Fix trees not clickable when they are entities

This commit is contained in:
Lucien
2026-08-21 11:07:03 +02:00
parent 0c01da525d
commit 7faf1b6859
+3
View File
@@ -36,6 +36,9 @@ namespace Toria.Game
} }
//TEMPORARY before finding a better solution for raycasts to ignore tree (whether or not entities) //TEMPORARY before finding a better solution for raycasts to ignore tree (whether or not entities)
if (GetComponentInParent<EntityData>())
return;
foreach (Collider collider in GetComponentsInChildren<Collider>()) foreach (Collider collider in GetComponentsInChildren<Collider>())
collider.gameObject.layer = LayerMask.NameToLayer("Ignore Raycast"); collider.gameObject.layer = LayerMask.NameToLayer("Ignore Raycast");
} }