%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: WallFire m_Shader: {fileID: 4800000, guid: a93b77f8b84044630abd67348928a0a5, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 5 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _MainTex: m_Texture: {fileID: 2800000, guid: 95444636f007242f1815ee121dc035ee, type: 3} m_Scale: {x: 0.25, y: 0.125} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _InvFade: 3 - _RimPower: 3 m_Colors: - _TintColor: {r: 0.5514706, g: 0.52686137, b: 0.4622621, a: 1} m_BuildTextureStacks: []