27 lines
631 B
C#
27 lines
631 B
C#
using UnityEngine;
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namespace DuloGames.UI
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{
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public class Test_UISlotBase_Assign : MonoBehaviour
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{
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[SerializeField] private UISlotBase slot;
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[SerializeField] private Texture texture;
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[SerializeField] private Sprite sprite;
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void Start()
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{
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if (this.slot != null)
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{
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if (this.texture != null)
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{
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this.slot.Assign(this.texture);
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}
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else if (this.sprite != null)
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{
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this.slot.Assign(this.sprite);
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}
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}
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}
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}
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}
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