-Press play to generate a character and select it in scene
-Go to Menu/ UMA/ Load and Save/Load Selected Avatar(s) assets
-Navigate to folder that contains the Generated.asset (UMA/Content/MB1 Bard refit/Male/Generated)
-Open Generated character and select it in the hierarchy (Generated Character)
-You'll see the recipe in the inspector by pressing the  slot button
-Press unique colors button  to make the colors separate  (Now the colors can be changed separately
-You can also select the Generated.asset in Unity and modify it from there. (recommended)
-New Slots are dragged to the Grey "Add Slot" field
-Overlays are dragged to the blue Add Overlay field box 
-Slots can also share the same overlay. Drag to the "blue" Add Slot field box.