Add fx fire and modify Beautify setup
This commit is contained in:
+45
@@ -0,0 +1,45 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: FirePlume
|
||||
m_Shader: {fileID: 4800000, guid: 7d8054514cdbe45448fe1d908fed7b76, type: 3}
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 5
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _FadeMask:
|
||||
m_Texture: {fileID: 2800000, guid: ba5d371a64b5e4a0697c6f99eaf8b05e, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: b1a0796513bef40ae97ab7ebd9d95048, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Overlay:
|
||||
m_Texture: {fileID: 2800000, guid: 6b150833d97a1458094484b3c1002920, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _Ramp:
|
||||
m_Texture: {fileID: 2800000, guid: 1c2551ae7637349a79c4a87b64e6a4eb, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _FadeAmount: 2.28
|
||||
- _InvFade: 0.17
|
||||
m_Colors:
|
||||
- _TintColor: {r: 0.8308824, g: 0.8308824, b: 0.8308824, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
Reference in New Issue
Block a user