2026-05-06 15:07:56 +02:00

28 lines
547 B
C#

using UnityEngine;
using System;
namespace DuloGames.UI
{
[Serializable]
public class UIItemInfo
{
public int ID;
public string Name;
public Sprite Icon;
public string Description;
public UIItemQuality Quality;
public UIEquipmentType EquipType;
public int ItemType;
public string Type;
public string Subtype;
public int Damage;
public float AttackSpeed;
public int Block;
public int Armor;
public int Stamina;
public int Strength;
public int Durability;
public int RequiredLevel;
}
}