Move a lizard man prefab over to toria res

This commit is contained in:
Lucien
2026-08-24 15:43:37 +02:00
parent efc4222557
commit bba368b2ad
34 changed files with 20327 additions and 29605 deletions
@@ -1,226 +1,656 @@
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400066: LizardEyeR - first:
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400084: LizardLDigit23 - first:
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second: Lizard_ClothR1
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second: Lizard_ClothR2
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second: Lizard_ClothR3
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second: Lizard_ClothR4
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second: Lizard_Head
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second: Lizardback_tail1
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second: Lizardback_tail10
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second: Lizardback_tail2
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second: Lizardback_tail3
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second: Lizardback_tail9
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second: LizardLDigit11
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second: LizardSpine1
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second: LizardSpine2
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second: LizardSpine4
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second: LizardTongue_1
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43: 4300000
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74: 7400000
second: Take 001
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second: //RootNode
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externalObjects: {} externalObjects: {}
materials: materials:
importMaterials: 1 materialImportMode: 1
materialName: 0 materialName: 0
materialSearch: 1 materialSearch: 1
materialLocation: 1 materialLocation: 1
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resampleCurves: 1 resampleCurves: 1
optimizeGameObjects: 0 optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName: motionNodeName:
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rigImportWarnings: rigImportWarnings:
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animationImportWarnings: animationImportWarnings:
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@@ -251,32 +685,49 @@ ModelImporter:
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meshCompression: 0 meshCompression: 0
addColliders: 0 addColliders: 0
useSRGBMaterialColor: 1
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generateSecondaryUV: 0 generateSecondaryUV: 0
useFileUnits: 1 useFileUnits: 1
optimizeMeshForGPU: 1
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weldVertices: 1 weldVertices: 1
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skinWeightsMode: 0
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secondaryUVAngleDistortion: 8 secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001 secondaryUVAreaDistortion: 15.000001
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strictVertexDataChecks: 0
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normalImportMode: 0 normalImportMode: 0
tangentImportMode: 3 tangentImportMode: 3
normalCalculationMode: 4 normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1
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normalSmoothingSource: 0
referencedClips: []
importAnimation: 1 importAnimation: 1
copyAvatar: 1
humanDescription: humanDescription:
serializedVersion: 2 serializedVersion: 3
human: [] human: []
skeleton: [] skeleton: []
armTwist: 0.5 armTwist: 0.5
@@ -286,15 +737,19 @@ ModelImporter:
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feetSpacing: 0 feetSpacing: 0
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second: Lizardback_tail10
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43: 4300000
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externalObjects: {} externalObjects: {}
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importMaterials: 1 materialImportMode: 1
materialName: 0 materialName: 0
materialSearch: 1 materialSearch: 1
materialLocation: 1 materialLocation: 1
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resampleCurves: 1 resampleCurves: 1
optimizeGameObjects: 0 optimizeGameObjects: 0
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motionNodeName: motionNodeName:
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rigImportWarnings: rigImportWarnings:
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animationImportWarnings: animationImportWarnings:
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@@ -251,32 +685,49 @@ ModelImporter:
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meshCompression: 0 meshCompression: 0
addColliders: 0 addColliders: 0
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generateSecondaryUV: 0 generateSecondaryUV: 0
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optimizeMeshForGPU: 1
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weldVertices: 1 weldVertices: 1
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secondaryUVAreaDistortion: 15.000001 secondaryUVAreaDistortion: 15.000001
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strictVertexDataChecks: 0
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tangentImportMode: 3 tangentImportMode: 3
normalCalculationMode: 4 normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1
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importAnimation: 1 importAnimation: 1
copyAvatar: 1
humanDescription: humanDescription:
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human: [] human: []
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armTwist: 0.5 armTwist: 0.5
@@ -286,15 +737,19 @@ ModelImporter:
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400066: LizardEyeR - first:
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second: Lizard_ClothR3
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second: Lizardback_tail10
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43: 4300000
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externalObjects: {} externalObjects: {}
materials: materials:
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materialName: 0 materialName: 0
materialSearch: 1 materialSearch: 1
materialLocation: 1 materialLocation: 1
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optimizeGameObjects: 0 optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName: motionNodeName:
rigImportErrors: rigImportErrors: "Copied Avatar Rig Configuration mis-match. Transform hierarchy
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rigImportWarnings: rigImportWarnings:
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animationImportWarnings: animationImportWarnings:
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@@ -251,32 +685,49 @@ ModelImporter:
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meshCompression: 0 meshCompression: 0
addColliders: 0 addColliders: 0
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generateSecondaryUV: 0 generateSecondaryUV: 0
useFileUnits: 1 useFileUnits: 1
optimizeMeshForGPU: 1
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weldVertices: 1 weldVertices: 1
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strictVertexDataChecks: 0
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tangentImportMode: 3 tangentImportMode: 3
normalCalculationMode: 4 normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1
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importAnimation: 1 importAnimation: 1
copyAvatar: 1
humanDescription: humanDescription:
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human: [] human: []
skeleton: [] skeleton: []
armTwist: 0.5 armTwist: 0.5
@@ -286,15 +737,19 @@ ModelImporter:
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