2026-05-06 15:07:56 +02:00

22 lines
372 B
C#

using UnityEngine;
using System;
namespace DuloGames.UI
{
[Serializable]
public class UISpellInfo
{
public int ID;
public string Name;
public Sprite Icon;
public string Description;
public float Range;
public float Cooldown;
public float CastTime;
public float PowerCost;
[BitMask(typeof(UISpellInfo_Flags))]
public UISpellInfo_Flags Flags;
}
}