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first: 4: 400184 second: LizardSpine4 - first: 4: 400186 second: LizardTongue_1 - first: 4: 400188 second: LizardTongue_2 - first: 4: 400190 second: root - first: 4: 400192 second: Weapon_L - first: 4: 400194 second: Weapon_R - first: 43: 4300000 second: Lizard Man_LOD2 - first: 74: 7400000 second: Take 001 - first: 95: 9500000 second: //RootNode - first: 137: 13700000 second: Lizard Man_LOD2 externalObjects: {} materials: materialImportMode: 0 materialName: 0 materialSearch: 1 materialLocation: 0 animations: legacyGenerateAnimations: 4 bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 removeConstantScaleCurves: 0 motionNodeName: rigImportErrors: rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Inbetween bone rotation in copied configuration does not match rotation in animation file:\n\t'LizardNeck2' : rotation error = 16.120012 deg\n" animationImportErrors: animationImportWarnings: "\nClip 'Take 001' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'LizardSpine4' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'LizardRibcage' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'LizardNeck2' is inbetween humanoid transforms and has rotation animation that will be discarded.\n" animationRetargetingWarnings: animationDoRetargetingWarnings: 0 importAnimatedCustomProperties: 0 importConstraints: 0 animationCompression: 3 animationRotationError: 0.5 animationPositionError: 0.5 animationScaleError: 0.5 animationWrapMode: 0 extraExposedTransformPaths: [] extraUserProperties: [] clipAnimations: [] isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 1 meshCompression: 0 addColliders: 0 useSRGBMaterialColor: 1 sortHierarchyByName: 1 importPhysicalCameras: 0 importVisibility: 0 importBlendShapes: 1 importCameras: 0 importLights: 0 nodeNameCollisionStrategy: 0 fileIdsGeneration: 1 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 keepQuads: 0 weldVertices: 1 bakeAxisConversion: 0 preserveHierarchy: 0 skinWeightsMode: 0 maxBonesPerVertex: 4 minBoneWeight: 0.001 optimizeBones: 1 meshOptimizationFlags: -1 indexFormat: 1 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 secondaryUVMarginMethod: 0 secondaryUVMinLightmapResolution: 40 secondaryUVMinObjectScale: 1 secondaryUVPackMargin: 4 useFileScale: 1 strictVertexDataChecks: 0 tangentSpace: normalSmoothAngle: 60 normalImportMode: 0 tangentImportMode: 3 normalCalculationMode: 0 legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 blendShapeNormalImportMode: 1 normalSmoothingSource: 0 referencedClips: [] importAnimation: 1 humanDescription: serializedVersion: 3 human: [] skeleton: [] armTwist: 0.5 foreArmTwist: 0.5 upperLegTwist: 0.5 legTwist: 0.5 armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 globalScale: 1 rootMotionBoneName: hasTranslationDoF: 0 hasExtraRoot: 1 skeletonHasParents: 0 lastHumanDescriptionAvatarSource: {instanceID: 0} autoGenerateAvatarMappingIfUnspecified: 1 animationType: 3 humanoidOversampling: 1 avatarSetup: 1 addHumanoidExtraRootOnlyWhenUsingAvatar: 0 importBlendShapeDeformPercent: 0 remapMaterialsIfMaterialImportModeIsNone: 1 additionalBone: 0 userData: assetBundleName: assetBundleVariant: