2026-05-06 15:07:56 +02:00

19 lines
331 B
C#

using UnityEngine;
using UnityEngine.UI;
namespace DuloGames.UI
{
public class UIStatsAdd : MonoBehaviour {
[SerializeField] private Text m_ValueText;
public void OnButtonPress()
{
if (this.m_ValueText == null)
return;
this.m_ValueText.text = (int.Parse(this.m_ValueText.text) + 1).ToString();
}
}
}