2026-05-07 10:14:44 +02:00

18 lines
321 B
C#

using UnityEngine;
using System.Collections;
[ExecuteInEditMode]
public class Billiboard : MonoBehaviour {
public Camera RenderCamera;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
this.transform.forward = RenderCamera.transform.forward;
}
}