84 lines
2.4 KiB
YAML
84 lines
2.4 KiB
YAML
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!114 &-4050022995261497245
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 11
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
version: 7
|
|
--- !u!21 &2100000
|
|
Material:
|
|
serializedVersion: 8
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: Apple_leaves_Hideable
|
|
m_Shader: {fileID: -6465566751694194690, guid: cf8f758e839382f428c80a8c6ccc1624,
|
|
type: 3}
|
|
m_Parent: {fileID: 0}
|
|
m_ModifiedSerializedProperties: 0
|
|
m_ValidKeywords: []
|
|
m_InvalidKeywords: []
|
|
m_LightmapFlags: 2
|
|
m_EnableInstancingVariants: 0
|
|
m_DoubleSidedGI: 0
|
|
m_CustomRenderQueue: -1
|
|
stringTagMap: {}
|
|
disabledShaderPasses: []
|
|
m_LockedProperties:
|
|
m_SavedProperties:
|
|
serializedVersion: 3
|
|
m_TexEnvs:
|
|
- _BaseMap:
|
|
m_Texture: {fileID: 2800000, guid: 130df001110813845988f851865d3acc, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _NormalMap:
|
|
m_Texture: {fileID: 2800000, guid: a8438e7c57748be458882951c2cfddc5, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _SampleTexture2D_caf4b53b3d8d4bb9ba908e00160c7c78_Texture_1_Texture2D:
|
|
m_Texture: {fileID: 2800000, guid: e04f2329a01d8134397222796ed92f4c, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- unity_Lightmaps:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- unity_LightmapsInd:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- unity_ShadowMasks:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
m_Ints: []
|
|
m_Floats:
|
|
- _ClipThreshold: 0.1
|
|
- _GeometryAdapt: -0.07
|
|
- _HideRadius: 0.4
|
|
- _Metallic: 0
|
|
- _NormalStrength: 1
|
|
- _QueueControl: 0
|
|
- _QueueOffset: 0
|
|
- _ShouldHide: 0
|
|
- _Smoothness: 0
|
|
- _WindScale: 3.5
|
|
- _WindSpeed: 0.3
|
|
- _WindSpread: 0
|
|
- _WindStrength: 0.03
|
|
m_Colors:
|
|
- _PlayerPosition: {r: 0, g: 0, b: 0, a: 0}
|
|
- _Tint: {r: 0.8773585, g: 0.8773585, b: 0.8773585, a: 1}
|
|
- _WindSpread: {r: 0.15, g: 0.1, b: 0, a: 0}
|
|
m_BuildTextureStacks: []
|