%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-4443673218315179590 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3} m_Name: m_EditorClassIdentifier: version: 12 hdPluginSubTargetMaterialVersions: m_Keys: [] m_Values: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: M_Brasero_01a m_Shader: {fileID: -6465566751694194690, guid: bb37d0d1ac24acf4bbd1551c5f33be14, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _ALPHATEST_ON m_InvalidKeywords: - _DISABLE_SSR_TRANSPARENT m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 m_CustomRenderQueue: 2225 stringTagMap: MotionVector: User RenderType: TransparentCutout disabledShaderPasses: - TransparentDepthPrepass - TransparentDepthPostpass - TransparentBackface - RayTracingPrepass - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BC: m_Texture: {fileID: 2800000, guid: 40b2c4a17f2f86240a9fb6f0c1f36073, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Base_Layer_Albedo_Map: m_Texture: {fileID: 2800000, guid: 40b2c4a17f2f86240a9fb6f0c1f36073, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Base_Layer_Normal_Map: m_Texture: {fileID: 2800000, guid: faad9bf255a617d4c9e02c5e6d103394, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Base_Layer_ORM_Map: m_Texture: {fileID: 2800000, guid: 4c7e49822a1cede4585bc0ccecd55a14, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Grayscale_Mask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MAT2Base: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _NormalMap: m_Texture: {fileID: 2800000, guid: faad9bf255a617d4c9e02c5e6d103394, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ORM: m_Texture: {fileID: 2800000, guid: 4c7e49822a1cede4585bc0ccecd55a14, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Opacity: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AO_Power: 1 - _AddPrecomputedVelocity: 0 - _AlphaClip: 1 - _AlphaClipInt: 0 - _AlphaClipping: 0.25 - _AlphaCutoffEnable: 0 - _AlphaDstBlend: 0 - _AlphaSrcBlend: 1 - _AlphaToMask: 1 - _AlphaToMaskInspectorValue: 0 - _BaseLayer_Emissive: 0 - _Base_Layer_AO: 1 - _Base_Layer_Albedo_Tint_Intensity: 1 - _Base_Layer_Contrast: 0 - _Base_Layer_Normal_Strength: 1 - _Base_Layer_Rotation_Angle: 0 - _Base_Layer_Roughness_Max: 1 - _Base_Layer_Roughness_Min: 0 - _Blend: 0 - _BlendInt: 0.3 - _BlendMode: 0 - _BlendModePreserveSpecular: 0 - _CastShadows: 1 - _ConservativeDepthOffsetEnable: 0 - _Contrast: 1.1 - _Cull: 2 - _CullMode: 2 - _CullModeForward: 2 - _DepthOffsetEnable: 0 - _DoubleSidedEnable: 0 - _DoubleSidedGIMode: 0 - _DoubleSidedNormalMode: 2 - _DstBlend: 0 - _Emissive_Power: 0 - _EnableBlendModePreserveSpecularLighting: 1 - _EnableFogOnTransparent: 1 - _MaskPower: 0.5 - _Mask_Contrast: 1 - _Mask_Tiling: 1 - _Metallic: 1 - _NormalStrength: 1 - _OpaqueCullMode: 2 - _QueueControl: 1 - _QueueOffset: 0 - _RayTracing: 0 - _ReceiveShadows: 1 - _ReceivesSSR: 1 - _ReceivesSSRTransparent: 0 - _RefractionModel: 0 - _RenderQueueType: 1 - _RequireSplitLighting: 0 - _RoughnessIntensity: 2 - _Saturation: 1 - _SrcBlend: 1 - _StencilRef: 0 - _StencilRefDepth: 8 - _StencilRefDistortionVec: 4 - _StencilRefGBuffer: 10 - _StencilRefMV: 40 - _StencilWriteMask: 6 - _StencilWriteMaskDepth: 8 - _StencilWriteMaskDistortionVec: 4 - _StencilWriteMaskGBuffer: 14 - _StencilWriteMaskMV: 40 - _SupportDecals: 1 - _Surface: 0 - _SurfaceType: 0 - _TransparentBackfaceEnable: 0 - _TransparentCullMode: 2 - _TransparentDepthPostpassEnable: 0 - _TransparentDepthPrepassEnable: 0 - _TransparentSortPriority: 0 - _TransparentWritingMotionVec: 0 - _TransparentZWrite: 0 - _UseMask: 0 - _UseShadowThreshold: 0 - _UseTransparent: 0 - _WorkflowMode: 1 - _WorldAlignedMask: 0 - _ZTest: 4 - _ZTestDepthEqualForOpaque: 3 - _ZTestGBuffer: 4 - _ZTestTransparent: 4 - _ZWrite: 1 - _ZWriteControl: 0 m_Colors: - _Base_Layer_Albedo_Controls: {r: 1, g: 1, b: 1, a: 1} - _Base_Layer_Albedo_Tint: {r: 1, g: 1, b: 1, a: 1} - _Base_Layer_Tiling_Offset: {r: 1, g: 1, b: 0, a: 0} - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} - _Emissive_Color: {r: 0, g: 0, b: 0, a: 0} - _Tint: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: [] --- !u!114 &8077192231319485296 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 7