19 lines
477 B
C#
19 lines
477 B
C#
using UnityEngine;
|
|
using System.Collections;
|
|
|
|
public class ExampleCollisionMatrixFixer : MonoBehaviour
|
|
{
|
|
private int _defaultRagdollLayer = 22;
|
|
|
|
// Use this for initialization
|
|
void Start ()
|
|
{
|
|
for (int i = 8; i < 32; i++)
|
|
{
|
|
if( i != _defaultRagdollLayer )
|
|
Physics.IgnoreLayerCollision(_defaultRagdollLayer, i, true);
|
|
}
|
|
Physics.IgnoreLayerCollision(_defaultRagdollLayer, _defaultRagdollLayer, false);
|
|
}
|
|
}
|