using System; namespace DuloGames.UI { [Serializable] public enum UISpellSlot_Group : int { None = 0, Main_1 = 1, Main_2 = 2, Main_3 = 3, Main_4 = 4, Main_5 = 5, Main_6 = 6, Extra = 7, SpellBook = 8, Talents = 9 } }