEMANTIC; #endif #endif }; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) PackedVaryings PackVaryings (Varyings input) { PackedVaryings output; ZERO_INITIALIZE(PackedVaryings, output); output.positionCS = input.positionCS; output.tangentWS.xyzw = input.tangentWS; output.texCoord0.xyzw = input.texCoord0; output.color.xyzw = input.color; output.packed_positionWS_Alpha_Dist.xyz = input.positionWS; output.packed_positionWS_Alpha_Dist.w = input.Alpha_Dist; output.normalWS.xyz = input.normalWS; output.viewDirectionWS.xyz = input.viewDirectionWS; #if UNITY_ANY_INSTANCING_ENABLED output.instanceID = input.instanceID; #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) output.stereoTargetEyeIndexAsBlendIdx0 = input.stereoTargetEyeIndexAsBlendIdx0; #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) output.stereoTargetEyeIndexAsRTArrayIdx = input.stereoTargetEyeIndexAsRTArrayIdx; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) output.cullFace = input.cullFace; #endif return output; } Varyings UnpackVaryings (PackedVaryings input) { Varyings output; output.positionCS = input.positionCS; output.tangentWS = input.tangentWS.xyzw; output.texCoord0 = input.texCoord0.xyzw; output.color = input.color.xyzw; output.positionWS = input.packed_positionWS_Alpha_Dist.xyz; output.Alpha_Dist = input.packed_positionWS_Alpha_Dist.w; output.normalWS = input.normalWS.xyz; output.viewDirectionWS = input.viewDirectionWS.xyz; #if UNITY_ANY_INSTANCING_ENABLED output.instanceID = input.instanceID; #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) output.stereoTargetEyeIndexAsBlendIdx0 = input.stereoTargetEyeIndexAsBlendIdx0; #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) output.stereoTargetEyeIndexAsRTArrayIdx = input.stereoTargetEyeIndexAsRTArrayIdx; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) output.cullFace = input.cullFace; #endif return output; } #endif // -------------------------------------------------- // Graph // Graph Properties CBUFFER_START(UnityPerMaterial) float _Use_Scene_Light_s_Direction; float3 _Light_Direction; float _AlphaClipThreshold; float _Alpha_Multiplier; float4 _Normal_Map_TexelSize; float _Normal_Map_Light_Impact; float4 _Color_Mask_R_Emission_B_Transparency_A_TexelSize; float _Read_Color_Mask; float4 _Particle_Color_RGB_Alpha_A; float _Color_Blend; float _Light_Intensity; float _Light_Contrast; float _Light_Blend_Intensity; float4 _Light_Color; float4 _Shadow_Color; float4 _Emission_Gradient_TexelSize; float4 _Emission_Color; float _Emission_Over_Time; float _Emission_Gradient_Contrast; float _Emission_From_R_T_From_B_F; float _Intersection_Offset; float _CullingStart; float _CullingDistance; float _Wind_from_Center_T_Age_F; float _Gust_Strength; float _Shiver_Strength; float _Bend_Strength; CBUFFER_END // Object and Global properties SAMPLER(SamplerState_Linear_Repeat); TEXTURE2D(_Normal_Map); SAMPLER(sampler_Normal_Map); TEXTURE2D(_Color_Mask_R_Emission_B_Transparency_A); SAMPLER(sampler_Color_Mask_R_Emission_B_Transparency_A); TEXTURE2D(_Emission_Gradient); SAMPLER(sampler_Emission_Gradient); TEXTURE2D(WIND_SETTINGS_TexNoise); SAMPLER(samplerWIND_SETTINGS_TexNoise); float4 WIND_SETTINGS_TexNoise_TexelSize; TEXTURE2D(WIND_SETTINGS_TexGust); SAMPLER(samplerWIND_SETTINGS_TexGust); float4 WIND_SETTINGS_TexGust_TexelSize; float4 WIND_SETTINGS_WorldDirectionAndSpeed; float WIND_SETTINGS_ShiverNoiseScale; float WIND_SETTINGS_Turbulence; float WIND_SETTINGS_GustSpeed; float WIND_SETTINGS_GustScale; float WIND_SETTINGS_GustWorldScale; // Graph Includes // GraphIncludes: // -- Property used by ScenePickingPass #ifdef SCENEPICKINGPASS float4 _SelectionID; #endif // -- Properties used by SceneSelectionPass #ifdef SCENESELECTIONPASS int _ObjectId; int _PassValue; #endif // Graph Functions void Unity_Distance_float3(float3 A, float3 B, out float Out) { Out = distance(A, B); } void Unity_Subtract_float(float A, float B, out float Out) { Out = A - B; } void Unity_Divide_float(float A, float B, out float Out) { Out = A / B; } void Unity_Saturate_float(float In, out float Out) { Out = saturate(In); } void Unity_Multiply_float_float(float A, float B, out float Out) { Out = A * B; } void Unity_Comparison_Greater_float(float A, float B, out float Out) { Out = A > B ? 1 : 0; } void Unity_Branch_float(float Predicate, float True, float False, out float Out) { Out = Predicate ? True : False; } void Unity_Multiply_float3_float3(float3 A, float3 B, out float3 Out) { Out = A * B; } void Unity_Subtract_float3(float3 A, float3 B, out float3 Out) { Out = A - B; } void Unity_Combine_float(float R, float G, float B, float A, out float4 RGBA, out float3 RGB, out float2 RG) { RGBA = float4(R, G, B, A); RGB = float3(R, G, B); RG = float2(R, G); } void Unity_Absolute_float(float In, out float Out) { Out = abs(In); } void Unity_Power_float(float A, float B, out float Out) { Out = pow(A, B); } void Unity_Clamp_float(float In, float Min, float Max, out float Out) { Out = clamp(In, Min, Max); } void Unity_SquareRoot_float(float In, out float Out) { Out = sqrt(In); } void Unity_Multiply_float2_float2(float2 A, float2 B, out float2 Out) { Out = A * B; } void Unity_Add_float3(float3 A, float3 B, out float3 Out) { Out = A + B; } void Unity_Branch_float3(float Predicate, float3 True, float3 False, out float3 Out) { Out = Predicate ? True : False; } void GetLightData_float(out float3 lightDir, out float3 color){ color = float3(0, 0, 0); #ifdef SHADERGRAPH_PREVIEW lightDir = float3(0.707, 0.707, 0); color = 128000; #else Light mainLight = GetMainLight(); lightDir = -mainLight.direction; color = mainLight.color; #endif } void Unity_Clamp_float3(float3 In, float3 Min, float3 Max, out float3 Out) { Out = clamp(In, Min, Max); } struct Bindings_LightDataURP_a02ff11a29d676645b44ec159fdb9001_float { }; void SG_LightDataURP_a02ff11a29d676645b44ec159fdb9001_float(Bindings_LightDataURP_a02ff11a29d676645b44ec159fdb9001_float IN, out float3 Direction_1, out float3 Color_2) { float3 _GetLightDataCustomFunction_7080735260b3168baa0a08cab565a2c1_lightDir_0; float3 _GetLightDataCustomFunction_7080735260b3168baa0a08cab565a2c1_color_1; GetLightData_float(_GetLightDataCustomFunction_7080735260b3168baa0a08cab565a2c1_lightDir_0, _GetLightDataCustomFunction_7080735260b3168baa0a08cab565a2c1_color_1); float3 _Clamp_d0e121f15e9b4bc78655a4ed324774b9_Out_3; Unity_Clamp_float3(_GetLightDataCustomFunction_7080735260b3168baa0a08cab565a2c1_lightDir_0, float3(-1, -1, -1), float3(1, 1, 1), _Clamp_d0e121f15e9b4bc78655a4ed324774b9_Out_3); float3 _Clamp_cae8c421a0c141f79e638702618f11ad_Out_3; Unity_Clamp_float3(_GetLightDataCustomFunction_7080735260b3168baa0a08cab565a2c1_color_1, float3(0.01, 0.01, 0.01), float3(1000000, 100000, 100000), _Clamp_cae8c421a0c141f79e638702618f11ad_Out_3); Direction_1 = _Clamp_d0e121f15e9b4bc78655a4ed324774b9_Out_3; Color_2 = _Clamp_cae8c421a0c141f79e638702618f11ad_Out_3; } void Unity_Normalize_float3(float3 In, out float3 Out) { Out = normalize(In); } void Unity_Lerp_float3(float3 A, float3 B, float3 T, out float3 Out) { Out = lerp(A, B, T); } void Unity_MatrixConstruction_Column_float (float4 M0, float4 M1, float4 M2, float4 M3, out float4x4 Out4x4, out float3x3 Out3x3, out float2x2 Out2x2) { Out4x4 = float4x4(M0.x, M1.x, M2.x, M3.x, M0.y, M1.y, M2.y, M3.y, M0.z, M1.z, M2.z, M3.z, M0.w, M1.w, M2.w, M3.w); Out3x3 = float3x3(M0.x, M1.x, M2.x, M0.y, M1.y, M2.y, M0.z, M1.z, M2.z); Out2x2 = float2x2(M0.x, M1.x, M0.y, M1.y); } void Unity_NormalStrength_float(float3 In, float Strength, out float3 Out) { Out = float3(In.rg * Strength, lerp(1, In.b, saturate(Strength))); } void Unity_Multiply_float3x3_float3(float3x3 A, float3 B, out float3 Out) { Out = mul(A, B); } void Unity_DotProduct_float3(float3 A, float3 B, out float Out) { Out = dot(A, B); } void Unity_Add_float(float A, float B, out float Out) { Out = A + B; } void Unity_Contrast_float(float3 In, float Contrast, out float3 Out) { float midpoint = pow(0.5, 2.2); Out = (In - midpoint) * Contrast + midpoint; } void Unity_Lerp_float4(float4 A, float4 B, float4 T, out float4 Out) { Out = lerp(A, B, T); } void Unity_Branch_float4(float Predicate, float4 True, float4 False, out float4 Out) { Out = Predicate ? True : False; } void Unity_Clamp_float4(float4 In, float4 Min, float4 Max, out float4 Out) { Out = clamp(In, Min, Max); } void Unity_Multiply_float4_float4(float4 A, float4 B, out float4 Out) { Out = A * B; } void Unity_OneMinus_float(float In, out float Out) { Out = 1 - In; } void Unity_SceneDepth_Linear01_float(float4 UV, out float Out) { Out = Linear01Depth(SHADERGRAPH_SAMPLE_SCENE_DEPTH(UV.xy), _ZBufferParams); } // Custom interpolators pre vertex /* WARNING: $splice Could not find named fragment 'CustomInterpolatorPreVertex' */ // Graph Vertex struct VertexDescription { float3 Position; float3 Normal; float3 Tangent; float Alpha_Dist; }; VertexDescription VertexDescriptionFunction(VertexDescriptionInputs IN) { VertexDescription description = (VertexDescription)0; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_4aaefb909df2fd80910a396d8c946d2a_Out_0 = _CullingDistance; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_6d5a545a1cef9b848c4a162895bc897a_Out_0 = _CullingStart; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2; Unity_Distance_float3(IN.AbsoluteWorldSpacePosition, _WorldSpaceCameraPos, _Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2; Unity_Subtract_float(_Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2, _Property_6d5a545a1cef9b848c4a162895bc897a_Out_0, _Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2; Unity_Divide_float(_Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2, _Property_4aaefb909df2fd80910a396d8c946d2a_Out_0, _Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1; Unity_Saturate_float(_Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2, _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_dc33bb4f88f642af9e0aa9ed9bd30981_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_46678044b69341a48cefb2cba33ed79a_R_1 = IN.AbsoluteWorldSpacePosition[0]; float _Split_46678044b69341a48cefb2cba33ed79a_G_2 = IN.AbsoluteWorldSpacePosition[1]; float _Split_46678044b69341a48cefb2cba33ed79a_B_3 = IN.AbsoluteWorldSpacePosition[2]; float _Split_46678044b69341a48cefb2cba33ed79a_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_2d492fc054304902b0151f7984595c42_Out_0 = IN.uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_9fde5fb7f6864cefa72dada578d17557_R_1 = _UV_2d492fc054304902b0151f7984595c42_Out_0[0]; float _Split_9fde5fb7f6864cefa72dada578d17557_G_2 = _UV_2d492fc054304902b0151f7984595c42_Out_0[1]; float _Split_9fde5fb7f6864cefa72dada578d17557_B_3 = _UV_2d492fc054304902b0151f7984595c42_Out_0[2]; float _Split_9fde5fb7f6864cefa72dada578d17557_A_4 = _UV_2d492fc054304902b0151f7984595c42_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2; Unity_Multiply_float_float(_Split_9fde5fb7f6864cefa72dada578d17557_A_4, 0.5, _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_78847c4d89294687ae6c680682470352_Out_2; Unity_Subtract_float(_Split_9fde5fb7f6864cefa72dada578d17557_R_1, _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2; Unity_Comparison_Greater_float(_Split_46678044b69341a48cefb2cba33ed79a_G_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_ff5f9e21fad34542be9f1b424842b5d5_Out_0 = WIND_SETTINGS_GustSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2; Unity_Comparison_Greater_float(_Property_ff5f9e21fad34542be9f1b424842b5d5_Out_0, 0, _Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_64ce982dd9ba445db803d190de84c8d6_Out_0 = UnityBuildTexture2DStructNoScale(WIND_SETTINGS_TexGust); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0 = IN.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_169ba66547c24fa7a9cef296b67139b3_R_1 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[0]; float _Split_169ba66547c24fa7a9cef296b67139b3_G_2 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[1]; float _Split_169ba66547c24fa7a9cef296b67139b3_B_3 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[2]; float _Split_169ba66547c24fa7a9cef296b67139b3_A_4 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_d13cb597291d4f2a96775483a905e1bc_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3; Unity_Branch_float(_Property_d13cb597291d4f2a96775483a905e1bc_Out_0, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Split_9fde5fb7f6864cefa72dada578d17557_R_1, _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_7b042258827846d08e5f3cf44763b183_Out_0 = float3(_Split_169ba66547c24fa7a9cef296b67139b3_A_4, _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3, _Split_9fde5fb7f6864cefa72dada578d17557_G_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Transform_fc1b57ebcbfc495c868a133d8c8cd769_Out_1 = TransformObjectToWorld(_Vector3_7b042258827846d08e5f3cf44763b183_Out_0.xyz); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_9c06780eae3f45a89550792b236e2910_Out_0 = float3(1, 0, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_02bf9d8b187f4750a645a31fd0274ce4_Out_0 = WIND_SETTINGS_GustSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_fe6171f686004685a995362ecdec980a_Out_2; Unity_Multiply_float3_float3(_Vector3_9c06780eae3f45a89550792b236e2910_Out_0, (_Property_02bf9d8b187f4750a645a31fd0274ce4_Out_0.xxx), _Multiply_fe6171f686004685a995362ecdec980a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2; Unity_Multiply_float3_float3(_Multiply_fe6171f686004685a995362ecdec980a_Out_2, (IN.TimeParameters.x.xxx), _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2; Unity_Subtract_float3(_Transform_fc1b57ebcbfc495c868a133d8c8cd769_Out_1, _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2, _Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_691e8ce713864fbb94a8b323f8fb183a_Out_0 = WIND_SETTINGS_GustWorldScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2; Unity_Multiply_float3_float3(_Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2, (_Property_691e8ce713864fbb94a8b323f8fb183a_Out_0.xxx), _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_2c42efceaee6419fa47ba9af29b833f5_R_1 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[0]; float _Split_2c42efceaee6419fa47ba9af29b833f5_G_2 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[1]; float _Split_2c42efceaee6419fa47ba9af29b833f5_B_3 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[2]; float _Split_2c42efceaee6419fa47ba9af29b833f5_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_1b3bce32ac0d41719a13050c50108c03_RGBA_4; float3 _Combine_1b3bce32ac0d41719a13050c50108c03_RGB_5; float2 _Combine_1b3bce32ac0d41719a13050c50108c03_RG_6; Unity_Combine_float(_Split_2c42efceaee6419fa47ba9af29b833f5_R_1, _Split_2c42efceaee6419fa47ba9af29b833f5_B_3, 0, 0, _Combine_1b3bce32ac0d41719a13050c50108c03_RGBA_4, _Combine_1b3bce32ac0d41719a13050c50108c03_RGB_5, _Combine_1b3bce32ac0d41719a13050c50108c03_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(SHADER_API_GLES) && (SHADER_TARGET < 30) float4 _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0 = float4(0.0f, 0.0f, 0.0f, 1.0f); #else float4 _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0 = SAMPLE_TEXTURE2D_LOD(_Property_64ce982dd9ba445db803d190de84c8d6_Out_0.tex, _Property_64ce982dd9ba445db803d190de84c8d6_Out_0.samplerstate, _Property_64ce982dd9ba445db803d190de84c8d6_Out_0.GetTransformedUV(_Combine_1b3bce32ac0d41719a13050c50108c03_RG_6), 3); #endif float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_R_5 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.r; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_G_6 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.g; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_B_7 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.b; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_A_8 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3; Unity_Branch_float(_Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2, _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_R_5, 0, _Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1; Unity_Absolute_float(_Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3, _Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_5590fac6870f4a418050425dc7ed91c1_Out_2; Unity_Power_float(_Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1, 2, _Power_5590fac6870f4a418050425dc7ed91c1_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_f14b1d29b26f41c296ed14cc4451462d_Out_0 = WIND_SETTINGS_GustScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2; Unity_Multiply_float_float(_Power_5590fac6870f4a418050425dc7ed91c1_Out_2, _Property_f14b1d29b26f41c296ed14cc4451462d_Out_0, _Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_5f939790876c4391a5e6741ce49c14da_Out_0 = WIND_SETTINGS_WorldDirectionAndSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_ee9e31594b8f4517a17dfbbc48a64e32_R_1 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[0]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_G_2 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[1]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_B_3 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[2]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_A_4 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Vector2_451793a5e94f4b218ef6520e26d7867c_Out_0 = float2(_Split_ee9e31594b8f4517a17dfbbc48a64e32_R_1, _Split_ee9e31594b8f4517a17dfbbc48a64e32_B_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_7215796a7b8d4fa8b266a2e0be08c36f_Out_0 = _Gust_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_3a3872bc9d9e40d6b74bc603a4a8a4c1_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_3fc88fa712b44aeaab8f41107199bc74_R_1 = IN.AbsoluteWorldSpacePosition[0]; float _Split_3fc88fa712b44aeaab8f41107199bc74_G_2 = IN.AbsoluteWorldSpacePosition[1]; float _Split_3fc88fa712b44aeaab8f41107199bc74_B_3 = IN.AbsoluteWorldSpacePosition[2]; float _Split_3fc88fa712b44aeaab8f41107199bc74_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2; Unity_Subtract_float(_Split_3fc88fa712b44aeaab8f41107199bc74_G_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3; Unity_Clamp_float(_Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2, 0.0001, 1000, _Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2; Unity_Divide_float(_Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3, _Split_9fde5fb7f6864cefa72dada578d17557_A_4, _Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_3f4d8cab96d545468d52fce113f76434_Out_1; Unity_Absolute_float(_Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2, _Absolute_3f4d8cab96d545468d52fce113f76434_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_6e6db1c06c6c4a289c25a90afb702cd1_Out_0 = _Bend_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_ad608225df654ce094ffb8b933e16525_Out_2; Unity_Power_float(_Absolute_3f4d8cab96d545468d52fce113f76434_Out_1, _Property_6e6db1c06c6c4a289c25a90afb702cd1_Out_0, _Power_ad608225df654ce094ffb8b933e16525_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2; Unity_Multiply_float_float(_Power_ad608225df654ce094ffb8b933e16525_Out_2, _Split_9fde5fb7f6864cefa72dada578d17557_A_4, _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1; Unity_Absolute_float(_Split_169ba66547c24fa7a9cef296b67139b3_B_3, _Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_14ce10c8d74142fda9edaa63c78a1389_Out_0 = _Bend_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_548cb6e3ae7445c582c39188c47c5226_Out_2; Unity_Power_float(_Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1, _Property_14ce10c8d74142fda9edaa63c78a1389_Out_0, _Power_548cb6e3ae7445c582c39188c47c5226_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _SquareRoot_70a17436440d482687ba4143db66c309_Out_1; Unity_SquareRoot_float(_Split_9fde5fb7f6864cefa72dada578d17557_A_4, _SquareRoot_70a17436440d482687ba4143db66c309_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2; Unity_Multiply_float_float(_Power_548cb6e3ae7445c582c39188c47c5226_Out_2, _SquareRoot_70a17436440d482687ba4143db66c309_Out_1, _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3; Unity_Branch_float(_Property_3a3872bc9d9e40d6b74bc603a4a8a4c1_Out_0, _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2, _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2; Unity_Multiply_float_float(_Property_7215796a7b8d4fa8b266a2e0be08c36f_Out_0, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3, _Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2; Unity_Multiply_float2_float2(_Vector2_451793a5e94f4b218ef6520e26d7867c_Out_0, (_Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2.xx), _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_5093515884134bcb9155fab829022fce_R_1 = _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2[0]; float _Split_5093515884134bcb9155fab829022fce_G_2 = _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2[1]; float _Split_5093515884134bcb9155fab829022fce_B_3 = 0; float _Split_5093515884134bcb9155fab829022fce_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_f29334ed9daa46d486b2377b0162c627_Out_0 = float3(_Split_5093515884134bcb9155fab829022fce_R_1, 0, _Split_5093515884134bcb9155fab829022fce_G_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2; Unity_Multiply_float3_float3((_Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2.xxx), _Vector3_f29334ed9daa46d486b2377b0162c627_Out_0, _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_3867aafb9ad34746bce1244aafb6f01f_Out_2; Unity_Add_float3(_Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2, IN.AbsoluteWorldSpacePosition, _Add_3867aafb9ad34746bce1244aafb6f01f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0 = UnityBuildTexture2DStructNoScale(WIND_SETTINGS_TexNoise); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_985be46ae02c42c0995d1366bdbfb682_Out_0 = float3(1, 0, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0 = WIND_SETTINGS_WorldDirectionAndSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_c9aaa3880e954454a02d36009c8e9e68_R_1 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[0]; float _Split_c9aaa3880e954454a02d36009c8e9e68_G_2 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[1]; float _Split_c9aaa3880e954454a02d36009c8e9e68_B_3 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[2]; float _Split_c9aaa3880e954454a02d36009c8e9e68_A_4 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2; Unity_Multiply_float3_float3(_Vector3_985be46ae02c42c0995d1366bdbfb682_Out_0, (_Split_c9aaa3880e954454a02d36009c8e9e68_A_4.xxx), _Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2; Unity_Multiply_float3_float3(_Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2, (IN.TimeParameters.x.xxx), _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2; Unity_Subtract_float3(IN.AbsoluteWorldSpacePosition, _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2, _Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_d4e06cbed31a4a3f9b43d0ecf16fcb73_Out_0 = WIND_SETTINGS_ShiverNoiseScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2; Unity_Multiply_float3_float3(_Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2, (_Property_d4e06cbed31a4a3f9b43d0ecf16fcb73_Out_0.xxx), _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_R_1 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[0]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_G_2 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[1]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_B_3 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[2]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_fca4aa581e8a422dadf8e319f06750f7_RGBA_4; float3 _Combine_fca4aa581e8a422dadf8e319f06750f7_RGB_5; float2 _Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6; Unity_Combine_float(_Split_03b56eed62bc4b0e8cd4670fc93a9da4_R_1, _Split_03b56eed62bc4b0e8cd4670fc93a9da4_B_3, 0, 0, _Combine_fca4aa581e8a422dadf8e319f06750f7_RGBA_4, _Combine_fca4aa581e8a422dadf8e319f06750f7_RGB_5, _Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(SHADER_API_GLES) && (SHADER_TARGET < 30) float4 _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0 = float4(0.0f, 0.0f, 0.0f, 1.0f); #else float4 _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0 = SAMPLE_TEXTURE2D_LOD(_Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.tex, _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.samplerstate, _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.GetTransformedUV(_Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6), 3); #endif float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_R_5 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.r; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_G_6 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.g; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_B_7 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.b; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_A_8 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_fa07fd2270a34c469cf64b3454d120aa_RGBA_4; float3 _Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5; float2 _Combine_fa07fd2270a34c469cf64b3454d120aa_RG_6; Unity_Combine_float(_SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_R_5, _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_G_6, _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_B_7, 0, _Combine_fa07fd2270a34c469cf64b3454d120aa_RGBA_4, _Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5, _Combine_fa07fd2270a34c469cf64b3454d120aa_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2; Unity_Add_float3(_Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5, float3(-0.5, -0.5, -0.5), _Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_aa970d7a10da4334a2114ceba6cb2ad7_Out_0 = WIND_SETTINGS_Turbulence; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_5dd52750c8794f1590124b29e1a62761_Out_2; Unity_Multiply_float3_float3(_Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2, (_Property_aa970d7a10da4334a2114ceba6cb2ad7_Out_0.xxx), _Multiply_5dd52750c8794f1590124b29e1a62761_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_b8009b443755414084f8b9a8c5df13f8_Out_0 = _Shiver_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_80f6cf8730524551ba9e500666d243db_Out_2; Unity_Multiply_float_float(_Property_b8009b443755414084f8b9a8c5df13f8_Out_0, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3, _Multiply_80f6cf8730524551ba9e500666d243db_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2; Unity_Multiply_float3_float3(_Multiply_5dd52750c8794f1590124b29e1a62761_Out_2, (_Multiply_80f6cf8730524551ba9e500666d243db_Out_2.xxx), _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_b0b77f3ff3554aaa991ca36800c29365_R_1 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[0]; float _Split_b0b77f3ff3554aaa991ca36800c29365_G_2 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[1]; float _Split_b0b77f3ff3554aaa991ca36800c29365_B_3 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[2]; float _Split_b0b77f3ff3554aaa991ca36800c29365_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_390c742d4a2a46e288eef208355b690b_Out_2; Unity_Add_float3(_Add_3867aafb9ad34746bce1244aafb6f01f_Out_2, (_Split_b0b77f3ff3554aaa991ca36800c29365_G_2.xxx), _Add_390c742d4a2a46e288eef208355b690b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3; Unity_Branch_float3(_Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2, _Add_390c742d4a2a46e288eef208355b690b_Out_2, IN.AbsoluteWorldSpacePosition, _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_4a6e9e743bca419f8339e6bf6909217a_Out_2; Unity_Add_float3(IN.AbsoluteWorldSpacePosition, _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2, _Add_4a6e9e743bca419f8339e6bf6909217a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2; Unity_Add_float3(_Add_4a6e9e743bca419f8339e6bf6909217a_Out_2, (_Split_b0b77f3ff3554aaa991ca36800c29365_G_2.xxx), _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3; Unity_Branch_float3(_Property_dc33bb4f88f642af9e0aa9ed9bd30981_Out_0, _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3, _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2, _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(USE_WIND_ON) float3 _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0 = _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3; #else float3 _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0 = IN.AbsoluteWorldSpacePosition; #endif #endif description.Position = _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0; description.Normal = IN.ObjectSpaceNormal; description.Tangent = IN.ObjectSpaceTangent; description.Alpha_Dist = _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1; return description; } // Custom interpolators, pre surface #ifdef FEATURES_GRAPH_VERTEX Varyings CustomInterpolatorPassThroughFunc(inout Varyings output, VertexDescription input) { output.Alpha_Dist = input.Alpha_Dist; return output; } #define CUSTOMINTERPOLATOR_VARYPASSTHROUGH_FUNC #endif // Graph Pixel struct SurfaceDescription { float3 BaseColor; float Alpha; float AlphaClipThreshold; }; SurfaceDescription SurfaceDescriptionFunction(SurfaceDescriptionInputs IN) { SurfaceDescription surface = (SurfaceDescription)0; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_cd89dbbc71dc4524b066b0c13fd5d07f_Out_0 = _Light_Color; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) Bindings_LightDataURP_a02ff11a29d676645b44ec159fdb9001_float _LightDataURP_ef35e0c3b353486fb2d6cf09993461d7; float3 _LightDataURP_ef35e0c3b353486fb2d6cf09993461d7_Direction_1; float3 _LightDataURP_ef35e0c3b353486fb2d6cf09993461d7_Color_2; SG_LightDataURP_a02ff11a29d676645b44ec159fdb9001_float(_LightDataURP_ef35e0c3b353486fb2d6cf09993461d7, _LightDataURP_ef35e0c3b353486fb2d6cf09993461d7_Direction_1, _LightDataURP_ef35e0c3b353486fb2d6cf09993461d7_Color_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Normalize_ccb6bbde886947e59d31788f3b3fb601_Out_1; Unity_Normalize_float3(_LightDataURP_ef35e0c3b353486fb2d6cf09993461d7_Color_2, _Normalize_ccb6bbde886947e59d31788f3b3fb601_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_b0b73453faf94ab7af586460c8d85119_Out_0 = _Light_Blend_Intensity; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Lerp_2e4de65c253544cea857f931c5c41e4a_Out_3; Unity_Lerp_float3((_Property_cd89dbbc71dc4524b066b0c13fd5d07f_Out_0.xyz), _Normalize_ccb6bbde886947e59d31788f3b3fb601_Out_1, (_Property_b0b73453faf94ab7af586460c8d85119_Out_0.xxx), _Lerp_2e4de65c253544cea857f931c5c41e4a_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_4443887f313f46b68e51dbd246596db0_Out_0 = _Use_Scene_Light_s_Direction; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Property_efdf3dbd0f7c46ba84d6cd65fcbe176c_Out_0 = _Light_Direction; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_b33b3f03bd604a6a9de5318fdcf8a72e_Out_3; Unity_Branch_float3(_Property_4443887f313f46b68e51dbd246596db0_Out_0, _LightDataURP_ef35e0c3b353486fb2d6cf09993461d7_Direction_1, _Property_efdf3dbd0f7c46ba84d6cd65fcbe176c_Out_0, _Branch_b33b3f03bd604a6a9de5318fdcf8a72e_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4x4 _MatrixConstruction_1ffada697927453ea33a4d6f3e326de6_var4x4_4; float3x3 _MatrixConstruction_1ffada697927453ea33a4d6f3e326de6_var3x3_5; float2x2 _MatrixConstruction_1ffada697927453ea33a4d6f3e326de6_var2x2_6; Unity_MatrixConstruction_Column_float((float4(IN.ObjectSpaceTangent, 1.0)), (float4(IN.ObjectSpaceBiTangent, 1.0)), (float4(IN.ObjectSpaceNormal, 1.0)), float4 (0, 0, 0, 0), _MatrixConstruction_1ffada697927453ea33a4d6f3e326de6_var4x4_4, _MatrixConstruction_1ffada697927453ea33a4d6f3e326de6_var3x3_5, _MatrixConstruction_1ffada697927453ea33a4d6f3e326de6_var2x2_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_bb46bc5446944be59c90fb52f06d7a66_Out_0 = UnityBuildTexture2DStructNoScale(_Normal_Map); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_d44465d44af04fd8b715e551588121fe_Out_0 = IN.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _SampleTexture2D_0ed25a5d03077d89ba21a94bf21a8a6e_RGBA_0 = SAMPLE_TEXTURE2D(_Property_bb46bc5446944be59c90fb52f06d7a66_Out_0.tex, _Property_bb46bc5446944be59c90fb52f06d7a66_Out_0.samplerstate, _Property_bb46bc5446944be59c90fb52f06d7a66_Out_0.GetTransformedUV((_UV_d44465d44af04fd8b715e551588121fe_Out_0.xy))); _SampleTexture2D_0ed25a5d03077d89ba21a94bf21a8a6e_RGBA_0.rgb = UnpackNormal(_SampleTexture2D_0ed25a5d03077d89ba21a94bf21a8a6e_RGBA_0); float _SampleTexture2D_0ed25a5d03077d89ba21a94bf21a8a6e_R_4 = _SampleTexture2D_0ed25a5d03077d89ba21a94bf21a8a6e_RGBA_0.r; float _SampleTexture2D_0ed25a5d03077d89ba21a94bf21a8a6e_G_5 = _SampleTexture2D_0ed25a5d03077d89ba21a94bf21a8a6e_RGBA_0.g; float _SampleTexture2D_0ed25a5d03077d89ba21a94bf21a8a6e_B_6 = _SampleTexture2D_0ed25a5d03077d89ba21a94bf21a8a6e_RGBA_0.b; float _SampleTexture2D_0ed25a5d03077d89ba21a94bf21a8a6e_A_7 = _SampleTexture2D_0ed25a5d03077d89ba21a94bf21a8a6e_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_bbeef53bb4c54aa097c2a07da8bc2c88_Out_0 = _Normal_Map_Light_Impact; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _NormalStrength_dd2b823f401d4fd6b899ff52d16e20a2_Out_2; Unity_NormalStrength_float((_SampleTexture2D_0ed25a5d03077d89ba21a94bf21a8a6e_RGBA_0.xyz), _Property_bbeef53bb4c54aa097c2a07da8bc2c88_Out_0, _NormalStrength_dd2b823f401d4fd6b899ff52d16e20a2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_40ca3a9f600c4250ae9148e0fffd87b4_Out_2; Unity_Multiply_float3x3_float3(_MatrixConstruction_1ffada697927453ea33a4d6f3e326de6_var3x3_5, _NormalStrength_dd2b823f401d4fd6b899ff52d16e20a2_Out_2, _Multiply_40ca3a9f600c4250ae9148e0fffd87b4_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _DotProduct_51413d029f5b4262b849994a306f2815_Out_2; Unity_DotProduct_float3(_Branch_b33b3f03bd604a6a9de5318fdcf8a72e_Out_3, _Multiply_40ca3a9f600c4250ae9148e0fffd87b4_Out_2, _DotProduct_51413d029f5b4262b849994a306f2815_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Add_6f31489e018a48d1a80e499cfb402922_Out_2; Unity_Add_float(_DotProduct_51413d029f5b4262b849994a306f2815_Out_2, 1, _Add_6f31489e018a48d1a80e499cfb402922_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_c21e3d99c9444d3f990cfea079a91532_Out_2; Unity_Multiply_float_float(_Add_6f31489e018a48d1a80e499cfb402922_Out_2, 0.5, _Multiply_c21e3d99c9444d3f990cfea079a91532_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_e01d23a193574cca823b1f4c8488a0b3_Out_0 = _Light_Intensity; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_2f0d470962ea4db6a784c4b5887a326b_Out_2; Unity_Multiply_float_float(_Multiply_c21e3d99c9444d3f990cfea079a91532_Out_2, _Property_e01d23a193574cca823b1f4c8488a0b3_Out_0, _Multiply_2f0d470962ea4db6a784c4b5887a326b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_80501e4f45254b4fab2f1ad6174b22f1_Out_0 = _Light_Contrast; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Contrast_14a19f9741ce49e08fbf2a7615eeb015_Out_2; Unity_Contrast_float((_Multiply_2f0d470962ea4db6a784c4b5887a326b_Out_2.xxx), _Property_80501e4f45254b4fab2f1ad6174b22f1_Out_0, _Contrast_14a19f9741ce49e08fbf2a7615eeb015_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_412fc12e3e5f403cb5d1c8ddc15973d8_Out_2; Unity_Multiply_float3_float3(_Lerp_2e4de65c253544cea857f931c5c41e4a_Out_3, _Contrast_14a19f9741ce49e08fbf2a7615eeb015_Out_2, _Multiply_412fc12e3e5f403cb5d1c8ddc15973d8_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_52d05deb561b4fb2905d34805c926c61_Out_0 = _Shadow_Color; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_7320242a514d4dd1b6a21d6793eab70a_Out_2; Unity_Add_float3(_Multiply_412fc12e3e5f403cb5d1c8ddc15973d8_Out_2, (_Property_52d05deb561b4fb2905d34805c926c61_Out_0.xyz), _Add_7320242a514d4dd1b6a21d6793eab70a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_b4e0c30cf01756839030a5167b089dc6_Out_0 = _Read_Color_Mask; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_b09a268918324309a33891087641d2aa_Out_0 = UnityBuildTexture2DStructNoScale(_Color_Mask_R_Emission_B_Transparency_A); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0 = SAMPLE_TEXTURE2D(_Property_b09a268918324309a33891087641d2aa_Out_0.tex, _Property_b09a268918324309a33891087641d2aa_Out_0.samplerstate, _Property_b09a268918324309a33891087641d2aa_Out_0.GetTransformedUV((_UV_d44465d44af04fd8b715e551588121fe_Out_0.xy))); float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_R_4 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.r; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_G_5 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.g; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_B_6 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.b; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_A_7 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0 = _Particle_Color_RGB_Alpha_A; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_596710b2cf0e45708d9cc363643bd02a_Out_0 = _Color_Blend; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Lerp_31b84a9878b949fdaf84fc9c107d9c56_Out_3; Unity_Lerp_float4((_SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_R_4.xxxx), _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0, (_Property_596710b2cf0e45708d9cc363643bd02a_Out_0.xxxx), _Lerp_31b84a9878b949fdaf84fc9c107d9c56_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Branch_ef8236ada61be1869b3278db6ae02537_Out_3; Unity_Branch_float4(_Property_b4e0c30cf01756839030a5167b089dc6_Out_0, _Lerp_31b84a9878b949fdaf84fc9c107d9c56_Out_3, _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0, _Branch_ef8236ada61be1869b3278db6ae02537_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Clamp_8924d386398049b1b9840fa123d39092_Out_3; Unity_Clamp_float4(IN.VertexColor, float4(0, 0, 0, 0), float4(1, 1, 1, 1), _Clamp_8924d386398049b1b9840fa123d39092_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Multiply_3c7c94a1a6e2c08786b9b70a13b426fa_Out_2; Unity_Multiply_float4_float4(_Branch_ef8236ada61be1869b3278db6ae02537_Out_3, _Clamp_8924d386398049b1b9840fa123d39092_Out_3, _Multiply_3c7c94a1a6e2c08786b9b70a13b426fa_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_39231bd5410441cdb7194e3b7cc11f47_Out_2; Unity_Multiply_float3_float3(_Add_7320242a514d4dd1b6a21d6793eab70a_Out_2, (_Multiply_3c7c94a1a6e2c08786b9b70a13b426fa_Out_2.xyz), _Multiply_39231bd5410441cdb7194e3b7cc11f47_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_a4bf820b71154422a321ca28e911233e_Out_0 = UnityBuildTexture2DStructNoScale(_Emission_Gradient); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Vector2_ccbdca8664504a5b8e539ab18805fb84_Out_0 = float2(_Multiply_c21e3d99c9444d3f990cfea079a91532_Out_2, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _SampleTexture2D_41d68813776d4bafa535e5ee330dada2_RGBA_0 = SAMPLE_TEXTURE2D(_Property_a4bf820b71154422a321ca28e911233e_Out_0.tex, _Property_a4bf820b71154422a321ca28e911233e_Out_0.samplerstate, _Property_a4bf820b71154422a321ca28e911233e_Out_0.GetTransformedUV(_Vector2_ccbdca8664504a5b8e539ab18805fb84_Out_0)); float _SampleTexture2D_41d68813776d4bafa535e5ee330dada2_R_4 = _SampleTexture2D_41d68813776d4bafa535e5ee330dada2_RGBA_0.r; float _SampleTexture2D_41d68813776d4bafa535e5ee330dada2_G_5 = _SampleTexture2D_41d68813776d4bafa535e5ee330dada2_RGBA_0.g; float _SampleTexture2D_41d68813776d4bafa535e5ee330dada2_B_6 = _SampleTexture2D_41d68813776d4bafa535e5ee330dada2_RGBA_0.b; float _SampleTexture2D_41d68813776d4bafa535e5ee330dada2_A_7 = _SampleTexture2D_41d68813776d4bafa535e5ee330dada2_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_3231da6193d64e80a8349c56fcf4c0e6_Out_0 = IsGammaSpace() ? LinearToSRGB(_Emission_Color) : _Emission_Color; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Multiply_d4bae9c5e8ef4601b953b90a485de44a_Out_2; Unity_Multiply_float4_float4(_SampleTexture2D_41d68813776d4bafa535e5ee330dada2_RGBA_0, _Property_3231da6193d64e80a8349c56fcf4c0e6_Out_0, _Multiply_d4bae9c5e8ef4601b953b90a485de44a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_78fcfdf9805a4c57a8d6de5a0ca4f515_R_1 = _UV_d44465d44af04fd8b715e551588121fe_Out_0[0]; float _Split_78fcfdf9805a4c57a8d6de5a0ca4f515_G_2 = _UV_d44465d44af04fd8b715e551588121fe_Out_0[1]; float _Split_78fcfdf9805a4c57a8d6de5a0ca4f515_B_3 = _UV_d44465d44af04fd8b715e551588121fe_Out_0[2]; float _Split_78fcfdf9805a4c57a8d6de5a0ca4f515_A_4 = _UV_d44465d44af04fd8b715e551588121fe_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_fd3cbf470e634482bc099ecf9d5d64e1_Out_0 = _Emission_Gradient_Contrast; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_8993563f17ba452c9e6d53c768836b9d_Out_2; Unity_Multiply_float_float(_Split_78fcfdf9805a4c57a8d6de5a0ca4f515_B_3, _Property_fd3cbf470e634482bc099ecf9d5d64e1_Out_0, _Multiply_8993563f17ba452c9e6d53c768836b9d_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_4529c52739f14edd9efd692c80c86f1f_Out_0 = _Emission_Over_Time; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_22440300824d440e91c3e00df140dca3_Out_2; Unity_Subtract_float(_Multiply_8993563f17ba452c9e6d53c768836b9d_Out_2, _Property_4529c52739f14edd9efd692c80c86f1f_Out_0, _Subtract_22440300824d440e91c3e00df140dca3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_45f2c9b64577420bad23cb0a8e8c3790_Out_2; Unity_Power_float(_Subtract_22440300824d440e91c3e00df140dca3_Out_2, 3, _Power_45f2c9b64577420bad23cb0a8e8c3790_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_384cb801d77348609aa06c35221250dc_Out_2; Unity_Multiply_float_float(_Power_45f2c9b64577420bad23cb0a8e8c3790_Out_2, -1, _Multiply_384cb801d77348609aa06c35221250dc_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Saturate_348830156bc54908aa8ed86ae90686b2_Out_1; Unity_Saturate_float(_Multiply_384cb801d77348609aa06c35221250dc_Out_2, _Saturate_348830156bc54908aa8ed86ae90686b2_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Multiply_52ded104003144e4885752c3156f504d_Out_2; Unity_Multiply_float4_float4(_Multiply_d4bae9c5e8ef4601b953b90a485de44a_Out_2, (_Saturate_348830156bc54908aa8ed86ae90686b2_Out_1.xxxx), _Multiply_52ded104003144e4885752c3156f504d_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_aeaa233470cc43049c76cc6fa5d1857b_Out_0 = _Emission_From_R_T_From_B_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _OneMinus_fca2b98817db47109a61a5dade5b18a0_Out_1; Unity_OneMinus_float(_SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_R_4, _OneMinus_fca2b98817db47109a61a5dade5b18a0_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_79266e1a5d4d4600b6d4b77228cd2392_Out_3; Unity_Branch_float(_Property_aeaa233470cc43049c76cc6fa5d1857b_Out_0, _OneMinus_fca2b98817db47109a61a5dade5b18a0_Out_1, _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_B_6, _Branch_79266e1a5d4d4600b6d4b77228cd2392_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_722900f84c0c4b4f98075fea4a331412_Out_2; Unity_Multiply_float_float(_Branch_79266e1a5d4d4600b6d4b77228cd2392_Out_3, _Saturate_348830156bc54908aa8ed86ae90686b2_Out_1, _Multiply_722900f84c0c4b4f98075fea4a331412_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Multiply_430f290dd9ca4bf9879a6fa1804dca53_Out_2; Unity_Multiply_float4_float4(_Property_3231da6193d64e80a8349c56fcf4c0e6_Out_0, (_Multiply_722900f84c0c4b4f98075fea4a331412_Out_2.xxxx), _Multiply_430f290dd9ca4bf9879a6fa1804dca53_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(EMISSION_PROCEDURAL_MASK_ON) float4 _EmissionProceduralTMaskF_48d7f3f2b2904e02919072153ac0b668_Out_0 = _Multiply_52ded104003144e4885752c3156f504d_Out_2; #else float4 _EmissionProceduralTMaskF_48d7f3f2b2904e02919072153ac0b668_Out_0 = _Multiply_430f290dd9ca4bf9879a6fa1804dca53_Out_2; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_7ff56cc285bc4460aa770e8391ba1f8b_Out_2; Unity_Add_float3(_Multiply_39231bd5410441cdb7194e3b7cc11f47_Out_2, (_EmissionProceduralTMaskF_48d7f3f2b2904e02919072153ac0b668_Out_0.xyz), _Add_7ff56cc285bc4460aa770e8391ba1f8b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_63e5c53a54c9425ca5dd41d50122c66e_Out_0 = _Intersection_Offset; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1; Unity_SceneDepth_Linear01_float(float4(IN.ScreenPosition.xy / IN.ScreenPosition.w, 0, 0), _SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2; Unity_Multiply_float_float(_SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1, _ProjectionParams.z, _Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0 = IN.ScreenPosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_093b6b23238f44ad838c7c5a31908591_R_1 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[0]; float _Split_093b6b23238f44ad838c7c5a31908591_G_2 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[1]; float _Split_093b6b23238f44ad838c7c5a31908591_B_3 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[2]; float _Split_093b6b23238f44ad838c7c5a31908591_A_4 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2; Unity_Subtract_float(_Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2, _Split_093b6b23238f44ad838c7c5a31908591_A_4, _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2; Unity_Multiply_float_float(_Property_63e5c53a54c9425ca5dd41d50122c66e_Out_0, _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2, _Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Clamp_df9545ba876e40b9ba359293af80b24f_Out_3; Unity_Clamp_float(_Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2, 0, 1, _Clamp_df9545ba876e40b9ba359293af80b24f_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_4d25adc154b2cd889bea31041dc0b8bd_R_1 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[0]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_G_2 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[1]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_B_3 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[2]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_A_4 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_adbe396b9120628ea1a79eee1222a007_Out_2; Unity_Multiply_float_float(_Split_4d25adc154b2cd889bea31041dc0b8bd_A_4, _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_A_7, _Multiply_adbe396b9120628ea1a79eee1222a007_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_12920bdaccef158ab9bd191cc9e45c04_R_1 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[0]; float _Split_12920bdaccef158ab9bd191cc9e45c04_G_2 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[1]; float _Split_12920bdaccef158ab9bd191cc9e45c04_B_3 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[2]; float _Split_12920bdaccef158ab9bd191cc9e45c04_A_4 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2; Unity_Multiply_float_float(_Multiply_adbe396b9120628ea1a79eee1222a007_Out_2, _Split_12920bdaccef158ab9bd191cc9e45c04_A_4, _Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_fce3e00b583f4272a2ffa6b9e2fe3340_Out_0 = _Alpha_Multiplier; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2; Unity_Multiply_float_float(_Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2, _Property_fce3e00b583f4272a2ffa6b9e2fe3340_Out_0, _Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2; Unity_Multiply_float_float(_Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2, IN.Alpha_Dist, _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2; Unity_Multiply_float_float(_Clamp_df9545ba876e40b9ba359293af80b24f_Out_3, _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2, _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(USE_TRANSPARENCY_INTERSECTION_ON) float _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0 = _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2; #else float _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0 = _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_e23b1daac78b0a87a81cf357c01bb1c6_Out_0 = _AlphaClipThreshold; #endif surface.BaseColor = _Add_7ff56cc285bc4460aa770e8391ba1f8b_Out_2; surface.Alpha = _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0; surface.AlphaClipThreshold = _Property_e23b1daac78b0a87a81cf357c01bb1c6_Out_0; return surface; } // -------------------------------------------------- // Build Graph Inputs #ifdef HAVE_VFX_MODIFICATION #define VFX_SRP_ATTRIBUTES Attributes #define VFX_SRP_VARYINGS Varyings #define VFX_SRP_SURFACE_INPUTS SurfaceDescriptionInputs #endif VertexDescriptionInputs BuildVertexDescriptionInputs(Attributes input) { VertexDescriptionInputs output; ZERO_INITIALIZE(VertexDescriptionInputs, output); #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceNormal = input.normalOS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceTangent = input.tangentOS.xyz; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceBiTangent = normalize(cross(input.normalOS, input.tangentOS.xyz) * (input.tangentOS.w > 0.0f ? 1.0f : -1.0f) * GetOddNegativeScale()); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpacePosition = input.positionOS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.AbsoluteWorldSpacePosition = GetAbsolutePositionWS(TransformObjectToWorld(input.positionOS)); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv0 = input.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv1 = input.uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.TimeParameters = _TimeParameters.xyz; #endif return output; } SurfaceDescriptionInputs BuildSurfaceDescriptionInputs(Varyings input) { SurfaceDescriptionInputs output; ZERO_INITIALIZE(SurfaceDescriptionInputs, output); #ifdef HAVE_VFX_MODIFICATION // FragInputs from VFX come from two places: Interpolator or CBuffer. /* WARNING: $splice Could not find named fragment 'VFXSetFragInputs' */ #endif output.Alpha_Dist = input.Alpha_Dist; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) // must use interpolated tangent, bitangent and normal before they are normalized in the pixel shader. #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 unnormalizedNormalWS = input.normalWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) const float renormFactor = 1.0 / length(unnormalizedNormalWS); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) // use bitangent on the fly like in hdrp #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) // IMPORTANT! If we ever support Flip on double sided materials ensure bitangent and tangent are NOT flipped. #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float crossSign = (input.tangentWS.w > 0.0 ? 1.0 : -1.0)* GetOddNegativeScale(); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 bitang = crossSign * cross(input.normalWS.xyz, input.tangentWS.xyz); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.WorldSpaceNormal = renormFactor * input.normalWS.xyz; // we want a unit length Normal Vector node in shader graph #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceNormal = normalize(mul(output.WorldSpaceNormal, (float3x3) UNITY_MATRIX_M)); // transposed multiplication by inverse matrix to handle normal scale #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) // to pr eserve mikktspace compliance we use same scale renormFactor as was used on the normal. #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) // This is explained in section 2.2 in "surface gradient based bump mapping framework" #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.WorldSpaceTangent = renormFactor * input.tangentWS.xyz; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.WorldSpaceBiTangent = renormFactor * bitang; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceTangent = TransformWorldToObjectDir(output.WorldSpaceTangent); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceBiTangent = TransformWorldToObjectDir(output.WorldSpaceBiTangent); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.WorldSpacePosition = input.positionWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ScreenPosition = ComputeScreenPos(TransformWorldToHClip(input.positionWS), _ProjectionParams.x); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv0 = input.texCoord0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.VertexColor = input.color; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #define BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN output.FaceSign = IS_FRONT_VFACE(input.cullFace, true, false); #else #define BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN #endif #undef BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN return output; } // -------------------------------------------------- // Main #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/Varyings.hlsl" #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/UnlitPass.hlsl" // -------------------------------------------------- // Visual Effect Vertex Invocations #ifdef HAVE_VFX_MODIFICATION #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/VisualEffectVertex.hlsl" #endif ENDHLSL } Pass { Name "DepthOnly" Tags { "LightMode" = "DepthOnly" } // Render State Cull [_Cull] ZTest LEqual ZWrite On ColorMask 0 // Debug // // -------------------------------------------------- // Pass HLSLPROGRAM // Pragmas #pragma target 2.0 #pragma only_renderers gles gles3 glcore d3d11 #pragma multi_compile_instancing #pragma vertex vert #pragma fragment frag // DotsInstancingOptions: // HybridV1InjectedBuiltinProperties: // Keywords #pragma shader_feature_local_fragment _ _ALPHATEST_ON #pragma shader_feature_local _ USE_TRANSPARENCY_INTERSECTION_ON #pragma shader_feature_local _ EMISSION_PROCEDURAL_MASK_ON #pragma shader_feature_local _ USE_WIND_ON #if defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(EMISSION_PROCEDURAL_MASK_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_0 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(EMISSION_PROCEDURAL_MASK_ON) #define KEYWORD_PERMUTATION_1 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_2 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) #define KEYWORD_PERMUTATION_3 #elif defined(EMISSION_PROCEDURAL_MASK_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_4 #elif defined(EMISSION_PROCEDURAL_MASK_ON) #define KEYWORD_PERMUTATION_5 #elif defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_6 #else #define KEYWORD_PERMUTATION_7 #endif // Defines #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_NORMAL #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TANGENT #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TEXCOORD0 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TEXCOORD1 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_COLOR #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_POSITION_WS #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_TEXCOORD0 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_COLOR #endif #define FEATURES_GRAPH_VERTEX /* WARNING: $splice Could not find named fragment 'PassInstancing' */ #define SHADERPASS SHADERPASS_DEPTHONLY #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define REQUIRE_DEPTH_TEXTURE #endif /* WARNING: $splice Could not find named fragment 'DotsInstancingVars' */ // custom interpolator pre-include /* WARNING: $splice Could not find named fragment 'sgci_CustomInterpolatorPreInclude' */ // Includes #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Color.hlsl" #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Texture.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Lighting.hlsl" #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/TextureStack.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/ShaderGraphFunctions.hlsl" #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/ShaderPass.hlsl" // -------------------------------------------------- // Structs and Packing // custom interpolators pre packing /* WARNING: $splice Could not find named fragment 'CustomInterpolatorPrePacking' */ struct Attributes { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 positionOS : POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalOS : NORMAL; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 tangentOS : TANGENT; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0 : TEXCOORD0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv1 : TEXCOORD1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color : COLOR; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : INSTANCEID_SEMANTIC; #endif #endif }; struct Varyings { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 positionCS : SV_POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 positionWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 texCoord0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : CUSTOM_INSTANCE_ID; #endif #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsBlendIdx0 : BLENDINDICES0; #endif #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsRTArrayIdx : SV_RenderTargetArrayIndex; #endif #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) FRONT_FACE_TYPE cullFace : FRONT_FACE_SEMANTIC; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float Alpha_Dist; #endif }; struct SurfaceDescriptionInputs { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 WorldSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 ScreenPosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 VertexColor; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float Alpha_Dist; #endif }; struct VertexDescriptionInputs { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceNormal; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceBiTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 AbsoluteWorldSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 TimeParameters; #endif }; struct PackedVaryings { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 positionCS : SV_POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 texCoord0 : INTERP0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color : INTERP1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 packed_positionWS_Alpha_Dist : INTERP2; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : CUSTOM_INSTANCE_ID; #endif #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsBlendIdx0 : BLENDINDICES0; #endif #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsRTArrayIdx : SV_RenderTargetArrayIndex; #endif #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) FRONT_FACE_TYPE cullFace : FRONT_FACE_SEMANTIC; #endif #endif }; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) PackedVaryings PackVaryings (Varyings input) { PackedVaryings output; ZERO_INITIALIZE(PackedVaryings, output); output.positionCS = input.positionCS; output.texCoord0.xyzw = input.texCoord0; output.color.xyzw = input.color; output.packed_positionWS_Alpha_Dist.xyz = input.positionWS; output.packed_positionWS_Alpha_Dist.w = input.Alpha_Dist; #if UNITY_ANY_INSTANCING_ENABLED output.instanceID = input.instanceID; #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) output.stereoTargetEyeIndexAsBlendIdx0 = input.stereoTargetEyeIndexAsBlendIdx0; #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) output.stereoTargetEyeIndexAsRTArrayIdx = input.stereoTargetEyeIndexAsRTArrayIdx; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) output.cullFace = input.cullFace; #endif return output; } Varyings UnpackVaryings (PackedVaryings input) { Varyings output; output.positionCS = input.positionCS; output.texCoord0 = input.texCoord0.xyzw; output.color = input.color.xyzw; output.positionWS = input.packed_positionWS_Alpha_Dist.xyz; output.Alpha_Dist = input.packed_positionWS_Alpha_Dist.w; #if UNITY_ANY_INSTANCING_ENABLED output.instanceID = input.instanceID; #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) output.stereoTargetEyeIndexAsBlendIdx0 = input.stereoTargetEyeIndexAsBlendIdx0; #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) output.stereoTargetEyeIndexAsRTArrayIdx = input.stereoTargetEyeIndexAsRTArrayIdx; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) output.cullFace = input.cullFace; #endif return output; } #endif // -------------------------------------------------- // Graph // Graph Properties CBUFFER_START(UnityPerMaterial) float _Use_Scene_Light_s_Direction; float3 _Light_Direction; float _AlphaClipThreshold; float _Alpha_Multiplier; float4 _Normal_Map_TexelSize; float _Normal_Map_Light_Impact; float4 _Color_Mask_R_Emission_B_Transparency_A_TexelSize; float _Read_Color_Mask; float4 _Particle_Color_RGB_Alpha_A; float _Color_Blend; float _Light_Intensity; float _Light_Contrast; float _Light_Blend_Intensity; float4 _Light_Color; float4 _Shadow_Color; float4 _Emission_Gradient_TexelSize; float4 _Emission_Color; float _Emission_Over_Time; float _Emission_Gradient_Contrast; float _Emission_From_R_T_From_B_F; float _Intersection_Offset; float _CullingStart; float _CullingDistance; float _Wind_from_Center_T_Age_F; float _Gust_Strength; float _Shiver_Strength; float _Bend_Strength; CBUFFER_END // Object and Global properties SAMPLER(SamplerState_Linear_Repeat); TEXTURE2D(_Normal_Map); SAMPLER(sampler_Normal_Map); TEXTURE2D(_Color_Mask_R_Emission_B_Transparency_A); SAMPLER(sampler_Color_Mask_R_Emission_B_Transparency_A); TEXTURE2D(_Emission_Gradient); SAMPLER(sampler_Emission_Gradient); TEXTURE2D(WIND_SETTINGS_TexNoise); SAMPLER(samplerWIND_SETTINGS_TexNoise); float4 WIND_SETTINGS_TexNoise_TexelSize; TEXTURE2D(WIND_SETTINGS_TexGust); SAMPLER(samplerWIND_SETTINGS_TexGust); float4 WIND_SETTINGS_TexGust_TexelSize; float4 WIND_SETTINGS_WorldDirectionAndSpeed; float WIND_SETTINGS_ShiverNoiseScale; float WIND_SETTINGS_Turbulence; float WIND_SETTINGS_GustSpeed; float WIND_SETTINGS_GustScale; float WIND_SETTINGS_GustWorldScale; // Graph Includes // GraphIncludes: // -- Property used by ScenePickingPass #ifdef SCENEPICKINGPASS float4 _SelectionID; #endif // -- Properties used by SceneSelectionPass #ifdef SCENESELECTIONPASS int _ObjectId; int _PassValue; #endif // Graph Functions void Unity_Distance_float3(float3 A, float3 B, out float Out) { Out = distance(A, B); } void Unity_Subtract_float(float A, float B, out float Out) { Out = A - B; } void Unity_Divide_float(float A, float B, out float Out) { Out = A / B; } void Unity_Saturate_float(float In, out float Out) { Out = saturate(In); } void Unity_Multiply_float_float(float A, float B, out float Out) { Out = A * B; } void Unity_Comparison_Greater_float(float A, float B, out float Out) { Out = A > B ? 1 : 0; } void Unity_Branch_float(float Predicate, float True, float False, out float Out) { Out = Predicate ? True : False; } void Unity_Multiply_float3_float3(float3 A, float3 B, out float3 Out) { Out = A * B; } void Unity_Subtract_float3(float3 A, float3 B, out float3 Out) { Out = A - B; } void Unity_Combine_float(float R, float G, float B, float A, out float4 RGBA, out float3 RGB, out float2 RG) { RGBA = float4(R, G, B, A); RGB = float3(R, G, B); RG = float2(R, G); } void Unity_Absolute_float(float In, out float Out) { Out = abs(In); } void Unity_Power_float(float A, float B, out float Out) { Out = pow(A, B); } void Unity_Clamp_float(float In, float Min, float Max, out float Out) { Out = clamp(In, Min, Max); } void Unity_SquareRoot_float(float In, out float Out) { Out = sqrt(In); } void Unity_Multiply_float2_float2(float2 A, float2 B, out float2 Out) { Out = A * B; } void Unity_Add_float3(float3 A, float3 B, out float3 Out) { Out = A + B; } void Unity_Branch_float3(float Predicate, float3 True, float3 False, out float3 Out) { Out = Predicate ? True : False; } void Unity_SceneDepth_Linear01_float(float4 UV, out float Out) { Out = Linear01Depth(SHADERGRAPH_SAMPLE_SCENE_DEPTH(UV.xy), _ZBufferParams); } void Unity_Clamp_float4(float4 In, float4 Min, float4 Max, out float4 Out) { Out = clamp(In, Min, Max); } // Custom interpolators pre vertex /* WARNING: $splice Could not find named fragment 'CustomInterpolatorPreVertex' */ // Graph Vertex struct VertexDescription { float3 Position; float3 Normal; float3 Tangent; float Alpha_Dist; }; VertexDescription VertexDescriptionFunction(VertexDescriptionInputs IN) { VertexDescription description = (VertexDescription)0; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_4aaefb909df2fd80910a396d8c946d2a_Out_0 = _CullingDistance; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_6d5a545a1cef9b848c4a162895bc897a_Out_0 = _CullingStart; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2; Unity_Distance_float3(IN.AbsoluteWorldSpacePosition, _WorldSpaceCameraPos, _Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2; Unity_Subtract_float(_Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2, _Property_6d5a545a1cef9b848c4a162895bc897a_Out_0, _Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2; Unity_Divide_float(_Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2, _Property_4aaefb909df2fd80910a396d8c946d2a_Out_0, _Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1; Unity_Saturate_float(_Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2, _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_dc33bb4f88f642af9e0aa9ed9bd30981_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_46678044b69341a48cefb2cba33ed79a_R_1 = IN.AbsoluteWorldSpacePosition[0]; float _Split_46678044b69341a48cefb2cba33ed79a_G_2 = IN.AbsoluteWorldSpacePosition[1]; float _Split_46678044b69341a48cefb2cba33ed79a_B_3 = IN.AbsoluteWorldSpacePosition[2]; float _Split_46678044b69341a48cefb2cba33ed79a_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_2d492fc054304902b0151f7984595c42_Out_0 = IN.uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_9fde5fb7f6864cefa72dada578d17557_R_1 = _UV_2d492fc054304902b0151f7984595c42_Out_0[0]; float _Split_9fde5fb7f6864cefa72dada578d17557_G_2 = _UV_2d492fc054304902b0151f7984595c42_Out_0[1]; float _Split_9fde5fb7f6864cefa72dada578d17557_B_3 = _UV_2d492fc054304902b0151f7984595c42_Out_0[2]; float _Split_9fde5fb7f6864cefa72dada578d17557_A_4 = _UV_2d492fc054304902b0151f7984595c42_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2; Unity_Multiply_float_float(_Split_9fde5fb7f6864cefa72dada578d17557_A_4, 0.5, _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_78847c4d89294687ae6c680682470352_Out_2; Unity_Subtract_float(_Split_9fde5fb7f6864cefa72dada578d17557_R_1, _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2; Unity_Comparison_Greater_float(_Split_46678044b69341a48cefb2cba33ed79a_G_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_ff5f9e21fad34542be9f1b424842b5d5_Out_0 = WIND_SETTINGS_GustSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2; Unity_Comparison_Greater_float(_Property_ff5f9e21fad34542be9f1b424842b5d5_Out_0, 0, _Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_64ce982dd9ba445db803d190de84c8d6_Out_0 = UnityBuildTexture2DStructNoScale(WIND_SETTINGS_TexGust); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0 = IN.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_169ba66547c24fa7a9cef296b67139b3_R_1 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[0]; float _Split_169ba66547c24fa7a9cef296b67139b3_G_2 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[1]; float _Split_169ba66547c24fa7a9cef296b67139b3_B_3 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[2]; float _Split_169ba66547c24fa7a9cef296b67139b3_A_4 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_d13cb597291d4f2a96775483a905e1bc_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3; Unity_Branch_float(_Property_d13cb597291d4f2a96775483a905e1bc_Out_0, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Split_9fde5fb7f6864cefa72dada578d17557_R_1, _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_7b042258827846d08e5f3cf44763b183_Out_0 = float3(_Split_169ba66547c24fa7a9cef296b67139b3_A_4, _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3, _Split_9fde5fb7f6864cefa72dada578d17557_G_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Transform_fc1b57ebcbfc495c868a133d8c8cd769_Out_1 = TransformObjectToWorld(_Vector3_7b042258827846d08e5f3cf44763b183_Out_0.xyz); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_9c06780eae3f45a89550792b236e2910_Out_0 = float3(1, 0, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_02bf9d8b187f4750a645a31fd0274ce4_Out_0 = WIND_SETTINGS_GustSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_fe6171f686004685a995362ecdec980a_Out_2; Unity_Multiply_float3_float3(_Vector3_9c06780eae3f45a89550792b236e2910_Out_0, (_Property_02bf9d8b187f4750a645a31fd0274ce4_Out_0.xxx), _Multiply_fe6171f686004685a995362ecdec980a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2; Unity_Multiply_float3_float3(_Multiply_fe6171f686004685a995362ecdec980a_Out_2, (IN.TimeParameters.x.xxx), _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2; Unity_Subtract_float3(_Transform_fc1b57ebcbfc495c868a133d8c8cd769_Out_1, _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2, _Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_691e8ce713864fbb94a8b323f8fb183a_Out_0 = WIND_SETTINGS_GustWorldScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2; Unity_Multiply_float3_float3(_Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2, (_Property_691e8ce713864fbb94a8b323f8fb183a_Out_0.xxx), _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_2c42efceaee6419fa47ba9af29b833f5_R_1 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[0]; float _Split_2c42efceaee6419fa47ba9af29b833f5_G_2 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[1]; float _Split_2c42efceaee6419fa47ba9af29b833f5_B_3 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[2]; float _Split_2c42efceaee6419fa47ba9af29b833f5_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_1b3bce32ac0d41719a13050c50108c03_RGBA_4; float3 _Combine_1b3bce32ac0d41719a13050c50108c03_RGB_5; float2 _Combine_1b3bce32ac0d41719a13050c50108c03_RG_6; Unity_Combine_float(_Split_2c42efceaee6419fa47ba9af29b833f5_R_1, _Split_2c42efceaee6419fa47ba9af29b833f5_B_3, 0, 0, _Combine_1b3bce32ac0d41719a13050c50108c03_RGBA_4, _Combine_1b3bce32ac0d41719a13050c50108c03_RGB_5, _Combine_1b3bce32ac0d41719a13050c50108c03_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(SHADER_API_GLES) && (SHADER_TARGET < 30) float4 _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0 = float4(0.0f, 0.0f, 0.0f, 1.0f); #else float4 _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0 = SAMPLE_TEXTURE2D_LOD(_Property_64ce982dd9ba445db803d190de84c8d6_Out_0.tex, _Property_64ce982dd9ba445db803d190de84c8d6_Out_0.samplerstate, _Property_64ce982dd9ba445db803d190de84c8d6_Out_0.GetTransformedUV(_Combine_1b3bce32ac0d41719a13050c50108c03_RG_6), 3); #endif float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_R_5 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.r; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_G_6 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.g; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_B_7 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.b; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_A_8 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3; Unity_Branch_float(_Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2, _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_R_5, 0, _Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1; Unity_Absolute_float(_Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3, _Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_5590fac6870f4a418050425dc7ed91c1_Out_2; Unity_Power_float(_Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1, 2, _Power_5590fac6870f4a418050425dc7ed91c1_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_f14b1d29b26f41c296ed14cc4451462d_Out_0 = WIND_SETTINGS_GustScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2; Unity_Multiply_float_float(_Power_5590fac6870f4a418050425dc7ed91c1_Out_2, _Property_f14b1d29b26f41c296ed14cc4451462d_Out_0, _Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_5f939790876c4391a5e6741ce49c14da_Out_0 = WIND_SETTINGS_WorldDirectionAndSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_ee9e31594b8f4517a17dfbbc48a64e32_R_1 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[0]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_G_2 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[1]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_B_3 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[2]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_A_4 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Vector2_451793a5e94f4b218ef6520e26d7867c_Out_0 = float2(_Split_ee9e31594b8f4517a17dfbbc48a64e32_R_1, _Split_ee9e31594b8f4517a17dfbbc48a64e32_B_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_7215796a7b8d4fa8b266a2e0be08c36f_Out_0 = _Gust_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_3a3872bc9d9e40d6b74bc603a4a8a4c1_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_3fc88fa712b44aeaab8f41107199bc74_R_1 = IN.AbsoluteWorldSpacePosition[0]; float _Split_3fc88fa712b44aeaab8f41107199bc74_G_2 = IN.AbsoluteWorldSpacePosition[1]; float _Split_3fc88fa712b44aeaab8f41107199bc74_B_3 = IN.AbsoluteWorldSpacePosition[2]; float _Split_3fc88fa712b44aeaab8f41107199bc74_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2; Unity_Subtract_float(_Split_3fc88fa712b44aeaab8f41107199bc74_G_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3; Unity_Clamp_float(_Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2, 0.0001, 1000, _Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2; Unity_Divide_float(_Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3, _Split_9fde5fb7f6864cefa72dada578d17557_A_4, _Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_3f4d8cab96d545468d52fce113f76434_Out_1; Unity_Absolute_float(_Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2, _Absolute_3f4d8cab96d545468d52fce113f76434_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_6e6db1c06c6c4a289c25a90afb702cd1_Out_0 = _Bend_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_ad608225df654ce094ffb8b933e16525_Out_2; Unity_Power_float(_Absolute_3f4d8cab96d545468d52fce113f76434_Out_1, _Property_6e6db1c06c6c4a289c25a90afb702cd1_Out_0, _Power_ad608225df654ce094ffb8b933e16525_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2; Unity_Multiply_float_float(_Power_ad608225df654ce094ffb8b933e16525_Out_2, _Split_9fde5fb7f6864cefa72dada578d17557_A_4, _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1; Unity_Absolute_float(_Split_169ba66547c24fa7a9cef296b67139b3_B_3, _Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_14ce10c8d74142fda9edaa63c78a1389_Out_0 = _Bend_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_548cb6e3ae7445c582c39188c47c5226_Out_2; Unity_Power_float(_Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1, _Property_14ce10c8d74142fda9edaa63c78a1389_Out_0, _Power_548cb6e3ae7445c582c39188c47c5226_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _SquareRoot_70a17436440d482687ba4143db66c309_Out_1; Unity_SquareRoot_float(_Split_9fde5fb7f6864cefa72dada578d17557_A_4, _SquareRoot_70a17436440d482687ba4143db66c309_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2; Unity_Multiply_float_float(_Power_548cb6e3ae7445c582c39188c47c5226_Out_2, _SquareRoot_70a17436440d482687ba4143db66c309_Out_1, _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3; Unity_Branch_float(_Property_3a3872bc9d9e40d6b74bc603a4a8a4c1_Out_0, _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2, _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2; Unity_Multiply_float_float(_Property_7215796a7b8d4fa8b266a2e0be08c36f_Out_0, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3, _Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2; Unity_Multiply_float2_float2(_Vector2_451793a5e94f4b218ef6520e26d7867c_Out_0, (_Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2.xx), _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_5093515884134bcb9155fab829022fce_R_1 = _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2[0]; float _Split_5093515884134bcb9155fab829022fce_G_2 = _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2[1]; float _Split_5093515884134bcb9155fab829022fce_B_3 = 0; float _Split_5093515884134bcb9155fab829022fce_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_f29334ed9daa46d486b2377b0162c627_Out_0 = float3(_Split_5093515884134bcb9155fab829022fce_R_1, 0, _Split_5093515884134bcb9155fab829022fce_G_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2; Unity_Multiply_float3_float3((_Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2.xxx), _Vector3_f29334ed9daa46d486b2377b0162c627_Out_0, _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_3867aafb9ad34746bce1244aafb6f01f_Out_2; Unity_Add_float3(_Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2, IN.AbsoluteWorldSpacePosition, _Add_3867aafb9ad34746bce1244aafb6f01f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0 = UnityBuildTexture2DStructNoScale(WIND_SETTINGS_TexNoise); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_985be46ae02c42c0995d1366bdbfb682_Out_0 = float3(1, 0, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0 = WIND_SETTINGS_WorldDirectionAndSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_c9aaa3880e954454a02d36009c8e9e68_R_1 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[0]; float _Split_c9aaa3880e954454a02d36009c8e9e68_G_2 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[1]; float _Split_c9aaa3880e954454a02d36009c8e9e68_B_3 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[2]; float _Split_c9aaa3880e954454a02d36009c8e9e68_A_4 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2; Unity_Multiply_float3_float3(_Vector3_985be46ae02c42c0995d1366bdbfb682_Out_0, (_Split_c9aaa3880e954454a02d36009c8e9e68_A_4.xxx), _Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2; Unity_Multiply_float3_float3(_Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2, (IN.TimeParameters.x.xxx), _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2; Unity_Subtract_float3(IN.AbsoluteWorldSpacePosition, _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2, _Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_d4e06cbed31a4a3f9b43d0ecf16fcb73_Out_0 = WIND_SETTINGS_ShiverNoiseScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2; Unity_Multiply_float3_float3(_Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2, (_Property_d4e06cbed31a4a3f9b43d0ecf16fcb73_Out_0.xxx), _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_R_1 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[0]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_G_2 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[1]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_B_3 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[2]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_fca4aa581e8a422dadf8e319f06750f7_RGBA_4; float3 _Combine_fca4aa581e8a422dadf8e319f06750f7_RGB_5; float2 _Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6; Unity_Combine_float(_Split_03b56eed62bc4b0e8cd4670fc93a9da4_R_1, _Split_03b56eed62bc4b0e8cd4670fc93a9da4_B_3, 0, 0, _Combine_fca4aa581e8a422dadf8e319f06750f7_RGBA_4, _Combine_fca4aa581e8a422dadf8e319f06750f7_RGB_5, _Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(SHADER_API_GLES) && (SHADER_TARGET < 30) float4 _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0 = float4(0.0f, 0.0f, 0.0f, 1.0f); #else float4 _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0 = SAMPLE_TEXTURE2D_LOD(_Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.tex, _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.samplerstate, _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.GetTransformedUV(_Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6), 3); #endif float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_R_5 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.r; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_G_6 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.g; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_B_7 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.b; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_A_8 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_fa07fd2270a34c469cf64b3454d120aa_RGBA_4; float3 _Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5; float2 _Combine_fa07fd2270a34c469cf64b3454d120aa_RG_6; Unity_Combine_float(_SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_R_5, _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_G_6, _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_B_7, 0, _Combine_fa07fd2270a34c469cf64b3454d120aa_RGBA_4, _Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5, _Combine_fa07fd2270a34c469cf64b3454d120aa_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2; Unity_Add_float3(_Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5, float3(-0.5, -0.5, -0.5), _Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_aa970d7a10da4334a2114ceba6cb2ad7_Out_0 = WIND_SETTINGS_Turbulence; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_5dd52750c8794f1590124b29e1a62761_Out_2; Unity_Multiply_float3_float3(_Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2, (_Property_aa970d7a10da4334a2114ceba6cb2ad7_Out_0.xxx), _Multiply_5dd52750c8794f1590124b29e1a62761_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_b8009b443755414084f8b9a8c5df13f8_Out_0 = _Shiver_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_80f6cf8730524551ba9e500666d243db_Out_2; Unity_Multiply_float_float(_Property_b8009b443755414084f8b9a8c5df13f8_Out_0, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3, _Multiply_80f6cf8730524551ba9e500666d243db_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2; Unity_Multiply_float3_float3(_Multiply_5dd52750c8794f1590124b29e1a62761_Out_2, (_Multiply_80f6cf8730524551ba9e500666d243db_Out_2.xxx), _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_b0b77f3ff3554aaa991ca36800c29365_R_1 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[0]; float _Split_b0b77f3ff3554aaa991ca36800c29365_G_2 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[1]; float _Split_b0b77f3ff3554aaa991ca36800c29365_B_3 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[2]; float _Split_b0b77f3ff3554aaa991ca36800c29365_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_390c742d4a2a46e288eef208355b690b_Out_2; Unity_Add_float3(_Add_3867aafb9ad34746bce1244aafb6f01f_Out_2, (_Split_b0b77f3ff3554aaa991ca36800c29365_G_2.xxx), _Add_390c742d4a2a46e288eef208355b690b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3; Unity_Branch_float3(_Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2, _Add_390c742d4a2a46e288eef208355b690b_Out_2, IN.AbsoluteWorldSpacePosition, _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_4a6e9e743bca419f8339e6bf6909217a_Out_2; Unity_Add_float3(IN.AbsoluteWorldSpacePosition, _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2, _Add_4a6e9e743bca419f8339e6bf6909217a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2; Unity_Add_float3(_Add_4a6e9e743bca419f8339e6bf6909217a_Out_2, (_Split_b0b77f3ff3554aaa991ca36800c29365_G_2.xxx), _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3; Unity_Branch_float3(_Property_dc33bb4f88f642af9e0aa9ed9bd30981_Out_0, _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3, _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2, _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(USE_WIND_ON) float3 _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0 = _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3; #else float3 _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0 = IN.AbsoluteWorldSpacePosition; #endif #endif description.Position = _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0; description.Normal = IN.ObjectSpaceNormal; description.Tangent = IN.ObjectSpaceTangent; description.Alpha_Dist = _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1; return description; } // Custom interpolators, pre surface #ifdef FEATURES_GRAPH_VERTEX Varyings CustomInterpolatorPassThroughFunc(inout Varyings output, VertexDescription input) { output.Alpha_Dist = input.Alpha_Dist; return output; } #define CUSTOMINTERPOLATOR_VARYPASSTHROUGH_FUNC #endif // Graph Pixel struct SurfaceDescription { float Alpha; float AlphaClipThreshold; }; SurfaceDescription SurfaceDescriptionFunction(SurfaceDescriptionInputs IN) { SurfaceDescription surface = (SurfaceDescription)0; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_63e5c53a54c9425ca5dd41d50122c66e_Out_0 = _Intersection_Offset; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1; Unity_SceneDepth_Linear01_float(float4(IN.ScreenPosition.xy / IN.ScreenPosition.w, 0, 0), _SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2; Unity_Multiply_float_float(_SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1, _ProjectionParams.z, _Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0 = IN.ScreenPosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_093b6b23238f44ad838c7c5a31908591_R_1 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[0]; float _Split_093b6b23238f44ad838c7c5a31908591_G_2 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[1]; float _Split_093b6b23238f44ad838c7c5a31908591_B_3 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[2]; float _Split_093b6b23238f44ad838c7c5a31908591_A_4 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2; Unity_Subtract_float(_Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2, _Split_093b6b23238f44ad838c7c5a31908591_A_4, _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2; Unity_Multiply_float_float(_Property_63e5c53a54c9425ca5dd41d50122c66e_Out_0, _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2, _Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Clamp_df9545ba876e40b9ba359293af80b24f_Out_3; Unity_Clamp_float(_Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2, 0, 1, _Clamp_df9545ba876e40b9ba359293af80b24f_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0 = _Particle_Color_RGB_Alpha_A; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_4d25adc154b2cd889bea31041dc0b8bd_R_1 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[0]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_G_2 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[1]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_B_3 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[2]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_A_4 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_b09a268918324309a33891087641d2aa_Out_0 = UnityBuildTexture2DStructNoScale(_Color_Mask_R_Emission_B_Transparency_A); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_d44465d44af04fd8b715e551588121fe_Out_0 = IN.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0 = SAMPLE_TEXTURE2D(_Property_b09a268918324309a33891087641d2aa_Out_0.tex, _Property_b09a268918324309a33891087641d2aa_Out_0.samplerstate, _Property_b09a268918324309a33891087641d2aa_Out_0.GetTransformedUV((_UV_d44465d44af04fd8b715e551588121fe_Out_0.xy))); float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_R_4 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.r; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_G_5 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.g; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_B_6 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.b; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_A_7 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_adbe396b9120628ea1a79eee1222a007_Out_2; Unity_Multiply_float_float(_Split_4d25adc154b2cd889bea31041dc0b8bd_A_4, _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_A_7, _Multiply_adbe396b9120628ea1a79eee1222a007_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Clamp_8924d386398049b1b9840fa123d39092_Out_3; Unity_Clamp_float4(IN.VertexColor, float4(0, 0, 0, 0), float4(1, 1, 1, 1), _Clamp_8924d386398049b1b9840fa123d39092_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_12920bdaccef158ab9bd191cc9e45c04_R_1 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[0]; float _Split_12920bdaccef158ab9bd191cc9e45c04_G_2 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[1]; float _Split_12920bdaccef158ab9bd191cc9e45c04_B_3 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[2]; float _Split_12920bdaccef158ab9bd191cc9e45c04_A_4 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2; Unity_Multiply_float_float(_Multiply_adbe396b9120628ea1a79eee1222a007_Out_2, _Split_12920bdaccef158ab9bd191cc9e45c04_A_4, _Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_fce3e00b583f4272a2ffa6b9e2fe3340_Out_0 = _Alpha_Multiplier; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2; Unity_Multiply_float_float(_Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2, _Property_fce3e00b583f4272a2ffa6b9e2fe3340_Out_0, _Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2; Unity_Multiply_float_float(_Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2, IN.Alpha_Dist, _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2; Unity_Multiply_float_float(_Clamp_df9545ba876e40b9ba359293af80b24f_Out_3, _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2, _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(USE_TRANSPARENCY_INTERSECTION_ON) float _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0 = _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2; #else float _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0 = _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_e23b1daac78b0a87a81cf357c01bb1c6_Out_0 = _AlphaClipThreshold; #endif surface.Alpha = _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0; surface.AlphaClipThreshold = _Property_e23b1daac78b0a87a81cf357c01bb1c6_Out_0; return surface; } // -------------------------------------------------- // Build Graph Inputs #ifdef HAVE_VFX_MODIFICATION #define VFX_SRP_ATTRIBUTES Attributes #define VFX_SRP_VARYINGS Varyings #define VFX_SRP_SURFACE_INPUTS SurfaceDescriptionInputs #endif VertexDescriptionInputs BuildVertexDescriptionInputs(Attributes input) { VertexDescriptionInputs output; ZERO_INITIALIZE(VertexDescriptionInputs, output); #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceNormal = input.normalOS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceTangent = input.tangentOS.xyz; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceBiTangent = normalize(cross(input.normalOS, input.tangentOS.xyz) * (input.tangentOS.w > 0.0f ? 1.0f : -1.0f) * GetOddNegativeScale()); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpacePosition = input.positionOS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.AbsoluteWorldSpacePosition = GetAbsolutePositionWS(TransformObjectToWorld(input.positionOS)); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv0 = input.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv1 = input.uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.TimeParameters = _TimeParameters.xyz; #endif return output; } SurfaceDescriptionInputs BuildSurfaceDescriptionInputs(Varyings input) { SurfaceDescriptionInputs output; ZERO_INITIALIZE(SurfaceDescriptionInputs, output); #ifdef HAVE_VFX_MODIFICATION // FragInputs from VFX come from two places: Interpolator or CBuffer. /* WARNING: $splice Could not find named fragment 'VFXSetFragInputs' */ #endif output.Alpha_Dist = input.Alpha_Dist; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.WorldSpacePosition = input.positionWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ScreenPosition = ComputeScreenPos(TransformWorldToHClip(input.positionWS), _ProjectionParams.x); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv0 = input.texCoord0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.VertexColor = input.color; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #define BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN output.FaceSign = IS_FRONT_VFACE(input.cullFace, true, false); #else #define BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN #endif #undef BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN return output; } // -------------------------------------------------- // Main #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/Varyings.hlsl" #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/DepthOnlyPass.hlsl" // -------------------------------------------------- // Visual Effect Vertex Invocations #ifdef HAVE_VFX_MODIFICATION #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/VisualEffectVertex.hlsl" #endif ENDHLSL } Pass { Name "DepthNormalsOnly" Tags { "LightMode" = "DepthNormalsOnly" } // Render State Cull [_Cull] ZTest LEqual ZWrite On // Debug // // -------------------------------------------------- // Pass HLSLPROGRAM // Pragmas #pragma target 2.0 #pragma only_renderers gles gles3 glcore d3d11 #pragma multi_compile_instancing #pragma vertex vert #pragma fragment frag // DotsInstancingOptions: // HybridV1InjectedBuiltinProperties: // Keywords #pragma shader_feature_local_fragment _ _ALPHATEST_ON #pragma shader_feature_local _ USE_TRANSPARENCY_INTERSECTION_ON #pragma shader_feature_local _ EMISSION_PROCEDURAL_MASK_ON #pragma shader_feature_local _ USE_WIND_ON #if defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(EMISSION_PROCEDURAL_MASK_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_0 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(EMISSION_PROCEDURAL_MASK_ON) #define KEYWORD_PERMUTATION_1 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_2 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) #define KEYWORD_PERMUTATION_3 #elif defined(EMISSION_PROCEDURAL_MASK_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_4 #elif defined(EMISSION_PROCEDURAL_MASK_ON) #define KEYWORD_PERMUTATION_5 #elif defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_6 #else #define KEYWORD_PERMUTATION_7 #endif // Defines #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_NORMAL #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TANGENT #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TEXCOORD0 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TEXCOORD1 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_COLOR #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_POSITION_WS #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_NORMAL_WS #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_TANGENT_WS #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_TEXCOORD0 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_COLOR #endif #define FEATURES_GRAPH_VERTEX /* WARNING: $splice Could not find named fragment 'PassInstancing' */ #define SHADERPASS SHADERPASS_DEPTHNORMALSONLY #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define REQUIRE_DEPTH_TEXTURE #endif /* WARNING: $splice Could not find named fragment 'DotsInstancingVars' */ // custom interpolator pre-include /* WARNING: $splice Could not find named fragment 'sgci_CustomInterpolatorPreInclude' */ // Includes #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Color.hlsl" #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Texture.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Lighting.hlsl" #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/TextureStack.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/ShaderGraphFunctions.hlsl" #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/ShaderPass.hlsl" // -------------------------------------------------- // Structs and Packing // custom interpolators pre packing /* WARNING: $splice Could not find named fragment 'CustomInterpolatorPrePacking' */ struct Attributes { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 positionOS : POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalOS : NORMAL; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 tangentOS : TANGENT; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0 : TEXCOORD0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv1 : TEXCOORD1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color : COLOR; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : INSTANCEID_SEMANTIC; #endif #endif }; struct Varyings { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 positionCS : SV_POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 positionWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 tangentWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 texCoord0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : CUSTOM_INSTANCE_ID; #endif #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsBlendIdx0 : BLENDINDICES0; #endif #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsRTArrayIdx : SV_RenderTargetArrayIndex; #endif #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) FRONT_FACE_TYPE cullFace : FRONT_FACE_SEMANTIC; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float Alpha_Dist; #endif }; struct SurfaceDescriptionInputs { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 WorldSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 ScreenPosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 VertexColor; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float Alpha_Dist; #endif }; struct VertexDescriptionInputs { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceNormal; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceBiTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 AbsoluteWorldSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 TimeParameters; #endif }; struct PackedVaryings { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 positionCS : SV_POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 tangentWS : INTERP0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 texCoord0 : INTERP1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color : INTERP2; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 packed_positionWS_Alpha_Dist : INTERP3; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalWS : INTERP4; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : CUSTOM_INSTANCE_ID; #endif #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsBlendIdx0 : BLENDINDICES0; #endif #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsRTArrayIdx : SV_RenderTargetArrayIndex; #endif #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) FRONT_FACE_TYPE cullFace : FRONT_FACE_SEMANTIC; #endif #endif }; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) PackedVaryings PackVaryings (Varyings input) { PackedVaryings output; ZERO_INITIALIZE(PackedVaryings, output); output.positionCS = input.positionCS; output.tangentWS.xyzw = input.tangentWS; output.texCoord0.xyzw = input.texCoord0; output.color.xyzw = input.color; output.packed_positionWS_Alpha_Dist.xyz = input.positionWS; output.packed_positionWS_Alpha_Dist.w = input.Alpha_Dist; output.normalWS.xyz = input.normalWS; #if UNITY_ANY_INSTANCING_ENABLED output.instanceID = input.instanceID; #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) output.stereoTargetEyeIndexAsBlendIdx0 = input.stereoTargetEyeIndexAsBlendIdx0; #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) output.stereoTargetEyeIndexAsRTArrayIdx = input.stereoTargetEyeIndexAsRTArrayIdx; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) output.cullFace = input.cullFace; #endif return output; } Varyings UnpackVaryings (PackedVaryings input) { Varyings output; output.positionCS = input.positionCS; output.tangentWS = input.tangentWS.xyzw; output.texCoord0 = input.texCoord0.xyzw; output.color = input.color.xyzw; output.positionWS = input.packed_positionWS_Alpha_Dist.xyz; output.Alpha_Dist = input.packed_positionWS_Alpha_Dist.w; output.normalWS = input.normalWS.xyz; #if UNITY_ANY_INSTANCING_ENABLED output.instanceID = input.instanceID; #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) output.stereoTargetEyeIndexAsBlendIdx0 = input.stereoTargetEyeIndexAsBlendIdx0; #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) output.stereoTargetEyeIndexAsRTArrayIdx = input.stereoTargetEyeIndexAsRTArrayIdx; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) output.cullFace = input.cullFace; #endif return output; } #endif // -------------------------------------------------- // Graph // Graph Properties CBUFFER_START(UnityPerMaterial) float _Use_Scene_Light_s_Direction; float3 _Light_Direction; float _AlphaClipThreshold; float _Alpha_Multiplier; float4 _Normal_Map_TexelSize; float _Normal_Map_Light_Impact; float4 _Color_Mask_R_Emission_B_Transparency_A_TexelSize; float _Read_Color_Mask; float4 _Particle_Color_RGB_Alpha_A; float _Color_Blend; float _Light_Intensity; float _Light_Contrast; float _Light_Blend_Intensity; float4 _Light_Color; float4 _Shadow_Color; float4 _Emission_Gradient_TexelSize; float4 _Emission_Color; float _Emission_Over_Time; float _Emission_Gradient_Contrast; float _Emission_From_R_T_From_B_F; float _Intersection_Offset; float _CullingStart; float _CullingDistance; float _Wind_from_Center_T_Age_F; float _Gust_Strength; float _Shiver_Strength; float _Bend_Strength; CBUFFER_END // Object and Global properties SAMPLER(SamplerState_Linear_Repeat); TEXTURE2D(_Normal_Map); SAMPLER(sampler_Normal_Map); TEXTURE2D(_Color_Mask_R_Emission_B_Transparency_A); SAMPLER(sampler_Color_Mask_R_Emission_B_Transparency_A); TEXTURE2D(_Emission_Gradient); SAMPLER(sampler_Emission_Gradient); TEXTURE2D(WIND_SETTINGS_TexNoise); SAMPLER(samplerWIND_SETTINGS_TexNoise); float4 WIND_SETTINGS_TexNoise_TexelSize; TEXTURE2D(WIND_SETTINGS_TexGust); SAMPLER(samplerWIND_SETTINGS_TexGust); float4 WIND_SETTINGS_TexGust_TexelSize; float4 WIND_SETTINGS_WorldDirectionAndSpeed; float WIND_SETTINGS_ShiverNoiseScale; float WIND_SETTINGS_Turbulence; float WIND_SETTINGS_GustSpeed; float WIND_SETTINGS_GustScale; float WIND_SETTINGS_GustWorldScale; // Graph Includes // GraphIncludes: // -- Property used by ScenePickingPass #ifdef SCENEPICKINGPASS float4 _SelectionID; #endif // -- Properties used by SceneSelectionPass #ifdef SCENESELECTIONPASS int _ObjectId; int _PassValue; #endif // Graph Functions void Unity_Distance_float3(float3 A, float3 B, out float Out) { Out = distance(A, B); } void Unity_Subtract_float(float A, float B, out float Out) { Out = A - B; } void Unity_Divide_float(float A, float B, out float Out) { Out = A / B; } void Unity_Saturate_float(float In, out float Out) { Out = saturate(In); } void Unity_Multiply_float_float(float A, float B, out float Out) { Out = A * B; } void Unity_Comparison_Greater_float(float A, float B, out float Out) { Out = A > B ? 1 : 0; } void Unity_Branch_float(float Predicate, float True, float False, out float Out) { Out = Predicate ? True : False; } void Unity_Multiply_float3_float3(float3 A, float3 B, out float3 Out) { Out = A * B; } void Unity_Subtract_float3(float3 A, float3 B, out float3 Out) { Out = A - B; } void Unity_Combine_float(float R, float G, float B, float A, out float4 RGBA, out float3 RGB, out float2 RG) { RGBA = float4(R, G, B, A); RGB = float3(R, G, B); RG = float2(R, G); } void Unity_Absolute_float(float In, out float Out) { Out = abs(In); } void Unity_Power_float(float A, float B, out float Out) { Out = pow(A, B); } void Unity_Clamp_float(float In, float Min, float Max, out float Out) { Out = clamp(In, Min, Max); } void Unity_SquareRoot_float(float In, out float Out) { Out = sqrt(In); } void Unity_Multiply_float2_float2(float2 A, float2 B, out float2 Out) { Out = A * B; } void Unity_Add_float3(float3 A, float3 B, out float3 Out) { Out = A + B; } void Unity_Branch_float3(float Predicate, float3 True, float3 False, out float3 Out) { Out = Predicate ? True : False; } void Unity_SceneDepth_Linear01_float(float4 UV, out float Out) { Out = Linear01Depth(SHADERGRAPH_SAMPLE_SCENE_DEPTH(UV.xy), _ZBufferParams); } void Unity_Clamp_float4(float4 In, float4 Min, float4 Max, out float4 Out) { Out = clamp(In, Min, Max); } // Custom interpolators pre vertex /* WARNING: $splice Could not find named fragment 'CustomInterpolatorPreVertex' */ // Graph Vertex struct VertexDescription { float3 Position; float3 Normal; float3 Tangent; float Alpha_Dist; }; VertexDescription VertexDescriptionFunction(VertexDescriptionInputs IN) { VertexDescription description = (VertexDescription)0; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_4aaefb909df2fd80910a396d8c946d2a_Out_0 = _CullingDistance; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_6d5a545a1cef9b848c4a162895bc897a_Out_0 = _CullingStart; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2; Unity_Distance_float3(IN.AbsoluteWorldSpacePosition, _WorldSpaceCameraPos, _Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2; Unity_Subtract_float(_Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2, _Property_6d5a545a1cef9b848c4a162895bc897a_Out_0, _Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2; Unity_Divide_float(_Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2, _Property_4aaefb909df2fd80910a396d8c946d2a_Out_0, _Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1; Unity_Saturate_float(_Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2, _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_dc33bb4f88f642af9e0aa9ed9bd30981_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_46678044b69341a48cefb2cba33ed79a_R_1 = IN.AbsoluteWorldSpacePosition[0]; float _Split_46678044b69341a48cefb2cba33ed79a_G_2 = IN.AbsoluteWorldSpacePosition[1]; float _Split_46678044b69341a48cefb2cba33ed79a_B_3 = IN.AbsoluteWorldSpacePosition[2]; float _Split_46678044b69341a48cefb2cba33ed79a_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_2d492fc054304902b0151f7984595c42_Out_0 = IN.uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_9fde5fb7f6864cefa72dada578d17557_R_1 = _UV_2d492fc054304902b0151f7984595c42_Out_0[0]; float _Split_9fde5fb7f6864cefa72dada578d17557_G_2 = _UV_2d492fc054304902b0151f7984595c42_Out_0[1]; float _Split_9fde5fb7f6864cefa72dada578d17557_B_3 = _UV_2d492fc054304902b0151f7984595c42_Out_0[2]; float _Split_9fde5fb7f6864cefa72dada578d17557_A_4 = _UV_2d492fc054304902b0151f7984595c42_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2; Unity_Multiply_float_float(_Split_9fde5fb7f6864cefa72dada578d17557_A_4, 0.5, _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_78847c4d89294687ae6c680682470352_Out_2; Unity_Subtract_float(_Split_9fde5fb7f6864cefa72dada578d17557_R_1, _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2; Unity_Comparison_Greater_float(_Split_46678044b69341a48cefb2cba33ed79a_G_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_ff5f9e21fad34542be9f1b424842b5d5_Out_0 = WIND_SETTINGS_GustSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2; Unity_Comparison_Greater_float(_Property_ff5f9e21fad34542be9f1b424842b5d5_Out_0, 0, _Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_64ce982dd9ba445db803d190de84c8d6_Out_0 = UnityBuildTexture2DStructNoScale(WIND_SETTINGS_TexGust); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0 = IN.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_169ba66547c24fa7a9cef296b67139b3_R_1 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[0]; float _Split_169ba66547c24fa7a9cef296b67139b3_G_2 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[1]; float _Split_169ba66547c24fa7a9cef296b67139b3_B_3 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[2]; float _Split_169ba66547c24fa7a9cef296b67139b3_A_4 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_d13cb597291d4f2a96775483a905e1bc_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3; Unity_Branch_float(_Property_d13cb597291d4f2a96775483a905e1bc_Out_0, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Split_9fde5fb7f6864cefa72dada578d17557_R_1, _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_7b042258827846d08e5f3cf44763b183_Out_0 = float3(_Split_169ba66547c24fa7a9cef296b67139b3_A_4, _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3, _Split_9fde5fb7f6864cefa72dada578d17557_G_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Transform_fc1b57ebcbfc495c868a133d8c8cd769_Out_1 = TransformObjectToWorld(_Vector3_7b042258827846d08e5f3cf44763b183_Out_0.xyz); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_9c06780eae3f45a89550792b236e2910_Out_0 = float3(1, 0, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_02bf9d8b187f4750a645a31fd0274ce4_Out_0 = WIND_SETTINGS_GustSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_fe6171f686004685a995362ecdec980a_Out_2; Unity_Multiply_float3_float3(_Vector3_9c06780eae3f45a89550792b236e2910_Out_0, (_Property_02bf9d8b187f4750a645a31fd0274ce4_Out_0.xxx), _Multiply_fe6171f686004685a995362ecdec980a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2; Unity_Multiply_float3_float3(_Multiply_fe6171f686004685a995362ecdec980a_Out_2, (IN.TimeParameters.x.xxx), _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2; Unity_Subtract_float3(_Transform_fc1b57ebcbfc495c868a133d8c8cd769_Out_1, _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2, _Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_691e8ce713864fbb94a8b323f8fb183a_Out_0 = WIND_SETTINGS_GustWorldScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2; Unity_Multiply_float3_float3(_Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2, (_Property_691e8ce713864fbb94a8b323f8fb183a_Out_0.xxx), _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_2c42efceaee6419fa47ba9af29b833f5_R_1 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[0]; float _Split_2c42efceaee6419fa47ba9af29b833f5_G_2 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[1]; float _Split_2c42efceaee6419fa47ba9af29b833f5_B_3 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[2]; float _Split_2c42efceaee6419fa47ba9af29b833f5_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_1b3bce32ac0d41719a13050c50108c03_RGBA_4; float3 _Combine_1b3bce32ac0d41719a13050c50108c03_RGB_5; float2 _Combine_1b3bce32ac0d41719a13050c50108c03_RG_6; Unity_Combine_float(_Split_2c42efceaee6419fa47ba9af29b833f5_R_1, _Split_2c42efceaee6419fa47ba9af29b833f5_B_3, 0, 0, _Combine_1b3bce32ac0d41719a13050c50108c03_RGBA_4, _Combine_1b3bce32ac0d41719a13050c50108c03_RGB_5, _Combine_1b3bce32ac0d41719a13050c50108c03_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(SHADER_API_GLES) && (SHADER_TARGET < 30) float4 _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0 = float4(0.0f, 0.0f, 0.0f, 1.0f); #else float4 _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0 = SAMPLE_TEXTURE2D_LOD(_Property_64ce982dd9ba445db803d190de84c8d6_Out_0.tex, _Property_64ce982dd9ba445db803d190de84c8d6_Out_0.samplerstate, _Property_64ce982dd9ba445db803d190de84c8d6_Out_0.GetTransformedUV(_Combine_1b3bce32ac0d41719a13050c50108c03_RG_6), 3); #endif float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_R_5 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.r; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_G_6 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.g; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_B_7 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.b; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_A_8 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3; Unity_Branch_float(_Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2, _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_R_5, 0, _Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1; Unity_Absolute_float(_Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3, _Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_5590fac6870f4a418050425dc7ed91c1_Out_2; Unity_Power_float(_Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1, 2, _Power_5590fac6870f4a418050425dc7ed91c1_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_f14b1d29b26f41c296ed14cc4451462d_Out_0 = WIND_SETTINGS_GustScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2; Unity_Multiply_float_float(_Power_5590fac6870f4a418050425dc7ed91c1_Out_2, _Property_f14b1d29b26f41c296ed14cc4451462d_Out_0, _Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_5f939790876c4391a5e6741ce49c14da_Out_0 = WIND_SETTINGS_WorldDirectionAndSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_ee9e31594b8f4517a17dfbbc48a64e32_R_1 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[0]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_G_2 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[1]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_B_3 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[2]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_A_4 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Vector2_451793a5e94f4b218ef6520e26d7867c_Out_0 = float2(_Split_ee9e31594b8f4517a17dfbbc48a64e32_R_1, _Split_ee9e31594b8f4517a17dfbbc48a64e32_B_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_7215796a7b8d4fa8b266a2e0be08c36f_Out_0 = _Gust_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_3a3872bc9d9e40d6b74bc603a4a8a4c1_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_3fc88fa712b44aeaab8f41107199bc74_R_1 = IN.AbsoluteWorldSpacePosition[0]; float _Split_3fc88fa712b44aeaab8f41107199bc74_G_2 = IN.AbsoluteWorldSpacePosition[1]; float _Split_3fc88fa712b44aeaab8f41107199bc74_B_3 = IN.AbsoluteWorldSpacePosition[2]; float _Split_3fc88fa712b44aeaab8f41107199bc74_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2; Unity_Subtract_float(_Split_3fc88fa712b44aeaab8f41107199bc74_G_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3; Unity_Clamp_float(_Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2, 0.0001, 1000, _Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2; Unity_Divide_float(_Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3, _Split_9fde5fb7f6864cefa72dada578d17557_A_4, _Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_3f4d8cab96d545468d52fce113f76434_Out_1; Unity_Absolute_float(_Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2, _Absolute_3f4d8cab96d545468d52fce113f76434_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_6e6db1c06c6c4a289c25a90afb702cd1_Out_0 = _Bend_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_ad608225df654ce094ffb8b933e16525_Out_2; Unity_Power_float(_Absolute_3f4d8cab96d545468d52fce113f76434_Out_1, _Property_6e6db1c06c6c4a289c25a90afb702cd1_Out_0, _Power_ad608225df654ce094ffb8b933e16525_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2; Unity_Multiply_float_float(_Power_ad608225df654ce094ffb8b933e16525_Out_2, _Split_9fde5fb7f6864cefa72dada578d17557_A_4, _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1; Unity_Absolute_float(_Split_169ba66547c24fa7a9cef296b67139b3_B_3, _Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_14ce10c8d74142fda9edaa63c78a1389_Out_0 = _Bend_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_548cb6e3ae7445c582c39188c47c5226_Out_2; Unity_Power_float(_Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1, _Property_14ce10c8d74142fda9edaa63c78a1389_Out_0, _Power_548cb6e3ae7445c582c39188c47c5226_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _SquareRoot_70a17436440d482687ba4143db66c309_Out_1; Unity_SquareRoot_float(_Split_9fde5fb7f6864cefa72dada578d17557_A_4, _SquareRoot_70a17436440d482687ba4143db66c309_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2; Unity_Multiply_float_float(_Power_548cb6e3ae7445c582c39188c47c5226_Out_2, _SquareRoot_70a17436440d482687ba4143db66c309_Out_1, _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3; Unity_Branch_float(_Property_3a3872bc9d9e40d6b74bc603a4a8a4c1_Out_0, _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2, _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2; Unity_Multiply_float_float(_Property_7215796a7b8d4fa8b266a2e0be08c36f_Out_0, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3, _Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2; Unity_Multiply_float2_float2(_Vector2_451793a5e94f4b218ef6520e26d7867c_Out_0, (_Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2.xx), _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_5093515884134bcb9155fab829022fce_R_1 = _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2[0]; float _Split_5093515884134bcb9155fab829022fce_G_2 = _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2[1]; float _Split_5093515884134bcb9155fab829022fce_B_3 = 0; float _Split_5093515884134bcb9155fab829022fce_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_f29334ed9daa46d486b2377b0162c627_Out_0 = float3(_Split_5093515884134bcb9155fab829022fce_R_1, 0, _Split_5093515884134bcb9155fab829022fce_G_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2; Unity_Multiply_float3_float3((_Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2.xxx), _Vector3_f29334ed9daa46d486b2377b0162c627_Out_0, _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_3867aafb9ad34746bce1244aafb6f01f_Out_2; Unity_Add_float3(_Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2, IN.AbsoluteWorldSpacePosition, _Add_3867aafb9ad34746bce1244aafb6f01f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0 = UnityBuildTexture2DStructNoScale(WIND_SETTINGS_TexNoise); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_985be46ae02c42c0995d1366bdbfb682_Out_0 = float3(1, 0, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0 = WIND_SETTINGS_WorldDirectionAndSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_c9aaa3880e954454a02d36009c8e9e68_R_1 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[0]; float _Split_c9aaa3880e954454a02d36009c8e9e68_G_2 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[1]; float _Split_c9aaa3880e954454a02d36009c8e9e68_B_3 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[2]; float _Split_c9aaa3880e954454a02d36009c8e9e68_A_4 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2; Unity_Multiply_float3_float3(_Vector3_985be46ae02c42c0995d1366bdbfb682_Out_0, (_Split_c9aaa3880e954454a02d36009c8e9e68_A_4.xxx), _Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2; Unity_Multiply_float3_float3(_Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2, (IN.TimeParameters.x.xxx), _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2; Unity_Subtract_float3(IN.AbsoluteWorldSpacePosition, _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2, _Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_d4e06cbed31a4a3f9b43d0ecf16fcb73_Out_0 = WIND_SETTINGS_ShiverNoiseScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2; Unity_Multiply_float3_float3(_Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2, (_Property_d4e06cbed31a4a3f9b43d0ecf16fcb73_Out_0.xxx), _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_R_1 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[0]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_G_2 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[1]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_B_3 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[2]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_fca4aa581e8a422dadf8e319f06750f7_RGBA_4; float3 _Combine_fca4aa581e8a422dadf8e319f06750f7_RGB_5; float2 _Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6; Unity_Combine_float(_Split_03b56eed62bc4b0e8cd4670fc93a9da4_R_1, _Split_03b56eed62bc4b0e8cd4670fc93a9da4_B_3, 0, 0, _Combine_fca4aa581e8a422dadf8e319f06750f7_RGBA_4, _Combine_fca4aa581e8a422dadf8e319f06750f7_RGB_5, _Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(SHADER_API_GLES) && (SHADER_TARGET < 30) float4 _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0 = float4(0.0f, 0.0f, 0.0f, 1.0f); #else float4 _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0 = SAMPLE_TEXTURE2D_LOD(_Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.tex, _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.samplerstate, _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.GetTransformedUV(_Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6), 3); #endif float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_R_5 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.r; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_G_6 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.g; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_B_7 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.b; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_A_8 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_fa07fd2270a34c469cf64b3454d120aa_RGBA_4; float3 _Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5; float2 _Combine_fa07fd2270a34c469cf64b3454d120aa_RG_6; Unity_Combine_float(_SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_R_5, _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_G_6, _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_B_7, 0, _Combine_fa07fd2270a34c469cf64b3454d120aa_RGBA_4, _Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5, _Combine_fa07fd2270a34c469cf64b3454d120aa_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2; Unity_Add_float3(_Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5, float3(-0.5, -0.5, -0.5), _Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_aa970d7a10da4334a2114ceba6cb2ad7_Out_0 = WIND_SETTINGS_Turbulence; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_5dd52750c8794f1590124b29e1a62761_Out_2; Unity_Multiply_float3_float3(_Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2, (_Property_aa970d7a10da4334a2114ceba6cb2ad7_Out_0.xxx), _Multiply_5dd52750c8794f1590124b29e1a62761_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_b8009b443755414084f8b9a8c5df13f8_Out_0 = _Shiver_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_80f6cf8730524551ba9e500666d243db_Out_2; Unity_Multiply_float_float(_Property_b8009b443755414084f8b9a8c5df13f8_Out_0, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3, _Multiply_80f6cf8730524551ba9e500666d243db_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2; Unity_Multiply_float3_float3(_Multiply_5dd52750c8794f1590124b29e1a62761_Out_2, (_Multiply_80f6cf8730524551ba9e500666d243db_Out_2.xxx), _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_b0b77f3ff3554aaa991ca36800c29365_R_1 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[0]; float _Split_b0b77f3ff3554aaa991ca36800c29365_G_2 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[1]; float _Split_b0b77f3ff3554aaa991ca36800c29365_B_3 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[2]; float _Split_b0b77f3ff3554aaa991ca36800c29365_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_390c742d4a2a46e288eef208355b690b_Out_2; Unity_Add_float3(_Add_3867aafb9ad34746bce1244aafb6f01f_Out_2, (_Split_b0b77f3ff3554aaa991ca36800c29365_G_2.xxx), _Add_390c742d4a2a46e288eef208355b690b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3; Unity_Branch_float3(_Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2, _Add_390c742d4a2a46e288eef208355b690b_Out_2, IN.AbsoluteWorldSpacePosition, _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_4a6e9e743bca419f8339e6bf6909217a_Out_2; Unity_Add_float3(IN.AbsoluteWorldSpacePosition, _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2, _Add_4a6e9e743bca419f8339e6bf6909217a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2; Unity_Add_float3(_Add_4a6e9e743bca419f8339e6bf6909217a_Out_2, (_Split_b0b77f3ff3554aaa991ca36800c29365_G_2.xxx), _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3; Unity_Branch_float3(_Property_dc33bb4f88f642af9e0aa9ed9bd30981_Out_0, _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3, _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2, _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(USE_WIND_ON) float3 _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0 = _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3; #else float3 _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0 = IN.AbsoluteWorldSpacePosition; #endif #endif description.Position = _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0; description.Normal = IN.ObjectSpaceNormal; description.Tangent = IN.ObjectSpaceTangent; description.Alpha_Dist = _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1; return description; } // Custom interpolators, pre surface #ifdef FEATURES_GRAPH_VERTEX Varyings CustomInterpolatorPassThroughFunc(inout Varyings output, VertexDescription input) { output.Alpha_Dist = input.Alpha_Dist; return output; } #define CUSTOMINTERPOLATOR_VARYPASSTHROUGH_FUNC #endif // Graph Pixel struct SurfaceDescription { float Alpha; float AlphaClipThreshold; }; SurfaceDescription SurfaceDescriptionFunction(SurfaceDescriptionInputs IN) { SurfaceDescription surface = (SurfaceDescription)0; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_63e5c53a54c9425ca5dd41d50122c66e_Out_0 = _Intersection_Offset; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1; Unity_SceneDepth_Linear01_float(float4(IN.ScreenPosition.xy / IN.ScreenPosition.w, 0, 0), _SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2; Unity_Multiply_float_float(_SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1, _ProjectionParams.z, _Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0 = IN.ScreenPosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_093b6b23238f44ad838c7c5a31908591_R_1 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[0]; float _Split_093b6b23238f44ad838c7c5a31908591_G_2 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[1]; float _Split_093b6b23238f44ad838c7c5a31908591_B_3 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[2]; float _Split_093b6b23238f44ad838c7c5a31908591_A_4 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2; Unity_Subtract_float(_Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2, _Split_093b6b23238f44ad838c7c5a31908591_A_4, _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2; Unity_Multiply_float_float(_Property_63e5c53a54c9425ca5dd41d50122c66e_Out_0, _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2, _Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Clamp_df9545ba876e40b9ba359293af80b24f_Out_3; Unity_Clamp_float(_Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2, 0, 1, _Clamp_df9545ba876e40b9ba359293af80b24f_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0 = _Particle_Color_RGB_Alpha_A; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_4d25adc154b2cd889bea31041dc0b8bd_R_1 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[0]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_G_2 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[1]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_B_3 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[2]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_A_4 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_b09a268918324309a33891087641d2aa_Out_0 = UnityBuildTexture2DStructNoScale(_Color_Mask_R_Emission_B_Transparency_A); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_d44465d44af04fd8b715e551588121fe_Out_0 = IN.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0 = SAMPLE_TEXTURE2D(_Property_b09a268918324309a33891087641d2aa_Out_0.tex, _Property_b09a268918324309a33891087641d2aa_Out_0.samplerstate, _Property_b09a268918324309a33891087641d2aa_Out_0.GetTransformedUV((_UV_d44465d44af04fd8b715e551588121fe_Out_0.xy))); float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_R_4 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.r; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_G_5 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.g; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_B_6 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.b; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_A_7 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_adbe396b9120628ea1a79eee1222a007_Out_2; Unity_Multiply_float_float(_Split_4d25adc154b2cd889bea31041dc0b8bd_A_4, _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_A_7, _Multiply_adbe396b9120628ea1a79eee1222a007_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Clamp_8924d386398049b1b9840fa123d39092_Out_3; Unity_Clamp_float4(IN.VertexColor, float4(0, 0, 0, 0), float4(1, 1, 1, 1), _Clamp_8924d386398049b1b9840fa123d39092_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_12920bdaccef158ab9bd191cc9e45c04_R_1 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[0]; float _Split_12920bdaccef158ab9bd191cc9e45c04_G_2 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[1]; float _Split_12920bdaccef158ab9bd191cc9e45c04_B_3 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[2]; float _Split_12920bdaccef158ab9bd191cc9e45c04_A_4 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2; Unity_Multiply_float_float(_Multiply_adbe396b9120628ea1a79eee1222a007_Out_2, _Split_12920bdaccef158ab9bd191cc9e45c04_A_4, _Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_fce3e00b583f4272a2ffa6b9e2fe3340_Out_0 = _Alpha_Multiplier; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2; Unity_Multiply_float_float(_Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2, _Property_fce3e00b583f4272a2ffa6b9e2fe3340_Out_0, _Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2; Unity_Multiply_float_float(_Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2, IN.Alpha_Dist, _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2; Unity_Multiply_float_float(_Clamp_df9545ba876e40b9ba359293af80b24f_Out_3, _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2, _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(USE_TRANSPARENCY_INTERSECTION_ON) float _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0 = _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2; #else float _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0 = _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_e23b1daac78b0a87a81cf357c01bb1c6_Out_0 = _AlphaClipThreshold; #endif surface.Alpha = _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0; surface.AlphaClipThreshold = _Property_e23b1daac78b0a87a81cf357c01bb1c6_Out_0; return surface; } // -------------------------------------------------- // Build Graph Inputs #ifdef HAVE_VFX_MODIFICATION #define VFX_SRP_ATTRIBUTES Attributes #define VFX_SRP_VARYINGS Varyings #define VFX_SRP_SURFACE_INPUTS SurfaceDescriptionInputs #endif VertexDescriptionInputs BuildVertexDescriptionInputs(Attributes input) { VertexDescriptionInputs output; ZERO_INITIALIZE(VertexDescriptionInputs, output); #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceNormal = input.normalOS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceTangent = input.tangentOS.xyz; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceBiTangent = normalize(cross(input.normalOS, input.tangentOS.xyz) * (input.tangentOS.w > 0.0f ? 1.0f : -1.0f) * GetOddNegativeScale()); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpacePosition = input.positionOS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.AbsoluteWorldSpacePosition = GetAbsolutePositionWS(TransformObjectToWorld(input.positionOS)); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv0 = input.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv1 = input.uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.TimeParameters = _TimeParameters.xyz; #endif return output; } SurfaceDescriptionInputs BuildSurfaceDescriptionInputs(Varyings input) { SurfaceDescriptionInputs output; ZERO_INITIALIZE(SurfaceDescriptionInputs, output); #ifdef HAVE_VFX_MODIFICATION // FragInputs from VFX come from two places: Interpolator or CBuffer. /* WARNING: $splice Could not find named fragment 'VFXSetFragInputs' */ #endif output.Alpha_Dist = input.Alpha_Dist; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.WorldSpacePosition = input.positionWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ScreenPosition = ComputeScreenPos(TransformWorldToHClip(input.positionWS), _ProjectionParams.x); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv0 = input.texCoord0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.VertexColor = input.color; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #define BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN output.FaceSign = IS_FRONT_VFACE(input.cullFace, true, false); #else #define BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN #endif #undef BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN return output; } // -------------------------------------------------- // Main #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/Varyings.hlsl" #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/DepthNormalsOnlyPass.hlsl" // -------------------------------------------------- // Visual Effect Vertex Invocations #ifdef HAVE_VFX_MODIFICATION #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/VisualEffectVertex.hlsl" #endif ENDHLSL } Pass { Name "ShadowCaster" Tags { "LightMode" = "ShadowCaster" } // Render State Cull [_Cull] ZTest LEqual ZWrite On ColorMask 0 // Debug // // -------------------------------------------------- // Pass HLSLPROGRAM // Pragmas #pragma target 2.0 #pragma only_renderers gles gles3 glcore d3d11 #pragma multi_compile_instancing #pragma vertex vert #pragma fragment frag // DotsInstancingOptions: // HybridV1InjectedBuiltinProperties: // Keywords #pragma multi_compile_vertex _ _CASTING_PUNCTUAL_LIGHT_SHADOW #pragma shader_feature_local_fragment _ _ALPHATEST_ON #pragma shader_feature_local _ USE_TRANSPARENCY_INTERSECTION_ON #pragma shader_feature_local _ EMISSION_PROCEDURAL_MASK_ON #pragma shader_feature_local _ USE_WIND_ON #if defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(EMISSION_PROCEDURAL_MASK_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_0 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(EMISSION_PROCEDURAL_MASK_ON) #define KEYWORD_PERMUTATION_1 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_2 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) #define KEYWORD_PERMUTATION_3 #elif defined(EMISSION_PROCEDURAL_MASK_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_4 #elif defined(EMISSION_PROCEDURAL_MASK_ON) #define KEYWORD_PERMUTATION_5 #elif defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_6 #else #define KEYWORD_PERMUTATION_7 #endif // Defines #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_NORMAL #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TANGENT #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TEXCOORD0 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TEXCOORD1 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_COLOR #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_POSITION_WS #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_NORMAL_WS #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_TEXCOORD0 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_COLOR #endif #define FEATURES_GRAPH_VERTEX /* WARNING: $splice Could not find named fragment 'PassInstancing' */ #define SHADERPASS SHADERPASS_SHADOWCASTER #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define REQUIRE_DEPTH_TEXTURE #endif /* WARNING: $splice Could not find named fragment 'DotsInstancingVars' */ // custom interpolator pre-include /* WARNING: $splice Could not find named fragment 'sgci_CustomInterpolatorPreInclude' */ // Includes #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Color.hlsl" #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Texture.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Lighting.hlsl" #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/TextureStack.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/ShaderGraphFunctions.hlsl" #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/ShaderPass.hlsl" // -------------------------------------------------- // Structs and Packing // custom interpolators pre packing /* WARNING: $splice Could not find named fragment 'CustomInterpolatorPrePacking' */ struct Attributes { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 positionOS : POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalOS : NORMAL; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 tangentOS : TANGENT; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0 : TEXCOORD0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv1 : TEXCOORD1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color : COLOR; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : INSTANCEID_SEMANTIC; #endif #endif }; struct Varyings { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 positionCS : SV_POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 positionWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 texCoord0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : CUSTOM_INSTANCE_ID; #endif #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsBlendIdx0 : BLENDINDICES0; #endif #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsRTArrayIdx : SV_RenderTargetArrayIndex; #endif #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) FRONT_FACE_TYPE cullFace : FRONT_FACE_SEMANTIC; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float Alpha_Dist; #endif }; struct SurfaceDescriptionInputs { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 WorldSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 ScreenPosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 VertexColor; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float Alpha_Dist; #endif }; struct VertexDescriptionInputs { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceNormal; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceBiTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 AbsoluteWorldSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 TimeParameters; #endif }; struct PackedVaryings { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 positionCS : SV_POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 texCoord0 : INTERP0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color : INTERP1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 packed_positionWS_Alpha_Dist : INTERP2; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalWS : INTERP3; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : CUSTOM_INSTANCE_ID; #endif #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsBlendIdx0 : BLENDINDICES0; #endif #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsRTArrayIdx : SV_RenderTargetArrayIndex; #endif #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) FRONT_FACE_TYPE cullFace : FRONT_FACE_SEMANTIC; #endif #endif }; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) PackedVaryings PackVaryings (Varyings input) { PackedVaryings output; ZERO_INITIALIZE(PackedVaryings, output); output.positionCS = input.positionCS; output.texCoord0.xyzw = input.texCoord0; output.color.xyzw = input.color; output.packed_positionWS_Alpha_Dist.xyz = input.positionWS; output.packed_positionWS_Alpha_Dist.w = input.Alpha_Dist; output.normalWS.xyz = input.normalWS; #if UNITY_ANY_INSTANCING_ENABLED output.instanceID = input.instanceID; #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) output.stereoTargetEyeIndexAsBlendIdx0 = input.stereoTargetEyeIndexAsBlendIdx0; #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) output.stereoTargetEyeIndexAsRTArrayIdx = input.stereoTargetEyeIndexAsRTArrayIdx; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) output.cullFace = input.cullFace; #endif return output; } Varyings UnpackVaryings (PackedVaryings input) { Varyings output; output.positionCS = input.positionCS; output.texCoord0 = input.texCoord0.xyzw; output.color = input.color.xyzw; output.positionWS = input.packed_positionWS_Alpha_Dist.xyz; output.Alpha_Dist = input.packed_positionWS_Alpha_Dist.w; output.normalWS = input.normalWS.xyz; #if UNITY_ANY_INSTANCING_ENABLED output.instanceID = input.instanceID; #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) output.stereoTargetEyeIndexAsBlendIdx0 = input.stereoTargetEyeIndexAsBlendIdx0; #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) output.stereoTargetEyeIndexAsRTArrayIdx = input.stereoTargetEyeIndexAsRTArrayIdx; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) output.cullFace = input.cullFace; #endif return output; } #endif // -------------------------------------------------- // Graph // Graph Properties CBUFFER_START(UnityPerMaterial) float _Use_Scene_Light_s_Direction; float3 _Light_Direction; float _AlphaClipThreshold; float _Alpha_Multiplier; float4 _Normal_Map_TexelSize; float _Normal_Map_Light_Impact; float4 _Color_Mask_R_Emission_B_Transparency_A_TexelSize; float _Read_Color_Mask; float4 _Particle_Color_RGB_Alpha_A; float _Color_Blend; float _Light_Intensity; float _Light_Contrast; float _Light_Blend_Intensity; float4 _Light_Color; float4 _Shadow_Color; float4 _Emission_Gradient_TexelSize; float4 _Emission_Color; float _Emission_Over_Time; float _Emission_Gradient_Contrast; float _Emission_From_R_T_From_B_F; float _Intersection_Offset; float _CullingStart; float _CullingDistance; float _Wind_from_Center_T_Age_F; float _Gust_Strength; float _Shiver_Strength; float _Bend_Strength; CBUFFER_END // Object and Global properties SAMPLER(SamplerState_Linear_Repeat); TEXTURE2D(_Normal_Map); SAMPLER(sampler_Normal_Map); TEXTURE2D(_Color_Mask_R_Emission_B_Transparency_A); SAMPLER(sampler_Color_Mask_R_Emission_B_Transparency_A); TEXTURE2D(_Emission_Gradient); SAMPLER(sampler_Emission_Gradient); TEXTURE2D(WIND_SETTINGS_TexNoise); SAMPLER(samplerWIND_SETTINGS_TexNoise); float4 WIND_SETTINGS_TexNoise_TexelSize; TEXTURE2D(WIND_SETTINGS_TexGust); SAMPLER(samplerWIND_SETTINGS_TexGust); float4 WIND_SETTINGS_TexGust_TexelSize; float4 WIND_SETTINGS_WorldDirectionAndSpeed; float WIND_SETTINGS_ShiverNoiseScale; float WIND_SETTINGS_Turbulence; float WIND_SETTINGS_GustSpeed; float WIND_SETTINGS_GustScale; float WIND_SETTINGS_GustWorldScale; // Graph Includes // GraphIncludes: // -- Property used by ScenePickingPass #ifdef SCENEPICKINGPASS float4 _SelectionID; #endif // -- Properties used by SceneSelectionPass #ifdef SCENESELECTIONPASS int _ObjectId; int _PassValue; #endif // Graph Functions void Unity_Distance_float3(float3 A, float3 B, out float Out) { Out = distance(A, B); } void Unity_Subtract_float(float A, float B, out float Out) { Out = A - B; } void Unity_Divide_float(float A, float B, out float Out) { Out = A / B; } void Unity_Saturate_float(float In, out float Out) { Out = saturate(In); } void Unity_Multiply_float_float(float A, float B, out float Out) { Out = A * B; } void Unity_Comparison_Greater_float(float A, float B, out float Out) { Out = A > B ? 1 : 0; } void Unity_Branch_float(float Predicate, float True, float False, out float Out) { Out = Predicate ? True : False; } void Unity_Multiply_float3_float3(float3 A, float3 B, out float3 Out) { Out = A * B; } void Unity_Subtract_float3(float3 A, float3 B, out float3 Out) { Out = A - B; } void Unity_Combine_float(float R, float G, float B, float A, out float4 RGBA, out float3 RGB, out float2 RG) { RGBA = float4(R, G, B, A); RGB = float3(R, G, B); RG = float2(R, G); } void Unity_Absolute_float(float In, out float Out) { Out = abs(In); } void Unity_Power_float(float A, float B, out float Out) { Out = pow(A, B); } void Unity_Clamp_float(float In, float Min, float Max, out float Out) { Out = clamp(In, Min, Max); } void Unity_SquareRoot_float(float In, out float Out) { Out = sqrt(In); } void Unity_Multiply_float2_float2(float2 A, float2 B, out float2 Out) { Out = A * B; } void Unity_Add_float3(float3 A, float3 B, out float3 Out) { Out = A + B; } void Unity_Branch_float3(float Predicate, float3 True, float3 False, out float3 Out) { Out = Predicate ? True : False; } void Unity_SceneDepth_Linear01_float(float4 UV, out float Out) { Out = Linear01Depth(SHADERGRAPH_SAMPLE_SCENE_DEPTH(UV.xy), _ZBufferParams); } void Unity_Clamp_float4(float4 In, float4 Min, float4 Max, out float4 Out) { Out = clamp(In, Min, Max); } // Custom interpolators pre vertex /* WARNING: $splice Could not find named fragment 'CustomInterpolatorPreVertex' */ // Graph Vertex struct VertexDescription { float3 Position; float3 Normal; float3 Tangent; float Alpha_Dist; }; VertexDescription VertexDescriptionFunction(VertexDescriptionInputs IN) { VertexDescription description = (VertexDescription)0; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_4aaefb909df2fd80910a396d8c946d2a_Out_0 = _CullingDistance; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_6d5a545a1cef9b848c4a162895bc897a_Out_0 = _CullingStart; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2; Unity_Distance_float3(IN.AbsoluteWorldSpacePosition, _WorldSpaceCameraPos, _Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2; Unity_Subtract_float(_Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2, _Property_6d5a545a1cef9b848c4a162895bc897a_Out_0, _Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2; Unity_Divide_float(_Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2, _Property_4aaefb909df2fd80910a396d8c946d2a_Out_0, _Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1; Unity_Saturate_float(_Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2, _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_dc33bb4f88f642af9e0aa9ed9bd30981_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_46678044b69341a48cefb2cba33ed79a_R_1 = IN.AbsoluteWorldSpacePosition[0]; float _Split_46678044b69341a48cefb2cba33ed79a_G_2 = IN.AbsoluteWorldSpacePosition[1]; float _Split_46678044b69341a48cefb2cba33ed79a_B_3 = IN.AbsoluteWorldSpacePosition[2]; float _Split_46678044b69341a48cefb2cba33ed79a_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_2d492fc054304902b0151f7984595c42_Out_0 = IN.uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_9fde5fb7f6864cefa72dada578d17557_R_1 = _UV_2d492fc054304902b0151f7984595c42_Out_0[0]; float _Split_9fde5fb7f6864cefa72dada578d17557_G_2 = _UV_2d492fc054304902b0151f7984595c42_Out_0[1]; float _Split_9fde5fb7f6864cefa72dada578d17557_B_3 = _UV_2d492fc054304902b0151f7984595c42_Out_0[2]; float _Split_9fde5fb7f6864cefa72dada578d17557_A_4 = _UV_2d492fc054304902b0151f7984595c42_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2; Unity_Multiply_float_float(_Split_9fde5fb7f6864cefa72dada578d17557_A_4, 0.5, _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_78847c4d89294687ae6c680682470352_Out_2; Unity_Subtract_float(_Split_9fde5fb7f6864cefa72dada578d17557_R_1, _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2; Unity_Comparison_Greater_float(_Split_46678044b69341a48cefb2cba33ed79a_G_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_ff5f9e21fad34542be9f1b424842b5d5_Out_0 = WIND_SETTINGS_GustSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2; Unity_Comparison_Greater_float(_Property_ff5f9e21fad34542be9f1b424842b5d5_Out_0, 0, _Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_64ce982dd9ba445db803d190de84c8d6_Out_0 = UnityBuildTexture2DStructNoScale(WIND_SETTINGS_TexGust); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0 = IN.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_169ba66547c24fa7a9cef296b67139b3_R_1 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[0]; float _Split_169ba66547c24fa7a9cef296b67139b3_G_2 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[1]; float _Split_169ba66547c24fa7a9cef296b67139b3_B_3 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[2]; float _Split_169ba66547c24fa7a9cef296b67139b3_A_4 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_d13cb597291d4f2a96775483a905e1bc_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3; Unity_Branch_float(_Property_d13cb597291d4f2a96775483a905e1bc_Out_0, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Split_9fde5fb7f6864cefa72dada578d17557_R_1, _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_7b042258827846d08e5f3cf44763b183_Out_0 = float3(_Split_169ba66547c24fa7a9cef296b67139b3_A_4, _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3, _Split_9fde5fb7f6864cefa72dada578d17557_G_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Transform_fc1b57ebcbfc495c868a133d8c8cd769_Out_1 = TransformObjectToWorld(_Vector3_7b042258827846d08e5f3cf44763b183_Out_0.xyz); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_9c06780eae3f45a89550792b236e2910_Out_0 = float3(1, 0, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_02bf9d8b187f4750a645a31fd0274ce4_Out_0 = WIND_SETTINGS_GustSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_fe6171f686004685a995362ecdec980a_Out_2; Unity_Multiply_float3_float3(_Vector3_9c06780eae3f45a89550792b236e2910_Out_0, (_Property_02bf9d8b187f4750a645a31fd0274ce4_Out_0.xxx), _Multiply_fe6171f686004685a995362ecdec980a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2; Unity_Multiply_float3_float3(_Multiply_fe6171f686004685a995362ecdec980a_Out_2, (IN.TimeParameters.x.xxx), _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2; Unity_Subtract_float3(_Transform_fc1b57ebcbfc495c868a133d8c8cd769_Out_1, _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2, _Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_691e8ce713864fbb94a8b323f8fb183a_Out_0 = WIND_SETTINGS_GustWorldScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2; Unity_Multiply_float3_float3(_Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2, (_Property_691e8ce713864fbb94a8b323f8fb183a_Out_0.xxx), _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_2c42efceaee6419fa47ba9af29b833f5_R_1 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[0]; float _Split_2c42efceaee6419fa47ba9af29b833f5_G_2 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[1]; float _Split_2c42efceaee6419fa47ba9af29b833f5_B_3 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[2]; float _Split_2c42efceaee6419fa47ba9af29b833f5_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_1b3bce32ac0d41719a13050c50108c03_RGBA_4; float3 _Combine_1b3bce32ac0d41719a13050c50108c03_RGB_5; float2 _Combine_1b3bce32ac0d41719a13050c50108c03_RG_6; Unity_Combine_float(_Split_2c42efceaee6419fa47ba9af29b833f5_R_1, _Split_2c42efceaee6419fa47ba9af29b833f5_B_3, 0, 0, _Combine_1b3bce32ac0d41719a13050c50108c03_RGBA_4, _Combine_1b3bce32ac0d41719a13050c50108c03_RGB_5, _Combine_1b3bce32ac0d41719a13050c50108c03_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(SHADER_API_GLES) && (SHADER_TARGET < 30) float4 _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0 = float4(0.0f, 0.0f, 0.0f, 1.0f); #else float4 _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0 = SAMPLE_TEXTURE2D_LOD(_Property_64ce982dd9ba445db803d190de84c8d6_Out_0.tex, _Property_64ce982dd9ba445db803d190de84c8d6_Out_0.samplerstate, _Property_64ce982dd9ba445db803d190de84c8d6_Out_0.GetTransformedUV(_Combine_1b3bce32ac0d41719a13050c50108c03_RG_6), 3); #endif float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_R_5 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.r; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_G_6 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.g; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_B_7 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.b; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_A_8 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3; Unity_Branch_float(_Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2, _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_R_5, 0, _Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1; Unity_Absolute_float(_Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3, _Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_5590fac6870f4a418050425dc7ed91c1_Out_2; Unity_Power_float(_Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1, 2, _Power_5590fac6870f4a418050425dc7ed91c1_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_f14b1d29b26f41c296ed14cc4451462d_Out_0 = WIND_SETTINGS_GustScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2; Unity_Multiply_float_float(_Power_5590fac6870f4a418050425dc7ed91c1_Out_2, _Property_f14b1d29b26f41c296ed14cc4451462d_Out_0, _Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_5f939790876c4391a5e6741ce49c14da_Out_0 = WIND_SETTINGS_WorldDirectionAndSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_ee9e31594b8f4517a17dfbbc48a64e32_R_1 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[0]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_G_2 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[1]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_B_3 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[2]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_A_4 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Vector2_451793a5e94f4b218ef6520e26d7867c_Out_0 = float2(_Split_ee9e31594b8f4517a17dfbbc48a64e32_R_1, _Split_ee9e31594b8f4517a17dfbbc48a64e32_B_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_7215796a7b8d4fa8b266a2e0be08c36f_Out_0 = _Gust_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_3a3872bc9d9e40d6b74bc603a4a8a4c1_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_3fc88fa712b44aeaab8f41107199bc74_R_1 = IN.AbsoluteWorldSpacePosition[0]; float _Split_3fc88fa712b44aeaab8f41107199bc74_G_2 = IN.AbsoluteWorldSpacePosition[1]; float _Split_3fc88fa712b44aeaab8f41107199bc74_B_3 = IN.AbsoluteWorldSpacePosition[2]; float _Split_3fc88fa712b44aeaab8f41107199bc74_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2; Unity_Subtract_float(_Split_3fc88fa712b44aeaab8f41107199bc74_G_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3; Unity_Clamp_float(_Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2, 0.0001, 1000, _Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2; Unity_Divide_float(_Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3, _Split_9fde5fb7f6864cefa72dada578d17557_A_4, _Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_3f4d8cab96d545468d52fce113f76434_Out_1; Unity_Absolute_float(_Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2, _Absolute_3f4d8cab96d545468d52fce113f76434_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_6e6db1c06c6c4a289c25a90afb702cd1_Out_0 = _Bend_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_ad608225df654ce094ffb8b933e16525_Out_2; Unity_Power_float(_Absolute_3f4d8cab96d545468d52fce113f76434_Out_1, _Property_6e6db1c06c6c4a289c25a90afb702cd1_Out_0, _Power_ad608225df654ce094ffb8b933e16525_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2; Unity_Multiply_float_float(_Power_ad608225df654ce094ffb8b933e16525_Out_2, _Split_9fde5fb7f6864cefa72dada578d17557_A_4, _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1; Unity_Absolute_float(_Split_169ba66547c24fa7a9cef296b67139b3_B_3, _Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_14ce10c8d74142fda9edaa63c78a1389_Out_0 = _Bend_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_548cb6e3ae7445c582c39188c47c5226_Out_2; Unity_Power_float(_Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1, _Property_14ce10c8d74142fda9edaa63c78a1389_Out_0, _Power_548cb6e3ae7445c582c39188c47c5226_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _SquareRoot_70a17436440d482687ba4143db66c309_Out_1; Unity_SquareRoot_float(_Split_9fde5fb7f6864cefa72dada578d17557_A_4, _SquareRoot_70a17436440d482687ba4143db66c309_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2; Unity_Multiply_float_float(_Power_548cb6e3ae7445c582c39188c47c5226_Out_2, _SquareRoot_70a17436440d482687ba4143db66c309_Out_1, _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3; Unity_Branch_float(_Property_3a3872bc9d9e40d6b74bc603a4a8a4c1_Out_0, _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2, _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2; Unity_Multiply_float_float(_Property_7215796a7b8d4fa8b266a2e0be08c36f_Out_0, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3, _Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2; Unity_Multiply_float2_float2(_Vector2_451793a5e94f4b218ef6520e26d7867c_Out_0, (_Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2.xx), _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_5093515884134bcb9155fab829022fce_R_1 = _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2[0]; float _Split_5093515884134bcb9155fab829022fce_G_2 = _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2[1]; float _Split_5093515884134bcb9155fab829022fce_B_3 = 0; float _Split_5093515884134bcb9155fab829022fce_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_f29334ed9daa46d486b2377b0162c627_Out_0 = float3(_Split_5093515884134bcb9155fab829022fce_R_1, 0, _Split_5093515884134bcb9155fab829022fce_G_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2; Unity_Multiply_float3_float3((_Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2.xxx), _Vector3_f29334ed9daa46d486b2377b0162c627_Out_0, _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_3867aafb9ad34746bce1244aafb6f01f_Out_2; Unity_Add_float3(_Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2, IN.AbsoluteWorldSpacePosition, _Add_3867aafb9ad34746bce1244aafb6f01f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0 = UnityBuildTexture2DStructNoScale(WIND_SETTINGS_TexNoise); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_985be46ae02c42c0995d1366bdbfb682_Out_0 = float3(1, 0, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0 = WIND_SETTINGS_WorldDirectionAndSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_c9aaa3880e954454a02d36009c8e9e68_R_1 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[0]; float _Split_c9aaa3880e954454a02d36009c8e9e68_G_2 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[1]; float _Split_c9aaa3880e954454a02d36009c8e9e68_B_3 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[2]; float _Split_c9aaa3880e954454a02d36009c8e9e68_A_4 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2; Unity_Multiply_float3_float3(_Vector3_985be46ae02c42c0995d1366bdbfb682_Out_0, (_Split_c9aaa3880e954454a02d36009c8e9e68_A_4.xxx), _Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2; Unity_Multiply_float3_float3(_Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2, (IN.TimeParameters.x.xxx), _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2; Unity_Subtract_float3(IN.AbsoluteWorldSpacePosition, _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2, _Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_d4e06cbed31a4a3f9b43d0ecf16fcb73_Out_0 = WIND_SETTINGS_ShiverNoiseScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2; Unity_Multiply_float3_float3(_Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2, (_Property_d4e06cbed31a4a3f9b43d0ecf16fcb73_Out_0.xxx), _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_R_1 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[0]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_G_2 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[1]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_B_3 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[2]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_fca4aa581e8a422dadf8e319f06750f7_RGBA_4; float3 _Combine_fca4aa581e8a422dadf8e319f06750f7_RGB_5; float2 _Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6; Unity_Combine_float(_Split_03b56eed62bc4b0e8cd4670fc93a9da4_R_1, _Split_03b56eed62bc4b0e8cd4670fc93a9da4_B_3, 0, 0, _Combine_fca4aa581e8a422dadf8e319f06750f7_RGBA_4, _Combine_fca4aa581e8a422dadf8e319f06750f7_RGB_5, _Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(SHADER_API_GLES) && (SHADER_TARGET < 30) float4 _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0 = float4(0.0f, 0.0f, 0.0f, 1.0f); #else float4 _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0 = SAMPLE_TEXTURE2D_LOD(_Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.tex, _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.samplerstate, _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.GetTransformedUV(_Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6), 3); #endif float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_R_5 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.r; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_G_6 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.g; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_B_7 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.b; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_A_8 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_fa07fd2270a34c469cf64b3454d120aa_RGBA_4; float3 _Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5; float2 _Combine_fa07fd2270a34c469cf64b3454d120aa_RG_6; Unity_Combine_float(_SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_R_5, _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_G_6, _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_B_7, 0, _Combine_fa07fd2270a34c469cf64b3454d120aa_RGBA_4, _Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5, _Combine_fa07fd2270a34c469cf64b3454d120aa_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2; Unity_Add_float3(_Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5, float3(-0.5, -0.5, -0.5), _Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_aa970d7a10da4334a2114ceba6cb2ad7_Out_0 = WIND_SETTINGS_Turbulence; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_5dd52750c8794f1590124b29e1a62761_Out_2; Unity_Multiply_float3_float3(_Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2, (_Property_aa970d7a10da4334a2114ceba6cb2ad7_Out_0.xxx), _Multiply_5dd52750c8794f1590124b29e1a62761_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_b8009b443755414084f8b9a8c5df13f8_Out_0 = _Shiver_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_80f6cf8730524551ba9e500666d243db_Out_2; Unity_Multiply_float_float(_Property_b8009b443755414084f8b9a8c5df13f8_Out_0, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3, _Multiply_80f6cf8730524551ba9e500666d243db_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2; Unity_Multiply_float3_float3(_Multiply_5dd52750c8794f1590124b29e1a62761_Out_2, (_Multiply_80f6cf8730524551ba9e500666d243db_Out_2.xxx), _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_b0b77f3ff3554aaa991ca36800c29365_R_1 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[0]; float _Split_b0b77f3ff3554aaa991ca36800c29365_G_2 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[1]; float _Split_b0b77f3ff3554aaa991ca36800c29365_B_3 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[2]; float _Split_b0b77f3ff3554aaa991ca36800c29365_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_390c742d4a2a46e288eef208355b690b_Out_2; Unity_Add_float3(_Add_3867aafb9ad34746bce1244aafb6f01f_Out_2, (_Split_b0b77f3ff3554aaa991ca36800c29365_G_2.xxx), _Add_390c742d4a2a46e288eef208355b690b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3; Unity_Branch_float3(_Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2, _Add_390c742d4a2a46e288eef208355b690b_Out_2, IN.AbsoluteWorldSpacePosition, _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_4a6e9e743bca419f8339e6bf6909217a_Out_2; Unity_Add_float3(IN.AbsoluteWorldSpacePosition, _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2, _Add_4a6e9e743bca419f8339e6bf6909217a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2; Unity_Add_float3(_Add_4a6e9e743bca419f8339e6bf6909217a_Out_2, (_Split_b0b77f3ff3554aaa991ca36800c29365_G_2.xxx), _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3; Unity_Branch_float3(_Property_dc33bb4f88f642af9e0aa9ed9bd30981_Out_0, _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3, _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2, _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(USE_WIND_ON) float3 _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0 = _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3; #else float3 _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0 = IN.AbsoluteWorldSpacePosition; #endif #endif description.Position = _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0; description.Normal = IN.ObjectSpaceNormal; description.Tangent = IN.ObjectSpaceTangent; description.Alpha_Dist = _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1; return description; } // Custom interpolators, pre surface #ifdef FEATURES_GRAPH_VERTEX Varyings CustomInterpolatorPassThroughFunc(inout Varyings output, VertexDescription input) { output.Alpha_Dist = input.Alpha_Dist; return output; } #define CUSTOMINTERPOLATOR_VARYPASSTHROUGH_FUNC #endif // Graph Pixel struct SurfaceDescription { float Alpha; float AlphaClipThreshold; }; SurfaceDescription SurfaceDescriptionFunction(SurfaceDescriptionInputs IN) { SurfaceDescription surface = (SurfaceDescription)0; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_63e5c53a54c9425ca5dd41d50122c66e_Out_0 = _Intersection_Offset; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1; Unity_SceneDepth_Linear01_float(float4(IN.ScreenPosition.xy / IN.ScreenPosition.w, 0, 0), _SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2; Unity_Multiply_float_float(_SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1, _ProjectionParams.z, _Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0 = IN.ScreenPosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_093b6b23238f44ad838c7c5a31908591_R_1 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[0]; float _Split_093b6b23238f44ad838c7c5a31908591_G_2 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[1]; float _Split_093b6b23238f44ad838c7c5a31908591_B_3 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[2]; float _Split_093b6b23238f44ad838c7c5a31908591_A_4 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2; Unity_Subtract_float(_Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2, _Split_093b6b23238f44ad838c7c5a31908591_A_4, _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2; Unity_Multiply_float_float(_Property_63e5c53a54c9425ca5dd41d50122c66e_Out_0, _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2, _Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Clamp_df9545ba876e40b9ba359293af80b24f_Out_3; Unity_Clamp_float(_Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2, 0, 1, _Clamp_df9545ba876e40b9ba359293af80b24f_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0 = _Particle_Color_RGB_Alpha_A; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_4d25adc154b2cd889bea31041dc0b8bd_R_1 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[0]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_G_2 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[1]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_B_3 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[2]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_A_4 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_b09a268918324309a33891087641d2aa_Out_0 = UnityBuildTexture2DStructNoScale(_Color_Mask_R_Emission_B_Transparency_A); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_d44465d44af04fd8b715e551588121fe_Out_0 = IN.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0 = SAMPLE_TEXTURE2D(_Property_b09a268918324309a33891087641d2aa_Out_0.tex, _Property_b09a268918324309a33891087641d2aa_Out_0.samplerstate, _Property_b09a268918324309a33891087641d2aa_Out_0.GetTransformedUV((_UV_d44465d44af04fd8b715e551588121fe_Out_0.xy))); float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_R_4 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.r; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_G_5 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.g; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_B_6 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.b; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_A_7 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_adbe396b9120628ea1a79eee1222a007_Out_2; Unity_Multiply_float_float(_Split_4d25adc154b2cd889bea31041dc0b8bd_A_4, _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_A_7, _Multiply_adbe396b9120628ea1a79eee1222a007_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Clamp_8924d386398049b1b9840fa123d39092_Out_3; Unity_Clamp_float4(IN.VertexColor, float4(0, 0, 0, 0), float4(1, 1, 1, 1), _Clamp_8924d386398049b1b9840fa123d39092_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_12920bdaccef158ab9bd191cc9e45c04_R_1 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[0]; float _Split_12920bdaccef158ab9bd191cc9e45c04_G_2 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[1]; float _Split_12920bdaccef158ab9bd191cc9e45c04_B_3 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[2]; float _Split_12920bdaccef158ab9bd191cc9e45c04_A_4 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2; Unity_Multiply_float_float(_Multiply_adbe396b9120628ea1a79eee1222a007_Out_2, _Split_12920bdaccef158ab9bd191cc9e45c04_A_4, _Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_fce3e00b583f4272a2ffa6b9e2fe3340_Out_0 = _Alpha_Multiplier; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2; Unity_Multiply_float_float(_Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2, _Property_fce3e00b583f4272a2ffa6b9e2fe3340_Out_0, _Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2; Unity_Multiply_float_float(_Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2, IN.Alpha_Dist, _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2; Unity_Multiply_float_float(_Clamp_df9545ba876e40b9ba359293af80b24f_Out_3, _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2, _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(USE_TRANSPARENCY_INTERSECTION_ON) float _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0 = _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2; #else float _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0 = _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_e23b1daac78b0a87a81cf357c01bb1c6_Out_0 = _AlphaClipThreshold; #endif surface.Alpha = _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0; surface.AlphaClipThreshold = _Property_e23b1daac78b0a87a81cf357c01bb1c6_Out_0; return surface; } // -------------------------------------------------- // Build Graph Inputs #ifdef HAVE_VFX_MODIFICATION #define VFX_SRP_ATTRIBUTES Attributes #define VFX_SRP_VARYINGS Varyings #define VFX_SRP_SURFACE_INPUTS SurfaceDescriptionInputs #endif VertexDescriptionInputs BuildVertexDescriptionInputs(Attributes input) { VertexDescriptionInputs output; ZERO_INITIALIZE(VertexDescriptionInputs, output); #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceNormal = input.normalOS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceTangent = input.tangentOS.xyz; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceBiTangent = normalize(cross(input.normalOS, input.tangentOS.xyz) * (input.tangentOS.w > 0.0f ? 1.0f : -1.0f) * GetOddNegativeScale()); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpacePosition = input.positionOS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.AbsoluteWorldSpacePosition = GetAbsolutePositionWS(TransformObjectToWorld(input.positionOS)); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv0 = input.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv1 = input.uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.TimeParameters = _TimeParameters.xyz; #endif return output; } SurfaceDescriptionInputs BuildSurfaceDescriptionInputs(Varyings input) { SurfaceDescriptionInputs output; ZERO_INITIALIZE(SurfaceDescriptionInputs, output); #ifdef HAVE_VFX_MODIFICATION // FragInputs from VFX come from two places: Interpolator or CBuffer. /* WARNING: $splice Could not find named fragment 'VFXSetFragInputs' */ #endif output.Alpha_Dist = input.Alpha_Dist; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.WorldSpacePosition = input.positionWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ScreenPosition = ComputeScreenPos(TransformWorldToHClip(input.positionWS), _ProjectionParams.x); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv0 = input.texCoord0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.VertexColor = input.color; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #define BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN output.FaceSign = IS_FRONT_VFACE(input.cullFace, true, false); #else #define BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN #endif #undef BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN return output; } // -------------------------------------------------- // Main #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/Varyings.hlsl" #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/ShadowCasterPass.hlsl" // -------------------------------------------------- // Visual Effect Vertex Invocations #ifdef HAVE_VFX_MODIFICATION #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/VisualEffectVertex.hlsl" #endif ENDHLSL } Pass { Name "SceneSelectionPass" Tags { "LightMode" = "SceneSelectionPass" } // Render State Cull Off // Debug // // -------------------------------------------------- // Pass HLSLPROGRAM // Pragmas #pragma target 2.0 #pragma only_renderers gles gles3 glcore d3d11 #pragma multi_compile_instancing #pragma vertex vert #pragma fragment frag // DotsInstancingOptions: // HybridV1InjectedBuiltinProperties: // Keywords #pragma shader_feature_local_fragment _ _ALPHATEST_ON #pragma shader_feature_local _ USE_TRANSPARENCY_INTERSECTION_ON #pragma shader_feature_local _ EMISSION_PROCEDURAL_MASK_ON #pragma shader_feature_local _ USE_WIND_ON #if defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(EMISSION_PROCEDURAL_MASK_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_0 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(EMISSION_PROCEDURAL_MASK_ON) #define KEYWORD_PERMUTATION_1 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_2 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) #define KEYWORD_PERMUTATION_3 #elif defined(EMISSION_PROCEDURAL_MASK_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_4 #elif defined(EMISSION_PROCEDURAL_MASK_ON) #define KEYWORD_PERMUTATION_5 #elif defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_6 #else #define KEYWORD_PERMUTATION_7 #endif // Defines #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_NORMAL #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TANGENT #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TEXCOORD0 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TEXCOORD1 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_COLOR #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_POSITION_WS #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_TEXCOORD0 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_COLOR #endif #define FEATURES_GRAPH_VERTEX /* WARNING: $splice Could not find named fragment 'PassInstancing' */ #define SHADERPASS SHADERPASS_DEPTHONLY #define SCENESELECTIONPASS 1 #define ALPHA_CLIP_THRESHOLD 1 #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define REQUIRE_DEPTH_TEXTURE #endif /* WARNING: $splice Could not find named fragment 'DotsInstancingVars' */ // custom interpolator pre-include /* WARNING: $splice Could not find named fragment 'sgci_CustomInterpolatorPreInclude' */ // Includes #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Color.hlsl" #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Texture.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Lighting.hlsl" #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/TextureStack.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/ShaderGraphFunctions.hlsl" #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/ShaderPass.hlsl" // -------------------------------------------------- // Structs and Packing // custom interpolators pre packing /* WARNING: $splice Could not find named fragment 'CustomInterpolatorPrePacking' */ struct Attributes { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 positionOS : POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalOS : NORMAL; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 tangentOS : TANGENT; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0 : TEXCOORD0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv1 : TEXCOORD1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color : COLOR; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : INSTANCEID_SEMANTIC; #endif #endif }; struct Varyings { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 positionCS : SV_POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 positionWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 texCoord0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : CUSTOM_INSTANCE_ID; #endif #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsBlendIdx0 : BLENDINDICES0; #endif #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsRTArrayIdx : SV_RenderTargetArrayIndex; #endif #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) FRONT_FACE_TYPE cullFace : FRONT_FACE_SEMANTIC; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float Alpha_Dist; #endif }; struct SurfaceDescriptionInputs { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 WorldSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 ScreenPosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 VertexColor; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float Alpha_Dist; #endif }; struct VertexDescriptionInputs { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceNormal; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceBiTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 AbsoluteWorldSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 TimeParameters; #endif }; struct PackedVaryings { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 positionCS : SV_POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 texCoord0 : INTERP0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color : INTERP1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 packed_positionWS_Alpha_Dist : INTERP2; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : CUSTOM_INSTANCE_ID; #endif #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsBlendIdx0 : BLENDINDICES0; #endif #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsRTArrayIdx : SV_RenderTargetArrayIndex; #endif #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) FRONT_FACE_TYPE cullFace : FRONT_FACE_SEMANTIC; #endif #endif }; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) PackedVaryings PackVaryings (Varyings input) { PackedVaryings output; ZERO_INITIALIZE(PackedVaryings, output); output.positionCS = input.positionCS; output.texCoord0.xyzw = input.texCoord0; output.color.xyzw = input.color; output.packed_positionWS_Alpha_Dist.xyz = input.positionWS; output.packed_positionWS_Alpha_Dist.w = input.Alpha_Dist; #if UNITY_ANY_INSTANCING_ENABLED output.instanceID = input.instanceID; #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) output.stereoTargetEyeIndexAsBlendIdx0 = input.stereoTargetEyeIndexAsBlendIdx0; #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) output.stereoTargetEyeIndexAsRTArrayIdx = input.stereoTargetEyeIndexAsRTArrayIdx; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) output.cullFace = input.cullFace; #endif return output; } Varyings UnpackVaryings (PackedVaryings input) { Varyings output; output.positionCS = input.positionCS; output.texCoord0 = input.texCoord0.xyzw; output.color = input.color.xyzw; output.positionWS = input.packed_positionWS_Alpha_Dist.xyz; output.Alpha_Dist = input.packed_positionWS_Alpha_Dist.w; #if UNITY_ANY_INSTANCING_ENABLED output.instanceID = input.instanceID; #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) output.stereoTargetEyeIndexAsBlendIdx0 = input.stereoTargetEyeIndexAsBlendIdx0; #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) output.stereoTargetEyeIndexAsRTArrayIdx = input.stereoTargetEyeIndexAsRTArrayIdx; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) output.cullFace = input.cullFace; #endif return output; } #endif // -------------------------------------------------- // Graph // Graph Properties CBUFFER_START(UnityPerMaterial) float _Use_Scene_Light_s_Direction; float3 _Light_Direction; float _AlphaClipThreshold; float _Alpha_Multiplier; float4 _Normal_Map_TexelSize; float _Normal_Map_Light_Impact; float4 _Color_Mask_R_Emission_B_Transparency_A_TexelSize; float _Read_Color_Mask; float4 _Particle_Color_RGB_Alpha_A; float _Color_Blend; float _Light_Intensity; float _Light_Contrast; float _Light_Blend_Intensity; float4 _Light_Color; float4 _Shadow_Color; float4 _Emission_Gradient_TexelSize; float4 _Emission_Color; float _Emission_Over_Time; float _Emission_Gradient_Contrast; float _Emission_From_R_T_From_B_F; float _Intersection_Offset; float _CullingStart; float _CullingDistance; float _Wind_from_Center_T_Age_F; float _Gust_Strength; float _Shiver_Strength; float _Bend_Strength; CBUFFER_END // Object and Global properties SAMPLER(SamplerState_Linear_Repeat); TEXTURE2D(_Normal_Map); SAMPLER(sampler_Normal_Map); TEXTURE2D(_Color_Mask_R_Emission_B_Transparency_A); SAMPLER(sampler_Color_Mask_R_Emission_B_Transparency_A); TEXTURE2D(_Emission_Gradient); SAMPLER(sampler_Emission_Gradient); TEXTURE2D(WIND_SETTINGS_TexNoise); SAMPLER(samplerWIND_SETTINGS_TexNoise); float4 WIND_SETTINGS_TexNoise_TexelSize; TEXTURE2D(WIND_SETTINGS_TexGust); SAMPLER(samplerWIND_SETTINGS_TexGust); float4 WIND_SETTINGS_TexGust_TexelSize; float4 WIND_SETTINGS_WorldDirectionAndSpeed; float WIND_SETTINGS_ShiverNoiseScale; float WIND_SETTINGS_Turbulence; float WIND_SETTINGS_GustSpeed; float WIND_SETTINGS_GustScale; float WIND_SETTINGS_GustWorldScale; // Graph Includes // GraphIncludes: // -- Property used by ScenePickingPass #ifdef SCENEPICKINGPASS float4 _SelectionID; #endif // -- Properties used by SceneSelectionPass #ifdef SCENESELECTIONPASS int _ObjectId; int _PassValue; #endif // Graph Functions void Unity_Distance_float3(float3 A, float3 B, out float Out) { Out = distance(A, B); } void Unity_Subtract_float(float A, float B, out float Out) { Out = A - B; } void Unity_Divide_float(float A, float B, out float Out) { Out = A / B; } void Unity_Saturate_float(float In, out float Out) { Out = saturate(In); } void Unity_Multiply_float_float(float A, float B, out float Out) { Out = A * B; } void Unity_Comparison_Greater_float(float A, float B, out float Out) { Out = A > B ? 1 : 0; } void Unity_Branch_float(float Predicate, float True, float False, out float Out) { Out = Predicate ? True : False; } void Unity_Multiply_float3_float3(float3 A, float3 B, out float3 Out) { Out = A * B; } void Unity_Subtract_float3(float3 A, float3 B, out float3 Out) { Out = A - B; } void Unity_Combine_float(float R, float G, float B, float A, out float4 RGBA, out float3 RGB, out float2 RG) { RGBA = float4(R, G, B, A); RGB = float3(R, G, B); RG = float2(R, G); } void Unity_Absolute_float(float In, out float Out) { Out = abs(In); } void Unity_Power_float(float A, float B, out float Out) { Out = pow(A, B); } void Unity_Clamp_float(float In, float Min, float Max, out float Out) { Out = clamp(In, Min, Max); } void Unity_SquareRoot_float(float In, out float Out) { Out = sqrt(In); } void Unity_Multiply_float2_float2(float2 A, float2 B, out float2 Out) { Out = A * B; } void Unity_Add_float3(float3 A, float3 B, out float3 Out) { Out = A + B; } void Unity_Branch_float3(float Predicate, float3 True, float3 False, out float3 Out) { Out = Predicate ? True : False; } void Unity_SceneDepth_Linear01_float(float4 UV, out float Out) { Out = Linear01Depth(SHADERGRAPH_SAMPLE_SCENE_DEPTH(UV.xy), _ZBufferParams); } void Unity_Clamp_float4(float4 In, float4 Min, float4 Max, out float4 Out) { Out = clamp(In, Min, Max); } // Custom interpolators pre vertex /* WARNING: $splice Could not find named fragment 'CustomInterpolatorPreVertex' */ // Graph Vertex struct VertexDescription { float3 Position; float3 Normal; float3 Tangent; float Alpha_Dist; }; VertexDescription VertexDescriptionFunction(VertexDescriptionInputs IN) { VertexDescription description = (VertexDescription)0; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_4aaefb909df2fd80910a396d8c946d2a_Out_0 = _CullingDistance; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_6d5a545a1cef9b848c4a162895bc897a_Out_0 = _CullingStart; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2; Unity_Distance_float3(IN.AbsoluteWorldSpacePosition, _WorldSpaceCameraPos, _Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2; Unity_Subtract_float(_Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2, _Property_6d5a545a1cef9b848c4a162895bc897a_Out_0, _Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2; Unity_Divide_float(_Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2, _Property_4aaefb909df2fd80910a396d8c946d2a_Out_0, _Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1; Unity_Saturate_float(_Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2, _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_dc33bb4f88f642af9e0aa9ed9bd30981_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_46678044b69341a48cefb2cba33ed79a_R_1 = IN.AbsoluteWorldSpacePosition[0]; float _Split_46678044b69341a48cefb2cba33ed79a_G_2 = IN.AbsoluteWorldSpacePosition[1]; float _Split_46678044b69341a48cefb2cba33ed79a_B_3 = IN.AbsoluteWorldSpacePosition[2]; float _Split_46678044b69341a48cefb2cba33ed79a_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_2d492fc054304902b0151f7984595c42_Out_0 = IN.uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_9fde5fb7f6864cefa72dada578d17557_R_1 = _UV_2d492fc054304902b0151f7984595c42_Out_0[0]; float _Split_9fde5fb7f6864cefa72dada578d17557_G_2 = _UV_2d492fc054304902b0151f7984595c42_Out_0[1]; float _Split_9fde5fb7f6864cefa72dada578d17557_B_3 = _UV_2d492fc054304902b0151f7984595c42_Out_0[2]; float _Split_9fde5fb7f6864cefa72dada578d17557_A_4 = _UV_2d492fc054304902b0151f7984595c42_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2; Unity_Multiply_float_float(_Split_9fde5fb7f6864cefa72dada578d17557_A_4, 0.5, _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_78847c4d89294687ae6c680682470352_Out_2; Unity_Subtract_float(_Split_9fde5fb7f6864cefa72dada578d17557_R_1, _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2; Unity_Comparison_Greater_float(_Split_46678044b69341a48cefb2cba33ed79a_G_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_ff5f9e21fad34542be9f1b424842b5d5_Out_0 = WIND_SETTINGS_GustSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2; Unity_Comparison_Greater_float(_Property_ff5f9e21fad34542be9f1b424842b5d5_Out_0, 0, _Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_64ce982dd9ba445db803d190de84c8d6_Out_0 = UnityBuildTexture2DStructNoScale(WIND_SETTINGS_TexGust); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0 = IN.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_169ba66547c24fa7a9cef296b67139b3_R_1 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[0]; float _Split_169ba66547c24fa7a9cef296b67139b3_G_2 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[1]; float _Split_169ba66547c24fa7a9cef296b67139b3_B_3 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[2]; float _Split_169ba66547c24fa7a9cef296b67139b3_A_4 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_d13cb597291d4f2a96775483a905e1bc_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3; Unity_Branch_float(_Property_d13cb597291d4f2a96775483a905e1bc_Out_0, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Split_9fde5fb7f6864cefa72dada578d17557_R_1, _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_7b042258827846d08e5f3cf44763b183_Out_0 = float3(_Split_169ba66547c24fa7a9cef296b67139b3_A_4, _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3, _Split_9fde5fb7f6864cefa72dada578d17557_G_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Transform_fc1b57ebcbfc495c868a133d8c8cd769_Out_1 = TransformObjectToWorld(_Vector3_7b042258827846d08e5f3cf44763b183_Out_0.xyz); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_9c06780eae3f45a89550792b236e2910_Out_0 = float3(1, 0, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_02bf9d8b187f4750a645a31fd0274ce4_Out_0 = WIND_SETTINGS_GustSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_fe6171f686004685a995362ecdec980a_Out_2; Unity_Multiply_float3_float3(_Vector3_9c06780eae3f45a89550792b236e2910_Out_0, (_Property_02bf9d8b187f4750a645a31fd0274ce4_Out_0.xxx), _Multiply_fe6171f686004685a995362ecdec980a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2; Unity_Multiply_float3_float3(_Multiply_fe6171f686004685a995362ecdec980a_Out_2, (IN.TimeParameters.x.xxx), _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2; Unity_Subtract_float3(_Transform_fc1b57ebcbfc495c868a133d8c8cd769_Out_1, _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2, _Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_691e8ce713864fbb94a8b323f8fb183a_Out_0 = WIND_SETTINGS_GustWorldScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2; Unity_Multiply_float3_float3(_Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2, (_Property_691e8ce713864fbb94a8b323f8fb183a_Out_0.xxx), _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_2c42efceaee6419fa47ba9af29b833f5_R_1 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[0]; float _Split_2c42efceaee6419fa47ba9af29b833f5_G_2 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[1]; float _Split_2c42efceaee6419fa47ba9af29b833f5_B_3 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[2]; float _Split_2c42efceaee6419fa47ba9af29b833f5_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_1b3bce32ac0d41719a13050c50108c03_RGBA_4; float3 _Combine_1b3bce32ac0d41719a13050c50108c03_RGB_5; float2 _Combine_1b3bce32ac0d41719a13050c50108c03_RG_6; Unity_Combine_float(_Split_2c42efceaee6419fa47ba9af29b833f5_R_1, _Split_2c42efceaee6419fa47ba9af29b833f5_B_3, 0, 0, _Combine_1b3bce32ac0d41719a13050c50108c03_RGBA_4, _Combine_1b3bce32ac0d41719a13050c50108c03_RGB_5, _Combine_1b3bce32ac0d41719a13050c50108c03_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(SHADER_API_GLES) && (SHADER_TARGET < 30) float4 _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0 = float4(0.0f, 0.0f, 0.0f, 1.0f); #else float4 _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0 = SAMPLE_TEXTURE2D_LOD(_Property_64ce982dd9ba445db803d190de84c8d6_Out_0.tex, _Property_64ce982dd9ba445db803d190de84c8d6_Out_0.samplerstate, _Property_64ce982dd9ba445db803d190de84c8d6_Out_0.GetTransformedUV(_Combine_1b3bce32ac0d41719a13050c50108c03_RG_6), 3); #endif float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_R_5 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.r; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_G_6 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.g; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_B_7 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.b; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_A_8 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3; Unity_Branch_float(_Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2, _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_R_5, 0, _Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1; Unity_Absolute_float(_Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3, _Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_5590fac6870f4a418050425dc7ed91c1_Out_2; Unity_Power_float(_Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1, 2, _Power_5590fac6870f4a418050425dc7ed91c1_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_f14b1d29b26f41c296ed14cc4451462d_Out_0 = WIND_SETTINGS_GustScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2; Unity_Multiply_float_float(_Power_5590fac6870f4a418050425dc7ed91c1_Out_2, _Property_f14b1d29b26f41c296ed14cc4451462d_Out_0, _Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_5f939790876c4391a5e6741ce49c14da_Out_0 = WIND_SETTINGS_WorldDirectionAndSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_ee9e31594b8f4517a17dfbbc48a64e32_R_1 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[0]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_G_2 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[1]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_B_3 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[2]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_A_4 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Vector2_451793a5e94f4b218ef6520e26d7867c_Out_0 = float2(_Split_ee9e31594b8f4517a17dfbbc48a64e32_R_1, _Split_ee9e31594b8f4517a17dfbbc48a64e32_B_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_7215796a7b8d4fa8b266a2e0be08c36f_Out_0 = _Gust_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_3a3872bc9d9e40d6b74bc603a4a8a4c1_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_3fc88fa712b44aeaab8f41107199bc74_R_1 = IN.AbsoluteWorldSpacePosition[0]; float _Split_3fc88fa712b44aeaab8f41107199bc74_G_2 = IN.AbsoluteWorldSpacePosition[1]; float _Split_3fc88fa712b44aeaab8f41107199bc74_B_3 = IN.AbsoluteWorldSpacePosition[2]; float _Split_3fc88fa712b44aeaab8f41107199bc74_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2; Unity_Subtract_float(_Split_3fc88fa712b44aeaab8f41107199bc74_G_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3; Unity_Clamp_float(_Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2, 0.0001, 1000, _Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2; Unity_Divide_float(_Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3, _Split_9fde5fb7f6864cefa72dada578d17557_A_4, _Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_3f4d8cab96d545468d52fce113f76434_Out_1; Unity_Absolute_float(_Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2, _Absolute_3f4d8cab96d545468d52fce113f76434_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_6e6db1c06c6c4a289c25a90afb702cd1_Out_0 = _Bend_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_ad608225df654ce094ffb8b933e16525_Out_2; Unity_Power_float(_Absolute_3f4d8cab96d545468d52fce113f76434_Out_1, _Property_6e6db1c06c6c4a289c25a90afb702cd1_Out_0, _Power_ad608225df654ce094ffb8b933e16525_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2; Unity_Multiply_float_float(_Power_ad608225df654ce094ffb8b933e16525_Out_2, _Split_9fde5fb7f6864cefa72dada578d17557_A_4, _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1; Unity_Absolute_float(_Split_169ba66547c24fa7a9cef296b67139b3_B_3, _Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_14ce10c8d74142fda9edaa63c78a1389_Out_0 = _Bend_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_548cb6e3ae7445c582c39188c47c5226_Out_2; Unity_Power_float(_Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1, _Property_14ce10c8d74142fda9edaa63c78a1389_Out_0, _Power_548cb6e3ae7445c582c39188c47c5226_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _SquareRoot_70a17436440d482687ba4143db66c309_Out_1; Unity_SquareRoot_float(_Split_9fde5fb7f6864cefa72dada578d17557_A_4, _SquareRoot_70a17436440d482687ba4143db66c309_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2; Unity_Multiply_float_float(_Power_548cb6e3ae7445c582c39188c47c5226_Out_2, _SquareRoot_70a17436440d482687ba4143db66c309_Out_1, _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3; Unity_Branch_float(_Property_3a3872bc9d9e40d6b74bc603a4a8a4c1_Out_0, _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2, _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2; Unity_Multiply_float_float(_Property_7215796a7b8d4fa8b266a2e0be08c36f_Out_0, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3, _Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2; Unity_Multiply_float2_float2(_Vector2_451793a5e94f4b218ef6520e26d7867c_Out_0, (_Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2.xx), _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_5093515884134bcb9155fab829022fce_R_1 = _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2[0]; float _Split_5093515884134bcb9155fab829022fce_G_2 = _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2[1]; float _Split_5093515884134bcb9155fab829022fce_B_3 = 0; float _Split_5093515884134bcb9155fab829022fce_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_f29334ed9daa46d486b2377b0162c627_Out_0 = float3(_Split_5093515884134bcb9155fab829022fce_R_1, 0, _Split_5093515884134bcb9155fab829022fce_G_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2; Unity_Multiply_float3_float3((_Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2.xxx), _Vector3_f29334ed9daa46d486b2377b0162c627_Out_0, _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_3867aafb9ad34746bce1244aafb6f01f_Out_2; Unity_Add_float3(_Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2, IN.AbsoluteWorldSpacePosition, _Add_3867aafb9ad34746bce1244aafb6f01f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0 = UnityBuildTexture2DStructNoScale(WIND_SETTINGS_TexNoise); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_985be46ae02c42c0995d1366bdbfb682_Out_0 = float3(1, 0, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0 = WIND_SETTINGS_WorldDirectionAndSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_c9aaa3880e954454a02d36009c8e9e68_R_1 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[0]; float _Split_c9aaa3880e954454a02d36009c8e9e68_G_2 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[1]; float _Split_c9aaa3880e954454a02d36009c8e9e68_B_3 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[2]; float _Split_c9aaa3880e954454a02d36009c8e9e68_A_4 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2; Unity_Multiply_float3_float3(_Vector3_985be46ae02c42c0995d1366bdbfb682_Out_0, (_Split_c9aaa3880e954454a02d36009c8e9e68_A_4.xxx), _Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2; Unity_Multiply_float3_float3(_Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2, (IN.TimeParameters.x.xxx), _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2; Unity_Subtract_float3(IN.AbsoluteWorldSpacePosition, _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2, _Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_d4e06cbed31a4a3f9b43d0ecf16fcb73_Out_0 = WIND_SETTINGS_ShiverNoiseScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2; Unity_Multiply_float3_float3(_Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2, (_Property_d4e06cbed31a4a3f9b43d0ecf16fcb73_Out_0.xxx), _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_R_1 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[0]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_G_2 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[1]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_B_3 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[2]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_fca4aa581e8a422dadf8e319f06750f7_RGBA_4; float3 _Combine_fca4aa581e8a422dadf8e319f06750f7_RGB_5; float2 _Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6; Unity_Combine_float(_Split_03b56eed62bc4b0e8cd4670fc93a9da4_R_1, _Split_03b56eed62bc4b0e8cd4670fc93a9da4_B_3, 0, 0, _Combine_fca4aa581e8a422dadf8e319f06750f7_RGBA_4, _Combine_fca4aa581e8a422dadf8e319f06750f7_RGB_5, _Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(SHADER_API_GLES) && (SHADER_TARGET < 30) float4 _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0 = float4(0.0f, 0.0f, 0.0f, 1.0f); #else float4 _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0 = SAMPLE_TEXTURE2D_LOD(_Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.tex, _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.samplerstate, _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.GetTransformedUV(_Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6), 3); #endif float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_R_5 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.r; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_G_6 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.g; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_B_7 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.b; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_A_8 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_fa07fd2270a34c469cf64b3454d120aa_RGBA_4; float3 _Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5; float2 _Combine_fa07fd2270a34c469cf64b3454d120aa_RG_6; Unity_Combine_float(_SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_R_5, _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_G_6, _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_B_7, 0, _Combine_fa07fd2270a34c469cf64b3454d120aa_RGBA_4, _Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5, _Combine_fa07fd2270a34c469cf64b3454d120aa_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2; Unity_Add_float3(_Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5, float3(-0.5, -0.5, -0.5), _Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_aa970d7a10da4334a2114ceba6cb2ad7_Out_0 = WIND_SETTINGS_Turbulence; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_5dd52750c8794f1590124b29e1a62761_Out_2; Unity_Multiply_float3_float3(_Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2, (_Property_aa970d7a10da4334a2114ceba6cb2ad7_Out_0.xxx), _Multiply_5dd52750c8794f1590124b29e1a62761_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_b8009b443755414084f8b9a8c5df13f8_Out_0 = _Shiver_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_80f6cf8730524551ba9e500666d243db_Out_2; Unity_Multiply_float_float(_Property_b8009b443755414084f8b9a8c5df13f8_Out_0, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3, _Multiply_80f6cf8730524551ba9e500666d243db_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2; Unity_Multiply_float3_float3(_Multiply_5dd52750c8794f1590124b29e1a62761_Out_2, (_Multiply_80f6cf8730524551ba9e500666d243db_Out_2.xxx), _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_b0b77f3ff3554aaa991ca36800c29365_R_1 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[0]; float _Split_b0b77f3ff3554aaa991ca36800c29365_G_2 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[1]; float _Split_b0b77f3ff3554aaa991ca36800c29365_B_3 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[2]; float _Split_b0b77f3ff3554aaa991ca36800c29365_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_390c742d4a2a46e288eef208355b690b_Out_2; Unity_Add_float3(_Add_3867aafb9ad34746bce1244aafb6f01f_Out_2, (_Split_b0b77f3ff3554aaa991ca36800c29365_G_2.xxx), _Add_390c742d4a2a46e288eef208355b690b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3; Unity_Branch_float3(_Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2, _Add_390c742d4a2a46e288eef208355b690b_Out_2, IN.AbsoluteWorldSpacePosition, _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_4a6e9e743bca419f8339e6bf6909217a_Out_2; Unity_Add_float3(IN.AbsoluteWorldSpacePosition, _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2, _Add_4a6e9e743bca419f8339e6bf6909217a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2; Unity_Add_float3(_Add_4a6e9e743bca419f8339e6bf6909217a_Out_2, (_Split_b0b77f3ff3554aaa991ca36800c29365_G_2.xxx), _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3; Unity_Branch_float3(_Property_dc33bb4f88f642af9e0aa9ed9bd30981_Out_0, _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3, _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2, _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(USE_WIND_ON) float3 _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0 = _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3; #else float3 _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0 = IN.AbsoluteWorldSpacePosition; #endif #endif description.Position = _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0; description.Normal = IN.ObjectSpaceNormal; description.Tangent = IN.ObjectSpaceTangent; description.Alpha_Dist = _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1; return description; } // Custom interpolators, pre surface #ifdef FEATURES_GRAPH_VERTEX Varyings CustomInterpolatorPassThroughFunc(inout Varyings output, VertexDescription input) { output.Alpha_Dist = input.Alpha_Dist; return output; } #define CUSTOMINTERPOLATOR_VARYPASSTHROUGH_FUNC #endif // Graph Pixel struct SurfaceDescription { float Alpha; float AlphaClipThreshold; }; SurfaceDescription SurfaceDescriptionFunction(SurfaceDescriptionInputs IN) { SurfaceDescription surface = (SurfaceDescription)0; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_63e5c53a54c9425ca5dd41d50122c66e_Out_0 = _Intersection_Offset; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1; Unity_SceneDepth_Linear01_float(float4(IN.ScreenPosition.xy / IN.ScreenPosition.w, 0, 0), _SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2; Unity_Multiply_float_float(_SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1, _ProjectionParams.z, _Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0 = IN.ScreenPosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_093b6b23238f44ad838c7c5a31908591_R_1 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[0]; float _Split_093b6b23238f44ad838c7c5a31908591_G_2 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[1]; float _Split_093b6b23238f44ad838c7c5a31908591_B_3 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[2]; float _Split_093b6b23238f44ad838c7c5a31908591_A_4 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2; Unity_Subtract_float(_Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2, _Split_093b6b23238f44ad838c7c5a31908591_A_4, _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2; Unity_Multiply_float_float(_Property_63e5c53a54c9425ca5dd41d50122c66e_Out_0, _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2, _Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Clamp_df9545ba876e40b9ba359293af80b24f_Out_3; Unity_Clamp_float(_Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2, 0, 1, _Clamp_df9545ba876e40b9ba359293af80b24f_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0 = _Particle_Color_RGB_Alpha_A; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_4d25adc154b2cd889bea31041dc0b8bd_R_1 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[0]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_G_2 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[1]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_B_3 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[2]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_A_4 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_b09a268918324309a33891087641d2aa_Out_0 = UnityBuildTexture2DStructNoScale(_Color_Mask_R_Emission_B_Transparency_A); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_d44465d44af04fd8b715e551588121fe_Out_0 = IN.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0 = SAMPLE_TEXTURE2D(_Property_b09a268918324309a33891087641d2aa_Out_0.tex, _Property_b09a268918324309a33891087641d2aa_Out_0.samplerstate, _Property_b09a268918324309a33891087641d2aa_Out_0.GetTransformedUV((_UV_d44465d44af04fd8b715e551588121fe_Out_0.xy))); float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_R_4 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.r; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_G_5 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.g; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_B_6 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.b; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_A_7 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_adbe396b9120628ea1a79eee1222a007_Out_2; Unity_Multiply_float_float(_Split_4d25adc154b2cd889bea31041dc0b8bd_A_4, _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_A_7, _Multiply_adbe396b9120628ea1a79eee1222a007_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Clamp_8924d386398049b1b9840fa123d39092_Out_3; Unity_Clamp_float4(IN.VertexColor, float4(0, 0, 0, 0), float4(1, 1, 1, 1), _Clamp_8924d386398049b1b9840fa123d39092_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_12920bdaccef158ab9bd191cc9e45c04_R_1 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[0]; float _Split_12920bdaccef158ab9bd191cc9e45c04_G_2 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[1]; float _Split_12920bdaccef158ab9bd191cc9e45c04_B_3 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[2]; float _Split_12920bdaccef158ab9bd191cc9e45c04_A_4 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2; Unity_Multiply_float_float(_Multiply_adbe396b9120628ea1a79eee1222a007_Out_2, _Split_12920bdaccef158ab9bd191cc9e45c04_A_4, _Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_fce3e00b583f4272a2ffa6b9e2fe3340_Out_0 = _Alpha_Multiplier; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2; Unity_Multiply_float_float(_Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2, _Property_fce3e00b583f4272a2ffa6b9e2fe3340_Out_0, _Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2; Unity_Multiply_float_float(_Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2, IN.Alpha_Dist, _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2; Unity_Multiply_float_float(_Clamp_df9545ba876e40b9ba359293af80b24f_Out_3, _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2, _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(USE_TRANSPARENCY_INTERSECTION_ON) float _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0 = _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2; #else float _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0 = _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_e23b1daac78b0a87a81cf357c01bb1c6_Out_0 = _AlphaClipThreshold; #endif surface.Alpha = _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0; surface.AlphaClipThreshold = _Property_e23b1daac78b0a87a81cf357c01bb1c6_Out_0; return surface; } // -------------------------------------------------- // Build Graph Inputs #ifdef HAVE_VFX_MODIFICATION #define VFX_SRP_ATTRIBUTES Attributes #define VFX_SRP_VARYINGS Varyings #define VFX_SRP_SURFACE_INPUTS SurfaceDescriptionInputs #endif VertexDescriptionInputs BuildVertexDescriptionInputs(Attributes input) { VertexDescriptionInputs output; ZERO_INITIALIZE(VertexDescriptionInputs, output); #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceNormal = input.normalOS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceTangent = input.tangentOS.xyz; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceBiTangent = normalize(cross(input.normalOS, input.tangentOS.xyz) * (input.tangentOS.w > 0.0f ? 1.0f : -1.0f) * GetOddNegativeScale()); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpacePosition = input.positionOS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.AbsoluteWorldSpacePosition = GetAbsolutePositionWS(TransformObjectToWorld(input.positionOS)); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv0 = input.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv1 = input.uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.TimeParameters = _TimeParameters.xyz; #endif return output; } SurfaceDescriptionInputs BuildSurfaceDescriptionInputs(Varyings input) { SurfaceDescriptionInputs output; ZERO_INITIALIZE(SurfaceDescriptionInputs, output); #ifdef HAVE_VFX_MODIFICATION // FragInputs from VFX come from two places: Interpolator or CBuffer. /* WARNING: $splice Could not find named fragment 'VFXSetFragInputs' */ #endif output.Alpha_Dist = input.Alpha_Dist; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.WorldSpacePosition = input.positionWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ScreenPosition = ComputeScreenPos(TransformWorldToHClip(input.positionWS), _ProjectionParams.x); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv0 = input.texCoord0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.VertexColor = input.color; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #define BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN output.FaceSign = IS_FRONT_VFACE(input.cullFace, true, false); #else #define BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN #endif #undef BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN return output; } // -------------------------------------------------- // Main #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/Varyings.hlsl" #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/SelectionPickingPass.hlsl" // -------------------------------------------------- // Visual Effect Vertex Invocations #ifdef HAVE_VFX_MODIFICATION #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/VisualEffectVertex.hlsl" #endif ENDHLSL } Pass { Name "ScenePickingPass" Tags { "LightMode" = "Picking" } // Render State Cull [_Cull] // Debug // // -------------------------------------------------- // Pass HLSLPROGRAM // Pragmas #pragma target 2.0 #pragma only_renderers gles gles3 glcore d3d11 #pragma multi_compile_instancing #pragma vertex vert #pragma fragment frag // DotsInstancingOptions: // HybridV1InjectedBuiltinProperties: // Keywords #pragma shader_feature_local_fragment _ _ALPHATEST_ON #pragma shader_feature_local _ USE_TRANSPARENCY_INTERSECTION_ON #pragma shader_feature_local _ EMISSION_PROCEDURAL_MASK_ON #pragma shader_feature_local _ USE_WIND_ON #if defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(EMISSION_PROCEDURAL_MASK_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_0 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(EMISSION_PROCEDURAL_MASK_ON) #define KEYWORD_PERMUTATION_1 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_2 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) #define KEYWORD_PERMUTATION_3 #elif defined(EMISSION_PROCEDURAL_MASK_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_4 #elif defined(EMISSION_PROCEDURAL_MASK_ON) #define KEYWORD_PERMUTATION_5 #elif defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_6 #else #define KEYWORD_PERMUTATION_7 #endif // Defines #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_NORMAL #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TANGENT #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TEXCOORD0 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TEXCOORD1 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_COLOR #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_POSITION_WS #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_TEXCOORD0 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_COLOR #endif #define FEATURES_GRAPH_VERTEX /* WARNING: $splice Could not find named fragment 'PassInstancing' */ #define SHADERPASS SHADERPASS_DEPTHONLY #define SCENEPICKINGPASS 1 #define ALPHA_CLIP_THRESHOLD 1 #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define REQUIRE_DEPTH_TEXTURE #endif /* WARNING: $splice Could not find named fragment 'DotsInstancingVars' */ // custom interpolator pre-include /* WARNING: $splice Could not find named fragment 'sgci_CustomInterpolatorPreInclude' */ // Includes #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Color.hlsl" #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Texture.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Lighting.hlsl" #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/TextureStack.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/ShaderGraphFunctions.hlsl" #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/ShaderPass.hlsl" // -------------------------------------------------- // Structs and Packing // custom interpolators pre packing /* WARNING: $splice Could not find named fragment 'CustomInterpolatorPrePacking' */ struct Attributes { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 positionOS : POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalOS : NORMAL; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 tangentOS : TANGENT; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0 : TEXCOORD0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv1 : TEXCOORD1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color : COLOR; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : INSTANCEID_SEMANTIC; #endif #endif }; struct Varyings { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 positionCS : SV_POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 positionWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 texCoord0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : CUSTOM_INSTANCE_ID; #endif #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsBlendIdx0 : BLENDINDICES0; #endif #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsRTArrayIdx : SV_RenderTargetArrayIndex; #endif #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) FRONT_FACE_TYPE cullFace : FRONT_FACE_SEMANTIC; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float Alpha_Dist; #endif }; struct SurfaceDescriptionInputs { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 WorldSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 ScreenPosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 VertexColor; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float Alpha_Dist; #endif }; struct VertexDescriptionInputs { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceNormal; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceBiTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 AbsoluteWorldSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 TimeParameters; #endif }; struct PackedVaryings { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 positionCS : SV_POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 texCoord0 : INTERP0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color : INTERP1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 packed_positionWS_Alpha_Dist : INTERP2; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : CUSTOM_INSTANCE_ID; #endif #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsBlendIdx0 : BLENDINDICES0; #endif #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsRTArrayIdx : SV_RenderTargetArrayIndex; #endif #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) FRONT_FACE_TYPE cullFace : FRONT_FACE_SEMANTIC; #endif #endif }; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) PackedVaryings PackVaryings (Varyings input) { PackedVaryings output; ZERO_INITIALIZE(PackedVaryings, output); output.positionCS = input.positionCS; output.texCoord0.xyzw = input.texCoord0; output.color.xyzw = input.color; output.packed_positionWS_Alpha_Dist.xyz = input.positionWS; output.packed_positionWS_Alpha_Dist.w = input.Alpha_Dist; #if UNITY_ANY_INSTANCING_ENABLED output.instanceID = input.instanceID; #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) output.stereoTargetEyeIndexAsBlendIdx0 = input.stereoTargetEyeIndexAsBlendIdx0; #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) output.stereoTargetEyeIndexAsRTArrayIdx = input.stereoTargetEyeIndexAsRTArrayIdx; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) output.cullFace = input.cullFace; #endif return output; } Varyings UnpackVaryings (PackedVaryings input) { Varyings output; output.positionCS = input.positionCS; output.texCoord0 = input.texCoord0.xyzw; output.color = input.color.xyzw; output.positionWS = input.packed_positionWS_Alpha_Dist.xyz; output.Alpha_Dist = input.packed_positionWS_Alpha_Dist.w; #if UNITY_ANY_INSTANCING_ENABLED output.instanceID = input.instanceID; #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) output.stereoTargetEyeIndexAsBlendIdx0 = input.stereoTargetEyeIndexAsBlendIdx0; #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) output.stereoTargetEyeIndexAsRTArrayIdx = input.stereoTargetEyeIndexAsRTArrayIdx; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) output.cullFace = input.cullFace; #endif return output; } #endif // -------------------------------------------------- // Graph // Graph Properties CBUFFER_START(UnityPerMaterial) float _Use_Scene_Light_s_Direction; float3 _Light_Direction; float _AlphaClipThreshold; float _Alpha_Multiplier; float4 _Normal_Map_TexelSize; float _Normal_Map_Light_Impact; float4 _Color_Mask_R_Emission_B_Transparency_A_TexelSize; float _Read_Color_Mask; float4 _Particle_Color_RGB_Alpha_A; float _Color_Blend; float _Light_Intensity; float _Light_Contrast; float _Light_Blend_Intensity; float4 _Light_Color; float4 _Shadow_Color; float4 _Emission_Gradient_TexelSize; float4 _Emission_Color; float _Emission_Over_Time; float _Emission_Gradient_Contrast; float _Emission_From_R_T_From_B_F; float _Intersection_Offset; float _CullingStart; float _CullingDistance; float _Wind_from_Center_T_Age_F; float _Gust_Strength; float _Shiver_Strength; float _Bend_Strength; CBUFFER_END // Object and Global properties SAMPLER(SamplerState_Linear_Repeat); TEXTURE2D(_Normal_Map); SAMPLER(sampler_Normal_Map); TEXTURE2D(_Color_Mask_R_Emission_B_Transparency_A); SAMPLER(sampler_Color_Mask_R_Emission_B_Transparency_A); TEXTURE2D(_Emission_Gradient); SAMPLER(sampler_Emission_Gradient); TEXTURE2D(WIND_SETTINGS_TexNoise); SAMPLER(samplerWIND_SETTINGS_TexNoise); float4 WIND_SETTINGS_TexNoise_TexelSize; TEXTURE2D(WIND_SETTINGS_TexGust); SAMPLER(samplerWIND_SETTINGS_TexGust); float4 WIND_SETTINGS_TexGust_TexelSize; float4 WIND_SETTINGS_WorldDirectionAndSpeed; float WIND_SETTINGS_ShiverNoiseScale; float WIND_SETTINGS_Turbulence; float WIND_SETTINGS_GustSpeed; float WIND_SETTINGS_GustScale; float WIND_SETTINGS_GustWorldScale; // Graph Includes // GraphIncludes: // -- Property used by ScenePickingPass #ifdef SCENEPICKINGPASS float4 _SelectionID; #endif // -- Properties used by SceneSelectionPass #ifdef SCENESELECTIONPASS int _ObjectId; int _PassValue; #endif // Graph Functions void Unity_Distance_float3(float3 A, float3 B, out float Out) { Out = distance(A, B); } void Unity_Subtract_float(float A, float B, out float Out) { Out = A - B; } void Unity_Divide_float(float A, float B, out float Out) { Out = A / B; } void Unity_Saturate_float(float In, out float Out) { Out = saturate(In); } void Unity_Multiply_float_float(float A, float B, out float Out) { Out = A * B; } void Unity_Comparison_Greater_float(float A, float B, out float Out) { Out = A > B ? 1 : 0; } void Unity_Branch_float(float Predicate, float True, float False, out float Out) { Out = Predicate ? True : False; } void Unity_Multiply_float3_float3(float3 A, float3 B, out float3 Out) { Out = A * B; } void Unity_Subtract_float3(float3 A, float3 B, out float3 Out) { Out = A - B; } void Unity_Combine_float(float R, float G, float B, float A, out float4 RGBA, out float3 RGB, out float2 RG) { RGBA = float4(R, G, B, A); RGB = float3(R, G, B); RG = float2(R, G); } void Unity_Absolute_float(float In, out float Out) { Out = abs(In); } void Unity_Power_float(float A, float B, out float Out) { Out = pow(A, B); } void Unity_Clamp_float(float In, float Min, float Max, out float Out) { Out = clamp(In, Min, Max); } void Unity_SquareRoot_float(float In, out float Out) { Out = sqrt(In); } void Unity_Multiply_float2_float2(float2 A, float2 B, out float2 Out) { Out = A * B; } void Unity_Add_float3(float3 A, float3 B, out float3 Out) { Out = A + B; } void Unity_Branch_float3(float Predicate, float3 True, float3 False, out float3 Out) { Out = Predicate ? True : False; } void Unity_SceneDepth_Linear01_float(float4 UV, out float Out) { Out = Linear01Depth(SHADERGRAPH_SAMPLE_SCENE_DEPTH(UV.xy), _ZBufferParams); } void Unity_Clamp_float4(float4 In, float4 Min, float4 Max, out float4 Out) { Out = clamp(In, Min, Max); } // Custom interpolators pre vertex /* WARNING: $splice Could not find named fragment 'CustomInterpolatorPreVertex' */ // Graph Vertex struct VertexDescription { float3 Position; float3 Normal; float3 Tangent; float Alpha_Dist; }; VertexDescription VertexDescriptionFunction(VertexDescriptionInputs IN) { VertexDescription description = (VertexDescription)0; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_4aaefb909df2fd80910a396d8c946d2a_Out_0 = _CullingDistance; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_6d5a545a1cef9b848c4a162895bc897a_Out_0 = _CullingStart; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2; Unity_Distance_float3(IN.AbsoluteWorldSpacePosition, _WorldSpaceCameraPos, _Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2; Unity_Subtract_float(_Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2, _Property_6d5a545a1cef9b848c4a162895bc897a_Out_0, _Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2; Unity_Divide_float(_Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2, _Property_4aaefb909df2fd80910a396d8c946d2a_Out_0, _Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1; Unity_Saturate_float(_Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2, _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_dc33bb4f88f642af9e0aa9ed9bd30981_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_46678044b69341a48cefb2cba33ed79a_R_1 = IN.AbsoluteWorldSpacePosition[0]; float _Split_46678044b69341a48cefb2cba33ed79a_G_2 = IN.AbsoluteWorldSpacePosition[1]; float _Split_46678044b69341a48cefb2cba33ed79a_B_3 = IN.AbsoluteWorldSpacePosition[2]; float _Split_46678044b69341a48cefb2cba33ed79a_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_2d492fc054304902b0151f7984595c42_Out_0 = IN.uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_9fde5fb7f6864cefa72dada578d17557_R_1 = _UV_2d492fc054304902b0151f7984595c42_Out_0[0]; float _Split_9fde5fb7f6864cefa72dada578d17557_G_2 = _UV_2d492fc054304902b0151f7984595c42_Out_0[1]; float _Split_9fde5fb7f6864cefa72dada578d17557_B_3 = _UV_2d492fc054304902b0151f7984595c42_Out_0[2]; float _Split_9fde5fb7f6864cefa72dada578d17557_A_4 = _UV_2d492fc054304902b0151f7984595c42_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2; Unity_Multiply_float_float(_Split_9fde5fb7f6864cefa72dada578d17557_A_4, 0.5, _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_78847c4d89294687ae6c680682470352_Out_2; Unity_Subtract_float(_Split_9fde5fb7f6864cefa72dada578d17557_R_1, _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2; Unity_Comparison_Greater_float(_Split_46678044b69341a48cefb2cba33ed79a_G_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_ff5f9e21fad34542be9f1b424842b5d5_Out_0 = WIND_SETTINGS_GustSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2; Unity_Comparison_Greater_float(_Property_ff5f9e21fad34542be9f1b424842b5d5_Out_0, 0, _Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_64ce982dd9ba445db803d190de84c8d6_Out_0 = UnityBuildTexture2DStructNoScale(WIND_SETTINGS_TexGust); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0 = IN.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_169ba66547c24fa7a9cef296b67139b3_R_1 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[0]; float _Split_169ba66547c24fa7a9cef296b67139b3_G_2 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[1]; float _Split_169ba66547c24fa7a9cef296b67139b3_B_3 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[2]; float _Split_169ba66547c24fa7a9cef296b67139b3_A_4 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_d13cb597291d4f2a96775483a905e1bc_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3; Unity_Branch_float(_Property_d13cb597291d4f2a96775483a905e1bc_Out_0, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Split_9fde5fb7f6864cefa72dada578d17557_R_1, _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_7b042258827846d08e5f3cf44763b183_Out_0 = float3(_Split_169ba66547c24fa7a9cef296b67139b3_A_4, _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3, _Split_9fde5fb7f6864cefa72dada578d17557_G_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Transform_fc1b57ebcbfc495c868a133d8c8cd769_Out_1 = TransformObjectToWorld(_Vector3_7b042258827846d08e5f3cf44763b183_Out_0.xyz); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_9c06780eae3f45a89550792b236e2910_Out_0 = float3(1, 0, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_02bf9d8b187f4750a645a31fd0274ce4_Out_0 = WIND_SETTINGS_GustSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_fe6171f686004685a995362ecdec980a_Out_2; Unity_Multiply_float3_float3(_Vector3_9c06780eae3f45a89550792b236e2910_Out_0, (_Property_02bf9d8b187f4750a645a31fd0274ce4_Out_0.xxx), _Multiply_fe6171f686004685a995362ecdec980a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2; Unity_Multiply_float3_float3(_Multiply_fe6171f686004685a995362ecdec980a_Out_2, (IN.TimeParameters.x.xxx), _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2; Unity_Subtract_float3(_Transform_fc1b57ebcbfc495c868a133d8c8cd769_Out_1, _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2, _Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_691e8ce713864fbb94a8b323f8fb183a_Out_0 = WIND_SETTINGS_GustWorldScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2; Unity_Multiply_float3_float3(_Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2, (_Property_691e8ce713864fbb94a8b323f8fb183a_Out_0.xxx), _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_2c42efceaee6419fa47ba9af29b833f5_R_1 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[0]; float _Split_2c42efceaee6419fa47ba9af29b833f5_G_2 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[1]; float _Split_2c42efceaee6419fa47ba9af29b833f5_B_3 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[2]; float _Split_2c42efceaee6419fa47ba9af29b833f5_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_1b3bce32ac0d41719a13050c50108c03_RGBA_4; float3 _Combine_1b3bce32ac0d41719a13050c50108c03_RGB_5; float2 _Combine_1b3bce32ac0d41719a13050c50108c03_RG_6; Unity_Combine_float(_Split_2c42efceaee6419fa47ba9af29b833f5_R_1, _Split_2c42efceaee6419fa47ba9af29b833f5_B_3, 0, 0, _Combine_1b3bce32ac0d41719a13050c50108c03_RGBA_4, _Combine_1b3bce32ac0d41719a13050c50108c03_RGB_5, _Combine_1b3bce32ac0d41719a13050c50108c03_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(SHADER_API_GLES) && (SHADER_TARGET < 30) float4 _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0 = float4(0.0f, 0.0f, 0.0f, 1.0f); #else float4 _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0 = SAMPLE_TEXTURE2D_LOD(_Property_64ce982dd9ba445db803d190de84c8d6_Out_0.tex, _Property_64ce982dd9ba445db803d190de84c8d6_Out_0.samplerstate, _Property_64ce982dd9ba445db803d190de84c8d6_Out_0.GetTransformedUV(_Combine_1b3bce32ac0d41719a13050c50108c03_RG_6), 3); #endif float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_R_5 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.r; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_G_6 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.g; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_B_7 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.b; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_A_8 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3; Unity_Branch_float(_Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2, _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_R_5, 0, _Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1; Unity_Absolute_float(_Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3, _Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_5590fac6870f4a418050425dc7ed91c1_Out_2; Unity_Power_float(_Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1, 2, _Power_5590fac6870f4a418050425dc7ed91c1_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_f14b1d29b26f41c296ed14cc4451462d_Out_0 = WIND_SETTINGS_GustScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2; Unity_Multiply_float_float(_Power_5590fac6870f4a418050425dc7ed91c1_Out_2, _Property_f14b1d29b26f41c296ed14cc4451462d_Out_0, _Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_5f939790876c4391a5e6741ce49c14da_Out_0 = WIND_SETTINGS_WorldDirectionAndSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_ee9e31594b8f4517a17dfbbc48a64e32_R_1 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[0]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_G_2 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[1]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_B_3 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[2]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_A_4 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Vector2_451793a5e94f4b218ef6520e26d7867c_Out_0 = float2(_Split_ee9e31594b8f4517a17dfbbc48a64e32_R_1, _Split_ee9e31594b8f4517a17dfbbc48a64e32_B_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_7215796a7b8d4fa8b266a2e0be08c36f_Out_0 = _Gust_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_3a3872bc9d9e40d6b74bc603a4a8a4c1_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_3fc88fa712b44aeaab8f41107199bc74_R_1 = IN.AbsoluteWorldSpacePosition[0]; float _Split_3fc88fa712b44aeaab8f41107199bc74_G_2 = IN.AbsoluteWorldSpacePosition[1]; float _Split_3fc88fa712b44aeaab8f41107199bc74_B_3 = IN.AbsoluteWorldSpacePosition[2]; float _Split_3fc88fa712b44aeaab8f41107199bc74_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2; Unity_Subtract_float(_Split_3fc88fa712b44aeaab8f41107199bc74_G_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3; Unity_Clamp_float(_Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2, 0.0001, 1000, _Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2; Unity_Divide_float(_Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3, _Split_9fde5fb7f6864cefa72dada578d17557_A_4, _Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_3f4d8cab96d545468d52fce113f76434_Out_1; Unity_Absolute_float(_Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2, _Absolute_3f4d8cab96d545468d52fce113f76434_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_6e6db1c06c6c4a289c25a90afb702cd1_Out_0 = _Bend_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_ad608225df654ce094ffb8b933e16525_Out_2; Unity_Power_float(_Absolute_3f4d8cab96d545468d52fce113f76434_Out_1, _Property_6e6db1c06c6c4a289c25a90afb702cd1_Out_0, _Power_ad608225df654ce094ffb8b933e16525_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2; Unity_Multiply_float_float(_Power_ad608225df654ce094ffb8b933e16525_Out_2, _Split_9fde5fb7f6864cefa72dada578d17557_A_4, _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1; Unity_Absolute_float(_Split_169ba66547c24fa7a9cef296b67139b3_B_3, _Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_14ce10c8d74142fda9edaa63c78a1389_Out_0 = _Bend_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_548cb6e3ae7445c582c39188c47c5226_Out_2; Unity_Power_float(_Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1, _Property_14ce10c8d74142fda9edaa63c78a1389_Out_0, _Power_548cb6e3ae7445c582c39188c47c5226_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _SquareRoot_70a17436440d482687ba4143db66c309_Out_1; Unity_SquareRoot_float(_Split_9fde5fb7f6864cefa72dada578d17557_A_4, _SquareRoot_70a17436440d482687ba4143db66c309_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2; Unity_Multiply_float_float(_Power_548cb6e3ae7445c582c39188c47c5226_Out_2, _SquareRoot_70a17436440d482687ba4143db66c309_Out_1, _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3; Unity_Branch_float(_Property_3a3872bc9d9e40d6b74bc603a4a8a4c1_Out_0, _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2, _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2; Unity_Multiply_float_float(_Property_7215796a7b8d4fa8b266a2e0be08c36f_Out_0, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3, _Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2; Unity_Multiply_float2_float2(_Vector2_451793a5e94f4b218ef6520e26d7867c_Out_0, (_Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2.xx), _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_5093515884134bcb9155fab829022fce_R_1 = _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2[0]; float _Split_5093515884134bcb9155fab829022fce_G_2 = _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2[1]; float _Split_5093515884134bcb9155fab829022fce_B_3 = 0; float _Split_5093515884134bcb9155fab829022fce_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_f29334ed9daa46d486b2377b0162c627_Out_0 = float3(_Split_5093515884134bcb9155fab829022fce_R_1, 0, _Split_5093515884134bcb9155fab829022fce_G_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2; Unity_Multiply_float3_float3((_Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2.xxx), _Vector3_f29334ed9daa46d486b2377b0162c627_Out_0, _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_3867aafb9ad34746bce1244aafb6f01f_Out_2; Unity_Add_float3(_Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2, IN.AbsoluteWorldSpacePosition, _Add_3867aafb9ad34746bce1244aafb6f01f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0 = UnityBuildTexture2DStructNoScale(WIND_SETTINGS_TexNoise); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_985be46ae02c42c0995d1366bdbfb682_Out_0 = float3(1, 0, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0 = WIND_SETTINGS_WorldDirectionAndSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_c9aaa3880e954454a02d36009c8e9e68_R_1 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[0]; float _Split_c9aaa3880e954454a02d36009c8e9e68_G_2 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[1]; float _Split_c9aaa3880e954454a02d36009c8e9e68_B_3 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[2]; float _Split_c9aaa3880e954454a02d36009c8e9e68_A_4 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2; Unity_Multiply_float3_float3(_Vector3_985be46ae02c42c0995d1366bdbfb682_Out_0, (_Split_c9aaa3880e954454a02d36009c8e9e68_A_4.xxx), _Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2; Unity_Multiply_float3_float3(_Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2, (IN.TimeParameters.x.xxx), _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2; Unity_Subtract_float3(IN.AbsoluteWorldSpacePosition, _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2, _Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_d4e06cbed31a4a3f9b43d0ecf16fcb73_Out_0 = WIND_SETTINGS_ShiverNoiseScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2; Unity_Multiply_float3_float3(_Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2, (_Property_d4e06cbed31a4a3f9b43d0ecf16fcb73_Out_0.xxx), _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_R_1 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[0]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_G_2 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[1]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_B_3 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[2]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_fca4aa581e8a422dadf8e319f06750f7_RGBA_4; float3 _Combine_fca4aa581e8a422dadf8e319f06750f7_RGB_5; float2 _Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6; Unity_Combine_float(_Split_03b56eed62bc4b0e8cd4670fc93a9da4_R_1, _Split_03b56eed62bc4b0e8cd4670fc93a9da4_B_3, 0, 0, _Combine_fca4aa581e8a422dadf8e319f06750f7_RGBA_4, _Combine_fca4aa581e8a422dadf8e319f06750f7_RGB_5, _Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(SHADER_API_GLES) && (SHADER_TARGET < 30) float4 _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0 = float4(0.0f, 0.0f, 0.0f, 1.0f); #else float4 _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0 = SAMPLE_TEXTURE2D_LOD(_Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.tex, _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.samplerstate, _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.GetTransformedUV(_Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6), 3); #endif float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_R_5 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.r; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_G_6 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.g; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_B_7 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.b; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_A_8 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_fa07fd2270a34c469cf64b3454d120aa_RGBA_4; float3 _Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5; float2 _Combine_fa07fd2270a34c469cf64b3454d120aa_RG_6; Unity_Combine_float(_SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_R_5, _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_G_6, _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_B_7, 0, _Combine_fa07fd2270a34c469cf64b3454d120aa_RGBA_4, _Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5, _Combine_fa07fd2270a34c469cf64b3454d120aa_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2; Unity_Add_float3(_Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5, float3(-0.5, -0.5, -0.5), _Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_aa970d7a10da4334a2114ceba6cb2ad7_Out_0 = WIND_SETTINGS_Turbulence; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_5dd52750c8794f1590124b29e1a62761_Out_2; Unity_Multiply_float3_float3(_Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2, (_Property_aa970d7a10da4334a2114ceba6cb2ad7_Out_0.xxx), _Multiply_5dd52750c8794f1590124b29e1a62761_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_b8009b443755414084f8b9a8c5df13f8_Out_0 = _Shiver_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_80f6cf8730524551ba9e500666d243db_Out_2; Unity_Multiply_float_float(_Property_b8009b443755414084f8b9a8c5df13f8_Out_0, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3, _Multiply_80f6cf8730524551ba9e500666d243db_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2; Unity_Multiply_float3_float3(_Multiply_5dd52750c8794f1590124b29e1a62761_Out_2, (_Multiply_80f6cf8730524551ba9e500666d243db_Out_2.xxx), _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_b0b77f3ff3554aaa991ca36800c29365_R_1 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[0]; float _Split_b0b77f3ff3554aaa991ca36800c29365_G_2 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[1]; float _Split_b0b77f3ff3554aaa991ca36800c29365_B_3 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[2]; float _Split_b0b77f3ff3554aaa991ca36800c29365_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_390c742d4a2a46e288eef208355b690b_Out_2; Unity_Add_float3(_Add_3867aafb9ad34746bce1244aafb6f01f_Out_2, (_Split_b0b77f3ff3554aaa991ca36800c29365_G_2.xxx), _Add_390c742d4a2a46e288eef208355b690b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3; Unity_Branch_float3(_Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2, _Add_390c742d4a2a46e288eef208355b690b_Out_2, IN.AbsoluteWorldSpacePosition, _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_4a6e9e743bca419f8339e6bf6909217a_Out_2; Unity_Add_float3(IN.AbsoluteWorldSpacePosition, _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2, _Add_4a6e9e743bca419f8339e6bf6909217a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2; Unity_Add_float3(_Add_4a6e9e743bca419f8339e6bf6909217a_Out_2, (_Split_b0b77f3ff3554aaa991ca36800c29365_G_2.xxx), _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3; Unity_Branch_float3(_Property_dc33bb4f88f642af9e0aa9ed9bd30981_Out_0, _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3, _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2, _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(USE_WIND_ON) float3 _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0 = _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3; #else float3 _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0 = IN.AbsoluteWorldSpacePosition; #endif #endif description.Position = _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0; description.Normal = IN.ObjectSpaceNormal; description.Tangent = IN.ObjectSpaceTangent; description.Alpha_Dist = _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1; return description; } // Custom interpolators, pre surface #ifdef FEATURES_GRAPH_VERTEX Varyings CustomInterpolatorPassThroughFunc(inout Varyings output, VertexDescription input) { output.Alpha_Dist = input.Alpha_Dist; return output; } #define CUSTOMINTERPOLATOR_VARYPASSTHROUGH_FUNC #endif // Graph Pixel struct SurfaceDescription { float Alpha; float AlphaClipThreshold; }; SurfaceDescription SurfaceDescriptionFunction(SurfaceDescriptionInputs IN) { SurfaceDescription surface = (SurfaceDescription)0; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_63e5c53a54c9425ca5dd41d50122c66e_Out_0 = _Intersection_Offset; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1; Unity_SceneDepth_Linear01_float(float4(IN.ScreenPosition.xy / IN.ScreenPosition.w, 0, 0), _SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2; Unity_Multiply_float_float(_SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1, _ProjectionParams.z, _Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0 = IN.ScreenPosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_093b6b23238f44ad838c7c5a31908591_R_1 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[0]; float _Split_093b6b23238f44ad838c7c5a31908591_G_2 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[1]; float _Split_093b6b23238f44ad838c7c5a31908591_B_3 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[2]; float _Split_093b6b23238f44ad838c7c5a31908591_A_4 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2; Unity_Subtract_float(_Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2, _Split_093b6b23238f44ad838c7c5a31908591_A_4, _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2; Unity_Multiply_float_float(_Property_63e5c53a54c9425ca5dd41d50122c66e_Out_0, _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2, _Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Clamp_df9545ba876e40b9ba359293af80b24f_Out_3; Unity_Clamp_float(_Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2, 0, 1, _Clamp_df9545ba876e40b9ba359293af80b24f_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0 = _Particle_Color_RGB_Alpha_A; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_4d25adc154b2cd889bea31041dc0b8bd_R_1 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[0]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_G_2 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[1]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_B_3 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[2]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_A_4 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_b09a268918324309a33891087641d2aa_Out_0 = UnityBuildTexture2DStructNoScale(_Color_Mask_R_Emission_B_Transparency_A); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_d44465d44af04fd8b715e551588121fe_Out_0 = IN.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0 = SAMPLE_TEXTURE2D(_Property_b09a268918324309a33891087641d2aa_Out_0.tex, _Property_b09a268918324309a33891087641d2aa_Out_0.samplerstate, _Property_b09a268918324309a33891087641d2aa_Out_0.GetTransformedUV((_UV_d44465d44af04fd8b715e551588121fe_Out_0.xy))); float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_R_4 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.r; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_G_5 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.g; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_B_6 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.b; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_A_7 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_adbe396b9120628ea1a79eee1222a007_Out_2; Unity_Multiply_float_float(_Split_4d25adc154b2cd889bea31041dc0b8bd_A_4, _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_A_7, _Multiply_adbe396b9120628ea1a79eee1222a007_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Clamp_8924d386398049b1b9840fa123d39092_Out_3; Unity_Clamp_float4(IN.VertexColor, float4(0, 0, 0, 0), float4(1, 1, 1, 1), _Clamp_8924d386398049b1b9840fa123d39092_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_12920bdaccef158ab9bd191cc9e45c04_R_1 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[0]; float _Split_12920bdaccef158ab9bd191cc9e45c04_G_2 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[1]; float _Split_12920bdaccef158ab9bd191cc9e45c04_B_3 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[2]; float _Split_12920bdaccef158ab9bd191cc9e45c04_A_4 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2; Unity_Multiply_float_float(_Multiply_adbe396b9120628ea1a79eee1222a007_Out_2, _Split_12920bdaccef158ab9bd191cc9e45c04_A_4, _Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_fce3e00b583f4272a2ffa6b9e2fe3340_Out_0 = _Alpha_Multiplier; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2; Unity_Multiply_float_float(_Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2, _Property_fce3e00b583f4272a2ffa6b9e2fe3340_Out_0, _Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2; Unity_Multiply_float_float(_Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2, IN.Alpha_Dist, _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2; Unity_Multiply_float_float(_Clamp_df9545ba876e40b9ba359293af80b24f_Out_3, _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2, _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(USE_TRANSPARENCY_INTERSECTION_ON) float _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0 = _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2; #else float _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0 = _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_e23b1daac78b0a87a81cf357c01bb1c6_Out_0 = _AlphaClipThreshold; #endif surface.Alpha = _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0; surface.AlphaClipThreshold = _Property_e23b1daac78b0a87a81cf357c01bb1c6_Out_0; return surface; } // -------------------------------------------------- // Build Graph Inputs #ifdef HAVE_VFX_MODIFICATION #define VFX_SRP_ATTRIBUTES Attributes #define VFX_SRP_VARYINGS Varyings #define VFX_SRP_SURFACE_INPUTS SurfaceDescriptionInputs #endif VertexDescriptionInputs BuildVertexDescriptionInputs(Attributes input) { VertexDescriptionInputs output; ZERO_INITIALIZE(VertexDescriptionInputs, output); #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceNormal = input.normalOS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceTangent = input.tangentOS.xyz; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceBiTangent = normalize(cross(input.normalOS, input.tangentOS.xyz) * (input.tangentOS.w > 0.0f ? 1.0f : -1.0f) * GetOddNegativeScale()); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpacePosition = input.positionOS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.AbsoluteWorldSpacePosition = GetAbsolutePositionWS(TransformObjectToWorld(input.positionOS)); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv0 = input.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv1 = input.uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.TimeParameters = _TimeParameters.xyz; #endif return output; } SurfaceDescriptionInputs BuildSurfaceDescriptionInputs(Varyings input) { SurfaceDescriptionInputs output; ZERO_INITIALIZE(SurfaceDescriptionInputs, output); #ifdef HAVE_VFX_MODIFICATION // FragInputs from VFX come from two places: Interpolator or CBuffer. /* WARNING: $splice Could not find named fragment 'VFXSetFragInputs' */ #endif output.Alpha_Dist = input.Alpha_Dist; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.WorldSpacePosition = input.positionWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ScreenPosition = ComputeScreenPos(TransformWorldToHClip(input.positionWS), _ProjectionParams.x); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv0 = input.texCoord0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.VertexColor = input.color; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #define BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN output.FaceSign = IS_FRONT_VFACE(input.cullFace, true, false); #else #define BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN #endif #undef BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN return output; } // -------------------------------------------------- // Main #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/Varyings.hlsl" #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/SelectionPickingPass.hlsl" // -------------------------------------------------- // Visual Effect Vertex Invocations #ifdef HAVE_VFX_MODIFICATION #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/VisualEffectVertex.hlsl" #endif ENDHLSL } Pass { Name "DepthNormals" Tags { "LightMode" = "DepthNormalsOnly" } // Render State Cull [_Cull] ZTest LEqual ZWrite On // Debug // // -------------------------------------------------- // Pass HLSLPROGRAM // Pragmas #pragma target 2.0 #pragma only_renderers gles gles3 glcore d3d11 #pragma multi_compile_instancing #pragma multi_compile_fog #pragma instancing_options renderinglayer #pragma vertex vert #pragma fragment frag // DotsInstancingOptions: // HybridV1InjectedBuiltinProperties: // Keywords #pragma shader_feature_fragment _ _SURFACE_TYPE_TRANSPARENT #pragma shader_feature_local_fragment _ _ALPHAPREMULTIPLY_ON #pragma shader_feature_local_fragment _ _ALPHATEST_ON #pragma shader_feature_local _ USE_TRANSPARENCY_INTERSECTION_ON #pragma shader_feature_local _ EMISSION_PROCEDURAL_MASK_ON #pragma shader_feature_local _ USE_WIND_ON #if defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(EMISSION_PROCEDURAL_MASK_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_0 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(EMISSION_PROCEDURAL_MASK_ON) #define KEYWORD_PERMUTATION_1 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_2 #elif defined(USE_TRANSPARENCY_INTERSECTION_ON) #define KEYWORD_PERMUTATION_3 #elif defined(EMISSION_PROCEDURAL_MASK_ON) && defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_4 #elif defined(EMISSION_PROCEDURAL_MASK_ON) #define KEYWORD_PERMUTATION_5 #elif defined(USE_WIND_ON) #define KEYWORD_PERMUTATION_6 #else #define KEYWORD_PERMUTATION_7 #endif // Defines #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_NORMAL #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TANGENT #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TEXCOORD0 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_TEXCOORD1 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define ATTRIBUTES_NEED_COLOR #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_POSITION_WS #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_NORMAL_WS #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_TEXCOORD0 #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define VARYINGS_NEED_COLOR #endif #define FEATURES_GRAPH_VERTEX /* WARNING: $splice Could not find named fragment 'PassInstancing' */ #define SHADERPASS SHADERPASS_DEPTHNORMALSONLY #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #define REQUIRE_DEPTH_TEXTURE #endif /* WARNING: $splice Could not find named fragment 'DotsInstancingVars' */ // custom interpolator pre-include /* WARNING: $splice Could not find named fragment 'sgci_CustomInterpolatorPreInclude' */ // Includes #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Color.hlsl" #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Texture.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Lighting.hlsl" #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/TextureStack.hlsl" #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/ShaderGraphFunctions.hlsl" #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/ShaderPass.hlsl" // -------------------------------------------------- // Structs and Packing // custom interpolators pre packing /* WARNING: $splice Could not find named fragment 'CustomInterpolatorPrePacking' */ struct Attributes { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 positionOS : POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalOS : NORMAL; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 tangentOS : TANGENT; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0 : TEXCOORD0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv1 : TEXCOORD1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color : COLOR; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : INSTANCEID_SEMANTIC; #endif #endif }; struct Varyings { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 positionCS : SV_POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 positionWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 texCoord0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : CUSTOM_INSTANCE_ID; #endif #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsBlendIdx0 : BLENDINDICES0; #endif #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsRTArrayIdx : SV_RenderTargetArrayIndex; #endif #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) FRONT_FACE_TYPE cullFace : FRONT_FACE_SEMANTIC; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float Alpha_Dist; #endif }; struct SurfaceDescriptionInputs { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 WorldSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 ScreenPosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 VertexColor; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float Alpha_Dist; #endif }; struct VertexDescriptionInputs { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceNormal; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpaceBiTangent; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 ObjectSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 AbsoluteWorldSpacePosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 TimeParameters; #endif }; struct PackedVaryings { #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 positionCS : SV_POSITION; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 texCoord0 : INTERP0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 color : INTERP1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 packed_positionWS_Alpha_Dist : INTERP2; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 normalWS : INTERP3; #endif #if UNITY_ANY_INSTANCING_ENABLED #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint instanceID : CUSTOM_INSTANCE_ID; #endif #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsBlendIdx0 : BLENDINDICES0; #endif #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) uint stereoTargetEyeIndexAsRTArrayIdx : SV_RenderTargetArrayIndex; #endif #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) FRONT_FACE_TYPE cullFace : FRONT_FACE_SEMANTIC; #endif #endif }; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) PackedVaryings PackVaryings (Varyings input) { PackedVaryings output; ZERO_INITIALIZE(PackedVaryings, output); output.positionCS = input.positionCS; output.texCoord0.xyzw = input.texCoord0; output.color.xyzw = input.color; output.packed_positionWS_Alpha_Dist.xyz = input.positionWS; output.packed_positionWS_Alpha_Dist.w = input.Alpha_Dist; output.normalWS.xyz = input.normalWS; #if UNITY_ANY_INSTANCING_ENABLED output.instanceID = input.instanceID; #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) output.stereoTargetEyeIndexAsBlendIdx0 = input.stereoTargetEyeIndexAsBlendIdx0; #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) output.stereoTargetEyeIndexAsRTArrayIdx = input.stereoTargetEyeIndexAsRTArrayIdx; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) output.cullFace = input.cullFace; #endif return output; } Varyings UnpackVaryings (PackedVaryings input) { Varyings output; output.positionCS = input.positionCS; output.texCoord0 = input.texCoord0.xyzw; output.color = input.color.xyzw; output.positionWS = input.packed_positionWS_Alpha_Dist.xyz; output.Alpha_Dist = input.packed_positionWS_Alpha_Dist.w; output.normalWS = input.normalWS.xyz; #if UNITY_ANY_INSTANCING_ENABLED output.instanceID = input.instanceID; #endif #if (defined(UNITY_STEREO_MULTIVIEW_ENABLED)) || (defined(UNITY_STEREO_INSTANCING_ENABLED) && (defined(SHADER_API_GLES3) || defined(SHADER_API_GLCORE))) output.stereoTargetEyeIndexAsBlendIdx0 = input.stereoTargetEyeIndexAsBlendIdx0; #endif #if (defined(UNITY_STEREO_INSTANCING_ENABLED)) output.stereoTargetEyeIndexAsRTArrayIdx = input.stereoTargetEyeIndexAsRTArrayIdx; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) output.cullFace = input.cullFace; #endif return output; } #endif // -------------------------------------------------- // Graph // Graph Properties CBUFFER_START(UnityPerMaterial) float _Use_Scene_Light_s_Direction; float3 _Light_Direction; float _AlphaClipThreshold; float _Alpha_Multiplier; float4 _Normal_Map_TexelSize; float _Normal_Map_Light_Impact; float4 _Color_Mask_R_Emission_B_Transparency_A_TexelSize; float _Read_Color_Mask; float4 _Particle_Color_RGB_Alpha_A; float _Color_Blend; float _Light_Intensity; float _Light_Contrast; float _Light_Blend_Intensity; float4 _Light_Color; float4 _Shadow_Color; float4 _Emission_Gradient_TexelSize; float4 _Emission_Color; float _Emission_Over_Time; float _Emission_Gradient_Contrast; float _Emission_From_R_T_From_B_F; float _Intersection_Offset; float _CullingStart; float _CullingDistance; float _Wind_from_Center_T_Age_F; float _Gust_Strength; float _Shiver_Strength; float _Bend_Strength; CBUFFER_END // Object and Global properties SAMPLER(SamplerState_Linear_Repeat); TEXTURE2D(_Normal_Map); SAMPLER(sampler_Normal_Map); TEXTURE2D(_Color_Mask_R_Emission_B_Transparency_A); SAMPLER(sampler_Color_Mask_R_Emission_B_Transparency_A); TEXTURE2D(_Emission_Gradient); SAMPLER(sampler_Emission_Gradient); TEXTURE2D(WIND_SETTINGS_TexNoise); SAMPLER(samplerWIND_SETTINGS_TexNoise); float4 WIND_SETTINGS_TexNoise_TexelSize; TEXTURE2D(WIND_SETTINGS_TexGust); SAMPLER(samplerWIND_SETTINGS_TexGust); float4 WIND_SETTINGS_TexGust_TexelSize; float4 WIND_SETTINGS_WorldDirectionAndSpeed; float WIND_SETTINGS_ShiverNoiseScale; float WIND_SETTINGS_Turbulence; float WIND_SETTINGS_GustSpeed; float WIND_SETTINGS_GustScale; float WIND_SETTINGS_GustWorldScale; // Graph Includes // GraphIncludes: // -- Property used by ScenePickingPass #ifdef SCENEPICKINGPASS float4 _SelectionID; #endif // -- Properties used by SceneSelectionPass #ifdef SCENESELECTIONPASS int _ObjectId; int _PassValue; #endif // Graph Functions void Unity_Distance_float3(float3 A, float3 B, out float Out) { Out = distance(A, B); } void Unity_Subtract_float(float A, float B, out float Out) { Out = A - B; } void Unity_Divide_float(float A, float B, out float Out) { Out = A / B; } void Unity_Saturate_float(float In, out float Out) { Out = saturate(In); } void Unity_Multiply_float_float(float A, float B, out float Out) { Out = A * B; } void Unity_Comparison_Greater_float(float A, float B, out float Out) { Out = A > B ? 1 : 0; } void Unity_Branch_float(float Predicate, float True, float False, out float Out) { Out = Predicate ? True : False; } void Unity_Multiply_float3_float3(float3 A, float3 B, out float3 Out) { Out = A * B; } void Unity_Subtract_float3(float3 A, float3 B, out float3 Out) { Out = A - B; } void Unity_Combine_float(float R, float G, float B, float A, out float4 RGBA, out float3 RGB, out float2 RG) { RGBA = float4(R, G, B, A); RGB = float3(R, G, B); RG = float2(R, G); } void Unity_Absolute_float(float In, out float Out) { Out = abs(In); } void Unity_Power_float(float A, float B, out float Out) { Out = pow(A, B); } void Unity_Clamp_float(float In, float Min, float Max, out float Out) { Out = clamp(In, Min, Max); } void Unity_SquareRoot_float(float In, out float Out) { Out = sqrt(In); } void Unity_Multiply_float2_float2(float2 A, float2 B, out float2 Out) { Out = A * B; } void Unity_Add_float3(float3 A, float3 B, out float3 Out) { Out = A + B; } void Unity_Branch_float3(float Predicate, float3 True, float3 False, out float3 Out) { Out = Predicate ? True : False; } void Unity_SceneDepth_Linear01_float(float4 UV, out float Out) { Out = Linear01Depth(SHADERGRAPH_SAMPLE_SCENE_DEPTH(UV.xy), _ZBufferParams); } void Unity_Clamp_float4(float4 In, float4 Min, float4 Max, out float4 Out) { Out = clamp(In, Min, Max); } // Custom interpolators pre vertex /* WARNING: $splice Could not find named fragment 'CustomInterpolatorPreVertex' */ // Graph Vertex struct VertexDescription { float3 Position; float3 Normal; float3 Tangent; float Alpha_Dist; }; VertexDescription VertexDescriptionFunction(VertexDescriptionInputs IN) { VertexDescription description = (VertexDescription)0; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_4aaefb909df2fd80910a396d8c946d2a_Out_0 = _CullingDistance; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_6d5a545a1cef9b848c4a162895bc897a_Out_0 = _CullingStart; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2; Unity_Distance_float3(IN.AbsoluteWorldSpacePosition, _WorldSpaceCameraPos, _Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2; Unity_Subtract_float(_Distance_e80200b97b78ed80b5fc02aec8d2f2f6_Out_2, _Property_6d5a545a1cef9b848c4a162895bc897a_Out_0, _Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2; Unity_Divide_float(_Subtract_2c7b4ec5e800dd8cb3f7cef1d0414c42_Out_2, _Property_4aaefb909df2fd80910a396d8c946d2a_Out_0, _Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1; Unity_Saturate_float(_Divide_be35fd951d1f1f859bf8c4d9b4e1ea83_Out_2, _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_dc33bb4f88f642af9e0aa9ed9bd30981_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_46678044b69341a48cefb2cba33ed79a_R_1 = IN.AbsoluteWorldSpacePosition[0]; float _Split_46678044b69341a48cefb2cba33ed79a_G_2 = IN.AbsoluteWorldSpacePosition[1]; float _Split_46678044b69341a48cefb2cba33ed79a_B_3 = IN.AbsoluteWorldSpacePosition[2]; float _Split_46678044b69341a48cefb2cba33ed79a_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_2d492fc054304902b0151f7984595c42_Out_0 = IN.uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_9fde5fb7f6864cefa72dada578d17557_R_1 = _UV_2d492fc054304902b0151f7984595c42_Out_0[0]; float _Split_9fde5fb7f6864cefa72dada578d17557_G_2 = _UV_2d492fc054304902b0151f7984595c42_Out_0[1]; float _Split_9fde5fb7f6864cefa72dada578d17557_B_3 = _UV_2d492fc054304902b0151f7984595c42_Out_0[2]; float _Split_9fde5fb7f6864cefa72dada578d17557_A_4 = _UV_2d492fc054304902b0151f7984595c42_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2; Unity_Multiply_float_float(_Split_9fde5fb7f6864cefa72dada578d17557_A_4, 0.5, _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_78847c4d89294687ae6c680682470352_Out_2; Unity_Subtract_float(_Split_9fde5fb7f6864cefa72dada578d17557_R_1, _Multiply_4b408c1a8d904c6caa134aa32fe4d296_Out_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2; Unity_Comparison_Greater_float(_Split_46678044b69341a48cefb2cba33ed79a_G_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_ff5f9e21fad34542be9f1b424842b5d5_Out_0 = WIND_SETTINGS_GustSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2; Unity_Comparison_Greater_float(_Property_ff5f9e21fad34542be9f1b424842b5d5_Out_0, 0, _Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_64ce982dd9ba445db803d190de84c8d6_Out_0 = UnityBuildTexture2DStructNoScale(WIND_SETTINGS_TexGust); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0 = IN.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_169ba66547c24fa7a9cef296b67139b3_R_1 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[0]; float _Split_169ba66547c24fa7a9cef296b67139b3_G_2 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[1]; float _Split_169ba66547c24fa7a9cef296b67139b3_B_3 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[2]; float _Split_169ba66547c24fa7a9cef296b67139b3_A_4 = _UV_04a611f24d2742cb80edc56b692e1ffa_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_d13cb597291d4f2a96775483a905e1bc_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3; Unity_Branch_float(_Property_d13cb597291d4f2a96775483a905e1bc_Out_0, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Split_9fde5fb7f6864cefa72dada578d17557_R_1, _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_7b042258827846d08e5f3cf44763b183_Out_0 = float3(_Split_169ba66547c24fa7a9cef296b67139b3_A_4, _Branch_71e8eb49280e46aeae20fdae2f4bc348_Out_3, _Split_9fde5fb7f6864cefa72dada578d17557_G_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Transform_fc1b57ebcbfc495c868a133d8c8cd769_Out_1 = TransformObjectToWorld(_Vector3_7b042258827846d08e5f3cf44763b183_Out_0.xyz); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_9c06780eae3f45a89550792b236e2910_Out_0 = float3(1, 0, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_02bf9d8b187f4750a645a31fd0274ce4_Out_0 = WIND_SETTINGS_GustSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_fe6171f686004685a995362ecdec980a_Out_2; Unity_Multiply_float3_float3(_Vector3_9c06780eae3f45a89550792b236e2910_Out_0, (_Property_02bf9d8b187f4750a645a31fd0274ce4_Out_0.xxx), _Multiply_fe6171f686004685a995362ecdec980a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2; Unity_Multiply_float3_float3(_Multiply_fe6171f686004685a995362ecdec980a_Out_2, (IN.TimeParameters.x.xxx), _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2; Unity_Subtract_float3(_Transform_fc1b57ebcbfc495c868a133d8c8cd769_Out_1, _Multiply_5760387dae6a4323af5ae9022291bf5f_Out_2, _Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_691e8ce713864fbb94a8b323f8fb183a_Out_0 = WIND_SETTINGS_GustWorldScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2; Unity_Multiply_float3_float3(_Subtract_b1a7ff37e6d249f6b46172441d2e19c2_Out_2, (_Property_691e8ce713864fbb94a8b323f8fb183a_Out_0.xxx), _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_2c42efceaee6419fa47ba9af29b833f5_R_1 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[0]; float _Split_2c42efceaee6419fa47ba9af29b833f5_G_2 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[1]; float _Split_2c42efceaee6419fa47ba9af29b833f5_B_3 = _Multiply_fb48cf32daac482ca1e0efd524ef7339_Out_2[2]; float _Split_2c42efceaee6419fa47ba9af29b833f5_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_1b3bce32ac0d41719a13050c50108c03_RGBA_4; float3 _Combine_1b3bce32ac0d41719a13050c50108c03_RGB_5; float2 _Combine_1b3bce32ac0d41719a13050c50108c03_RG_6; Unity_Combine_float(_Split_2c42efceaee6419fa47ba9af29b833f5_R_1, _Split_2c42efceaee6419fa47ba9af29b833f5_B_3, 0, 0, _Combine_1b3bce32ac0d41719a13050c50108c03_RGBA_4, _Combine_1b3bce32ac0d41719a13050c50108c03_RGB_5, _Combine_1b3bce32ac0d41719a13050c50108c03_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(SHADER_API_GLES) && (SHADER_TARGET < 30) float4 _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0 = float4(0.0f, 0.0f, 0.0f, 1.0f); #else float4 _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0 = SAMPLE_TEXTURE2D_LOD(_Property_64ce982dd9ba445db803d190de84c8d6_Out_0.tex, _Property_64ce982dd9ba445db803d190de84c8d6_Out_0.samplerstate, _Property_64ce982dd9ba445db803d190de84c8d6_Out_0.GetTransformedUV(_Combine_1b3bce32ac0d41719a13050c50108c03_RG_6), 3); #endif float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_R_5 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.r; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_G_6 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.g; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_B_7 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.b; float _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_A_8 = _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3; Unity_Branch_float(_Comparison_5a5e933a48a84ce0a554156d627555a1_Out_2, _SampleTexture2DLOD_2ddf290f5cf648f0a5aee6429cd75373_R_5, 0, _Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1; Unity_Absolute_float(_Branch_b236d2baf0314767b8cb611a3816d1e6_Out_3, _Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_5590fac6870f4a418050425dc7ed91c1_Out_2; Unity_Power_float(_Absolute_3ee727f339e1481fac857cee4e12e1dd_Out_1, 2, _Power_5590fac6870f4a418050425dc7ed91c1_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_f14b1d29b26f41c296ed14cc4451462d_Out_0 = WIND_SETTINGS_GustScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2; Unity_Multiply_float_float(_Power_5590fac6870f4a418050425dc7ed91c1_Out_2, _Property_f14b1d29b26f41c296ed14cc4451462d_Out_0, _Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_5f939790876c4391a5e6741ce49c14da_Out_0 = WIND_SETTINGS_WorldDirectionAndSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_ee9e31594b8f4517a17dfbbc48a64e32_R_1 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[0]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_G_2 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[1]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_B_3 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[2]; float _Split_ee9e31594b8f4517a17dfbbc48a64e32_A_4 = _Property_5f939790876c4391a5e6741ce49c14da_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Vector2_451793a5e94f4b218ef6520e26d7867c_Out_0 = float2(_Split_ee9e31594b8f4517a17dfbbc48a64e32_R_1, _Split_ee9e31594b8f4517a17dfbbc48a64e32_B_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_7215796a7b8d4fa8b266a2e0be08c36f_Out_0 = _Gust_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_3a3872bc9d9e40d6b74bc603a4a8a4c1_Out_0 = _Wind_from_Center_T_Age_F; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_3fc88fa712b44aeaab8f41107199bc74_R_1 = IN.AbsoluteWorldSpacePosition[0]; float _Split_3fc88fa712b44aeaab8f41107199bc74_G_2 = IN.AbsoluteWorldSpacePosition[1]; float _Split_3fc88fa712b44aeaab8f41107199bc74_B_3 = IN.AbsoluteWorldSpacePosition[2]; float _Split_3fc88fa712b44aeaab8f41107199bc74_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2; Unity_Subtract_float(_Split_3fc88fa712b44aeaab8f41107199bc74_G_2, _Subtract_78847c4d89294687ae6c680682470352_Out_2, _Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3; Unity_Clamp_float(_Subtract_8404aef24ea3408789d0c0f51b96ef78_Out_2, 0.0001, 1000, _Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2; Unity_Divide_float(_Clamp_761450e98ce74595a10c5d1c917cc3c9_Out_3, _Split_9fde5fb7f6864cefa72dada578d17557_A_4, _Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_3f4d8cab96d545468d52fce113f76434_Out_1; Unity_Absolute_float(_Divide_3c6fe64dd18d4200baad0ac784339bbe_Out_2, _Absolute_3f4d8cab96d545468d52fce113f76434_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_6e6db1c06c6c4a289c25a90afb702cd1_Out_0 = _Bend_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_ad608225df654ce094ffb8b933e16525_Out_2; Unity_Power_float(_Absolute_3f4d8cab96d545468d52fce113f76434_Out_1, _Property_6e6db1c06c6c4a289c25a90afb702cd1_Out_0, _Power_ad608225df654ce094ffb8b933e16525_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2; Unity_Multiply_float_float(_Power_ad608225df654ce094ffb8b933e16525_Out_2, _Split_9fde5fb7f6864cefa72dada578d17557_A_4, _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1; Unity_Absolute_float(_Split_169ba66547c24fa7a9cef296b67139b3_B_3, _Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_14ce10c8d74142fda9edaa63c78a1389_Out_0 = _Bend_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Power_548cb6e3ae7445c582c39188c47c5226_Out_2; Unity_Power_float(_Absolute_fe5bbeb261f14196a3c73be780f44b29_Out_1, _Property_14ce10c8d74142fda9edaa63c78a1389_Out_0, _Power_548cb6e3ae7445c582c39188c47c5226_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _SquareRoot_70a17436440d482687ba4143db66c309_Out_1; Unity_SquareRoot_float(_Split_9fde5fb7f6864cefa72dada578d17557_A_4, _SquareRoot_70a17436440d482687ba4143db66c309_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2; Unity_Multiply_float_float(_Power_548cb6e3ae7445c582c39188c47c5226_Out_2, _SquareRoot_70a17436440d482687ba4143db66c309_Out_1, _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3; Unity_Branch_float(_Property_3a3872bc9d9e40d6b74bc603a4a8a4c1_Out_0, _Multiply_a642a06d7343425eab6e63dcd10e4908_Out_2, _Multiply_1acffa8d10b64862953260bcd3d33970_Out_2, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2; Unity_Multiply_float_float(_Property_7215796a7b8d4fa8b266a2e0be08c36f_Out_0, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3, _Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float2 _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2; Unity_Multiply_float2_float2(_Vector2_451793a5e94f4b218ef6520e26d7867c_Out_0, (_Multiply_0f5677745e9c46fa9f2f2771d48244b3_Out_2.xx), _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_5093515884134bcb9155fab829022fce_R_1 = _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2[0]; float _Split_5093515884134bcb9155fab829022fce_G_2 = _Multiply_fdb2c346ba1d4c38bf87ca44201ad86f_Out_2[1]; float _Split_5093515884134bcb9155fab829022fce_B_3 = 0; float _Split_5093515884134bcb9155fab829022fce_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_f29334ed9daa46d486b2377b0162c627_Out_0 = float3(_Split_5093515884134bcb9155fab829022fce_R_1, 0, _Split_5093515884134bcb9155fab829022fce_G_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2; Unity_Multiply_float3_float3((_Multiply_359fe7d7086f47218f5dd1f02560916b_Out_2.xxx), _Vector3_f29334ed9daa46d486b2377b0162c627_Out_0, _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_3867aafb9ad34746bce1244aafb6f01f_Out_2; Unity_Add_float3(_Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2, IN.AbsoluteWorldSpacePosition, _Add_3867aafb9ad34746bce1244aafb6f01f_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0 = UnityBuildTexture2DStructNoScale(WIND_SETTINGS_TexNoise); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Vector3_985be46ae02c42c0995d1366bdbfb682_Out_0 = float3(1, 0, 0); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0 = WIND_SETTINGS_WorldDirectionAndSpeed; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_c9aaa3880e954454a02d36009c8e9e68_R_1 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[0]; float _Split_c9aaa3880e954454a02d36009c8e9e68_G_2 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[1]; float _Split_c9aaa3880e954454a02d36009c8e9e68_B_3 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[2]; float _Split_c9aaa3880e954454a02d36009c8e9e68_A_4 = _Property_2035c69c7a3e4f2c94275ccbd5c13cd7_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2; Unity_Multiply_float3_float3(_Vector3_985be46ae02c42c0995d1366bdbfb682_Out_0, (_Split_c9aaa3880e954454a02d36009c8e9e68_A_4.xxx), _Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2; Unity_Multiply_float3_float3(_Multiply_f9494d6eaf7949daa18912be3f0f987e_Out_2, (IN.TimeParameters.x.xxx), _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2; Unity_Subtract_float3(IN.AbsoluteWorldSpacePosition, _Multiply_98e816e9ad134e1a8a9b20bd2c5e73a8_Out_2, _Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_d4e06cbed31a4a3f9b43d0ecf16fcb73_Out_0 = WIND_SETTINGS_ShiverNoiseScale; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2; Unity_Multiply_float3_float3(_Subtract_f2e2ef6313b44230a3db59fa292116b9_Out_2, (_Property_d4e06cbed31a4a3f9b43d0ecf16fcb73_Out_0.xxx), _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_R_1 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[0]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_G_2 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[1]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_B_3 = _Multiply_54e7c7ece7a14e578920ee4fca229293_Out_2[2]; float _Split_03b56eed62bc4b0e8cd4670fc93a9da4_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_fca4aa581e8a422dadf8e319f06750f7_RGBA_4; float3 _Combine_fca4aa581e8a422dadf8e319f06750f7_RGB_5; float2 _Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6; Unity_Combine_float(_Split_03b56eed62bc4b0e8cd4670fc93a9da4_R_1, _Split_03b56eed62bc4b0e8cd4670fc93a9da4_B_3, 0, 0, _Combine_fca4aa581e8a422dadf8e319f06750f7_RGBA_4, _Combine_fca4aa581e8a422dadf8e319f06750f7_RGB_5, _Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(SHADER_API_GLES) && (SHADER_TARGET < 30) float4 _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0 = float4(0.0f, 0.0f, 0.0f, 1.0f); #else float4 _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0 = SAMPLE_TEXTURE2D_LOD(_Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.tex, _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.samplerstate, _Property_e70a0a7f80a1411a8dc51ae03c2ae95e_Out_0.GetTransformedUV(_Combine_fca4aa581e8a422dadf8e319f06750f7_RG_6), 3); #endif float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_R_5 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.r; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_G_6 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.g; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_B_7 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.b; float _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_A_8 = _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Combine_fa07fd2270a34c469cf64b3454d120aa_RGBA_4; float3 _Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5; float2 _Combine_fa07fd2270a34c469cf64b3454d120aa_RG_6; Unity_Combine_float(_SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_R_5, _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_G_6, _SampleTexture2DLOD_42f419ca99f74153a9ee1ff31ce6633c_B_7, 0, _Combine_fa07fd2270a34c469cf64b3454d120aa_RGBA_4, _Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5, _Combine_fa07fd2270a34c469cf64b3454d120aa_RG_6); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2; Unity_Add_float3(_Combine_fa07fd2270a34c469cf64b3454d120aa_RGB_5, float3(-0.5, -0.5, -0.5), _Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_aa970d7a10da4334a2114ceba6cb2ad7_Out_0 = WIND_SETTINGS_Turbulence; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_5dd52750c8794f1590124b29e1a62761_Out_2; Unity_Multiply_float3_float3(_Add_5ecb9bb08cf149b78d7ee84e95bf3643_Out_2, (_Property_aa970d7a10da4334a2114ceba6cb2ad7_Out_0.xxx), _Multiply_5dd52750c8794f1590124b29e1a62761_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_b8009b443755414084f8b9a8c5df13f8_Out_0 = _Shiver_Strength; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_80f6cf8730524551ba9e500666d243db_Out_2; Unity_Multiply_float_float(_Property_b8009b443755414084f8b9a8c5df13f8_Out_0, _Branch_714a0819ec464e2a9d966e02047cb9b5_Out_3, _Multiply_80f6cf8730524551ba9e500666d243db_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2; Unity_Multiply_float3_float3(_Multiply_5dd52750c8794f1590124b29e1a62761_Out_2, (_Multiply_80f6cf8730524551ba9e500666d243db_Out_2.xxx), _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_b0b77f3ff3554aaa991ca36800c29365_R_1 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[0]; float _Split_b0b77f3ff3554aaa991ca36800c29365_G_2 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[1]; float _Split_b0b77f3ff3554aaa991ca36800c29365_B_3 = _Multiply_64d19ba4a3a0487392d8b263295c959d_Out_2[2]; float _Split_b0b77f3ff3554aaa991ca36800c29365_A_4 = 0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_390c742d4a2a46e288eef208355b690b_Out_2; Unity_Add_float3(_Add_3867aafb9ad34746bce1244aafb6f01f_Out_2, (_Split_b0b77f3ff3554aaa991ca36800c29365_G_2.xxx), _Add_390c742d4a2a46e288eef208355b690b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3; Unity_Branch_float3(_Comparison_01febf46ca4548908ecc25ab6a83d355_Out_2, _Add_390c742d4a2a46e288eef208355b690b_Out_2, IN.AbsoluteWorldSpacePosition, _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_4a6e9e743bca419f8339e6bf6909217a_Out_2; Unity_Add_float3(IN.AbsoluteWorldSpacePosition, _Multiply_88ef96fe582c4d6b82162ac0c9c74ae3_Out_2, _Add_4a6e9e743bca419f8339e6bf6909217a_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2; Unity_Add_float3(_Add_4a6e9e743bca419f8339e6bf6909217a_Out_2, (_Split_b0b77f3ff3554aaa991ca36800c29365_G_2.xxx), _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float3 _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3; Unity_Branch_float3(_Property_dc33bb4f88f642af9e0aa9ed9bd30981_Out_0, _Branch_0e5e503876e64025b3fd5b47d646900e_Out_3, _Add_e58b3adc54484db98b10cc7c5c7a4ccc_Out_2, _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(USE_WIND_ON) float3 _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0 = _Branch_391d7aed55d14db9bc9006f538ed0f37_Out_3; #else float3 _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0 = IN.AbsoluteWorldSpacePosition; #endif #endif description.Position = _UseWind_2f64fa5d3de94730954a4455b8c92bfd_Out_0; description.Normal = IN.ObjectSpaceNormal; description.Tangent = IN.ObjectSpaceTangent; description.Alpha_Dist = _Saturate_535c22048a33c881891d7ed64f9c4d9c_Out_1; return description; } // Custom interpolators, pre surface #ifdef FEATURES_GRAPH_VERTEX Varyings CustomInterpolatorPassThroughFunc(inout Varyings output, VertexDescription input) { output.Alpha_Dist = input.Alpha_Dist; return output; } #define CUSTOMINTERPOLATOR_VARYPASSTHROUGH_FUNC #endif // Graph Pixel struct SurfaceDescription { float Alpha; float AlphaClipThreshold; }; SurfaceDescription SurfaceDescriptionFunction(SurfaceDescriptionInputs IN) { SurfaceDescription surface = (SurfaceDescription)0; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_63e5c53a54c9425ca5dd41d50122c66e_Out_0 = _Intersection_Offset; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1; Unity_SceneDepth_Linear01_float(float4(IN.ScreenPosition.xy / IN.ScreenPosition.w, 0, 0), _SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2; Unity_Multiply_float_float(_SceneDepth_02f3652a6ef44e13b448bc9107934aa5_Out_1, _ProjectionParams.z, _Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0 = IN.ScreenPosition; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_093b6b23238f44ad838c7c5a31908591_R_1 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[0]; float _Split_093b6b23238f44ad838c7c5a31908591_G_2 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[1]; float _Split_093b6b23238f44ad838c7c5a31908591_B_3 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[2]; float _Split_093b6b23238f44ad838c7c5a31908591_A_4 = _ScreenPosition_1030361c969d498abed07cc11fcbbd28_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2; Unity_Subtract_float(_Multiply_fb9c1fa00e2c4308b99deb2720547a73_Out_2, _Split_093b6b23238f44ad838c7c5a31908591_A_4, _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2; Unity_Multiply_float_float(_Property_63e5c53a54c9425ca5dd41d50122c66e_Out_0, _Subtract_5182dd247c2746bf9fe94421c2d7103e_Out_2, _Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Clamp_df9545ba876e40b9ba359293af80b24f_Out_3; Unity_Clamp_float(_Multiply_1e6ab4c80b264aeb8dc92a83adbf6cba_Out_2, 0, 1, _Clamp_df9545ba876e40b9ba359293af80b24f_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0 = _Particle_Color_RGB_Alpha_A; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_4d25adc154b2cd889bea31041dc0b8bd_R_1 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[0]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_G_2 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[1]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_B_3 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[2]; float _Split_4d25adc154b2cd889bea31041dc0b8bd_A_4 = _Property_b7fc7bb7e8ed2c8da6489b6d9d78d3f7_Out_0[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) UnityTexture2D _Property_b09a268918324309a33891087641d2aa_Out_0 = UnityBuildTexture2DStructNoScale(_Color_Mask_R_Emission_B_Transparency_A); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _UV_d44465d44af04fd8b715e551588121fe_Out_0 = IN.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0 = SAMPLE_TEXTURE2D(_Property_b09a268918324309a33891087641d2aa_Out_0.tex, _Property_b09a268918324309a33891087641d2aa_Out_0.samplerstate, _Property_b09a268918324309a33891087641d2aa_Out_0.GetTransformedUV((_UV_d44465d44af04fd8b715e551588121fe_Out_0.xy))); float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_R_4 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.r; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_G_5 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.g; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_B_6 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.b; float _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_A_7 = _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_RGBA_0.a; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_adbe396b9120628ea1a79eee1222a007_Out_2; Unity_Multiply_float_float(_Split_4d25adc154b2cd889bea31041dc0b8bd_A_4, _SampleTexture2D_185b79e27fa17080b89730ca7c4303ce_A_7, _Multiply_adbe396b9120628ea1a79eee1222a007_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float4 _Clamp_8924d386398049b1b9840fa123d39092_Out_3; Unity_Clamp_float4(IN.VertexColor, float4(0, 0, 0, 0), float4(1, 1, 1, 1), _Clamp_8924d386398049b1b9840fa123d39092_Out_3); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Split_12920bdaccef158ab9bd191cc9e45c04_R_1 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[0]; float _Split_12920bdaccef158ab9bd191cc9e45c04_G_2 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[1]; float _Split_12920bdaccef158ab9bd191cc9e45c04_B_3 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[2]; float _Split_12920bdaccef158ab9bd191cc9e45c04_A_4 = _Clamp_8924d386398049b1b9840fa123d39092_Out_3[3]; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2; Unity_Multiply_float_float(_Multiply_adbe396b9120628ea1a79eee1222a007_Out_2, _Split_12920bdaccef158ab9bd191cc9e45c04_A_4, _Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_fce3e00b583f4272a2ffa6b9e2fe3340_Out_0 = _Alpha_Multiplier; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2; Unity_Multiply_float_float(_Multiply_04951b1c5969598aa7f847c67f0bab47_Out_2, _Property_fce3e00b583f4272a2ffa6b9e2fe3340_Out_0, _Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2; Unity_Multiply_float_float(_Multiply_a2f35ebf0efb49d6b79c69656b61fba2_Out_2, IN.Alpha_Dist, _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2; Unity_Multiply_float_float(_Clamp_df9545ba876e40b9ba359293af80b24f_Out_3, _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2, _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) #if defined(USE_TRANSPARENCY_INTERSECTION_ON) float _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0 = _Multiply_b90a4614d9dc4b668996036c0e29534b_Out_2; #else float _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0 = _Multiply_6b1753f0fae453839d7f1aff859ce954_Out_2; #endif #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) float _Property_e23b1daac78b0a87a81cf357c01bb1c6_Out_0 = _AlphaClipThreshold; #endif surface.Alpha = _UseTransparencyIntersection_b049cb5c0a2649839eed4a9b6f843b0d_Out_0; surface.AlphaClipThreshold = _Property_e23b1daac78b0a87a81cf357c01bb1c6_Out_0; return surface; } // -------------------------------------------------- // Build Graph Inputs #ifdef HAVE_VFX_MODIFICATION #define VFX_SRP_ATTRIBUTES Attributes #define VFX_SRP_VARYINGS Varyings #define VFX_SRP_SURFACE_INPUTS SurfaceDescriptionInputs #endif VertexDescriptionInputs BuildVertexDescriptionInputs(Attributes input) { VertexDescriptionInputs output; ZERO_INITIALIZE(VertexDescriptionInputs, output); #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceNormal = input.normalOS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceTangent = input.tangentOS.xyz; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpaceBiTangent = normalize(cross(input.normalOS, input.tangentOS.xyz) * (input.tangentOS.w > 0.0f ? 1.0f : -1.0f) * GetOddNegativeScale()); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ObjectSpacePosition = input.positionOS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.AbsoluteWorldSpacePosition = GetAbsolutePositionWS(TransformObjectToWorld(input.positionOS)); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv0 = input.uv0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv1 = input.uv1; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.TimeParameters = _TimeParameters.xyz; #endif return output; } SurfaceDescriptionInputs BuildSurfaceDescriptionInputs(Varyings input) { SurfaceDescriptionInputs output; ZERO_INITIALIZE(SurfaceDescriptionInputs, output); #ifdef HAVE_VFX_MODIFICATION // FragInputs from VFX come from two places: Interpolator or CBuffer. /* WARNING: $splice Could not find named fragment 'VFXSetFragInputs' */ #endif output.Alpha_Dist = input.Alpha_Dist; #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.WorldSpacePosition = input.positionWS; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.ScreenPosition = ComputeScreenPos(TransformWorldToHClip(input.positionWS), _ProjectionParams.x); #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.uv0 = input.texCoord0; #endif #if defined(KEYWORD_PERMUTATION_0) || defined(KEYWORD_PERMUTATION_1) || defined(KEYWORD_PERMUTATION_2) || defined(KEYWORD_PERMUTATION_3) || defined(KEYWORD_PERMUTATION_4) || defined(KEYWORD_PERMUTATION_5) || defined(KEYWORD_PERMUTATION_6) || defined(KEYWORD_PERMUTATION_7) output.VertexColor = input.color; #endif #if defined(SHADER_STAGE_FRAGMENT) && defined(VARYINGS_NEED_CULLFACE) #define BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN output.FaceSign = IS_FRONT_VFACE(input.cullFace, true, false); #else #define BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN #endif #undef BUILD_SURFACE_DESCRIPTION_INPUTS_OUTPUT_FACESIGN return output; } // -------------------------------------------------- // Main #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/Varyings.hlsl" #include "Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/Includes/DepthNormalsOnlyPass.hlsl" // -------------------------------------------------- // Visual Effect Vertex Invocations #ifdef HAVE_VFX_MODIFICATION #include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/VisualEffectVertex.hlsl" #endif ENDHLSL } } CustomEditorForRenderPipeline "UnityEditor.ShaderGraphUnlitGUI" "UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset" CustomEditor "UnityEditor.ShaderGraph.GenericShaderGraphMaterialGUI" FallBack "Hidden/Shader Graph/FallbackError" }