2026-05-07 10:14:44 +02:00

16 lines
317 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
namespace Wing.Gizmos
{
public interface ISnap
{
bool Enable { get; set; }
float Precision { get; set; }
bool Snap(Vector3 inVal, ref Vector3 outVal, bool force = false);
}
}