Add fx fire and modify Beautify setup
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m_Offset: {x: 0, y: 0}
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- _Mask:
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m_Texture: {fileID: 2800000, guid: 1f54f22e85edb4a818cb9ad0e89553b2, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _OcclusionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _Overlay:
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m_Texture: {fileID: 2800000, guid: da2fcb81dbcf146dba224c2092ca7835, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ParallaxMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- _BumpScale: 1
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- _Cutoff: 0.5
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- _DetailNormalMapScale: 1
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- _DstBlend: 0
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- _DynamicEmissionLM: 0
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- _EmissionLM: 0
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- _EmissionScaleUI: 0
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- _Glossiness: 0.5
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- _Lightmapping: 1
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- _Metallic: 0
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- _Mode: 0
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- _OcclusionStrength: 1
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- _OverlayScale: 0.96
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- _Parallax: 0.02
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- _ScrollSpeed: 12
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- _SrcBlend: 1
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- _UVSec: 0
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- _ZWrite: 1
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m_Colors:
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- _Color: {r: 1, g: 0.6474645, b: 0.41911763, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1}
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- _OverlayColor: {r: 0.6911765, g: 0.6911765, b: 0.6911765, a: 1}
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- _ScrollDir: {r: -15, g: 1, b: -12, a: -1}
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m_BuildTextureStacks: []
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: fe3e28fb224c042ee873108fbef2f590
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timeCreated: 1464457887
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licenseType: Store
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NativeFormatImporter:
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userData:
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assetBundleName:
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assetBundleVariant:
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Reference in New Issue
Block a user