16 lines
344 B
C#
16 lines
344 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UMA;
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using UMA.Dynamics;
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public class ClearColliders : MonoBehaviour
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{
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public void Clear(UMAData umaData)
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{
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UMAPhysicsAvatar avatar = umaData.GetComponent<UMAPhysicsAvatar>();
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if (avatar != null)
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Destroy(avatar);
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}
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}
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