2026-05-06 15:07:56 +02:00

25 lines
612 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace DuloGames.UI
{
public class Demo_QualitySlider : MonoBehaviour
{
[SerializeField]
private UISliderExtended m_Slider;
void Start()
{
List<string> graphicsQualityList = new List<string>(QualitySettings.names.Length);
foreach (string name in QualitySettings.names)
{
graphicsQualityList.Add(name);
}
this.m_Slider.options = graphicsQualityList;
this.m_Slider.value = QualitySettings.GetQualityLevel();
}
}
}