2026-05-06 15:07:56 +02:00

21 lines
317 B
C#

using UnityEngine;
using System.Collections;
namespace UMA.Dynamics.Examples
{
public class CursorLock : MonoBehaviour
{
void OnApplicationFocus(bool hasFocus )
{
if( hasFocus )
LockMouse ();
}
void LockMouse()
{
Cursor.lockState = CursorLockMode.Locked;
Cursor.visible = false;
}
}
}