2026-05-06 15:07:56 +02:00

18 lines
415 B
C#

using System.Collections;
using System.Collections.Generic;
using UMA;
using UnityEngine;
public class SpeedCheck : MonoBehaviour
{
// Start is called before the first frame update
public UMAGeneratorBuiltin Generator;
public Rect ScreenLoc;
private void OnGUI()
{
int ms = Mathf.FloorToInt(Generator.ElapsedTicks / 10000.0f);
GUI.Label(ScreenLoc,"Speed: " + ms+"ms");
}
}