18 lines
415 B
C#
18 lines
415 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UMA;
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using UnityEngine;
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public class SpeedCheck : MonoBehaviour
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{
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// Start is called before the first frame update
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public UMAGeneratorBuiltin Generator;
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public Rect ScreenLoc;
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private void OnGUI()
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{
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int ms = Mathf.FloorToInt(Generator.ElapsedTicks / 10000.0f);
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GUI.Label(ScreenLoc,"Speed: " + ms+"ms");
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}
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}
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