Change a material render order
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@@ -37,7 +37,7 @@ Material:
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 1
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: 3000
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m_CustomRenderQueue: 2900
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stringTagMap:
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MotionVector: User
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RenderType: Transparent
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