%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: TorchURP m_Shader: {fileID: -6465566751694194690, guid: 9f1e5d75284dd42f7aad68678a7b44cd, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: - _LIGHTMAPPING_REALTIME m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - Texture2D_5840C0E: m_Texture: {fileID: 2800000, guid: da2fcb81dbcf146dba224c2092ca7835, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - Texture2D_8DDB9E54: m_Texture: {fileID: 2800000, guid: 787d023fa3dd44b3bab6a6a243563b03, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - Texture2D_CBC85903: m_Texture: {fileID: 2800000, guid: 1f54f22e85edb4a818cb9ad0e89553b2, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - Texture2D_FA1DD10F: m_Texture: {fileID: 2800000, guid: eef49cf9079f54a6db0286dbb4a95d5e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: eef49cf9079f54a6db0286dbb4a95d5e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Illum: m_Texture: {fileID: 2800000, guid: 787d023fa3dd44b3bab6a6a243563b03, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 787d023fa3dd44b3bab6a6a243563b03, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Mask: m_Texture: {fileID: 2800000, guid: 1f54f22e85edb4a818cb9ad0e89553b2, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Overlay: m_Texture: {fileID: 2800000, guid: da2fcb81dbcf146dba224c2092ca7835, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - Vector1_44FAB907: 1 - Vector1_5E98693B: 0.3 - Vector1_6BB4F9AC: 3.51 - _BumpScale: 1 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _DynamicEmissionLM: 0 - _EmissionLM: 0 - _EmissionScaleUI: 0 - _Glossiness: 0.5 - _Lightmapping: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _OverlayScale: 0.96 - _Parallax: 0.02 - _QueueControl: 0 - _QueueOffset: 0 - _ScrollSpeed: 12 - _SrcBlend: 1 - _UVSec: 0 - _ZWrite: 1 m_Colors: - Color_95FDA2F9: {r: 1, g: 0.8676093, b: 0.6556604, a: 0} - Vector2_82C53E91: {r: -1.5, g: 0, b: 0, a: 0} - Vector3_38AA716F: {r: 0, g: -0.4, b: 0, a: 0} - _Color: {r: 1, g: 0.6474645, b: 0.41911763, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _OverlayColor: {r: 0.6911765, g: 0.6911765, b: 0.6911765, a: 1} - _ScrollDir: {r: -15, g: 1, b: -12, a: -1} m_BuildTextureStacks: [] --- !u!114 &4963233724256885552 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 7