35 lines
732 B
C#
35 lines
732 B
C#
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
#if UNITY_EDITOR
|
|
using UnityEditor;
|
|
#endif
|
|
|
|
namespace DuloGames.UI
|
|
{
|
|
public class Demo_Quit : MonoBehaviour
|
|
{
|
|
[SerializeField] private Button m_HookToButton;
|
|
|
|
protected void OnEnable()
|
|
{
|
|
if (this.m_HookToButton != null)
|
|
this.m_HookToButton.onClick.AddListener(ExitGame);
|
|
}
|
|
|
|
protected void OnDisable()
|
|
{
|
|
if (this.m_HookToButton != null)
|
|
this.m_HookToButton.onClick.RemoveListener(ExitGame);
|
|
}
|
|
|
|
public void ExitGame()
|
|
{
|
|
#if UNITY_EDITOR
|
|
EditorApplication.isPlaying = false;
|
|
#else
|
|
Application.Quit();
|
|
#endif
|
|
}
|
|
}
|
|
}
|