Compare commits

...
159 Commits
Author SHA1 Message Date
Lucien 9615e40f24 Fix sit/lay anim pivot with better humans 2026-10-07 14:09:11 +02:00
Lucien d0673599b4 Enable colour customization for (at least one) rock material 2026-09-25 13:01:30 +02:00
COCA 2f7995219b pants uv cap fix 2026-09-21 16:51:26 +02:00
Lucien 38ce412155 Remove the pickup animation ocurring before every eat/drink animation 2026-09-14 15:30:07 +02:00
IIGM1BII c1151f96bb Import/Fix: Shell Clam Open 02 2026-09-14 14:43:25 +02:00
IIGM1BII 6ae285b9d6 Import/Fix: Sea Shell open 2026-09-14 14:13:57 +02:00
Williams 5daaf3f43b add webdoor 2026-09-11 19:13:52 +02:00
Arthur BOUCHER 6b7858bd24 fix human animations 2026-09-10 10:45:31 +02:00
Williams 4335bbc443 Change material 2026-09-09 23:01:59 +02:00
Williams 7a3e8d523d Change Valper beach 2026-09-09 16:01:25 +02:00
IIGM1BII cf7ffb7822 Import/Fix: Prefab piece chess 2026-09-08 15:14:07 +02:00
Lucien 4e1633b335 Fix the training dummy material 2026-09-07 14:34:50 +02:00
Lucien 7a0016caca Put holes in valper terrain so that there is no ground above ground 2026-09-07 10:44:21 +02:00
IIGM1BII 5bf79e2984 Update fix: shoes 2026-09-04 11:54:56 +02:00
IIGM1BII d2c0efe0d9 Import/Fix:Piece chess 2026-09-03 17:28:32 +02:00
IIGM1BII 006d53e9e0 Import/ Fix: Shoes skin 2026-09-03 16:36:29 +02:00
Williams 22e5851be1 add game 2026-09-02 11:54:00 +02:00
Lucien 88ed237f6b Tweak the invisible item so it's even more invisible 2026-09-02 10:14:17 +02:00
IIGM1BII a736e62ce5 Import/Fix:Torch 2026-09-01 10:55:14 +02:00
Lucien a43f882978 Remove tree associated scripts & data from content folder 2026-08-31 13:42:37 +02:00
Williams 3a4a673a17 Add a meta tag. I don't know why… Unity sucks, especially after midnight. 2026-08-28 00:28:53 +02:00
Lucien 93fe1b96c1 Delete a redundant prefab 2026-08-26 16:47:02 +02:00
Williams 8d17d72735 Add FBX missing 2026-08-26 14:45:14 +02:00
IIGM1BII b3273c712d Stonebookbis 2026-08-26 14:32:49 +02:00
IIGM1BII c106f923b1 Import/Fix:Stonebook 2026-08-26 14:32:29 +02:00
Lucien b5f7f21975 Update invisible mat 2026-08-26 13:51:13 +02:00
DraiRuben 6a1d7a9f44 Removed spammy log 2026-08-26 12:13:13 +02:00
Williams c75eb19247 add pedestal and token 2026-08-26 11:55:57 +02:00
Williams 36208af3a4 Fix Cave and Valper 2026-08-26 04:11:29 +02:00
Lucien fc99e2332d Disable shadow casting on grass prefab 2026-08-25 11:44:02 +02:00
Lucien 196830af3b Change invisible mat to be truly invisible 2026-08-25 11:37:13 +02:00
MatthieuBourdeauandLucien 23a0077f92 Add a transparent red mat 2026-08-25 11:31:30 +02:00
DraiRubenandLucien 05c2c7c41c Fix fox animator once again 2026-08-25 10:05:45 +02:00
DraiRubenandLucien 9ca6c0851d Fixed Fox animator not sitting 2026-08-25 10:05:44 +02:00
DraiRubenandLucien 0e7def31f3 Fixed sit & lay for fox animator 2026-08-25 10:05:44 +02:00
Lucien aa9dc76b5e Fix non looping animations for lizard man 2026-08-25 10:05:44 +02:00
MatthieuBourdeau 4ec5336ea6 Update water material 2026-08-24 20:50:45 +02:00
Lucien bba368b2ad Move a lizard man prefab over to toria res 2026-08-24 15:43:37 +02:00
Lucien efc4222557 Change a material render order 2026-08-24 15:08:18 +02:00
Williams f9fc069cdc add shield 2026-08-24 11:43:39 +02:00
Williams 7b2605561b add decal 2026-08-24 11:09:47 +02:00
Williams 59733435cc Change git ignore and add lizard men 2026-08-24 10:36:57 +02:00
Lucien d39abe5067 Move some assets to ToriaRes 2026-08-24 10:21:25 +02:00
Williams f6263fe549 add assets Working at night doesn't drive me crazy; all my personalities agree on that. 2026-08-24 00:50:57 +02:00
Williams 306eb9a3ce Asset renamer kill my work 2026-08-23 00:22:28 +02:00
Williams 61694da9ab Animator spider 2026-08-21 15:31:53 +02:00
Williams b345914f9d Add fence and spider 2026-08-21 15:24:39 +02:00
DraiRuben 4ad19a059b Fixed hurt & attack anim blocking movement too long 2026-08-21 11:50:50 +02:00
Lucien 7faf1b6859 Fix trees not clickable when they are entities 2026-08-21 11:07:03 +02:00
IIGM1BII 0c01da525d Import/Fix:Nut 2026-08-20 16:45:44 +02:00
Williams dcb543deef CandleFlame 2026-08-20 15:51:48 +02:00
Williams 1078a43f62 Flame textures 2026-08-20 15:47:33 +02:00
Williams 344b058dfe add torch and fix dungeon level 2026-08-20 15:37:11 +02:00
Lucien 8585ae022e Temporary fix for trees blocking raycasts 2026-08-20 15:22:50 +02:00
Lucien 72e22272f3 Torch anim 2026-08-20 13:50:14 +02:00
IIGM1BII 72ab27fdd6 Fix:Color Backpack 2026-08-20 12:19:42 +02:00
IIGM1BII e94f60bc4d Import/fix:Bed Primitive 2026-08-20 12:16:12 +02:00
Williams 1984f2f07c add Cam component 2026-08-20 00:01:05 +02:00
Lucien 8b776ee2a5 Fix a null ref when opening a scene with enviro disabled 2026-08-19 17:10:56 +02:00
IIGM1BII 9dcfb5f163 Import/Fix: Tent Primitive 2026-08-19 17:03:54 +02:00
DraiRuben da2bde83dc Fixed edge fusion fusing with excluded layers 2026-08-19 14:57:02 +02:00
DraiRuben a40affcea3 Revert edge fusion code changes 2026-08-19 14:56:35 +02:00
Lucien 1fafbc2211 Add a placeholder book asset 2026-08-19 14:20:54 +02:00
Lucien 3e85e8b008 Delete and rename a few prefabs 2026-08-19 14:11:43 +02:00
Lucien d448f909a1 Fix terrain layers again 2026-08-19 12:23:01 +02:00
DraiRuben eeb462cca1 Fixed sit anims not properly assigned 2026-08-19 12:20:43 +02:00
Williams df7f017639 Supress for ever of f layer 2026-08-19 11:54:17 +02:00
Williams c995e77739 add Layer Ground79 2026-08-19 11:50:59 +02:00
Lucien 58eb962456 Update one last layer 2026-08-19 11:37:42 +02:00
Williams 2bd06065f5 suppress flower 2026-08-19 11:34:25 +02:00
Lucien 8fa4672da0 Update big rock materials 2026-08-19 11:29:50 +02:00
Williams bf16a09eae Ad Big Rock for my big Rock 2026-08-19 11:23:07 +02:00
Williams bf4c6cc077 Add layers 2026-08-19 11:18:49 +02:00
Williams a95dd61c47 Add terrain terrain texture 2026-08-19 11:04:00 +02:00
Lucien d90ef5c33d Fix lay anim metas 2026-08-19 11:02:23 +02:00
Williams 46877751cd Add layers terrain 2026-08-19 10:48:36 +02:00
Arthur BOUCHER bef1a53405 fix sit on the floor 4 2026-08-18 15:14:22 +02:00
Arthur BOUCHER d5f9a5b285 fix lay start en end anim 2026-08-18 15:06:00 +02:00
Arthur BOUCHER 3d6698278b fix sit and lay offsets and feet height 2026-08-18 14:37:04 +02:00
DraiRuben 025d189ef9 Fixed edgeFusion blend layers not working as intended 2026-08-18 14:35:47 +02:00
Williams 8f41427131 Add shelter 2026-08-18 10:26:25 +02:00
IIGM1BII 3b4f56b77f Import/fix:Dryer 2026-08-18 10:23:06 +02:00
IIGM1BII ea61b071ad Import/Fix:Dryer 2026-08-17 17:52:12 +02:00
Arthur BOUCHER 34c2b795ba fix sitting on floor butt and feet position 2026-08-17 17:34:29 +02:00
IIGM1BII b4eb886341 Import/Fix: Bed/Tent Primitive 2026-08-17 14:08:25 +02:00
Lucien 4ccbd84a1e Update a few materials 2026-08-17 12:38:54 +02:00
Lucien 3de8ff8c7f Fix a material 2026-08-17 11:48:13 +02:00
IIGM1BII 3043490ff7 Import/Fix: Bed Primitive/ Tent Primitive 2026-08-17 11:10:39 +02:00
Williams 85cf3902ac add deco 2026-08-14 16:02:58 +02:00
IIGM1BII a9ab18ab24 Import/Fix:Poultry Feather 2026-08-14 08:35:15 +02:00
IIGM1BII 189b9bbe18 Impot/Fix:Poultry liver 2026-08-14 08:21:57 +02:00
IIGM1BII 86382dd88b Import/Fix:Poultry Leg 2026-08-14 08:14:16 +02:00
IIGM1BII ae872c90ee Import_Fix:Poultry intestines 2026-08-14 08:05:12 +02:00
IIGM1BII 61c93fae09 Import/Fix:Poultry Heart 2026-08-14 06:55:22 +02:00
IIGM1BII 99aa907a24 Import/Fix:Poultry Gizzard 2026-08-14 06:48:29 +02:00
IIGM1BII 7befb9716b Import/Fix:Poultry Fillet 2026-08-14 06:41:12 +02:00
IIGM1BII 463472261c Import/Fix:Poultry feet 2026-08-14 06:31:01 +02:00
IIGM1BII 46807e1483 Import/Fix:Poultry Carcass 2026-08-14 06:21:04 +02:00
IIGM1BII 993e1cbbd4 Import/Fix:Oyster 2026-08-14 05:48:12 +02:00
IIGM1BIIandDraiRuben ddf2e5a6a4 Import/Fix:Mold 2026-08-13 16:57:03 +02:00
Williams d2d75a6656 Beautify addon 2026-08-13 16:49:22 +02:00
Williams 4c5f11522d add Beauty addon by W.Fortage Best Ever 2026-08-13 16:46:35 +02:00
Williams 3251a27aa8 Add moss and change post process 2026-08-13 16:39:22 +02:00
IIGM1BII da975665f7 Import/Fix:Crab Meat 2026-08-13 15:43:38 +02:00
IIGM1BII c1ce35b0d8 Import/Fix:Thimble 2026-08-13 15:31:57 +02:00
IIGM1BII d4f74adab8 Import/Fix:Fiber Nettle 2026-08-13 15:31:33 +02:00
IIGM1BII fe01cef256 Import/Fix:Seaweed Underwater 2026-08-13 12:34:46 +02:00
IIGM1BII 3ce3c68349 Import/Fix:Nettle 2026-08-13 11:53:16 +02:00
IIGM1BII 010e2ba8e7 Update/Fix:Dried Seaweed 2026-08-13 11:26:36 +02:00
IIGM1BII d6d3e604ce Import/Fix:Scissors 2026-08-13 11:16:53 +02:00
IIGM1BII d651c162e5 Import/Fix:KnifePrimitive 2026-08-13 11:00:24 +02:00
IIGM1BII be8b842027 Update/fix: Backpack/Logging_tools 2026-08-12 17:23:11 +02:00
IIGM1BII 6fc0d9eea2 Import/fix:Logging tools 2026-08-12 16:59:07 +02:00
IIGM1BII 3a855e26e2 Import/fix: Backpack 2026-08-12 12:39:55 +02:00
IIGM1BII d7bc813b50 Import and Prefab 2026-08-10 16:57:44 +02:00
Lucien 6a6004b3c8 Tweak tree shaders to add depth and variation to foliage 2026-08-10 13:42:47 +02:00
Williams 2027105d82 update Valper 2026-08-10 10:10:06 +02:00
Lucien 755ac400f4 Sharpen foliage normals 2026-08-07 17:16:53 +02:00
Lucien 2c97d0ece8 Add a wind fx for foliage shaders 2026-08-07 17:02:06 +02:00
Williams 1d0ad8f26a Umbra with stage 2026-08-07 15:24:54 +02:00
Williams 8a5523ff54 Umbra 2026-08-07 15:21:55 +02:00
Williams b5ff8d3527 Add fx fire and modify Beautify setup 2026-08-05 14:58:45 +02:00
Lucien de47408e88 Update every coca trees to new dither materials 2026-08-05 14:19:44 +02:00
IIGM1BII ce31bb0ae7 Rangement-assets 2026-08-05 11:44:48 +02:00
IIGM1BII 9bab6d280e Meshes-coca-tree 2026-08-05 11:08:56 +02:00
Williams 58cc6109e0 Modify demo 2 terrain 2026-08-03 17:24:04 +02:00
Lucien cac1150c8d Create a profile for toria post process 2026-08-03 17:15:15 +02:00
Lucien aa123c28c8 Tweak the dither fade shader 2026-08-03 17:05:59 +02:00
Lucien 98a9c89de6 Add beautify post process to project 2026-08-03 16:52:25 +02:00
Lucien 3cd1ca53fd Tweak the tree hiding shader 2026-08-03 15:28:37 +02:00
Lucien a01e19e5fe Add a new way to hide trees, with dither fade around the player character 2026-08-03 13:53:40 +02:00
Sebastien L. c7a34c56f5 Modif anim chicken from RM->IP 2026-08-02 23:08:51 +02:00
Lucien 15c14219d1 Configure fox animator 2026-07-31 13:06:09 +02:00
Williams ca30ad2fc8 Add Family Foxes 2026-07-31 12:02:58 +02:00
IIGM1BII e4a27038de GameScene_ChickenDemo_MoveAssets 2026-07-29 10:46:37 +02:00
IIGM1BII 27350e658b GameScene_Chickendemo 2026-07-29 10:21:03 +02:00
IIGM1BII 14b0898feb Meshes_Primitive_fence_Grain_storehouse 2026-07-29 10:21:03 +02:00
IIGM1BII eae71cc9ac Textures_primitive_Fence 2026-07-29 10:21:02 +02:00
IIGM1BII 20ecc1bce2 Gamescene_Chickendemo_Update 2026-07-29 10:21:01 +02:00
IIGM1BII 12721e67aa Backpack_meshes_update 2026-07-29 10:21:01 +02:00
IIGM1BII a92ce23b6c Gamescene_Chickendemo_scene 2026-07-29 10:21:00 +02:00
IIGM1BII ba2da22203 Gamescene_Chickendemo_Meshes 2026-07-29 10:20:59 +02:00
IIGM1BII f719efcc64 Gamescene_Chickendemo_textures 2026-07-29 10:20:59 +02:00
IIGM1BII 565304aea9 Gamescene_Chickendemo_Textures 2026-07-29 10:20:58 +02:00
IIGM1BII ca100c8539 Gamescene_Chickendemo_material 2026-07-29 10:20:57 +02:00
Sebastien L. 1cbb77d679 Fix run & walk anim for Hen 2026-07-29 01:28:33 +02:00
Williams 91a2e7bc14 Change terrain 2026-07-20 21:08:53 +02:00
DraiRuben 4500181544 Fixed hen animator 2026-07-15 10:06:52 +02:00
Arthur BOUCHER 6171936531 rename cursors_classic_silver 32px png
- add "_32px" to differentiate them from others in 64px
- add "_cursor" for the cursor and let empty for sprite 2D an UI
2026-07-03 14:31:28 +02:00
Lucien 4732fc21b2 Add a way to set option of a UISwitchSelect without triggering the callback 2026-06-17 16:08:26 +02:00
Williams 9ea2f109c4 Add realistic Animals assets 2026-06-05 19:59:55 +02:00
Williams 57a960fdc2 Add texture ground cave 2026-06-05 09:48:10 +02:00
Williams b19f396064 Ivy 2026-06-03 14:54:00 +02:00
Williams 481bc02b44 Add change terrain valper 2026-06-03 14:39:07 +02:00
Lucien f266be429f Delete demo help panel asset 2026-06-01 12:03:38 +02:00
Lucien 55fe8ecc56 Add new ui sprites 2026-06-01 10:16:24 +02:00
Lucien c13d93491d Add demo help panel 2026-05-25 16:42:52 +02:00
Williams e97763f61f URP update mat 2026-05-25 11:14:34 +02:00
Williams c709644f5e New URP 2022 2026-05-25 11:04:54 +02:00
7253 changed files with 2021298 additions and 236698 deletions
+11 -1
View File
@@ -19,4 +19,14 @@
!/Imports/PirateIsland
!/Imports/HouseForge_01
!/Imports/CaveOfHiddenTomb
!/Imports/Audio Clips
!/Imports/Audio Clips
!/Imports/Realistic
!/Imports/Ratel
!/Imports/Beautify
!/Imports/Beautify addon
!/Imports/Ian's Fire Pack Universal
!/Imports/UmbraSoftShadows
!/Imports/_Cobweb
!/Imports/Fantasy Adventures - Monsters
/Imports/Fantasy Adventures - Monsters/Monsters - Zombie
!/Imports/Shields
@@ -22,9 +22,13 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: M_Pine_mushrooms
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ENVIRONMENTREFLECTIONS_OFF
- _METALLICSPECGLOSSMAP
- _NORMALMAP
- _SPECULARHIGHLIGHTS_OFF
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
@@ -38,6 +42,7 @@ Material:
- TransparentDepthPrepass
- TransparentDepthPostpass
- TransparentBackface
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@@ -192,9 +197,11 @@ Material:
- _AlphaCutoffShadow: 0.5
- _AlphaDstBlend: 0
- _AlphaSrcBlend: 1
- _AlphaToMask: 0
- _Anisotropy: 0
- _Blend: 0
- _BlendMode: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
@@ -231,6 +238,7 @@ Material:
- _DoubleSidedEnable: 0
- _DoubleSidedNormalMode: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EmissiveColorMode: 1
- _EmissiveExposureWeight: 1
- _EmissiveIntensity: 1
@@ -240,7 +248,7 @@ Material:
- _EnableGeometricSpecularAA: 0
- _EnableSpecularOcclusion: 0
- _EnergyConservingSpecularColor: 1
- _EnvironmentReflections: 1
- _EnvironmentReflections: 0
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
@@ -281,9 +289,10 @@ Material:
- _SmoothnessTextureChannel: 0
- _SpecularAAScreenSpaceVariance: 0
- _SpecularAAThreshold: 0
- _SpecularHighlights: 1
- _SpecularHighlights: 0
- _SpecularOcclusionMode: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _StencilRef: 0
- _StencilRefDepth: 8
- _StencilRefDistortionVec: 4
@@ -322,9 +331,9 @@ Material:
- _ZTestTransparent: 4
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 0.5660378, g: 0.5660378, b: 0.5660378, a: 1}
- _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.5660378, g: 0.5660378, b: 0.5660378, a: 1}
- _DiffusionProfileAsset: {r: 0.0000000018238335, g: 8.720024e-27, b: 0.07043165,
a: 1.1969789e-26}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
+1 -1
View File
@@ -7,5 +7,5 @@ AvatarMask:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Toria torch
m_Mask: 00000000000000000000000000000000000000000100000000000000010000000000000000000000000000000100000000000000
m_Mask: 00000000000000000000000000000000000000000100000001000000010000000100000000000000000000000100000001000000
m_Elements: []
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: df156ad936d7bfa41a858da34ef8f380
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 92b1b299f26eff54999790dbd68a8308
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d79714b5975d0194c9b187a4f61ab945
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,137 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-8629503870643774268
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Cubes
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _SPECULARHIGHLIGHTS_OFF
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AddPrecomputedVelocity: 0
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 1
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.563
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 0
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.9245283, g: 0.9245283, b: 0.9245283, a: 1}
- _Color: {r: 0.9245283, g: 0.9245283, b: 0.9245283, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 9c301be3b8b5cc44f9f35a74ada831ec
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,139 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3284775596762326577
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Rock_1
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _SPECGLOSSMAP
- _SPECULAR_SETUP
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: da6675370aeccf7439d5d8b1958213ba, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 1334ed2694401744b978617704169c23, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 2800000, guid: 6de5ac8aeb199fb4cac059072fe63ba9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 2800000, guid: 5dbabae5159aa6545bb9c6a3ba8381bf, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 2800000, guid: 67884fb8aee6f7d4aa8f4b3fc09a8c4d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 2800000, guid: 2387eb1706cbc624f94e6ee7464ca903, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AddPrecomputedVelocity: 0
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 1
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 0
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 20f4c9578e890f64daa9690a42bda7db
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,139 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Rock_2
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _SPECGLOSSMAP
- _SPECULAR_SETUP
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: 307a5b8be4f69af49adb9f7efc757dd7, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 8486097a0f3540e4988999d5c08a3e3e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 2800000, guid: 6de5ac8aeb199fb4cac059072fe63ba9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 2800000, guid: 5dbabae5159aa6545bb9c6a3ba8381bf, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 2800000, guid: 63509a1f7771e404dbb6d3a787e7ec04, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 2800000, guid: c60c39cb0e5a256478ef09871040647a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AddPrecomputedVelocity: 0
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.6
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 0
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &1630777471056959637
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: aeec61c82931a1d41832e382fe2d59b2
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 69b4ba0daade87648be73ab666974637
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.
@@ -0,0 +1,113 @@
fileFormatVersion: 2
guid: 2bf07eb4c5621f440b051cf740896065
ModelImporter:
serializedVersion: 22200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages:
- 0.25
- 0.125
- 0.0625
- 0.01
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.
@@ -0,0 +1,112 @@
fileFormatVersion: 2
guid: 35d6a966ec3c2c0438355dbff15623fc
ModelImporter:
serializedVersion: 22200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages:
- 0.25
- 0.125
- 0.01
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 02db6d7d15d89d646a49a066faaca52a
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,407 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2182687392831981272
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1513673683649502306}
- component: {fileID: 6006598604742437651}
- component: {fileID: 2258754256306515444}
m_Layer: 0
m_Name: Rock
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1513673683649502306
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2182687392831981272}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6313015105508034080}
- {fileID: 3896563343009249520}
- {fileID: 7934172576679025283}
- {fileID: 6029017229219857123}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!205 &6006598604742437651
LODGroup:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2182687392831981272}
serializedVersion: 2
m_LocalReferencePoint: {x: 0.073937, y: 0.0672856, z: 0.004439205}
m_Size: 1.8144996
m_FadeMode: 0
m_AnimateCrossFading: 0
m_LastLODIsBillboard: 0
m_LODs:
- screenRelativeHeight: 0.78445905
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 1241365181973489321}
- screenRelativeHeight: 0.40382844
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 8026265843984023904}
- screenRelativeHeight: 0.13794085
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 1845003972471540414}
- screenRelativeHeight: 0.01
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 3027654841676003995}
m_Enabled: 1
--- !u!64 &2258754256306515444
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2182687392831981272}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 1398453063044349671, guid: 72fc5ffc9eed48d40b65603e5d61f2c5, type: 3}
--- !u!1 &4671498820822631034
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3896563343009249520}
- component: {fileID: 4146063911458332592}
- component: {fileID: 8026265843984023904}
m_Layer: 0
m_Name: Rock_LOD1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3896563343009249520
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4671498820822631034}
m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1513673683649502306}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4146063911458332592
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4671498820822631034}
m_Mesh: {fileID: -5630024020402786232, guid: 72fc5ffc9eed48d40b65603e5d61f2c5, type: 3}
--- !u!23 &8026265843984023904
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4671498820822631034}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 0c9984f3ec012274b9ee5fe60ba013f4, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &5191786122459115480
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6029017229219857123}
- component: {fileID: 2057891768236031014}
- component: {fileID: 3027654841676003995}
m_Layer: 0
m_Name: Rock_LOD3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6029017229219857123
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5191786122459115480}
m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1513673683649502306}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2057891768236031014
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5191786122459115480}
m_Mesh: {fileID: 1398453063044349671, guid: 72fc5ffc9eed48d40b65603e5d61f2c5, type: 3}
--- !u!23 &3027654841676003995
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5191786122459115480}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 0c9984f3ec012274b9ee5fe60ba013f4, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &7293756729014630942
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6313015105508034080}
- component: {fileID: 5589236996039224202}
- component: {fileID: 1241365181973489321}
m_Layer: 0
m_Name: Rock_LOD0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6313015105508034080
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7293756729014630942}
m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1513673683649502306}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5589236996039224202
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7293756729014630942}
m_Mesh: {fileID: 7921239165074108771, guid: 72fc5ffc9eed48d40b65603e5d61f2c5, type: 3}
--- !u!23 &1241365181973489321
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7293756729014630942}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 0c9984f3ec012274b9ee5fe60ba013f4, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &9113604036959021284
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7934172576679025283}
- component: {fileID: 6134396812568465832}
- component: {fileID: 1845003972471540414}
m_Layer: 0
m_Name: Rock_LOD2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7934172576679025283
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9113604036959021284}
m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1513673683649502306}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6134396812568465832
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9113604036959021284}
m_Mesh: {fileID: 6267542817049750728, guid: 72fc5ffc9eed48d40b65603e5d61f2c5, type: 3}
--- !u!23 &1845003972471540414
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9113604036959021284}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 0c9984f3ec012274b9ee5fe60ba013f4, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: bdae216aae2d68149b3391187584e376
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,321 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &865303422287109058
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 525228236505481592}
- component: {fileID: 4689342209796126217}
- component: {fileID: 8260895846875783520}
m_Layer: 0
m_Name: Rock2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &525228236505481592
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 865303422287109058}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 84579739876398496}
- {fileID: 7104818048428885340}
- {fileID: 6365995156069911200}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!205 &4689342209796126217
LODGroup:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 865303422287109058}
serializedVersion: 2
m_LocalReferencePoint: {x: 0.09249237, y: -0.028650045, z: -0.10007715}
m_Size: 2.3199658
m_FadeMode: 0
m_AnimateCrossFading: 0
m_LastLODIsBillboard: 0
m_LODs:
- screenRelativeHeight: 0.7314892
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 1108545458977976141}
- screenRelativeHeight: 0.40382844
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 2814076891968445032}
- screenRelativeHeight: 0.01
fadeTransitionWidth: 0
renderers:
- renderer: {fileID: 1105468642047038217}
m_Enabled: 1
--- !u!64 &8260895846875783520
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 865303422287109058}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 820347910232530994, guid: 3d0a30291e4c2a34c87c237fef0c3f44, type: 3}
--- !u!1 &5426804306045740725
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6365995156069911200}
- component: {fileID: 5515045646176063829}
- component: {fileID: 1105468642047038217}
m_Layer: 0
m_Name: Rock2_LOD2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6365995156069911200
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5426804306045740725}
m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 525228236505481592}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5515045646176063829
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5426804306045740725}
m_Mesh: {fileID: 820347910232530994, guid: 3d0a30291e4c2a34c87c237fef0c3f44, type: 3}
--- !u!23 &1105468642047038217
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5426804306045740725}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 85e19438ead0fe042a7a79f71e19ce9e, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &6208175773308785452
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 84579739876398496}
- component: {fileID: 8434069099033073203}
- component: {fileID: 1108545458977976141}
m_Layer: 0
m_Name: Rock2_LOD0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &84579739876398496
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6208175773308785452}
m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 525228236505481592}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8434069099033073203
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6208175773308785452}
m_Mesh: {fileID: 791177269372699007, guid: 3d0a30291e4c2a34c87c237fef0c3f44, type: 3}
--- !u!23 &1108545458977976141
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6208175773308785452}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 85e19438ead0fe042a7a79f71e19ce9e, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &6485016509046620924
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7104818048428885340}
- component: {fileID: 995837766349508961}
- component: {fileID: 2814076891968445032}
m_Layer: 0
m_Name: Rock2_LOD1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7104818048428885340
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6485016509046620924}
m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 525228236505481592}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &995837766349508961
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6485016509046620924}
m_Mesh: {fileID: -75650727218167850, guid: 3d0a30291e4c2a34c87c237fef0c3f44, type: 3}
--- !u!23 &2814076891968445032
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6485016509046620924}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 85e19438ead0fe042a7a79f71e19ce9e, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: bffc03826226ad14e91dc6acfbef82fe
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 750069796a2e68742a31079782609bb4
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ae4db3658a18e154b8705011aa9e34f3
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,22 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1953259897 &8574412962073106934
TerrainLayer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: NewLayer
m_DiffuseTexture: {fileID: 2800000, guid: a1ae08e7b9af0864f94065b58eb3b311, type: 3}
m_NormalMapTexture: {fileID: 2800000, guid: 5dbabae5159aa6545bb9c6a3ba8381bf, type: 3}
m_MaskMapTexture: {fileID: 0}
m_TileSize: {x: 20, y: 20}
m_TileOffset: {x: 0, y: 0}
m_Specular: {r: 0, g: 0, b: 0, a: 0}
m_Metallic: 0.25
m_Smoothness: 0.33
m_NormalScale: 1
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1}
m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f5974f5ac9c02ac49870983bd4dbed26
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,22 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1953259897 &8574412962073106934
TerrainLayer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: TerrainDirt
m_DiffuseTexture: {fileID: 2800000, guid: c8bdc8f255ae52a499b44ef980b43385, type: 3}
m_NormalMapTexture: {fileID: 2800000, guid: 1a7d6da9529a1c44ea31430a48f55f54, type: 3}
m_MaskMapTexture: {fileID: 0}
m_TileSize: {x: 20, y: 20}
m_TileOffset: {x: 0, y: 0}
m_Specular: {r: 0, g: 0, b: 0, a: 0}
m_Metallic: 0.57
m_Smoothness: 0
m_NormalScale: 1
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1}
m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 21c4e532263054e4d8acd84adb68a0b9
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 83d7f640a065bb5408110883419986fb
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 817cf21b4a4b80147b8ae3e41b8fc7a2
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,114 @@
fileFormatVersion: 2
guid: eeaf003ed9c03334097d8b2c914e7549
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,114 @@
fileFormatVersion: 2
guid: 67d4da37286beb6429f27734e4af1722
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,114 @@
fileFormatVersion: 2
guid: 4947acbe5b40ed0469d483a69ebc5564
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,114 @@
fileFormatVersion: 2
guid: 40c3eee1d5f16134c9e7086e7f34ca09
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,114 @@
fileFormatVersion: 2
guid: 935ca827d0124bc4eafc6cac7a812a99
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,114 @@
fileFormatVersion: 2
guid: 12a39cda73ca3a6418c3f922acb83055
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,114 @@
fileFormatVersion: 2
guid: a044e278824e57841ad1be1cb2c6f137
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,114 @@
fileFormatVersion: 2
guid: dcd281bc6acecfd46943cd60839ed6df
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,114 @@
fileFormatVersion: 2
guid: 20002b7dabdec7d48b9c9b212f527c06
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,114 @@
fileFormatVersion: 2
guid: a43751258d8d79b45b59589c1b96d222
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,114 @@
fileFormatVersion: 2
guid: 003a5e93040f2cb41b164d180535c81e
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,114 @@
fileFormatVersion: 2
guid: 6ebbc8092e94e9e4bbacb0e045a1e454
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,114 @@
fileFormatVersion: 2
guid: c796226661559d740840bd9bdc09c357
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,114 @@
fileFormatVersion: 2
guid: c059c2232aa49f6469a3ed35041a4222
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,114 @@
fileFormatVersion: 2
guid: c8d403743b197724b8debc9eedecdd9e
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,114 @@
fileFormatVersion: 2
guid: 7f83a36dcd7a4b745892c27565d7b6b1
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
+980
View File
@@ -0,0 +1,980 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 10
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 410087040}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 13
m_BakeOnSceneLoad: 0
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 1
m_PVRDenoiserTypeDirect: 1
m_PVRDenoiserTypeIndirect: 1
m_PVRDenoiserTypeAO: 1
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 20201, guid: 0000000000000000f000000000000000, type: 0}
m_LightingSettings: {fileID: 0}
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 3
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
buildHeightMesh: 0
maxJobWorkers: 0
preserveTilesOutsideBounds: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &330585543
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 330585546}
- component: {fileID: 330585545}
- component: {fileID: 330585544}
- component: {fileID: 330585547}
- component: {fileID: 330585548}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &330585544
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 330585543}
m_Enabled: 1
--- !u!20 &330585545
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 330585543}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0, g: 0, b: 0, a: 1}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_Iso: 200
m_ShutterSpeed: 0.005
m_Aperture: 16
m_FocusDistance: 10
m_FocalLength: 50
m_BladeCount: 5
m_Curvature: {x: 2, y: 11}
m_BarrelClipping: 0.25
m_Anamorphism: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.03
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &330585546
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 330585543}
serializedVersion: 2
m_LocalRotation: {x: -0.13573146, y: 0.86382735, z: -0.35544235, w: -0.33021224}
m_LocalPosition: {x: 35.14715, y: 1.6552646, z: 49.828857}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 55.57, y: 221.849, z: 0.02}
--- !u!114 &330585547
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 330585543}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_RenderShadows: 1
m_RequiresDepthTextureOption: 2
m_RequiresOpaqueTextureOption: 2
m_CameraType: 0
m_Cameras: []
m_RendererIndex: -1
m_VolumeLayerMask:
serializedVersion: 2
m_Bits: 1
m_VolumeTrigger: {fileID: 0}
m_VolumeFrameworkUpdateModeOption: 2
m_RenderPostProcessing: 1
m_Antialiasing: 0
m_AntialiasingQuality: 2
m_StopNaN: 0
m_Dithering: 0
m_ClearDepth: 1
m_AllowXRRendering: 1
m_AllowHDROutput: 1
m_UseScreenCoordOverride: 0
m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_Version: 2
m_TaaSettings:
m_Quality: 3
m_FrameInfluence: 0.100000024
m_JitterScale: 1
m_MipBias: 0
m_VarianceClampScale: 0.9
m_ContrastAdaptiveSharpening: 0
--- !u!114 &330585548
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 330585543}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 36249bedcfb314e38bde841facb5304e, type: 3}
m_Name:
m_EditorClassIdentifier:
target: {fileID: 84579740737593925}
rotationSpeed: -2
distance: 8
height: 1.5
volumeObject: {fileID: 1469881599}
stateLabel: {fileID: 1185594841}
--- !u!1 &410087039
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 410087041}
- component: {fileID: 410087040}
- component: {fileID: 410087042}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &410087040
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 410087039}
m_Enabled: 1
serializedVersion: 11
m_Type: 1
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 1.5
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.1
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 5000
m_UseColorTemperature: 1
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ForceVisible: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
m_LightUnit: 1
m_LuxAtDistance: 1
m_EnableSpotReflector: 1
--- !u!4 &410087041
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 410087039}
serializedVersion: 2
m_LocalRotation: {x: 0.17344257, y: 0.79520565, z: -0.26738453, w: 0.51582086}
m_LocalPosition: {x: 0, y: 18, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 37.17, y: 114.06, z: 0}
--- !u!114 &410087042
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 410087039}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 3
m_UsePipelineSettings: 0
m_AdditionalLightsShadowResolutionTier: 2
m_LightLayerMask: 1
m_RenderingLayers: 1
m_CustomShadowLayers: 0
m_ShadowLayerMask: 1
m_ShadowRenderingLayers: 1
m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0}
m_SoftShadowQuality: 2
--- !u!1 &660537107
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 660537110}
- component: {fileID: 660537109}
- component: {fileID: 660537108}
m_Layer: 4
m_Name: Terrain
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!154 &660537108
TerrainCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 660537107}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 2
m_TerrainData: {fileID: 15600000, guid: a48ecd2555d6958498d54cc599003170, type: 2}
m_EnableTreeColliders: 1
--- !u!218 &660537109
Terrain:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 660537107}
m_Enabled: 1
serializedVersion: 6
m_TerrainData: {fileID: 15600000, guid: a48ecd2555d6958498d54cc599003170, type: 2}
m_TreeDistance: 5000
m_TreeBillboardDistance: 50
m_TreeCrossFadeLength: 5
m_TreeMaximumFullLODCount: 50
m_DetailObjectDistance: 80
m_DetailObjectDensity: 1
m_HeightmapPixelError: 5
m_SplatMapDistance: 1000
m_HeightmapMinimumLODSimplification: 0
m_HeightmapMaximumLOD: 0
m_ShadowCastingMode: 2
m_DrawHeightmap: 1
m_DrawInstanced: 0
m_DrawTreesAndFoliage: 1
m_StaticShadowCaster: 0
m_IgnoreQualitySettings: 0
m_ReflectionProbeUsage: 1
m_MaterialTemplate: {fileID: 2100000, guid: 594ea882c5a793440b60ff72d896021e, type: 2}
m_BakeLightProbesForTrees: 1
m_PreserveTreePrototypeLayers: 0
m_DeringLightProbesForTrees: 1
m_ReceiveGI: 1
m_ScaleInLightmap: 0.0256
m_LightmapParameters: {fileID: 15203, guid: 0000000000000000f000000000000000, type: 0}
m_GroupingID: 0
m_RenderingLayerMask: 2
m_AllowAutoConnect: 1
m_EnableHeightmapRayTracing: 1
m_EnableTreesAndDetailsRayTracing: 0
m_TreeMotionVectorModeOverride: 3
--- !u!4 &660537110
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 660537107}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -500, y: 0, z: -500}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1063855321
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1063855322}
- component: {fileID: 1063855324}
- component: {fileID: 1063855323}
m_Layer: 5
m_Name: Panel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1063855322
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1063855321}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1185594840}
m_Father: {fileID: 1216933479}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 40}
m_Pivot: {x: 0.5, y: 1}
--- !u!114 &1063855323
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1063855321}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0, g: 0, b: 0, a: 0.9490196}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &1063855324
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1063855321}
m_CullTransparentMesh: 1
--- !u!1 &1185594839
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1185594840}
- component: {fileID: 1185594842}
- component: {fileID: 1185594841}
m_Layer: 5
m_Name: Text (Legacy)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1185594840
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1185594839}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1063855322}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 160, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1185594841
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1185594839}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 14
m_FontStyle: 0
m_BestFit: 1
m_MinSize: 10
m_MaxSize: 40
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 0
m_HorizontalOverflow: 1
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text: Press Space to toggle effect on/off
--- !u!222 &1185594842
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1185594839}
m_CullTransparentMesh: 1
--- !u!1 &1216933475
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1216933479}
- component: {fileID: 1216933478}
- component: {fileID: 1216933477}
- component: {fileID: 1216933476}
m_Layer: 5
m_Name: Canvas
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1216933476
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1216933475}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IgnoreReversedGraphics: 1
m_BlockingObjects: 0
m_BlockingMask:
serializedVersion: 2
m_Bits: 4294967295
--- !u!114 &1216933477
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1216933475}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 1
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 1024, y: 768}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
m_PresetInfoIsWorld: 0
--- !u!223 &1216933478
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1216933475}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 0
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
--- !u!224 &1216933479
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1216933475}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0, y: 0, z: 0}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1063855322}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0, y: 0}
--- !u!1 &1469881599
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1469881601}
- component: {fileID: 1469881600}
m_Layer: 0
m_Name: Global Volume
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1469881600
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1469881599}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IsGlobal: 1
priority: 0
blendDistance: 0
weight: 1
sharedProfile: {fileID: 11400000, guid: d8ad356ccb8df4912b52e181bdc3c06c, type: 2}
--- !u!4 &1469881601
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1469881599}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 31.499775, y: -2.210722, z: 46.830517}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &84579740737593925
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6208175772517885129}
serializedVersion: 2
m_LocalRotation: {x: -0.10451354, y: 0.5496597, z: 0.46218106, w: -0.6879969}
m_LocalPosition: {x: 34.541286, y: 0.055104405, z: 48.777782}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 27.953, y: 64.857, z: 49.11}
--- !u!23 &1108545458052913320
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6208175772517885129}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 252
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 85e19438ead0fe042a7a79f71e19ce9e, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!23 &1241365182347481037
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7293756729052189562}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 0c9984f3ec012274b9ee5fe60ba013f4, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &5589236996471964398
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7293756729052189562}
m_Mesh: {fileID: 7921239165074108771, guid: 72fc5ffc9eed48d40b65603e5d61f2c5, type: 3}
--- !u!1 &6208175772517885129
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 84579740737593925}
- component: {fileID: 8434069098407387606}
- component: {fileID: 1108545458052913320}
m_Layer: 2
m_Name: Rock2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6313015105201516356
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7293756729052189562}
serializedVersion: 2
m_LocalRotation: {x: 0.000000021855694, y: 0, z: -0, w: 1}
m_LocalPosition: {x: 34.419, y: 0.33, z: 48.26}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7293756729052189562
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6313015105201516356}
- component: {fileID: 5589236996471964398}
- component: {fileID: 1241365182347481037}
m_Layer: 2
m_Name: Rock
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!33 &8434069098407387606
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6208175772517885129}
m_Mesh: {fileID: 791177269372699007, guid: 3d0a30291e4c2a34c87c237fef0c3f44, type: 3}
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
m_Roots:
- {fileID: 330585546}
- {fileID: 410087041}
- {fileID: 660537110}
- {fileID: 84579740737593925}
- {fileID: 6313015105201516356}
- {fileID: 1469881601}
- {fileID: 1216933479}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 4f63015a52265664abad1ce1463679a2
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 46afc9786cc63bc4fa19b29334b3aefb
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,77 @@
using UnityEngine;
using UnityEngine.UI;
#if ENABLE_INPUT_SYSTEM
using UnityEngine.InputSystem;
#endif
namespace EdgeFusion {
public class CameraOrbit : MonoBehaviour {
[Tooltip("The target object to orbit around")]
public Transform target;
[Tooltip("Rotation speed in degrees per second")]
public float rotationSpeed = 20f;
[Tooltip("Distance from the target")]
public float distance = 5f;
[Tooltip("Height offset from the target")]
public float height = 2f;
[Tooltip("Volume GameObject to toggle with Space key")]
public GameObject volumeObject;
[Tooltip("UI Text label to show current state")] public Text stateLabel;
Vector3 targetPosition;
float currentAngle;
void Start() {
if (target != null) {
targetPosition = target.position;
Vector3 offset = transform.position - targetPosition;
distance = new Vector3(offset.x, 0, offset.z).magnitude;
height = offset.y;
currentAngle = Mathf.Atan2(offset.x, offset.z) * Mathf.Rad2Deg;
}
UpdateStateLabel();
}
void LateUpdate() {
if (target == null) return;
targetPosition = target.position;
currentAngle += rotationSpeed * Time.deltaTime;
float radians = currentAngle * Mathf.Deg2Rad;
float x = Mathf.Sin(radians) * distance;
float z = Mathf.Cos(radians) * distance;
transform.position = targetPosition + new Vector3(x, height, z);
transform.LookAt(targetPosition);
if (volumeObject != null) {
bool toggled = false;
#if ENABLE_INPUT_SYSTEM
if (Keyboard.current != null && Keyboard.current.spaceKey.wasPressedThisFrame) toggled = true;
#endif
#if ENABLE_LEGACY_INPUT_MANAGER
if (!toggled && Input.GetKeyDown(KeyCode.Space)) toggled = true;
#endif
if (toggled) {
volumeObject.SetActive(!volumeObject.activeSelf);
UpdateStateLabel();
}
}
}
void UpdateStateLabel() {
if (stateLabel == null) return;
bool isOn = volumeObject != null && volumeObject.activeSelf;
stateLabel.text = isOn ? "Press Space to Toggle Effect (Currently ON)" : "Press Space to Toggle Effect (Currently OFF)";
}
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: e8a36d16532023e4cbb6c621a2532150
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,44 @@
using UnityEngine;
namespace EdgeFusion {
public class RockBob : MonoBehaviour {
[Tooltip("Movement amplitude in meters")] public float amplitude = 0.2f;
[Tooltip("Oscillation period in seconds")] public float period = 2.5f;
[Tooltip("Ease-in/out factor (0=sinusoidal)")] [Range(0f,1f)] public float smooth = 0.25f;
Vector3 initialPosition;
float angularSpeed;
float phase;
void Awake() {
initialPosition = transform.position;
angularSpeed = period > 0f ? (Mathf.PI * 2f) / period : 0f;
phase = Random.value * Mathf.PI * 2f;
}
void OnEnable() {
angularSpeed = period > 0f ? (Mathf.PI * 2f) / period : 0f;
}
void Update() {
if (angularSpeed <= 0f || amplitude == 0f) return;
phase += angularSpeed * Time.deltaTime;
if (phase > Mathf.PI * 2f) phase -= Mathf.PI * 2f;
float s = Mathf.Sin(phase);
if (smooth > 0f) {
float t = (s + 1f) * 0.5f; // [0..1]
float eased = t * t * (3f - 2f * t);
s = Mathf.LerpUnclamped(-1f, 1f, eased);
}
Vector3 p = initialPosition;
p.y += s * amplitude;
transform.position = p;
}
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 5603399823bda1f4a94515b17c4090ea
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: fdf7dcac051bcef44af8e14a543b683f
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,72 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-4580668971413750107
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dfdbfc7a5f3a64309b1b91450ebf9191, type: 3}
m_Name: EdgeFusionRenderFeature
m_EditorClassIdentifier:
m_Active: 1
showInSceneView: 1
ignorePostProcessingOption: 1
renderPassEvent: 300
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
m_Name: URP-HighFidelity-Renderer
m_EditorClassIdentifier:
debugShaders:
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7,
type: 3}
hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3}
probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959,
type: 3}
probeVolumeResources:
probeVolumeDebugShader: {fileID: 0}
probeVolumeFragmentationDebugShader: {fileID: 0}
probeVolumeOffsetDebugShader: {fileID: 0}
probeVolumeSamplingDebugShader: {fileID: 0}
probeSamplingDebugMesh: {fileID: 0}
probeSamplingDebugTexture: {fileID: 0}
probeVolumeBlendStatesCS: {fileID: 0}
m_RendererFeatures:
- {fileID: -4580668971413750107}
m_RendererFeatureMap: a5be3a05d7316ec0
m_UseNativeRenderPass: 0
xrSystemData: {fileID: 0}
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
m_AssetVersion: 2
m_OpaqueLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_TransparentLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_DefaultStencilState:
overrideStencilState: 0
stencilReference: 0
stencilCompareFunction: 8
passOperation: 2
failOperation: 0
zFailOperation: 0
m_ShadowTransparentReceive: 1
m_RenderingMode: 2
m_DepthPrimingMode: 0
m_CopyDepthMode: 0
m_DepthAttachmentFormat: 0
m_DepthTextureFormat: 0
m_AccurateGbufferNormals: 1
m_IntermediateTextureMode: 1
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: dcdc34fe425b76644a70480335e6b166
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,138 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3}
m_Name: URP-HighFidelity
m_EditorClassIdentifier:
k_AssetVersion: 12
k_AssetPreviousVersion: 12
m_RendererType: 1
m_RendererData: {fileID: 0}
m_RendererDataList:
- {fileID: 11400000, guid: 9bf1fd45a6584471a9874e4564cabb4b, type: 2}
m_DefaultRendererIndex: 0
m_RequireDepthTexture: 0
m_RequireOpaqueTexture: 0
m_OpaqueDownsampling: 1
m_SupportsTerrainHoles: 1
m_SupportsHDR: 1
m_HDRColorBufferPrecision: 0
m_MSAA: 1
m_RenderScale: 1
m_UpscalingFilter: 0
m_FsrOverrideSharpness: 0
m_FsrSharpness: 0.92
m_EnableLODCrossFade: 1
m_LODCrossFadeDitheringType: 1
m_ShEvalMode: 0
m_LightProbeSystem: 0
m_ProbeVolumeMemoryBudget: 1024
m_ProbeVolumeBlendingMemoryBudget: 256
m_SupportProbeVolumeGPUStreaming: 0
m_SupportProbeVolumeDiskStreaming: 0
m_SupportProbeVolumeScenarios: 0
m_SupportProbeVolumeScenarioBlending: 0
m_ProbeVolumeSHBands: 1
m_MainLightRenderingMode: 1
m_MainLightShadowsSupported: 1
m_MainLightShadowmapResolution: 4096
m_AdditionalLightsRenderingMode: 1
m_AdditionalLightsPerObjectLimit: 8
m_AdditionalLightShadowsSupported: 1
m_AdditionalLightsShadowmapResolution: 4096
m_AdditionalLightsShadowResolutionTierLow: 128
m_AdditionalLightsShadowResolutionTierMedium: 256
m_AdditionalLightsShadowResolutionTierHigh: 512
m_ReflectionProbeBlending: 1
m_ReflectionProbeBoxProjection: 1
m_ShadowDistance: 150
m_ShadowCascadeCount: 4
m_Cascade2Split: 0.25
m_Cascade3Split: {x: 0.1, y: 0.3}
m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467}
m_CascadeBorder: 0.1
m_ShadowDepthBias: 1
m_ShadowNormalBias: 1
m_AnyShadowsSupported: 1
m_SoftShadowsSupported: 1
m_ConservativeEnclosingSphere: 0
m_NumIterationsEnclosingSphere: 64
m_SoftShadowQuality: 2
m_AdditionalLightsCookieResolution: 4096
m_AdditionalLightsCookieFormat: 4
m_UseSRPBatcher: 1
m_SupportsDynamicBatching: 0
m_MixedLightingSupported: 1
m_SupportsLightCookies: 1
m_SupportsLightLayers: 0
m_DebugLevel: 0
m_StoreActionsOptimization: 0
m_UseAdaptivePerformance: 1
m_ColorGradingMode: 0
m_ColorGradingLutSize: 32
m_AllowPostProcessAlphaOutput: 0
m_UseFastSRGBLinearConversion: 0
m_SupportDataDrivenLensFlare: 1
m_SupportScreenSpaceLensFlare: 1
m_GPUResidentDrawerMode: 1
m_SmallMeshScreenPercentage: 0
m_GPUResidentDrawerEnableOcclusionCullingInCameras: 0
m_ShadowType: 1
m_LocalShadowsSupported: 0
m_LocalShadowsAtlasResolution: 256
m_MaxPixelLights: 0
m_ShadowAtlasResolution: 256
m_VolumeFrameworkUpdateMode: 0
m_VolumeProfile: {fileID: 0}
apvScenesData:
obsoleteSceneBounds:
m_Keys: []
m_Values: []
obsoleteHasProbeVolumes:
m_Keys: []
m_Values:
m_PrefilteringModeMainLightShadows: 3
m_PrefilteringModeAdditionalLight: 0
m_PrefilteringModeAdditionalLightShadows: 2
m_PrefilterXRKeywords: 1
m_PrefilteringModeForwardPlus: 2
m_PrefilteringModeDeferredRendering: 0
m_PrefilteringModeScreenSpaceOcclusion: 0
m_PrefilterDebugKeywords: 1
m_PrefilterWriteRenderingLayers: 1
m_PrefilterHDROutput: 1
m_PrefilterAlphaOutput: 1
m_PrefilterSSAODepthNormals: 1
m_PrefilterSSAOSourceDepthLow: 1
m_PrefilterSSAOSourceDepthMedium: 1
m_PrefilterSSAOSourceDepthHigh: 1
m_PrefilterSSAOInterleaved: 1
m_PrefilterSSAOBlueNoise: 1
m_PrefilterSSAOSampleCountLow: 1
m_PrefilterSSAOSampleCountMedium: 1
m_PrefilterSSAOSampleCountHigh: 1
m_PrefilterDBufferMRT1: 1
m_PrefilterDBufferMRT2: 1
m_PrefilterDBufferMRT3: 1
m_PrefilterSoftShadowsQualityLow: 1
m_PrefilterSoftShadowsQualityMedium: 1
m_PrefilterSoftShadowsQualityHigh: 1
m_PrefilterSoftShadows: 0
m_PrefilterScreenCoord: 1
m_PrefilterNativeRenderPass: 1
m_PrefilterUseLegacyLightmaps: 1
m_PrefilterReflectionProbeBlending: 0
m_PrefilterReflectionProbeBoxProjection: 0
m_ShaderVariantLogLevel: 0
m_ShadowCascades: 1
m_Textures:
blueNoise64LTex: {fileID: 2800000, guid: e3d24661c1e055f45a7560c033dbb837, type: 3}
bayerMatrixTex: {fileID: 2800000, guid: f9ee4ed84c1d10c49aabb9b210b0fc44, type: 3}
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 004ef4a69e892f74e96aebf6b611f553
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,464 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2ec995e51a6e251468d2a3fd8a686257, type: 3}
m_Name: UniversalRenderPipelineGlobalSettings
m_EditorClassIdentifier:
m_ShaderStrippingSetting:
m_Version: 0
m_ExportShaderVariants: 1
m_ShaderVariantLogLevel: 0
m_StripRuntimeDebugShaders: 1
m_URPShaderStrippingSetting:
m_Version: 0
m_StripUnusedPostProcessingVariants: 1
m_StripUnusedVariants: 1
m_StripScreenCoordOverrideVariants: 1
m_ShaderVariantLogLevel: 0
m_ExportShaderVariants: 1
m_StripDebugVariants: 1
m_StripUnusedPostProcessingVariants: 1
m_StripUnusedVariants: 1
m_StripScreenCoordOverrideVariants: 1
supportRuntimeDebugDisplay: 0
m_EnableRenderGraph: 0
m_Settings:
m_SettingsList:
m_List:
- rid: 4287863658108420096
- rid: 4287863658108420097
- rid: 4287863658108420098
- rid: 4287863658108420099
- rid: 4287863658108420100
- rid: 4287863658108420101
- rid: 4287863658108420102
- rid: 4287863658108420103
- rid: 4287863658108420104
- rid: 4287863658108420105
- rid: 4287863658108420106
- rid: 4287863658108420107
- rid: 4287863658108420108
- rid: 4287863658108420109
- rid: 4287863658108420110
- rid: 4287863658108420111
- rid: 4287863658108420112
- rid: 4287863658108420113
- rid: 4287863658108420114
- rid: 4287863658108420115
- rid: 4287863658108420116
- rid: 4287863658108420117
- rid: 4287863658108420118
- rid: 4287863658108420119
- rid: 4287863658108420120
- rid: 4287863658108420121
m_RuntimeSettings:
m_List:
- rid: 4287863658108420096
- rid: 4287863658108420098
- rid: 4287863658108420106
- rid: 4287863658108420107
- rid: 4287863658108420109
- rid: 4287863658108420110
- rid: 4287863658108420111
- rid: 4287863658108420112
- rid: 4287863658108420113
- rid: 4287863658108420118
- rid: 4287863658108420120
m_AssetVersion: 8
m_ObsoleteDefaultVolumeProfile: {fileID: 0}
m_RenderingLayerNames:
- Light Layer default
- Light Layer 1
- Light Layer 2
- Light Layer 3
- Light Layer 4
- Light Layer 5
- Light Layer 6
- Light Layer 7
m_ValidRenderingLayers: 255
lightLayerName0: Light Layer default
lightLayerName1: Light Layer 1
lightLayerName2: Light Layer 2
lightLayerName3: Light Layer 3
lightLayerName4: Light Layer 4
lightLayerName5: Light Layer 5
lightLayerName6: Light Layer 6
lightLayerName7: Light Layer 7
apvScenesData:
obsoleteSceneBounds:
m_Keys: []
m_Values: []
obsoleteHasProbeVolumes:
m_Keys: []
m_Values:
references:
version: 2
RefIds:
- rid: 4287863658108420096
type: {class: UniversalRendererResources, ns: UnityEngine.Rendering.Universal,
asm: Unity.RenderPipelines.Universal.Runtime}
data:
m_Version: 0
m_CopyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
m_CameraMotionVector: {fileID: 4800000, guid: c56b7e0d4c7cb484e959caeeedae9bbf,
type: 3}
m_StencilDeferredPS: {fileID: 4800000, guid: e9155b26e1bc55942a41e518703fe304,
type: 3}
m_DBufferClear: {fileID: 4800000, guid: f056d8bd2a1c7e44e9729144b4c70395,
type: 3}
- rid: 4287863658108420097
type: {class: ScreenSpaceAmbientOcclusionPersistentResources, ns: UnityEngine.Rendering.Universal,
asm: Unity.RenderPipelines.Universal.Runtime}
data:
m_Shader: {fileID: 4800000, guid: 0849e84e3d62649e8882e9d6f056a017, type: 3}
m_Version: 0
- rid: 4287863658108420098
type: {class: UniversalRenderPipelineDebugShaders, ns: UnityEngine.Rendering.Universal,
asm: Unity.RenderPipelines.Universal.Runtime}
data:
m_DebugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7,
type: 3}
m_HdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587,
type: 3}
m_ProbeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959,
type: 3}
- rid: 4287863658108420099
type: {class: UniversalRenderPipelineEditorShaders, ns: UnityEngine.Rendering.Universal,
asm: Unity.RenderPipelines.Universal.Runtime}
data:
m_AutodeskInteractive: {fileID: 4800000, guid: 0e9d5a909a1f7e84882a534d0d11e49f,
type: 3}
m_AutodeskInteractiveTransparent: {fileID: 4800000, guid: 5c81372d981403744adbdda4433c9c11,
type: 3}
m_AutodeskInteractiveMasked: {fileID: 4800000, guid: 80aa867ac363ac043847b06ad71604cd,
type: 3}
m_TerrainDetailLit: {fileID: 4800000, guid: f6783ab646d374f94b199774402a5144,
type: 3}
m_TerrainDetailGrassBillboard: {fileID: 4800000, guid: 29868e73b638e48ca99a19ea58c48d90,
type: 3}
m_TerrainDetailGrass: {fileID: 4800000, guid: e507fdfead5ca47e8b9a768b51c291a1,
type: 3}
m_DefaultSpeedTree7Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b,
type: 3}
m_DefaultSpeedTree8Shader: {fileID: -6465566751694194690, guid: 9920c1f1781549a46ba081a2a15a16ec,
type: 3}
m_DefaultSpeedTree9Shader: {fileID: -6465566751694194690, guid: cbd3e1cc4ae141c42a30e33b4d666a61,
type: 3}
- rid: 4287863658108420100
type: {class: PostProcessData/TextureResources, ns: UnityEngine.Rendering.Universal,
asm: Unity.RenderPipelines.Universal.Runtime}
data:
blueNoise16LTex:
- {fileID: 2800000, guid: 81200413a40918d4d8702e94db29911c, type: 3}
- {fileID: 2800000, guid: d50c5e07c9911a74982bddf7f3075e7b, type: 3}
- {fileID: 2800000, guid: 1134690bf9216164dbc75050e35b7900, type: 3}
- {fileID: 2800000, guid: 7ce2118f74614a94aa8a0cdf2e6062c3, type: 3}
- {fileID: 2800000, guid: 2ca97df9d1801e84a8a8f2c53cb744f0, type: 3}
- {fileID: 2800000, guid: e63eef8f54aa9dc4da9a5ac094b503b5, type: 3}
- {fileID: 2800000, guid: 39451254daebd6d40b52899c1f1c0c1b, type: 3}
- {fileID: 2800000, guid: c94ad916058dff743b0f1c969ddbe660, type: 3}
- {fileID: 2800000, guid: ed5ea7ce59ca8ec4f9f14bf470a30f35, type: 3}
- {fileID: 2800000, guid: 071e954febf155243a6c81e48f452644, type: 3}
- {fileID: 2800000, guid: 96aaab9cc247d0b4c98132159688c1af, type: 3}
- {fileID: 2800000, guid: fc3fa8f108657e14486697c9a84ccfc5, type: 3}
- {fileID: 2800000, guid: bfed3e498947fcb4890b7f40f54d85b9, type: 3}
- {fileID: 2800000, guid: d512512f4af60a442ab3458489412954, type: 3}
- {fileID: 2800000, guid: 47a45908f6db0cb44a0d5e961143afec, type: 3}
- {fileID: 2800000, guid: 4dcc0502f8586f941b5c4a66717205e8, type: 3}
- {fileID: 2800000, guid: 9d92991794bb5864c8085468b97aa067, type: 3}
- {fileID: 2800000, guid: 14381521ff11cb74abe3fe65401c23be, type: 3}
- {fileID: 2800000, guid: d36f0fe53425e08499a2333cf423634c, type: 3}
- {fileID: 2800000, guid: d4044ea2490d63b43aa1765f8efbf8a9, type: 3}
- {fileID: 2800000, guid: c9bd74624d8070f429e3f46d161f9204, type: 3}
- {fileID: 2800000, guid: d5c9b274310e5524ebe32a4e4da3df1f, type: 3}
- {fileID: 2800000, guid: f69770e54f2823f43badf77916acad83, type: 3}
- {fileID: 2800000, guid: 10b6c6d22e73dea46a8ab36b6eebd629, type: 3}
- {fileID: 2800000, guid: a2ec5cbf5a9b64345ad3fab0912ddf7b, type: 3}
- {fileID: 2800000, guid: 1c3c6d69a645b804fa232004b96b7ad3, type: 3}
- {fileID: 2800000, guid: d18a24d7b4ed50f4387993566d9d3ae2, type: 3}
- {fileID: 2800000, guid: c989e1ed85cf7154caa922fec53e6af6, type: 3}
- {fileID: 2800000, guid: ff47e5a0f105eb34883b973e51f4db62, type: 3}
- {fileID: 2800000, guid: fa042edbfc40fbd4bad0ab9d505b1223, type: 3}
- {fileID: 2800000, guid: 896d9004736809c4fb5973b7c12eb8b9, type: 3}
- {fileID: 2800000, guid: 179f794063d2a66478e6e726f84a65bc, type: 3}
filmGrainTex:
- {fileID: 2800000, guid: 654c582f7f8a5a14dbd7d119cbde215d, type: 3}
- {fileID: 2800000, guid: dd77ffd079630404e879388999033049, type: 3}
- {fileID: 2800000, guid: 1097e90e1306e26439701489f391a6c0, type: 3}
- {fileID: 2800000, guid: f0b67500f7fad3b4c9f2b13e8f41ba6e, type: 3}
- {fileID: 2800000, guid: 9930fb4528622b34687b00bbe6883de7, type: 3}
- {fileID: 2800000, guid: bd9e8c758250ef449a4b4bfaad7a2133, type: 3}
- {fileID: 2800000, guid: 510a2f57334933e4a8dbabe4c30204e4, type: 3}
- {fileID: 2800000, guid: b4db8180660810945bf8d55ab44352ad, type: 3}
- {fileID: 2800000, guid: fd2fd78b392986e42a12df2177d3b89c, type: 3}
- {fileID: 2800000, guid: 5cdee82a77d13994f83b8fdabed7c301, type: 3}
smaaAreaTex: {fileID: 2800000, guid: d1f1048909d55cd4fa1126ab998f617e, type: 3}
smaaSearchTex: {fileID: 2800000, guid: 51eee22c2a633ef4aada830eed57c3fd, type: 3}
m_TexturesResourcesVersion: 0
- rid: 4287863658108420101
type: {class: URPShaderStrippingSetting, ns: UnityEngine.Rendering.Universal,
asm: Unity.RenderPipelines.Universal.Runtime}
data:
m_Version: 0
m_StripUnusedPostProcessingVariants: 1
m_StripUnusedVariants: 1
m_StripScreenCoordOverrideVariants: 1
- rid: 4287863658108420102
type: {class: Renderer2DResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
data:
m_Version: 0
m_LightShader: {fileID: 4800000, guid: 3f6c848ca3d7bca4bbe846546ac701a1, type: 3}
m_ProjectedShadowShader: {fileID: 4800000, guid: ce09d4a80b88c5a4eb9768fab4f1ee00,
type: 3}
m_SpriteShadowShader: {fileID: 4800000, guid: 44fc62292b65ab04eabcf310e799ccf6,
type: 3}
m_SpriteUnshadowShader: {fileID: 4800000, guid: de02b375720b5c445afe83cd483bedf3,
type: 3}
m_GeometryShadowShader: {fileID: 4800000, guid: 19349a0f9a7ed4c48a27445bcf92e5e1,
type: 3}
m_GeometryUnshadowShader: {fileID: 4800000, guid: 77774d9009bb81447b048c907d4c6273,
type: 3}
m_FallOffLookup: {fileID: 2800000, guid: 5688ab254e4c0634f8d6c8e0792331ca,
type: 3}
m_CopyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
m_DefaultLitMaterial: {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3,
type: 2}
m_DefaultUnlitMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40,
type: 2}
m_DefaultMaskMaterial: {fileID: 2100000, guid: 15d0c3709176029428a0da2f8cecf0b5,
type: 2}
- rid: 4287863658108420103
type: {class: ScreenSpaceAmbientOcclusionDynamicResources, ns: UnityEngine.Rendering.Universal,
asm: Unity.RenderPipelines.Universal.Runtime}
data:
m_BlueNoise256Textures:
- {fileID: 2800000, guid: 36f118343fc974119bee3d09e2111500, type: 3}
- {fileID: 2800000, guid: 4b7b083e6b6734e8bb2838b0b50a0bc8, type: 3}
- {fileID: 2800000, guid: c06cc21c692f94f5fb5206247191eeee, type: 3}
- {fileID: 2800000, guid: cb76dd40fa7654f9587f6a344f125c9a, type: 3}
- {fileID: 2800000, guid: e32226222ff144b24bf3a5a451de54bc, type: 3}
- {fileID: 2800000, guid: 3302065f671a8450b82c9ddf07426f3a, type: 3}
- {fileID: 2800000, guid: 56a77a3e8d64f47b6afe9e3c95cb57d5, type: 3}
m_Version: 0
- rid: 4287863658108420104
type: {class: PostProcessData/ShaderResources, ns: UnityEngine.Rendering.Universal,
asm: Unity.RenderPipelines.Universal.Runtime}
data:
stopNanPS: {fileID: 4800000, guid: 1121bb4e615ca3c48b214e79e841e823, type: 3}
subpixelMorphologicalAntialiasingPS: {fileID: 4800000, guid: 63eaba0ebfb82cc43bde059b4a8c65f6,
type: 3}
gaussianDepthOfFieldPS: {fileID: 4800000, guid: 5e7134d6e63e0bc47a1dd2669cedb379,
type: 3}
bokehDepthOfFieldPS: {fileID: 4800000, guid: 2aed67ad60045d54ba3a00c91e2d2631,
type: 3}
cameraMotionBlurPS: {fileID: 4800000, guid: 1edcd131364091c46a17cbff0b1de97a,
type: 3}
paniniProjectionPS: {fileID: 4800000, guid: a15b78cf8ca26ca4fb2090293153c62c,
type: 3}
lutBuilderLdrPS: {fileID: 4800000, guid: 65df88701913c224d95fc554db28381a,
type: 3}
lutBuilderHdrPS: {fileID: 4800000, guid: ec9fec698a3456d4fb18cf8bacb7a2bc,
type: 3}
bloomPS: {fileID: 4800000, guid: 5f1864addb451f54bae8c86d230f736e, type: 3}
temporalAntialiasingPS: {fileID: 4800000, guid: 9c70c1a35ff15f340b38ea84842358bf,
type: 3}
LensFlareDataDrivenPS: {fileID: 4800000, guid: 6cda457ac28612740adb23da5d39ea92,
type: 3}
LensFlareScreenSpacePS: {fileID: 4800000, guid: 701880fecb344ea4c9cd0db3407ab287,
type: 3}
scalingSetupPS: {fileID: 4800000, guid: e8ee25143a34b8c4388709ea947055d1,
type: 3}
easuPS: {fileID: 4800000, guid: 562b7ae4f629f144aa97780546fce7c6, type: 3}
uberPostPS: {fileID: 4800000, guid: e7857e9d0c934dc4f83f270f8447b006, type: 3}
finalPostPassPS: {fileID: 4800000, guid: c49e63ed1bbcb334780a3bd19dfed403,
type: 3}
m_ShaderResourcesVersion: 0
- rid: 4287863658108420105
type: {class: UniversalRenderPipelineEditorMaterials, ns: UnityEngine.Rendering.Universal,
asm: Unity.RenderPipelines.Universal.Runtime}
data:
m_DefaultMaterial: {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d,
type: 2}
m_DefaultParticleMaterial: {fileID: 2100000, guid: e823cd5b5d27c0f4b8256e7c12ee3e6d,
type: 2}
m_DefaultLineMaterial: {fileID: 2100000, guid: e823cd5b5d27c0f4b8256e7c12ee3e6d,
type: 2}
m_DefaultTerrainMaterial: {fileID: 2100000, guid: 594ea882c5a793440b60ff72d896021e,
type: 2}
m_DefaultDecalMaterial: {fileID: 2100000, guid: 31d0dcc6f2dd4e4408d18036a2c93862,
type: 2}
m_DefaultSpriteMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40,
type: 2}
- rid: 4287863658108420106
type: {class: UniversalRenderPipelineRuntimeShaders, ns: UnityEngine.Rendering.Universal,
asm: Unity.RenderPipelines.Universal.Runtime}
data:
m_Version: 0
m_FallbackErrorShader: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd,
type: 3}
m_BlitHDROverlay: {fileID: 4800000, guid: a89bee29cffa951418fc1e2da94d1959,
type: 3}
m_CoreBlitPS: {fileID: 4800000, guid: 93446b5c5339d4f00b85c159e1159b7c, type: 3}
m_CoreBlitColorAndDepthPS: {fileID: 4800000, guid: d104b2fc1ca6445babb8e90b0758136b,
type: 3}
m_SamplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
m_TerrainDetailLit: {fileID: 4800000, guid: f6783ab646d374f94b199774402a5144,
type: 3}
m_TerrainDetailGrassBillboard: {fileID: 4800000, guid: 29868e73b638e48ca99a19ea58c48d90,
type: 3}
m_TerrainDetailGrass: {fileID: 4800000, guid: e507fdfead5ca47e8b9a768b51c291a1,
type: 3}
- rid: 4287863658108420107
type: {class: UniversalRenderPipelineRuntimeTextures, ns: UnityEngine.Rendering.Universal,
asm: Unity.RenderPipelines.Universal.Runtime}
data:
m_Version: 1
m_BlueNoise64LTex: {fileID: 2800000, guid: e3d24661c1e055f45a7560c033dbb837,
type: 3}
m_BayerMatrixTex: {fileID: 2800000, guid: f9ee4ed84c1d10c49aabb9b210b0fc44,
type: 3}
m_DebugFontTex: {fileID: 2800000, guid: 26a413214480ef144b2915d6ff4d0beb,
type: 3}
- rid: 4287863658108420108
type: {class: UniversalRenderPipelineEditorAssets, ns: UnityEngine.Rendering.Universal,
asm: Unity.RenderPipelines.Universal.Runtime}
data:
m_DefaultSettingsVolumeProfile: {fileID: 11400000, guid: eda47df5b85f4f249abf7abd73db2cb2,
type: 2}
- rid: 4287863658108420109
type: {class: UniversalRenderPipelineRuntimeXRResources, ns: UnityEngine.Rendering.Universal,
asm: Unity.RenderPipelines.Universal.Runtime}
data:
m_xrOcclusionMeshPS: {fileID: 4800000, guid: 4431b1f1f743fbf4eb310a967890cbea,
type: 3}
m_xrMirrorViewPS: {fileID: 4800000, guid: d5a307c014552314b9f560906d708772,
type: 3}
m_xrMotionVector: {fileID: 4800000, guid: f89aac1e4f84468418fe30e611dff395,
type: 3}
- rid: 4287863658108420110
type: {class: URPDefaultVolumeProfileSettings, ns: UnityEngine.Rendering.Universal,
asm: Unity.RenderPipelines.Universal.Runtime}
data:
m_Version: 0
m_VolumeProfile: {fileID: 11400000, guid: 39a29a48af2cc450095ce6e5c3cd15dd,
type: 2}
- rid: 4287863658108420111
type: {class: RenderGraphSettings, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
data:
m_Version: 0
m_EnableRenderCompatibilityMode: 0
- rid: 4287863658108420112
type: {class: GPUResidentDrawerResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.GPUDriven.Runtime}
data:
m_Version: 0
m_InstanceDataBufferCopyKernels: {fileID: 7200000, guid: f984aeb540ded8b4fbb8a2047ab5b2e2,
type: 3}
m_InstanceDataBufferUploadKernels: {fileID: 7200000, guid: 53864816eb00f2343b60e1a2c5a262ef,
type: 3}
m_TransformUpdaterKernels: {fileID: 7200000, guid: 2a567b9b2733f8d47a700c3c85bed75b,
type: 3}
m_WindDataUpdaterKernels: {fileID: 7200000, guid: fde76746e4fd0ed418c224f6b4084114,
type: 3}
m_OccluderDepthPyramidKernels: {fileID: 7200000, guid: 08b2b5fb307b0d249860612774a987da,
type: 3}
m_InstanceOcclusionCullingKernels: {fileID: 7200000, guid: f6d223acabc2f974795a5a7864b50e6c,
type: 3}
m_OcclusionCullingDebugKernels: {fileID: 7200000, guid: b23e766bcf50ca4438ef186b174557df,
type: 3}
m_DebugOcclusionTestPS: {fileID: 4800000, guid: d3f0849180c2d0944bc71060693df100,
type: 3}
m_DebugOccluderPS: {fileID: 4800000, guid: b3c92426a88625841ab15ca6a7917248,
type: 3}
- rid: 4287863658108420113
type: {class: RenderGraphGlobalSettings, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
data:
m_version: 0
m_EnableCompilationCaching: 1
m_EnableValidityChecks: 1
- rid: 4287863658108420114
type: {class: ProbeVolumeRuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
data:
m_Version: 1
probeVolumeBlendStatesCS: {fileID: 7200000, guid: a3f7b8c99de28a94684cb1daebeccf5d,
type: 3}
probeVolumeUploadDataCS: {fileID: 7200000, guid: 0951de5992461754fa73650732c4954c,
type: 3}
probeVolumeUploadDataL2CS: {fileID: 7200000, guid: 6196f34ed825db14b81fb3eb0ea8d931,
type: 3}
- rid: 4287863658108420115
type: {class: IncludeAdditionalRPAssets, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
data:
m_version: 0
m_IncludeReferencedInScenes: 0
m_IncludeAssetsByLabel: 0
m_LabelToInclude:
- rid: 4287863658108420116
type: {class: ProbeVolumeBakingResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
data:
m_Version: 1
dilationShader: {fileID: 7200000, guid: 6bb382f7de370af41b775f54182e491d,
type: 3}
subdivideSceneCS: {fileID: 7200000, guid: bb86f1f0af829fd45b2ebddda1245c22,
type: 3}
voxelizeSceneShader: {fileID: 4800000, guid: c8b6a681c7b4e2e4785ffab093907f9e,
type: 3}
traceVirtualOffsetCS: {fileID: -6772857160820960102, guid: ff2cbab5da58bf04d82c5f34037ed123,
type: 3}
traceVirtualOffsetRT: {fileID: -5126288278712620388, guid: ff2cbab5da58bf04d82c5f34037ed123,
type: 3}
skyOcclusionCS: {fileID: -6772857160820960102, guid: 5a2a534753fbdb44e96c3c78b5a6999d,
type: 3}
skyOcclusionRT: {fileID: -5126288278712620388, guid: 5a2a534753fbdb44e96c3c78b5a6999d,
type: 3}
renderingLayerCS: {fileID: -6772857160820960102, guid: 94a070d33e408384bafc1dea4a565df9,
type: 3}
renderingLayerRT: {fileID: -5126288278712620388, guid: 94a070d33e408384bafc1dea4a565df9,
type: 3}
- rid: 4287863658108420117
type: {class: ProbeVolumeDebugResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
data:
m_Version: 1
probeVolumeDebugShader: {fileID: 4800000, guid: 3b21275fd12d65f49babb5286f040f2d,
type: 3}
probeVolumeFragmentationDebugShader: {fileID: 4800000, guid: 3a80877c579b9144ebdcc6d923bca303,
type: 3}
probeVolumeSamplingDebugShader: {fileID: 4800000, guid: bf54e6528c79a224e96346799064c393,
type: 3}
probeVolumeOffsetDebugShader: {fileID: 4800000, guid: db8bd7436dc2c5f4c92655307d198381,
type: 3}
probeSamplingDebugMesh: {fileID: -3555484719484374845, guid: 20be25aac4e22ee49a7db76fb3df6de2,
type: 3}
numbersDisplayTex: {fileID: 2800000, guid: 73fe53b428c5b3440b7e87ee830b608a,
type: 3}
- rid: 4287863658108420118
type: {class: RenderGraphUtilsResources, ns: UnityEngine.Rendering.RenderGraphModule.Util,
asm: Unity.RenderPipelines.Core.Runtime}
data:
m_Version: 0
m_CoreCopyPS: {fileID: 4800000, guid: 12dc59547ea167a4ab435097dd0f9add, type: 3}
- rid: 4287863658108420119
type: {class: ProbeVolumeGlobalSettings, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
data:
m_Version: 1
m_ProbeVolumeDisableStreamingAssets: 0
- rid: 4287863658108420120
type: {class: ShaderStrippingSetting, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
data:
m_Version: 0
m_ExportShaderVariants: 1
m_ShaderVariantLogLevel: 0
m_StripRuntimeDebugShaders: 1
- rid: 4287863658108420121
type: {class: STP/RuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime}
data:
m_setupCS: {fileID: 7200000, guid: 33be2e9a5506b2843bdb2bdff9cad5e1, type: 3}
m_preTaaCS: {fileID: 7200000, guid: a679dba8ec4d9ce45884a270b0e22dda, type: 3}
m_taaCS: {fileID: 7200000, guid: 3923900e2b41b5e47bc25bfdcbcdc9e6, type: 3}
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e13ec7546cc188640a9811b087f2fe1d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5d2611d3c3f32b6439a3b083ed1a1fd2
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,905 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-8947572299006682169
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3}
m_Name: Vignette
m_EditorClassIdentifier:
active: 1
color:
m_OverrideState: 1
m_Value: {r: 0, g: 0, b: 0, a: 1}
center:
m_OverrideState: 1
m_Value: {x: 0.5, y: 0.5}
intensity:
m_OverrideState: 1
m_Value: 0
smoothness:
m_OverrideState: 1
m_Value: 0.2
rounded:
m_OverrideState: 1
m_Value: 0
--- !u!114 &-7437445824844003389
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3}
m_Name: Bloom
m_EditorClassIdentifier:
active: 1
skipIterations:
m_OverrideState: 1
m_Value: 1
threshold:
m_OverrideState: 1
m_Value: 0.9
intensity:
m_OverrideState: 1
m_Value: 0
scatter:
m_OverrideState: 1
m_Value: 0.7
clamp:
m_OverrideState: 1
m_Value: 65472
tint:
m_OverrideState: 1
m_Value: {r: 1, g: 1, b: 1, a: 1}
highQualityFiltering:
m_OverrideState: 1
m_Value: 0
downscale:
m_OverrideState: 1
m_Value: 0
maxIterations:
m_OverrideState: 1
m_Value: 6
dirtTexture:
m_OverrideState: 1
m_Value: {fileID: 0}
dimension: 1
dirtIntensity:
m_OverrideState: 1
m_Value: 0
--- !u!114 &-6673063691207222889
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c5e1dc532bcb41949b58bc4f2abfbb7e, type: 3}
m_Name: LensDistortion
m_EditorClassIdentifier:
active: 1
intensity:
m_OverrideState: 1
m_Value: 0
xMultiplier:
m_OverrideState: 1
m_Value: 1
yMultiplier:
m_OverrideState: 1
m_Value: 1
center:
m_OverrideState: 1
m_Value: {x: 0.5, y: 0.5}
scale:
m_OverrideState: 1
m_Value: 1
--- !u!114 &-5087354080053398771
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 221518ef91623a7438a71fef23660601, type: 3}
m_Name: WhiteBalance
m_EditorClassIdentifier:
active: 1
temperature:
m_OverrideState: 1
m_Value: 0
tint:
m_OverrideState: 1
m_Value: 0
--- !u!114 &-4404084490967361695
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5485954d14dfb9a4c8ead8edb0ded5b1, type: 3}
m_Name: LiftGammaGain
m_EditorClassIdentifier:
active: 1
lift:
m_OverrideState: 1
m_Value: {x: 1, y: 1, z: 1, w: 0}
gamma:
m_OverrideState: 1
m_Value: {x: 1, y: 1, z: 1, w: 0}
gain:
m_OverrideState: 1
m_Value: {x: 1, y: 1, z: 1, w: 0}
--- !u!114 &-4303441270702914535
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 66f335fb1ffd8684294ad653bf1c7564, type: 3}
m_Name: ColorAdjustments
m_EditorClassIdentifier:
active: 1
postExposure:
m_OverrideState: 1
m_Value: 0
contrast:
m_OverrideState: 1
m_Value: 0
colorFilter:
m_OverrideState: 1
m_Value: {r: 1, g: 1, b: 1, a: 1}
hueShift:
m_OverrideState: 1
m_Value: 0
saturation:
m_OverrideState: 1
m_Value: 0
--- !u!114 &-3887302156003185595
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 06437c1ff663d574d9447842ba0a72e4, type: 3}
m_Name: ScreenSpaceLensFlare
m_EditorClassIdentifier:
active: 1
intensity:
m_OverrideState: 1
m_Value: 0
tintColor:
m_OverrideState: 1
m_Value: {r: 1, g: 1, b: 1, a: 1}
bloomMip:
m_OverrideState: 1
m_Value: 1
firstFlareIntensity:
m_OverrideState: 1
m_Value: 1
secondaryFlareIntensity:
m_OverrideState: 1
m_Value: 1
warpedFlareIntensity:
m_OverrideState: 1
m_Value: 1
warpedFlareScale:
m_OverrideState: 1
m_Value: {x: 1, y: 1}
samples:
m_OverrideState: 1
m_Value: 1
sampleDimmer:
m_OverrideState: 1
m_Value: 0.5
vignetteEffect:
m_OverrideState: 1
m_Value: 1
startingPosition:
m_OverrideState: 1
m_Value: 1.25
scale:
m_OverrideState: 1
m_Value: 1.5
streaksIntensity:
m_OverrideState: 1
m_Value: 0
streaksLength:
m_OverrideState: 1
m_Value: 0.5
streaksOrientation:
m_OverrideState: 1
m_Value: 0
streaksThreshold:
m_OverrideState: 1
m_Value: 0.25
resolution:
m_OverrideState: 1
m_Value: 4
chromaticAbberationIntensity:
m_OverrideState: 1
m_Value: 0.5
--- !u!114 &-3714514873747820692
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 81180773991d8724ab7f2d216912b564, type: 3}
m_Name: ChromaticAberration
m_EditorClassIdentifier:
active: 1
intensity:
m_OverrideState: 1
m_Value: 0
--- !u!114 &-3496623437246276396
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 558a8e2b6826cf840aae193990ba9f2e, type: 3}
m_Name: ShadowsMidtonesHighlights
m_EditorClassIdentifier:
active: 1
shadows:
m_OverrideState: 1
m_Value: {x: 1, y: 1, z: 1, w: 0}
midtones:
m_OverrideState: 1
m_Value: {x: 1, y: 1, z: 1, w: 0}
highlights:
m_OverrideState: 1
m_Value: {x: 1, y: 1, z: 1, w: 0}
shadowsStart:
m_OverrideState: 1
m_Value: 0
shadowsEnd:
m_OverrideState: 1
m_Value: 0.3
highlightsStart:
m_OverrideState: 1
m_Value: 0.55
highlightsEnd:
m_OverrideState: 1
m_Value: 1
--- !u!114 &-2855685361644328907
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ccf1aba9553839d41ae37dd52e9ebcce, type: 3}
m_Name: MotionBlur
m_EditorClassIdentifier:
active: 1
mode:
m_OverrideState: 1
m_Value: 0
quality:
m_OverrideState: 1
m_Value: 0
intensity:
m_OverrideState: 1
m_Value: 0
clamp:
m_OverrideState: 1
m_Value: 0.05
--- !u!114 &-2580045532269590494
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6bd486065ce11414fa40e631affc4900, type: 3}
m_Name: ProbeVolumesOptions
m_EditorClassIdentifier:
active: 1
normalBias:
m_OverrideState: 1
m_Value: 0.05
viewBias:
m_OverrideState: 1
m_Value: 0.1
scaleBiasWithMinProbeDistance:
m_OverrideState: 1
m_Value: 0
samplingNoise:
m_OverrideState: 1
m_Value: 0.1
animateSamplingNoise:
m_OverrideState: 1
m_Value: 1
leakReductionMode:
m_OverrideState: 1
m_Value: 2
minValidDotProductValue:
m_OverrideState: 1
m_Value: 0.1
occlusionOnlyReflectionNormalization:
m_OverrideState: 1
m_Value: 1
intensityMultiplier:
m_OverrideState: 1
m_Value: 1
skyOcclusionIntensityMultiplier:
m_OverrideState: 1
m_Value: 1
worldOffset:
m_OverrideState: 1
m_Value: {x: 0, y: 0, z: 0}
--- !u!114 &-2304440476726298408
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70afe9e12c7a7ed47911bb608a23a8ff, type: 3}
m_Name: SplitToning
m_EditorClassIdentifier:
active: 1
shadows:
m_OverrideState: 1
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
highlights:
m_OverrideState: 1
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
balance:
m_OverrideState: 1
m_Value: 0
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: Global Volume Profile
m_EditorClassIdentifier:
components:
- {fileID: 6879968890381706046}
--- !u!114 &390382603781201150
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 97c23e3b12dc18c42a140437e53d3951, type: 3}
m_Name: Tonemapping
m_EditorClassIdentifier:
active: 1
mode:
m_OverrideState: 1
m_Value: 0
neutralHDRRangeReductionMode:
m_OverrideState: 1
m_Value: 2
acesPreset:
m_OverrideState: 1
m_Value: 3
hueShiftAmount:
m_OverrideState: 1
m_Value: 0
detectPaperWhite:
m_OverrideState: 1
m_Value: 0
paperWhite:
m_OverrideState: 1
m_Value: 300
detectBrightnessLimits:
m_OverrideState: 1
m_Value: 1
minNits:
m_OverrideState: 1
m_Value: 0.005
maxNits:
m_OverrideState: 1
m_Value: 1000
--- !u!114 &1545352620709445285
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cdfbdbb87d3286943a057f7791b43141, type: 3}
m_Name: ChannelMixer
m_EditorClassIdentifier:
active: 1
redOutRedIn:
m_OverrideState: 1
m_Value: 100
redOutGreenIn:
m_OverrideState: 1
m_Value: 0
redOutBlueIn:
m_OverrideState: 1
m_Value: 0
greenOutRedIn:
m_OverrideState: 1
m_Value: 0
greenOutGreenIn:
m_OverrideState: 1
m_Value: 100
greenOutBlueIn:
m_OverrideState: 1
m_Value: 0
blueOutRedIn:
m_OverrideState: 1
m_Value: 0
blueOutGreenIn:
m_OverrideState: 1
m_Value: 0
blueOutBlueIn:
m_OverrideState: 1
m_Value: 100
--- !u!114 &2205074483462825485
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3eb4b772797da9440885e8bd939e9560, type: 3}
m_Name: ColorCurves
m_EditorClassIdentifier:
active: 1
master:
m_OverrideState: 1
m_Value:
<length>k__BackingField: 2
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
m_Curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
red:
m_OverrideState: 1
m_Value:
<length>k__BackingField: 2
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
m_Curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
green:
m_OverrideState: 1
m_Value:
<length>k__BackingField: 2
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
m_Curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
blue:
m_OverrideState: 1
m_Value:
<length>k__BackingField: 2
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
m_Curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
hueVsHue:
m_OverrideState: 1
m_Value:
<length>k__BackingField: 0
m_Loop: 1
m_ZeroValue: 0.5
m_Range: 1
m_Curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
hueVsSat:
m_OverrideState: 1
m_Value:
<length>k__BackingField: 0
m_Loop: 1
m_ZeroValue: 0.5
m_Range: 1
m_Curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
satVsSat:
m_OverrideState: 1
m_Value:
<length>k__BackingField: 0
m_Loop: 0
m_ZeroValue: 0.5
m_Range: 1
m_Curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
lumVsSat:
m_OverrideState: 1
m_Value:
<length>k__BackingField: 0
m_Loop: 0
m_ZeroValue: 0.5
m_Range: 1
m_Curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!114 &3573330131401913890
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 29fa0085f50d5e54f8144f766051a691, type: 3}
m_Name: FilmGrain
m_EditorClassIdentifier:
active: 1
type:
m_OverrideState: 1
m_Value: 0
intensity:
m_OverrideState: 1
m_Value: 0
response:
m_OverrideState: 1
m_Value: 0.8
texture:
m_OverrideState: 1
m_Value: {fileID: 0}
--- !u!114 &4298386661430890766
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c01700fd266d6914ababb731e09af2eb, type: 3}
m_Name: DepthOfField
m_EditorClassIdentifier:
active: 1
mode:
m_OverrideState: 1
m_Value: 0
gaussianStart:
m_OverrideState: 1
m_Value: 10
gaussianEnd:
m_OverrideState: 1
m_Value: 30
gaussianMaxRadius:
m_OverrideState: 1
m_Value: 1
highQualitySampling:
m_OverrideState: 1
m_Value: 0
focusDistance:
m_OverrideState: 1
m_Value: 10
aperture:
m_OverrideState: 1
m_Value: 5.6
focalLength:
m_OverrideState: 1
m_Value: 50
bladeCount:
m_OverrideState: 1
m_Value: 5
bladeCurvature:
m_OverrideState: 1
m_Value: 1
bladeRotation:
m_OverrideState: 1
m_Value: 0
--- !u!114 &4936344707770005483
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fb60a22f311433c4c962b888d1393f88, type: 3}
m_Name: PaniniProjection
m_EditorClassIdentifier:
active: 1
distance:
m_OverrideState: 1
m_Value: 0
cropToFit:
m_OverrideState: 1
m_Value: 1
--- !u!114 &6879968890381706046
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e725baf07381d40e9972f75d7670e54f, type: 3}
m_Name: EdgeFusion
m_EditorClassIdentifier:
active: 1
blendLayers:
m_OverrideState: 1
m_Value:
serializedVersion: 2
m_Bits: 39
renderingLayerFilter:
m_OverrideState: 0
m_Value:
serializedVersion: 0
m_Bits: 4294967295
blendWithOthers:
m_OverrideState: 0
m_Value: 1
doubleSidedLayers:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Bits: 0
doubleSidedRenderingLayerFilter:
m_OverrideState: 0
m_Value:
serializedVersion: 0
m_Bits: 4294967295
specialGroupLayers:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Bits: 0
specialGroupRenderingLayerFilter:
m_OverrideState: 0
m_Value:
serializedVersion: 0
m_Bits: 4294967295
intensity:
m_OverrideState: 1
m_Value: 1
radius:
m_OverrideState: 1
m_Value: 0.1
distanceCompensation:
m_OverrideState: 0
m_Value: 0
enableIntraObjectFusion:
m_OverrideState: 1
m_Value: 0
intraObjectFusionPerObject:
m_OverrideState: 0
m_Value: 0
concavityTest:
m_OverrideState: 1
m_Value: 1
normalThreshold:
m_OverrideState: 1
m_Value: 0.95
sampleCount:
m_OverrideState: 1
m_Value: 24
jitter:
m_OverrideState: 0
m_Value: 0
maxBlendDistance:
m_OverrideState: 0
m_Value: 50
binarySearchSteps:
m_OverrideState: 0
m_Value: 7
earlyExitHits:
m_OverrideState: 0
m_Value: 5
antiFlicker:
m_OverrideState: 0
m_Value: 0
debugMode:
m_OverrideState: 0
m_Value: 1
depthDebugMultiplier:
m_OverrideState: 0
m_Value: 1
msaaEdgeFixPower:
m_OverrideState: 0
m_Value: 0
compareMode:
m_OverrideState: 0
m_Value: 0
compareSameSide:
m_OverrideState: 0
m_Value: 0
comparePanning:
m_OverrideState: 0
m_Value: 0.5
compareLineAngle:
m_OverrideState: 0
m_Value: 1.4
compareLineWidth:
m_OverrideState: 0
m_Value: 0.002
compareLineColor:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
maxScreenRadius:
m_OverrideState: 1
m_Value: 0.369
shadowProtection:
m_OverrideState: 1
m_Value: 0
noiseIntensity:
m_OverrideState: 0
m_Value: 0
noiseScale:
m_OverrideState: 1
m_Value: 3.91
noiseContrast:
m_OverrideState: 1
m_Value: 0.312
idExclusionPairs: []
--- !u!114 &7210510655311097584
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e021b4c809a781e468c2988c016ebbea, type: 3}
m_Name: ColorLookup
m_EditorClassIdentifier:
active: 1
texture:
m_OverrideState: 1
m_Value: {fileID: 0}
dimension: 1
contribution:
m_OverrideState: 1
m_Value: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 02b15091cd2060241a33285ddac7cc55
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d106e43e1ffa0ba498bb51a3e5d8279f
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,2 @@
[InternetShortcut]
URL=https://kronnect.com/guides/edge-fusion-introduction/
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 0c33e68faa36af14eb026bba7fbcdc99
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,2 @@
[InternetShortcut]
URL=https://kronnect.com
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: dd0f75e1128de68468a72f167952de87
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 43b4d66a40bfe91469842745541b369a
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+212
View File
@@ -0,0 +1,212 @@
using UnityEngine;
using UnityEditor;
using System.Collections.Generic;
namespace EdgeFusion {
public class ContactUsWindow : EditorWindow {
const string OnlineGuidesUrl = "https://kronnect.com/guides";
const string SupportUrl = "https://kronnect.com/support";
const string YoutubeUrl = "https://youtube.com/@kronnect";
const string TwitterUrl = "https://twitter.com/kronnect";
const string KronnectUrl = "https://assetstore.unity.com/publishers/15018?aid=1101lGsd";
const string ReferralInfo = "?aid=1101lGsd&pubref=edgefusion";
Texture2D kronnectLogo, welcomeBanner;
GUIStyle headerStyle, bannerStyle;
readonly List<AssetCategory> assetCategories = new List<AssetCategory>
{
new AssetCategory
{
name = "Image Effects",
assets = new List<Asset>
{
new Asset { name = "Beautify 3 - Advanced Post Processing", url = "https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/beautify-3-advanced-post-processing-233073" },
new Asset { name = "Frame Pack for Beautify", url = "https://assetstore.unity.com/packages/2d/gui/frame-pack-204058" },
new Asset { name = "LUT Pack for Beautify", url = "https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/lut-pack-for-beautify-202502" },
new Asset { name = "Beautify HDRP", url = "https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/beautify-hdrp-165411" },
new Asset { name = "Cloud Shadows FX", url = "https://assetstore.unity.com/packages/vfx/shaders/cloud-shadows-fx-267702" },
new Asset { name = "Dynamic Fog & Mist 2", url = "https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/dynamic-fog-mist-2-48200" },
new Asset { name = "Edge Fusion", url = "https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/edge-fusion-smooth-surface-contacts-334484" },
new Asset { name = "Global Snow 2", url = "https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/global-snow-2-248191" },
new Asset { name = "Luma Based Ambient Occlusion (SSAO 2D)", url = "https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/luma-based-ambient-occlusion-2-ssao-2d-249066" },
new Asset { name = "Radiant Global Illumination", url = "https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/radiant-global-illumination-225934" },
new Asset { name = "Shiny SSR 2", url = "https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/shiny-ssr-2-screen-space-reflections-188638" },
new Asset { name = "Sun Flares HDRP", url = "https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/sun-flares-hdrp-171177" },
new Asset { name = "Umbra Soft Shadows", url = "https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/umbra-soft-shadows-better-directional-contact-shadows-for-urp-282485" },
new Asset { name = "Volumetric Fog & Mist 2", url = "https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/volumetric-fog-mist-2-162694" },
new Asset { name = "Volumetric Lights 2", url = "https://assetstore.unity.com/packages/vfx/shaders/volumetric-lights-2-234539" },
new Asset { name = "Volumetric Lights Set", url = "https://assetstore.unity.com/packages/3d/props/volumetric-lights-set-237873" },
new Asset { name = "Volumetric Lights 2 HDRP", url = "https://assetstore.unity.com/packages/vfx/shaders/volumetric-lights-2-hdrp-243807" },
}
},
new AssetCategory
{
name = "Tools & Shaders",
assets = new List<Asset>
{
new Asset { name = "Compass Navigator Pro 2", url = "https://assetstore.unity.com/packages/tools/gui/compass-navigator-pro-2-273662" },
new Asset { name = "Highlight Plus", url = "https://assetstore.unity.com/packages/vfx/shaders/highlight-plus-all-in-one-outline-selection-effects-134149" },
new Asset { name = "Highlight Plus 2D", url = "https://assetstore.unity.com/packages/vfx/shaders/highlight-plus-2d-138383" },
new Asset { name = "Liquid Volume 2", url = "https://assetstore.unity.com/packages/vfx/shaders/liquid-volume-2-249127" },
new Asset { name = "Liquid Volume Pro 2", url = "https://assetstore.unity.com/packages/vfx/shaders/liquid-volume-pro-2-129967" },
new Asset { name = "Liquid Volume Pro 2 HDRP", url = "https://assetstore.unity.com/packages/vfx/shaders/liquid-volume-pro-2-hdrp-253786" },
new Asset { name = "Potions & Volumetric Liquid", url = "https://assetstore.unity.com/packages/slug/123474" },
new Asset { name = "Shader Control", url = "https://assetstore.unity.com/packages/vfx/shaders/shader-control-74817" },
new Asset { name = "Split Screen Pro", url = "https://assetstore.unity.com/packages/tools/camera/split-screen-pro-207149" },
new Asset { name = "Skybox Plus", url = "https://assetstore.unity.com/packages/2d/environments/skybox-plus-182966" },
new Asset { name = "Trails FX", url = "https://assetstore.unity.com/packages/vfx/shaders/trails-fx-146898" },
new Asset { name = "Transitions Plus", url = "https://assetstore.unity.com/packages/tools/camera/transitions-plus-266067" },
new Asset { name = "Tunnel FX 2", url = "https://assetstore.unity.com/packages/vfx/shaders/tunnel-fx-2-86544" },
new Asset { name = "Voxel Play 3", url = "https://assetstore.unity.com/packages/tools/game-toolkits/voxel-play-3-310775" },
new Asset { name = "Pirates of Voxel Play", url = "https://assetstore.unity.com/packages/tools/game-toolkits/pirates-of-voxel-play-189096" },
new Asset { name = "X-Frame FPS Accelerator", url = "https://assetstore.unity.com/packages/tools/camera/x-frame-fps-accelerator-63965" }
}
},
new AssetCategory
{
name = "Grids & Maps",
assets = new List<Asset>
{
new Asset { name = "Grids 2D", url = "https://assetstore.unity.com/packages/tools/game-toolkits/grids-2d-59981" },
new Asset { name = "Hexasphere Grid System", url = "https://assetstore.unity.com/packages/tools/modeling/hexasphere-grid-system-89112" },
new Asset { name = "Terrain Grid System 2", url = "https://assetstore.unity.com/packages/tools/terrain/terrain-grid-system-2-244921" },
new Asset { name = "World Map 2D Edition 2", url = "https://assetstore.unity.com/packages/tools/gui/world-map-2d-edition-2-151238" },
new Asset { name = "World Map Globe Edition 2", url = "https://assetstore.unity.com/packages/tools/gui/world-map-globe-edition-2-150643" },
new Asset { name = "World Map Strategy Kit 2", url = "https://assetstore.unity.com/packages/tools/game-toolkits/world-map-strategy-kit-2-150938" },
new Asset { name = "World Maps & Weather Symbols", url = "https://assetstore.unity.com/packages/2d/textures-materials/world-flags-and-weather-symbols-69010" },
new Asset { name = "Military Units 2D", url = "https://assetstore.unity.com/packages/2d/textures-materials/military-units-the-stylized-art-collection-187769" },
new Asset { name = "Military Units 3D", url = "https://assetstore.unity.com/packages/3d/vehicles/military-units-3d-246876" },
}
}
};
void OnEnable () {
kronnectLogo = Resources.Load<Texture2D>("kronnectLogo");
welcomeBanner = Resources.Load<Texture2D>("welcomeBanner");
}
void DrawHeader (string title) {
if (headerStyle == null) {
GUIStyle skurikenModuleTitleStyle = "ShurikenModuleTitle";
headerStyle = new GUIStyle(skurikenModuleTitleStyle) {
contentOffset = new Vector2(5f, -2f),
normal = { textColor = Color.white },
fixedHeight = 24,
fontSize = 13
};
}
GUILayout.Label(title, headerStyle);
}
void OnGUI () {
GUILayout.BeginHorizontal();
GUILayout.Space(10);
GUILayout.BeginVertical();
GUILayout.Space(10);
DrawHeader("Online Resources");
GUILayout.BeginHorizontal();
GUILayout.Space(10);
GUILayout.BeginVertical();
if (GUILayout.Button("Asset Documentation", EditorStyles.linkLabel)) {
Application.OpenURL(OnlineGuidesUrl);
}
if (GUILayout.Button("Support & Community", EditorStyles.linkLabel)) {
Application.OpenURL(SupportUrl);
}
if (GUILayout.Button("YouTube Channel", EditorStyles.linkLabel)) {
Application.OpenURL(YoutubeUrl);
}
if (GUILayout.Button("X / Twitter", EditorStyles.linkLabel)) {
Application.OpenURL(TwitterUrl);
}
if (GUILayout.Button("Kronnect Asset Store", EditorStyles.linkLabel)) {
Application.OpenURL(KronnectUrl);
}
GUILayout.EndVertical();
GUILayout.FlexibleSpace();
GUILayout.BeginHorizontal();
if (bannerStyle == null) {
bannerStyle = new GUIStyle(GUI.skin.button);
bannerStyle.normal.background = welcomeBanner;
bannerStyle.normal.scaledBackgrounds = new[] { welcomeBanner };
}
const float width = 1100 / 2;
const float height = 200 / 2;
if (GUILayout.Button("", bannerStyle, GUILayout.Width(width), GUILayout.Height(height))) {
Application.OpenURL(KronnectUrl);
}
GUILayout.EndHorizontal();
GUILayout.EndHorizontal();
GUILayout.Space(20);
DrawHeader("Kronnect Assets");
GUIStyle textStyle = new GUIStyle(EditorStyles.wordWrappedLabel) {
fontSize = 11
};
GUILayout.Label("Thank you for using this asset!\nWe invite you to explore more assets and complete your collection by visiting the affiliated links below to the Asset Store:", textStyle);
EditorGUILayout.Space(10);
GUILayout.BeginHorizontal();
foreach (var category in assetCategories) {
GUILayout.BeginVertical();
GUILayout.Label(category.name, EditorStyles.boldLabel);
foreach (var asset in category.assets) {
GUILayout.BeginHorizontal();
GUILayout.Space(10);
if (GUILayout.Button(asset.name, EditorStyles.linkLabel)) {
Application.OpenURL(asset.url + ReferralInfo);
}
GUILayout.EndHorizontal();
}
GUILayout.EndVertical();
}
GUILayout.EndHorizontal();
GUILayout.FlexibleSpace();
EditorGUILayout.BeginHorizontal();
if (GUILayout.Button("Close", GUILayout.Width(60))) {
Close();
}
EditorGUILayout.Space();
GUILayout.Label(new GUIContent(kronnectLogo), GUILayout.Width(100), GUILayout.Height(30));
EditorGUILayout.EndHorizontal();
GUILayout.Space(10);
GUILayout.EndVertical();
GUILayout.Space(10);
GUILayout.EndHorizontal();
}
public static void ShowScreen () {
ContactUsWindow window = GetWindow<ContactUsWindow>(true, "Online Resources", true);
window.minSize = window.maxSize = new Vector2(750, 640);
}
[System.Serializable]
public class AssetCategory {
public string name;
public List<Asset> assets;
}
[System.Serializable]
public class Asset {
public string name;
public string url;
}
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 806f9c43fa6ac884c967fedf7fd3bf8d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,21 @@
{
"name": "EdgeFusionEditor",
"rootNamespace": "",
"references": [
"GUID:823cc7d3f7f1d438d9ad8413a6147ef0",
"GUID:3eae0364be2026648bf74846acb8a731",
"GUID:df380645f10b7bc4b97d4f5eb6303d95",
"GUID:f279941a09ad6a84abae8535f4c1e3fe"
],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 3c541b389c1ff8c4eb32767616e60357
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,489 @@
using System;
using System.Linq;
using System.Reflection;
using UnityEditor;
using UnityEditor.Rendering;
using UnityEngine;
using UnityEngine.Rendering;
namespace EdgeFusion {
[CustomEditor(typeof(global::EdgeFusion.EdgeFusion))]
public class EdgeFusionEditor : VolumeComponentEditor {
SerializedDataParameter blendLayers, renderingLayerFilter, blendWithOthers, specialGroupLayers, doubleSidedLayers, intensity, radius, distanceCompensation, enableIntraObjectFusion, normalThreshold, concavityTest, intraObjectFusionPerObject;
SerializedDataParameter sampleCount, jitter, maxBlendDistance, binarySearchSteps, maxScreenRadius;
SerializedDataParameter doubleSidedRenderingLayerFilter, specialGroupRenderingLayerFilter;
SerializedDataParameter earlyExitHits, antiFlicker;
SerializedDataParameter debugMode, depthDebugMultiplier, shadowProtection, noiseIntensity, noiseScale, noiseContrast;
SerializedDataParameter compareMode, compareSameSide, comparePanning, compareLineAngle, compareLineWidth, compareLineColor;
SerializedDataParameter msaaEdgeFixPower;
SerializedProperty idExclusionPairs;
static readonly QualityPreset[] k_Presets = (QualityPreset[])Enum.GetValues(typeof(QualityPreset));
static readonly int[] k_PresetValues = k_Presets
.Select(p => (int)p)
.ToArray();
static PropertyInfo pipelineMsaaProperty;
static Type cachedPipelineType;
string[] presetNames;
bool renderFeaturePresent;
Terrain[] sceneTerrainsCache;
bool hasEdgeFusionObjectInScene;
const string k_AdditionalGroupsFoldoutKey = "EdgeFusion.AdditionalGroupsFoldout";
bool showAdditionalGroups;
bool msaaCameraActive;
public override void OnEnable () {
try {
presetNames = k_Presets
.Select(p => ObjectNames.NicifyVariableName(p.ToString()))
.ToArray();
var o = new PropertyFetcher<global::EdgeFusion.EdgeFusion>(serializedObject);
blendLayers = Unpack(o.Find(x => x.blendLayers));
renderingLayerFilter = Unpack(o.Find(x => x.renderingLayerFilter));
blendWithOthers = Unpack(o.Find(x => x.blendWithOthers));
specialGroupLayers = Unpack(o.Find(x => x.specialGroupLayers));
doubleSidedLayers = Unpack(o.Find(x => x.doubleSidedLayers));
doubleSidedRenderingLayerFilter = Unpack(o.Find(x => x.doubleSidedRenderingLayerFilter));
specialGroupRenderingLayerFilter = Unpack(o.Find(x => x.specialGroupRenderingLayerFilter));
intensity = Unpack(o.Find(x => x.intensity));
radius = Unpack(o.Find(x => x.radius));
distanceCompensation = Unpack(o.Find(x => x.distanceCompensation));
enableIntraObjectFusion = Unpack(o.Find(x => x.enableIntraObjectFusion));
intraObjectFusionPerObject = Unpack(o.Find(x => x.intraObjectFusionPerObject));
normalThreshold = Unpack(o.Find(x => x.normalThreshold));
concavityTest = Unpack(o.Find(x => x.concavityTest));
sampleCount = Unpack(o.Find(x => x.sampleCount));
jitter = Unpack(o.Find(x => x.jitter));
maxBlendDistance = Unpack(o.Find(x => x.maxBlendDistance));
binarySearchSteps = Unpack(o.Find(x => x.binarySearchSteps));
earlyExitHits = Unpack(o.Find(x => x.earlyExitHits));
antiFlicker = Unpack(o.Find(x => x.antiFlicker));
debugMode = Unpack(o.Find(x => x.debugMode));
depthDebugMultiplier = Unpack(o.Find(x => x.depthDebugMultiplier));
msaaEdgeFixPower = Unpack(o.Find(x => x.msaaEdgeFixPower));
shadowProtection = Unpack(o.Find(x => x.shadowProtection));
maxScreenRadius = Unpack(o.Find(x => x.maxScreenRadius));
noiseIntensity = Unpack(o.Find(x => x.noiseIntensity));
noiseScale = Unpack(o.Find(x => x.noiseScale));
noiseContrast = Unpack(o.Find(x => x.noiseContrast));
compareMode = Unpack(o.Find(x => x.compareMode));
compareSameSide = Unpack(o.Find(x => x.compareSameSide));
comparePanning = Unpack(o.Find(x => x.comparePanning));
compareLineAngle = Unpack(o.Find(x => x.compareLineAngle));
compareLineWidth = Unpack(o.Find(x => x.compareLineWidth));
compareLineColor = Unpack(o.Find(x => x.compareLineColor));
idExclusionPairs = serializedObject.FindProperty("idExclusionPairs");
renderFeaturePresent = IsEdgeFusionRenderFeaturePresent();
// PORT NOTE (Unity 2022.3): FindObjectsByType does not exist before 2023.1; use the classic API.
sceneTerrainsCache = UnityEngine.Object.FindObjectsOfType<Terrain>();
showAdditionalGroups = EditorPrefs.GetBool(k_AdditionalGroupsFoldoutKey, false);
msaaCameraActive = CameraUsesMsaa();
hasEdgeFusionObjectInScene = SceneHasEdgeFusionObject();
}
catch {
}
}
public override void OnInspectorGUI () {
int blendLayersValue = blendLayers.overrideState.boolValue ? blendLayers.value.intValue : -1;
int doubleSidedLayersValue = doubleSidedLayers.overrideState.boolValue ? doubleSidedLayers.value.intValue : 0;
int specialGroupLayersValue = specialGroupLayers.overrideState.boolValue ? specialGroupLayers.value.intValue : 0;
uint renderingLayerFilterValue = renderingLayerFilter.overrideState.boolValue ? (uint)renderingLayerFilter.value.intValue : uint.MaxValue;
serializedObject.Update();
if (!renderFeaturePresent) {
EditorGUILayout.Space();
EditorGUILayout.HelpBox("Edge Fusion Render Feature is not added to the current URP Renderer. The effect will not be visible.", MessageType.Error);
if (GUILayout.Button("Select Current URP Renderer", GUILayout.Height(20))) {
SelectCurrentURPRenderer();
}
EditorGUILayout.Space();
}
EditorGUILayout.BeginHorizontal();
if (GUILayout.Button("Online Resources & Support")) {
ContactUsWindow.ShowScreen();
}
EditorGUILayout.EndHorizontal();
EditorGUILayout.Space();
EditorGUILayout.LabelField("Object Selection", EditorStyles.boldLabel);
PropertyField(blendLayers);
PropertyField(renderingLayerFilter, new GUIContent("Rendering Layer Filter"));
// Only show "Blend With Others" if something is excluded (otherwise it has no effect)
bool somethingExcluded = blendLayersValue != -1 || renderingLayerFilterValue != uint.MaxValue;
if (somethingExcluded) {
PropertyField(blendWithOthers, new GUIContent("Blend With Others", "When enabled, visible geometry not selected by any layer setting will also blend with marked objects."));
}
EditorGUILayout.Space(4);
using (var foldoutScope = new EditorGUI.ChangeCheckScope()) {
showAdditionalGroups = EditorGUILayout.Foldout(showAdditionalGroups, "Additional Object Groups", true);
if (foldoutScope.changed) {
EditorPrefs.SetBool(k_AdditionalGroupsFoldoutKey, showAdditionalGroups);
}
}
if (showAdditionalGroups) {
EditorGUI.indentLevel++;
EditorGUILayout.BeginVertical(EditorStyles.helpBox);
EditorGUILayout.LabelField("Double-Sided Objects", EditorStyles.miniLabel);
PropertyField(doubleSidedLayers, new GUIContent("Layers"));
PropertyField(doubleSidedRenderingLayerFilter, new GUIContent("Rendering Layer Filter"));
EditorGUILayout.EndVertical();
EditorGUILayout.BeginVertical(EditorStyles.helpBox);
EditorGUILayout.LabelField("Special Group (vertex displacement, animated vegetation)", EditorStyles.miniLabel);
PropertyField(specialGroupLayers, new GUIContent("Layers"));
PropertyField(specialGroupRenderingLayerFilter, new GUIContent("Rendering Layer Filter"));
EditorGUILayout.EndVertical();
EditorGUI.indentLevel--;
if (specialGroupLayers.overrideState.boolValue && specialGroupLayersValue == -1) {
EditorGUILayout.HelpBox("Special Group selection should only include objects with custom vertex shaders.", MessageType.Warning);
}
}
if ((blendLayersValue & doubleSidedLayersValue) != 0) {
EditorGUILayout.HelpBox("Layers included in Double-Sided Layers are automatically excluded from Blend Layers.", MessageType.Info);
}
if (((blendLayersValue & specialGroupLayersValue) != 0) || ((doubleSidedLayersValue & specialGroupLayersValue) != 0)) {
EditorGUILayout.HelpBox("Layers included in Special Group Layers are automatically excluded from Blend Layers and Double-Sided Layers.", MessageType.Info);
}
int effectiveBlendForTerrain = (blendLayersValue & ~doubleSidedLayersValue) & ~specialGroupLayersValue;
CheckTerrainBlendLayers(effectiveBlendForTerrain, renderingLayerFilterValue);
EditorGUILayout.Space();
EditorGUILayout.LabelField("ID Exclusions", EditorStyles.boldLabel);
DrawIdExclusionPairs(blendLayersValue, renderingLayerFilterValue);
EditorGUILayout.Space();
EditorGUILayout.LabelField("Blending", EditorStyles.boldLabel);
PropertyField(intensity);
PropertyField(radius);
PropertyField(distanceCompensation, new GUIContent("Distance Compensation", "Scales the effective radius proportionally with distance from the camera. Keeps a small radius up close while increasing it for distant objects."));
PropertyField(maxScreenRadius);
PropertyField(enableIntraObjectFusion);
if (enableIntraObjectFusion.value.boolValue) {
EditorGUI.indentLevel++;
PropertyField(normalThreshold);
PropertyField(concavityTest);
PropertyField(intraObjectFusionPerObject, new GUIContent("Per Object", "When enabled, intra-object fusion only runs on renderers that have an Edge Fusion Object component with the effect allowed; fill-pass normals are skipped."));
if (intraObjectFusionPerObject.value.boolValue && !hasEdgeFusionObjectInScene) {
EditorGUILayout.HelpBox("Add 'Edge Fusion Object' component to the gameobjects you want to control intra-object fusion.", MessageType.Warning);
}
EditorGUI.indentLevel--;
}
PropertyField(shadowProtection);
EditorGUILayout.Space();
EditorGUILayout.LabelField("Noise", EditorStyles.boldLabel);
PropertyField(noiseIntensity);
if (noiseIntensity.value.floatValue > 0) {
EditorGUI.indentLevel++;
PropertyField(noiseScale, new GUIContent("Scale"));
PropertyField(noiseContrast, new GUIContent("Contrast"));
EditorGUI.indentLevel--;
}
PropertyField(jitter);
EditorGUILayout.Space();
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField("Performance", EditorStyles.boldLabel);
if (GUILayout.Button("Tips", GUILayout.Width(50), GUILayout.Height(18))) {
Application.OpenURL("https://kronnect.com/guides/edge-fusion-performance-tips/");
}
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
PropertyField(sampleCount);
int currentQuality = sampleCount.value.intValue;
int selectedIndex = GetClosestPresetIndex(currentQuality);
using (var cc = new EditorGUI.ChangeCheckScope()) {
EditorGUI.BeginDisabledGroup(!sampleCount.overrideState.boolValue);
int newIndex = EditorGUILayout.Popup(selectedIndex, presetNames ?? Array.Empty<string>(), GUILayout.Width(80f));
EditorGUI.EndDisabledGroup();
if (cc.changed && newIndex >= 0 && newIndex < k_PresetValues.Length) {
var selectedPreset = (QualityPreset)k_PresetValues[newIndex];
sampleCount.value.intValue = k_PresetValues[newIndex];
binarySearchSteps.value.intValue = GetBinarySearchStepsForPreset(selectedPreset);
binarySearchSteps.overrideState.boolValue = true;
earlyExitHits.value.intValue = GetEarlyExitHitsForPreset(selectedPreset);
earlyExitHits.overrideState.boolValue = true;
}
}
EditorGUILayout.EndHorizontal();
PropertyField(binarySearchSteps);
PropertyField(earlyExitHits, new GUIContent("Early Exit Hits", "Stops searching edge position after n nearest edge hits"));
PropertyField(antiFlicker, new GUIContent("Anti-Flicker", "Stabilises the blending when two edge candidates are near-tie in distance. Averages them with a soft-argmin so edgeUV moves continuously instead of snapping between winners. Helps in any scene with sub-pixel motion between frames (VR, slow camera motion, animated objects, FPS mouse look, camera shake). Disable to match the classic pick-one behaviour."));
PropertyField(maxBlendDistance);
EditorGUILayout.Space();
EditorGUILayout.LabelField("Debug", EditorStyles.boldLabel);
PropertyField(debugMode);
if (debugMode.overrideState.boolValue && debugMode.value.intValue == (int)DebugMode.Depth) {
EditorGUI.indentLevel++;
PropertyField(depthDebugMultiplier, new GUIContent("Depth Multiplier"));
EditorGUI.indentLevel--;
}
if (debugMode.overrideState.boolValue && debugMode.value.intValue == (int)DebugMode.SpecialGroup && (!specialGroupLayers.overrideState.boolValue || specialGroupLayersValue == 0)) {
EditorGUILayout.HelpBox("Special Group is not executing because Special Group Layers is set to Nothing.", MessageType.Warning);
}
PropertyField(compareMode, new GUIContent("Compare Mode"));
if (compareMode.value.boolValue) {
EditorGUI.indentLevel++;
PropertyField(compareSameSide, new GUIContent("Same Side"));
if (compareSameSide.value.boolValue) {
PropertyField(comparePanning, new GUIContent("Panning"));
}
else {
PropertyField(compareLineAngle, new GUIContent("Line Angle"));
}
PropertyField(compareLineWidth, new GUIContent("Line Width"));
PropertyField(compareLineColor, new GUIContent("Line Color"));
EditorGUI.indentLevel--;
}
if (msaaCameraActive) {
PropertyField(msaaEdgeFixPower, new GUIContent("MSAA Edge Fix Amount", "When using MSAA in forward pass and certain blending layers configuration, you can use this option to reduce MSAA edge artifacts due to multi-sampling."));
}
serializedObject.ApplyModifiedProperties();
}
void CheckTerrainBlendLayers (int blendLayerMask, uint renderingLayerMaskValue) {
if (sceneTerrainsCache == null || sceneTerrainsCache.Length == 0) return;
bool hasTerrainWithDrawInstanced = false;
bool hasTerrainWithoutDrawInstanced = false;
uint rlMask = renderingLayerMaskValue;
foreach (var terrain in sceneTerrainsCache) {
if (terrain == null) continue;
bool selectedByBlendLayers = IsLayerInMask(terrain.gameObject.layer, blendLayerMask);
bool selectedByRenderingLayers = (rlMask == uint.MaxValue) || ((terrain.renderingLayerMask & rlMask) != 0);
bool consideredForBlend = selectedByBlendLayers && selectedByRenderingLayers;
if (!consideredForBlend) continue;
if (terrain.drawInstanced) {
hasTerrainWithDrawInstanced = true;
}
else {
hasTerrainWithoutDrawInstanced = true;
}
}
if (hasTerrainWithDrawInstanced) {
EditorGUILayout.HelpBox(
"Terrain has Draw Instanced option enabled which is not compatible with Edge Fusion. However, you can exclude it from blending layers or rendering layers as a workaround which is also faster.",
MessageType.Error
);
}
else if (hasTerrainWithoutDrawInstanced) {
EditorGUILayout.HelpBox(
"For best performance, you can exclude terrain objects from blending (via Blend Layers or Rendering Layers).",
MessageType.Warning
);
}
}
static bool IsLayerInMask (int layer, int layerMask) {
return ((layerMask & (1 << layer)) != 0);
}
static readonly string[] exclusionIdNames = BuildExclusionIdNames();
bool SceneHasEdgeFusionObject () {
// PORT NOTE (Unity 2022.3): FindObjectsByType does not exist before 2023.1; use the classic API.
return UnityEngine.Object.FindObjectsOfType<EdgeFusionObject>().Length > 0;
}
static string[] BuildExclusionIdNames () {
var names = new string[32];
for (int i = 0; i < 30; i++) {
names[i] = $"ID {i + 1}";
}
names[30] = "ID 31 (Terrain)";
names[31] = "ID 32 (Special Group)";
return names;
}
void DrawIdExclusionPairs (int blendLayersValue, uint renderingLayerFilterValue) {
EditorGUILayout.BeginHorizontal();
GUILayout.Space(15f);
EditorGUILayout.BeginVertical(EditorStyles.helpBox);
EditorGUILayout.LabelField("Exclusion Pairs", EditorStyles.miniLabel);
bool usesTerrain = false;
for (int i = 0; i < idExclusionPairs.arraySize; i++) {
var element = idExclusionPairs.GetArrayElementAtIndex(i);
var enabledProp = element.FindPropertyRelative("enabled");
var idA = element.FindPropertyRelative("idA");
var idB = element.FindPropertyRelative("idB");
if (enabledProp.boolValue && (idA.intValue == 31 || idB.intValue == 31)) usesTerrain = true;
EditorGUILayout.BeginHorizontal();
enabledProp.boolValue = EditorGUILayout.Toggle(enabledProp.boolValue, GUILayout.Width(16));
EditorGUI.BeginDisabledGroup(!enabledProp.boolValue);
idA.intValue = EditorGUILayout.Popup(idA.intValue - 1, exclusionIdNames) + 1;
EditorGUILayout.LabelField("↔", GUILayout.Width(20));
idB.intValue = EditorGUILayout.Popup(idB.intValue - 1, exclusionIdNames) + 1;
EditorGUI.EndDisabledGroup();
if (GUILayout.Button("×", GUILayout.Width(20))) {
idExclusionPairs.DeleteArrayElementAtIndex(i);
i--;
}
EditorGUILayout.EndHorizontal();
}
if (GUILayout.Button("+ Add Exclusion Pair")) {
idExclusionPairs.InsertArrayElementAtIndex(idExclusionPairs.arraySize);
var newElement = idExclusionPairs.GetArrayElementAtIndex(idExclusionPairs.arraySize - 1);
newElement.FindPropertyRelative("enabled").boolValue = true;
newElement.FindPropertyRelative("idA").intValue = 1;
newElement.FindPropertyRelative("idB").intValue = 31;
}
EditorGUILayout.EndVertical();
EditorGUILayout.EndHorizontal();
bool terrainIncludedInBlend = blendLayersValue == -1 && renderingLayerFilterValue == uint.MaxValue;
if (usesTerrain && terrainIncludedInBlend) {
EditorGUILayout.HelpBox(
"You are excluding Terrain (ID 31) but Blend Layers and Rendering Layer Filter include everything. " +
"For terrain to receive ID 31, it must be excluded from Blend Layers or Rendering Layer Filter so it goes through the fill pass.",
MessageType.Warning
);
}
if (idExclusionPairs.arraySize > 0) {
EditorGUILayout.HelpBox(
"IDs 1-30: Set via EdgeFusionObject component\n" +
"ID 31: Terrain (objects not in Blend Layers)\n" +
"ID 32: Special Group objects",
MessageType.Info
);
}
}
static int GetClosestPresetIndex (int sampleCount) {
int closestIndex = 0;
int smallestDelta = int.MaxValue;
for (int i = 0; i < k_PresetValues.Length; i++) {
int delta = Mathf.Abs(k_PresetValues[i] - sampleCount);
if (delta < smallestDelta) {
smallestDelta = delta;
closestIndex = i;
}
}
return closestIndex;
}
static int GetBinarySearchStepsForPreset (QualityPreset preset) {
switch (preset) {
case QualityPreset.VeryLow: return 2;
case QualityPreset.Low: return 4;
case QualityPreset.Medium: return 5;
case QualityPreset.High: return 7;
case QualityPreset.VeryHigh: return 8;
default: return 7;
}
}
static int GetEarlyExitHitsForPreset (QualityPreset preset) {
switch (preset) {
case QualityPreset.VeryLow: return 1;
case QualityPreset.Low: return 2;
case QualityPreset.Medium: return 3;
case QualityPreset.High: return 4;
case QualityPreset.VeryHigh: return 5;
default: return 5;
}
}
bool IsEdgeFusionRenderFeaturePresent () {
return GetCurrentURPRendererData() != null && CheckRendererForEdgeFusion(GetCurrentURPRendererData());
}
UnityEngine.Object GetCurrentURPRendererData () {
var pipeline = UnityEngine.Rendering.GraphicsSettings.currentRenderPipeline;
if (pipeline == null) return null;
var serializedAsset = new SerializedObject(pipeline);
var rendererDataList = serializedAsset.FindProperty("m_RendererDataList");
if (rendererDataList == null || !rendererDataList.isArray || rendererDataList.arraySize == 0) return null;
var defaultRendererIndex = serializedAsset.FindProperty("m_DefaultRendererIndex");
int index = defaultRendererIndex != null ? defaultRendererIndex.intValue : 0;
if (index < 0 || index >= rendererDataList.arraySize) return null;
var rendererDataProperty = rendererDataList.GetArrayElementAtIndex(index);
return rendererDataProperty.objectReferenceValue;
}
bool CheckRendererForEdgeFusion (UnityEngine.Object rendererData) {
if (rendererData == null) return false;
var serializedRenderer = new SerializedObject(rendererData);
var featuresProperty = serializedRenderer.FindProperty("m_RendererFeatures");
if (featuresProperty == null || !featuresProperty.isArray) return false;
for (int i = 0; i < featuresProperty.arraySize; i++) {
var featureProperty = featuresProperty.GetArrayElementAtIndex(i);
var feature = featureProperty.objectReferenceValue;
if (feature != null && feature.GetType().Name == "EdgeFusionRenderFeature") {
return true;
}
}
return false;
}
void SelectCurrentURPRenderer () {
var rendererData = GetCurrentURPRendererData();
if (rendererData != null) {
Selection.activeObject = rendererData;
EditorGUIUtility.PingObject(rendererData);
}
}
static bool CameraUsesMsaa () {
if (TryGetPipelineMsaaSamples(GraphicsSettings.currentRenderPipeline, out int pipelineSamples) && pipelineSamples > 1) {
return true;
}
foreach (Camera cam in Camera.allCameras) {
if (cam == null || !cam.allowMSAA) continue;
if (cam.targetTexture != null) {
if (cam.targetTexture.antiAliasing > 1) return true;
}
else if (QualitySettings.antiAliasing > 1) {
return true;
}
}
return false;
}
static bool TryGetPipelineMsaaSamples (RenderPipelineAsset pipeline, out int samples) {
samples = 0;
if (pipeline == null) return false;
var type = pipeline.GetType();
if (type != cachedPipelineType) {
cachedPipelineType = type;
pipelineMsaaProperty = type.GetProperty("msaaSampleCount", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
}
if (pipelineMsaaProperty != null && pipelineMsaaProperty.PropertyType == typeof(int)) {
samples = (int)pipelineMsaaProperty.GetValue(pipeline);
return true;
}
return false;
}
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: c98b9d430534f2048b7fd84249cf6125
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,96 @@
using UnityEditor;
using UnityEngine;
namespace EdgeFusion {
[CustomEditor(typeof(EdgeFusionObject))]
public class EdgeFusionObjectEditor : Editor {
SerializedProperty overrideRadius;
SerializedProperty customRadius;
SerializedProperty overrideObjectId;
SerializedProperty customObjectId;
SerializedProperty useRandomId;
SerializedProperty randomIdPerChild;
SerializedProperty disallowIntraObjectFusion;
SerializedProperty includeMode;
SerializedProperty childLayerMask;
void OnEnable () {
overrideRadius = serializedObject.FindProperty("overrideRadius");
customRadius = serializedObject.FindProperty("customRadius");
overrideObjectId = serializedObject.FindProperty("overrideObjectId");
customObjectId = serializedObject.FindProperty("customObjectId");
useRandomId = serializedObject.FindProperty("useRandomId");
randomIdPerChild = serializedObject.FindProperty("randomIdPerChild");
disallowIntraObjectFusion = serializedObject.FindProperty("disallowIntraObjectFusion");
includeMode = serializedObject.FindProperty("includeMode");
childLayerMask = serializedObject.FindProperty("childLayerMask");
EdgeFusionObject edgeFusionObject = (EdgeFusionObject)target;
edgeFusionObject.Refresh();
}
public override void OnInspectorGUI () {
serializedObject.Update();
EditorGUILayout.Space();
EditorGUILayout.LabelField("Optional Override", EditorStyles.boldLabel);
EditorGUILayout.PropertyField(overrideObjectId, new GUIContent("Override Object ID"));
if (overrideObjectId.boolValue) {
EditorGUI.indentLevel++;
EditorGUILayout.PropertyField(useRandomId, new GUIContent("Use Random ID", "Use a random Object ID, instead of an Id derived from object position"));
if (useRandomId.boolValue && includeMode.intValue == (int)IncludeMode.IncludeChildren) {
EditorGUILayout.PropertyField(randomIdPerChild, new GUIContent("Random Id Per Child", "Assign a different random ID to each child renderer"));
}
if (!useRandomId.boolValue) {
EditorGUILayout.PropertyField(customObjectId, new GUIContent("Custom Object ID", "0 = auto. >0 overrides the auto-generated ID. Objects sharing the same ID are considered the same for inter-object detection."));
if (customObjectId.intValue <= 0) {
EditorGUILayout.HelpBox("Custom Object ID must be greater than 0.", MessageType.Warning);
}
}
EditorGUI.indentLevel--;
}
EditorGUILayout.PropertyField(overrideRadius, new GUIContent("Override Radius"));
if (overrideRadius.boolValue) {
EditorGUI.indentLevel++;
EditorGUILayout.PropertyField(customRadius, new GUIContent("Custom Radius", "Custom blend radius in meters (0 = disables blending for this object)"));
EditorGUI.indentLevel--;
}
EditorGUILayout.PropertyField(disallowIntraObjectFusion, new GUIContent("Disallow Intra-Object Fusion", "Disable intra-object fusion for this object/children while keeping inter-object fusion."));
EditorGUILayout.Space();
EditorGUILayout.LabelField("Inclusion", EditorStyles.boldLabel);
EditorGUILayout.PropertyField(includeMode, new GUIContent("Include Mode"));
if (includeMode.intValue == (int)IncludeMode.IncludeChildren) {
EditorGUILayout.PropertyField(childLayerMask, new GUIContent("Child Layer Mask"));
}
if (!serializedObject.isEditingMultipleObjects) {
EdgeFusionObject edgeFusionObject = (EdgeFusionObject)target;
Material invalidMaterial = edgeFusionObject.nonInstancingMaterial;
if (invalidMaterial != null) {
EditorGUILayout.Space();
EditorGUILayout.HelpBox($"Material '{invalidMaterial.name}' does not support GPU instancing.", MessageType.Warning);
if (GUILayout.Button("Select Material", EditorStyles.linkLabel)) {
Selection.activeObject = invalidMaterial;
EditorGUIUtility.PingObject(invalidMaterial);
}
}
} else {
for (int i = 0; i < targets.Length; i++) {
EdgeFusionObject edgeFusionObject = (EdgeFusionObject)targets[i];
if (edgeFusionObject.nonInstancingMaterial != null) {
EditorGUILayout.Space();
EditorGUILayout.HelpBox("Some selected objects use materials that do not support GPU instancing.", MessageType.Warning);
break;
}
}
}
serializedObject.ApplyModifiedProperties();
}
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 83616b2fc8a9f764d9290e84c7e1b5e7
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a4042a265c63b614e80c25998e440a47
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.
@@ -0,0 +1,114 @@
fileFormatVersion: 2
guid: e1ace189099e25c4ba86243c9d9c58e0
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.
@@ -0,0 +1,114 @@
fileFormatVersion: 2
guid: cce82a93703f33d47918c4bc452af9ed
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Some files were not shown because too many files have changed in this diff Show More